Activision and Treyarch have revealed more details on what players will get a chance to go hands on with in the Black Ops Cold War Beta.
The Black Ops Cold War Beta Early Access begins October 8 on PlayStation 4, with the Open Beta for PS4 beginning October 10.
Experience thrilling Multiplayer action from quintessential 6v6 Black Ops combat across new and returning modes, 12v12 Combined Arms and the all new 40 player Fireteam Dirty Bomb mode. Use Field Upgrades and unleash Scorestreaks on enemies, perfect your loadout in the Gunsmith and more.
Our newest Multiplayer map, Cartel, will be available from the start of the Beta on October 8th on PS4. Set in the steamy jungles of Nicaragua, players will storm a remote cartel compound where a known Perseus associate has been operating in the shadows.
This lush map offers a variety of attack options for any play style, from the close-quarters interiors of the warehouse on one side to the shaded streams flanking the opposite end. If you’re feeling lucky, try holding down the central tower to snipe oncoming enemies, or take the stealth route through the foliage in the center lane.
You’ll get to play both 6v6 and 12v12 modes on Cartel in the Beta, including Team Deathmatch, Kill Confirmed, Domination, Combined Arms: Domination, and additional modes as the Beta continues throughout both weekends.
“We built Cartel around the idea of an ‘open’ middle – one that provides a very high risk versus reward incentive. We wanted players to have the feeling that they could ‘own’ this part of the map by utilizing the plants, weaving between them, and really become a hunter. We definitely built in enough room for variety and different player styles to flourish.” – Miles Leslie, Creative Specialist
We’re excited to support up to 24 players on this new map, as well as a full selection of core 6v6 modes in the Beta. Similarly, Black Ops Cold War will include 6v6 versions of our Crossroads and Armada maps at launch on November 13th!
Our newest 6v6 mode will be available starting this weekend in the PS4 Beta, and those who pre-order digitally can try it out first.
In VIP Escort, your objective is to safely escort the VIP to one of two extraction zones, or wipe out the enemy team to win. If you’re on defense, you’ll need to stop the enemy VIP from extracting before your team is eliminated. Because this is a no-respawn mode, players can revive their downed teammates before they bleed out, so it pays to coordinate with your squad.
Scorestreaks are disabled, and players will have access to their usual loadouts except for the randomly selected VIP each round, who spawns in with a pistol, two Smoke Grenades, two Frag Grenades, a Field Mic, and a Spy Plane. Teamwork is key, so you’ll need to communicate if you want the dub. (We’ve got more on that below.)
“My personal keys to victory? I stick close and escort the VIP, and defend them at all costs. If the VIP doesn’t make it out alive, it won’t matter if you do.” – Markise Gladney, Associate Game Designer
We’re looking forward to seeing what kind of cat-and-mouse games you play out there to come out on top. As always, we’re eager to hear your feedback once you’ve had a chance to jump in.
COMBINED ARMS: ASSAULT
Our new Combined Arms category of 12v12 modes brings bigger teams, larger play spaces, plenty of vehicles, and objective-based warfare. This might sound familiar if you played the Alpha and jumped into Combined Arms: Domination, which was playable on two different maps: Crossroads and Armada. We’re unleashing even more in the Beta when Combined Arms: Domination returns on these and one of our newest maps, Cartel.
But why stop there? We’re introducing even more to the Beta with Combined Arms: Assault. This is a bigger, badder take on a classic mode that relies on team-based momentum to secure the victory.
The match gets rolling with two teams of 12 spreading out across the map to fight for control of a central neutral capture zone. Once that objective is captured, the next one opens up deeper into enemy territory. The first team to successfully infiltrate and capture the enemy’s final zone comes out on top.
