Activision and Treyarch have revealed more details on what players will get a chance to go hands on with in the Black Ops Cold War Beta.
The Black Ops Cold War Beta Early Access begins October 8 on PlayStation 4, with the Open Beta for PS4 beginning October 10.
Experience thrilling Multiplayer action from quintessential 6v6 Black Ops combat across new and returning modes, 12v12 Combined Arms and the all new 40 player Fireteam Dirty Bomb mode. Use Field Upgrades and unleash Scorestreaks on enemies, perfect your loadout in the Gunsmith and more.
Our newest Multiplayer map, Cartel, will be available from the start of the Beta on October 8th on PS4. Set in the steamy jungles of Nicaragua, players will storm a remote cartel compound where a known Perseus associate has been operating in the shadows.
This lush map offers a variety of attack options for any play style, from the close-quarters interiors of the warehouse on one side to the shaded streams flanking the opposite end. If you’re feeling lucky, try holding down the central tower to snipe oncoming enemies, or take the stealth route through the foliage in the center lane.
You’ll get to play both 6v6 and 12v12 modes on Cartel in the Beta, including Team Deathmatch, Kill Confirmed, Domination, Combined Arms: Domination, and additional modes as the Beta continues throughout both weekends.
“We built Cartel around the idea of an ‘open’ middle – one that provides a very high risk versus reward incentive. We wanted players to have the feeling that they could ‘own’ this part of the map by utilizing the plants, weaving between them, and really become a hunter. We definitely built in enough room for variety and different player styles to flourish.” – Miles Leslie, Creative Specialist
We’re excited to support up to 24 players on this new map, as well as a full selection of core 6v6 modes in the Beta. Similarly, Black Ops Cold War will include 6v6 versions of our Crossroads and Armada maps at launch on November 13th!
Our newest 6v6 mode will be available starting this weekend in the PS4 Beta, and those who pre-order digitally can try it out first.
In VIP Escort, your objective is to safely escort the VIP to one of two extraction zones, or wipe out the enemy team to win. If you’re on defense, you’ll need to stop the enemy VIP from extracting before your team is eliminated. Because this is a no-respawn mode, players can revive their downed teammates before they bleed out, so it pays to coordinate with your squad.
Scorestreaks are disabled, and players will have access to their usual loadouts except for the randomly selected VIP each round, who spawns in with a pistol, two Smoke Grenades, two Frag Grenades, a Field Mic, and a Spy Plane. Teamwork is key, so you’ll need to communicate if you want the dub. (We’ve got more on that below.)
“My personal keys to victory? I stick close and escort the VIP, and defend them at all costs. If the VIP doesn’t make it out alive, it won’t matter if you do.” – Markise Gladney, Associate Game Designer
We’re looking forward to seeing what kind of cat-and-mouse games you play out there to come out on top. As always, we’re eager to hear your feedback once you’ve had a chance to jump in.
COMBINED ARMS: ASSAULT
Our new Combined Arms category of 12v12 modes brings bigger teams, larger play spaces, plenty of vehicles, and objective-based warfare. This might sound familiar if you played the Alpha and jumped into Combined Arms: Domination, which was playable on two different maps: Crossroads and Armada. We’re unleashing even more in the Beta when Combined Arms: Domination returns on these and one of our newest maps, Cartel.
But why stop there? We’re introducing even more to the Beta with Combined Arms: Assault. This is a bigger, badder take on a classic mode that relies on team-based momentum to secure the victory.
The match gets rolling with two teams of 12 spreading out across the map to fight for control of a central neutral capture zone. Once that objective is captured, the next one opens up deeper into enemy territory. The first team to successfully infiltrate and capture the enemy’s final zone comes out on top.