“Combined Arms: Assault is an exhilarating large-scale experience where both teams are focused on a single moving objective. From charging the radar station in Crossroads on a Snowmobile, to storming the enemy’s ship in Armada, Combined Arms: Assault is where you’ll find some of Black Ops Multiplayer’s most intense and cinematic moments.” – Matt Scronce, Lead Game Designer
By default, teams will battle it out through five capture zones in each map. Once a zone is captured, the match timer will pause, allowing teams to reset and prepare for the next push. The match is won when a team has captured the final zone at the end of the linear progression of objectives. If neither team successfully captures the enemy’s final zone, the round will end, and teams will play a single overtime round with only the central objective in play. The first team to capture the zone will win the round and the match.
FIRETEAM: DIRTY BOMB
Available for the first time during Weekend 2 of the Beta on two new large-scale maps, Fireteam: Dirty Bomb cranks the action up to 11 with multi-squad insanity. A total of 40 players broken out into 10 teams will compete to take out enemies, collect uranium caches, locate Dirty Bombs scattered throughout the map, and successfully deposit their uranium into said bombs to detonate them and get the win.
Each detonation causes radiation to leak out to large areas of the map, scoring points for the team that ignited the bomb and transforming huge portions of the map into radioactive hazards for everyone. The longer a player hangs onto uranium, the longer radiation sickness sets in. This affects Perk benefits, movement, health regeneration, and ultimately, your Operator’s life.
When that life runs out, you’ll experience the Fireteam Spawn system unique to Fireteam modes in Black Ops Cold War Multiplayer. You’ll have to make a tactical choice in redeploying into the map by spawning onto a teammate not currently in combat, by parachuting right back into the action, or by spawning directly into the passenger seat of a teammate’s vehicle for instant gratification.
As a reminder, here’s the beta schedule:
- Weekend 1 — PlayStation 4 Exclusive
- Early Access Begins: October 8 at 10AM PT
- Open Beta Begins: October 10
- Weekend 1 Ends: October 12 at 10AM PT
- Weekend 2 — Beta on PS4, Xbox One, and PC
- Early Access for Xbox & PC (PS4 Open Beta) Begins: October 15 at 10AM PT
- Xbox & PC Open Beta Begins: October 17
- Open Beta Ends: October 19 at 10AM PT
How to unlock the Mace in Warzone & Cold War Season 4
The Mace is the next destructive melee weapon to make its way into Black Ops Cold War and Warzone, so here is how you can unlock this item.
Season 4 will be expanding the weapon locker of Call of Duty: Black Ops Cold War and Warzone with some exciting new weapons for players to unlock and use in their battles, and we have everything you need to know to unlock the new Mace in Cold War and Warzone.
There have been plenty of new weapons added to Black Ops Cold War and Warzone over the past few months. Season 4 will be no different as players will have the ability to acquire a variety of new ones to use in their fights, such as the C58 Assault Rifle, MG 82 LMG, Nail Gun, and OTs 9 SMG.
One of these new weapons will be expanding the melee arsenal of both games in the form of the Mace, which will undoubtedly pack a punch whenever a player hits an enemy with it.
With this in mind, here is how you can unlock the Mace in both Cold War and Warzone.
How to unlock Mace in Cold War and Warzone
The Call of Duty community will find two different ways they will be able to unlock the Mace in Cold War and Warzone.
One of these ways is to complete a challenge that will unlock the base weapon for players to smash their enemies in either game.
You can find the unlock challenge for this new melee weapon below:
- Black Ops Cold War Multiplayer/Warzone: Using a Melee weapon, get a kill while sliding in 15 different completed matches.
- Black Ops Cold War Zombies: Using a Melee weapon, kill 50 Special or Elite enemies that are taunted by your Frenzied Guard
Players will also be able to unlock the Mace in Cold War and Warzone by purchasing a bundle from the in-game store for both games, which will grant you access to a blueprint that will allow you to use the weapon immediately.
How to get Mystic’s Scepter bundle Spellcaster Mace blueprint
Players can also automatically unlock the new melee weapon by acquiring the Spellcaster blueprint when they purchase the Mystic’s Scepter bundle in the store for Warzone and Black Ops Cold War for 1,300 COD points.
According to the official description of this melee weapon, it is “a weapon ill fit for the weak. Mace can inflict critical damage on command — no dice rolls needed on whether it can bludgeon your rivals in a single blow within Multiplayer.”
There is no doubt plenty of players will be doing their best to score some highlight moments with this melee weapon when it officially arrives in Season 4.
For more on Call of Duty: Warzone and Black Ops Cold War, check out what JGOD believes is the most underrated loadout or what fan-favorite Black Ops map might be in the new Mauer der Toten Zombies map.
6 reasons why Call of Duty: Black Ops Cold War is much better than people think
Black Ops Cold War has divided players since its release, but here are 6 reasons why Treyarch’s shooter is better than it’s given credit for.
A lack of maps and guns are a couple of reasons why Call of Duty: Black Ops Cold War hasn’t been seen in a positive light. But we’ve compiled 6 reasons why players should reconsider these sentiments and appreciate what a good game Treyarch has made.
Call of Duty 4, Modern Warfare 2, Black Ops I – these are arguably the best Call of Duty games ever made. Any subsequent CoD title is measured against these games as they are considered standard-bearers in not only the franchise but FPS gaming in general.
Black Ops Cold War was admonished in the first few weeks of its release, but fast-forward to August 2020, and Treyarch’s 80s shooter deserves more praise than it gets.
The way in which video game content is presented has changed in the industry, and Cold War has been a shining example of this change. We’ve highlighted 6 reasons why Treyarch has taken advantage of this with Black Ops Cold War.
6. Black Ops Cold War has an incredible number of maps and counting
If you’re not keeping count, that’s an astonishing 37 different maps that Treyarch has created for Black Ops Cold War!
Not only that, but several of the 6v6 maps also have bigger versions of themselves for Combined Arms, and there are plenty more on the way.
Heading into Season 5, it’s reported that at least 12 more maps are still to come in the game, despite the fact we’re coming to the end of its year in the sun – with Call of Duty Vanguard 2021 on the way.
A leak has also suggested that Black Ops Cold War will go on to receive post-launch content, and will become the “most supported CoD title” ever.
Its initial content may have felt paltry to some, but thanks to the ability to add updates, players aren’t having to pay for map packs anymore, and are drip-fed new content to ensure extreme longevity in their purchase.
5. Cold War has a balanced meta with lots of guns to use
Even weapons that were underused in the earlier stages of the game’s life have become more potent such as the KSP 45, Milano, and Sniper Rifles in general. Whenever a weapon starts to feel too imbalanced like the FFAR or MP5 was, the devs are always quick on the case.
4. So many different ways to play Black Ops Cold War
Treyarch has tried to be meticulous about its content drops as dropping everything at once would lead to certain modes becoming obsolete rather quickly.
By spacing out the introduction of big game modes such as Gunfight and Gun Game, it has allowed each of them their time to shine in the sun.
New game modes are being added all the time with Capture The Flag being the newest one, and Die Hardpoint being a terrific example of Treyarch keeping up the creativity and chaos of Call of Duty!
Players certainly cannot complain about the wealth of game modes on offer in Cold War, meaning it should be very hard to get bored of the game’s multiplayer.
3. Outbreak & Zombies in General
As covered previously with the map packs, there was a time when extra Zombies maps were paid content that players would gravitate to in droves.
Die Maschine, Firebase Z, Mauer Der Toten, and Dead Ops 3 aside, the real success story of Black Ops Cold War’s Zombies experience has been Outbreak. Whilst the concept of Zombies has remained largely the same for over 10 years and isn’t particularly fading, Outbreak offered a welcome shock to the system.
By making it more open-world and freeing, Outbreak has taken on a completely different structure. Its different objectives, side missions, and areas make it the most diverse Zombies experience in the game’s history – and it’s free.