“Combined Arms: Assault is an exhilarating large-scale experience where both teams are focused on a single moving objective. From charging the radar station in Crossroads on a Snowmobile, to storming the enemy’s ship in Armada, Combined Arms: Assault is where you’ll find some of Black Ops Multiplayer’s most intense and cinematic moments.” – Matt Scronce, Lead Game Designer
By default, teams will battle it out through five capture zones in each map. Once a zone is captured, the match timer will pause, allowing teams to reset and prepare for the next push. The match is won when a team has captured the final zone at the end of the linear progression of objectives. If neither team successfully captures the enemy’s final zone, the round will end, and teams will play a single overtime round with only the central objective in play. The first team to capture the zone will win the round and the match.
FIRETEAM: DIRTY BOMB
Available for the first time during Weekend 2 of the Beta on two new large-scale maps, Fireteam: Dirty Bomb cranks the action up to 11 with multi-squad insanity. A total of 40 players broken out into 10 teams will compete to take out enemies, collect uranium caches, locate Dirty Bombs scattered throughout the map, and successfully deposit their uranium into said bombs to detonate them and get the win.
Each detonation causes radiation to leak out to large areas of the map, scoring points for the team that ignited the bomb and transforming huge portions of the map into radioactive hazards for everyone. The longer a player hangs onto uranium, the longer radiation sickness sets in. This affects Perk benefits, movement, health regeneration, and ultimately, your Operator’s life.
When that life runs out, you’ll experience the Fireteam Spawn system unique to Fireteam modes in Black Ops Cold War Multiplayer. You’ll have to make a tactical choice in redeploying into the map by spawning onto a teammate not currently in combat, by parachuting right back into the action, or by spawning directly into the passenger seat of a teammate’s vehicle for instant gratification.
As a reminder, here’s the beta schedule:
- Weekend 1 — PlayStation 4 Exclusive
- Early Access Begins: October 8 at 10AM PT
- Open Beta Begins: October 10
- Weekend 1 Ends: October 12 at 10AM PT
- Weekend 2 — Beta on PS4, Xbox One, and PC
- Early Access for Xbox & PC (PS4 Open Beta) Begins: October 15 at 10AM PT
- Xbox & PC Open Beta Begins: October 17
- Open Beta Ends: October 19 at 10AM PT
New Firebase Z teasers reveal more information about returning Zombies characters
Treyarch has released more teasers regarding characters featured in the new Black Ops Cold War Zombies map, “Firebase Z”.
Treyarch have revealed new teasers regarding the upcoming new Black Ops Cold War Zombies map “Firebase Z.”
Today, January 22, 2021, Treyarch has released images detailing three characters in the current Zombies storyline.
One of these characters is a returning fan favorite from the classic Black Ops franchise, and two are brand new.
Doctor William Peck
Doctor William Peck is a man with a genius IQ, and the Program Manager at the Department of Defense, who seems to have attracted the eye of the Soviet Omega group.
According to spies, they believe he could be turned to the Soviet cause if offered the right monetary incentive and career opportunity.
When Firebase Z releases, we’ll be sure to see the fate of Dr. Peck following this message from Dr. Valentina from the Omega group.
Captain Revenov is a disciplined follower of the soviet cause who has worked as a counter-terrorism operator and has served in the Caribbean, Central America, Angola, and Afghanistan. At the request of the Omega group, he was transferred as an operative that they could trust.
Due to his track record of excellence and service, he was the perfect pick for a man to carry out any orders.
Samantha Maxis is an ex BND (German Intelligence Service) operative. Recently, she has acquired stolen Soviet intel about Projekt Endstation, the location of the Die Maschine zombies map.
Currently, the Omega group believes she is working with Requiem and the CIA to expose the inhumane work of the Omega group to the world.
For now, that’s all the intel from today’s drop. You can read more about Firebase Z, including the release date here.
Image Credit: Treyarch/Activision
Gunfight Tournaments could be headed to Black Ops Cold War
Black Ops Cold War’s popular Gunfight mode looks set to be bolstered by the return of intense tournaments to declare the ultimate duo.
2v2 Gunfight action is about to become even tougher and more meaningful in Black Ops Cold War. One gamer’s CoD glitched and revealed a screen that suggested Gunfight Tournaments are set to return.