2. Its campaign has gone unsung
There was a time when online multiplayer wasn’t really a thing, and the campaign was the predominant way of judging an FPS, console shooter.
Times have most certainly changed, and whilst other games are opting to leave out campaigns altogether, Call of Duty, with the exception of Black Ops IIII, is persistent in its goal to deliver compelling narratives.
Russell Adler is already one of the more interesting and memorable new characters that a Call of Duty campaign has produced in years. Cold War’s story may have retread some familiar ground with the original Black Ops games, but its twisty-turny developments made it engaging enough to be considered a solid campaign.
It had set-pieces, tense missions, cool puzzles, and culminated with a couple of pivotal moments that shaped how your story ended. Not only this, but Treyarch rewarded attentive fans by continuing this story into the game’s multiplayer and expanding upon it further.
1. Black Ops Cold War isn’t perfect, but no game is
Since the dawn of video games, they’ve had a bug or a glitch in them that has impacted the gameplay experience for the user.
Modern gaming is the most susceptible the industry has ever been to complacency and rash development. With most gamers having internet connections nowadays, it’s all too easy to release a game, and then add updates to it as the game goes on.
This has been standard practice since the PS3 and Xbox 360 were launched. Even some of the highest-rated games of all time use this method, and they remain successful.
Furthermore, Black Ops Cold War was arguably the most difficult release in the Call of Duty franchise, ever. Its development coincided with a worldwide pandemic that naturally would’ve affected the game’s planning and production.
Given that Call of Duty is a yearly release, Treyarch was always going to be lagging behind in terms of content, game testing, and overall completeness. In the end, they have been able to catch up and have a game containing an obscene amount of content, whilst still listening to fans to try and fix the game.
Between Cold War’s campaign still being updated, round-based Zombies, Dead Ops, Outbreak, League Play, general online multiplayer, Treyarch has had to juggle a lot on their plate.
Call of Duty: Black Ops Cold War will probably not go down in the annals of the series’ storied history as a top 5 great. But the amount of hate and criticism the game has received hasn’t all been just and warranted.
The game is shaping up to be the most loaded CoD title ever and has to compete with the rip-roaring success of Call of Duty: Warzone. At the end of the day, we think Cold War could’ve been a far worse game given the circumstances, and it’s bounced back to become a solid game.
Image Credit: Activison / Treyarch
Warzone cheaters shamelessly flex highly requested Cold War Zombies camos
Warzone’s hacking troubles continue as cheaters have been able to unlock locked Cold War Zombies camos to use in Warzone Season 4.
Verdansk is currently being overrun by hackers sporting unreleased Black Ops Cold War Zombies Dark Aether camos in Warzone Season 4.
It was said by the devs that eventually Cold War’s Zombies camos would come to Call of Duty: Warzone at some point. It’s been quite a long time since the game’s release and none of its skins have turned up in Verdansk yet.
Thanks to the growing power of hackers in Warzone though, they have now arrived in unceremonious fashion. One Twitch user, and even JGOD, have provided evidence of the new Zombies camos running riot in Warzone.
The Twitch streamer goes by the name of Repullze, and they were mid-game with several buddies when they spectated the unusual happenings.
An enemy hacker was running around the map blindly firing with their gun to let the cheat do its usual thing.
But the oddity that was picked up on quite quickly was the skin that the weapon was sporting a DM Ultra Zombie camo that you simply cannot find in Warzone Season 4.
The clip, and stream, caught the attention of popular Call of Duty personality JGOD. He Tweeted out a picture of Repullze’s stream showing further evidence of the hacks.
The camo was different from the Twitch clip as it was now encrusted with diamonds, as was now clearly coated in the “Plague Diamond” Zombies camo.
Warzone continues to be a game played by thousands of players every single day, but there’s no doubt that the morale of the community is at an all-time low.
Between hacks, cheating, and glitches, Warzone Season 4 is proven to be a decidedly mixed experience.
Image Credit: Activision / Raven Software
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