Gunfight has been a revelation since its inception in the 2019 Modern Warfare reboot. Focusing on close-quarters combat between two teams of two, Gunfight provides a random loadout that both teams have to utilize to survive.
Each round then boils down to sudden death circumstances and it keeps going – with new loadouts – until one team wins.
Modern Warfare eventually introduced tournaments that you could compete in and progress through to earn lots of XP and bonuses. Thanks to a new BOCW glitch, it seems like the concept will be returning soon.
Black Ops Cold War Gunfight Tournaments leaked
- Read More: 5 best Gunfight tips in Black Ops Cold War
But this new glitch, thankfully, casts a spotlight on something more positive. In the below image, Reddit user theManJ_217 is clearly in the process of finding a new game in BOCW. However, a random action results in a glitchy screen that blends both the matchmaking screen and a previously unseen Gunfight Tournament notice.
The nature of the image is a bit suspect because it is just an image, but it looks convincing nonetheless. It’s a rational idea, anyway, as Gunfight is continually expanding as seen with the recent Gunfight Blueprint playlist that was added.
Given that Gunfight was only added with the launch of BOCW Season 1, it would make sense to not rush all the content out too quickly.
Gunfight tournaments could likely be one of the marquee features of Season 2 and we may even see another variation of the mode in the future.
Image credits: Treyarch
Warzone devs respond to incorrect Cold War weapon attachment descriptions
Developers have confirmed a fix for Black Ops Cold War weapon attachment descriptions being incorrect in Warzone.
Several attachments for Black Ops Cold War weapons ported to Warzone don’t match their in-game descriptions. Warzone devs have confirmed that a fix is in the works.
Call of Duty content creators such as JGOD have done extensive testing on all of Warzone’s weapons. They discovered that the MAC-10’s Gallantry blueprint performed vastly better than its regular counterpart and that Black Ops Cold War sniper scopes have no glint.
The broken MAC-10 has now been patched, but there have been serious inconsistencies with the BOCW attachment descriptions. Some have no effect on the weapon, and others do the opposite of what they’re supposed to.
Raven Software has confirmed that they are working on a fix for incorrect attachment descriptions, as well as certain attachments not unlocking.
Warzone devs to fix incorrect attachment descriptions
On Activision’s official Trello Board, a card reading CW weapon attachments: Certain attachments are not unlocking or working as intended’ was added with the tag ‘under investigation’ on January 21.
The card was added by Alexis Barth, the Communications and Community Manager at Raven Software, confirming they will be handling the patch.
With Warzone featuring a detailed Gunsmith system, you can choose up to five unique attachments that vastly change your weapon’s performance. Each attachment has a different description and stats to match. Meaning you can build your weapon any way you want.
However, many of the attachments for the Black Ops Cold War weapons in Warzone do the opposite of what they’re meant to, with some even having no effect.
For example, the Stoner 63 can be vastly improved by a barrel that supposedly gives extra ‘vehicle damage’ but actually increases bullet velocity. The Striker Grip for the SMGs also grants recoil control when it’s meant to increase melee damage speed.
Most players wouldn’t even think about attachments not performing as they’re meant to, so they could be wasting their valuable slots.
Raven also addressed they are working for a fix on weapon attachments not unlocking.
It may take Warzone devs a while to fix this issue as they have to test every Cold War weapon, so keep an eye on Charlie Intel for the best weapon loadouts, such as our guide for the best AK-74u.
Image Credit: Activision
CDL Kickoff Classic 2021: Stream, schedule, teams
The 2021 Call of Duty League season starts with the CDL Kickoff Classic, a 12-team exhibition event with matches voted...
Opinion: Call of Duty: Warzone desperately needs anti-cheat for its competitive future
Warzone's successful competitive future is all in Activision's hands.
New Firebase Z teasers reveal more information about returning Zombies characters
Treyarch has released more teasers regarding characters featured in the new Black Ops Cold War Zombies map, "Firebase Z".