Activision and Treyarch have revealed more details on what players will get a chance to go hands on with in the Black Ops Cold War Beta.
The Black Ops Cold War Beta Early Access begins October 8 on PlayStation 4, with the Open Beta for PS4 beginning October 10.
Experience thrilling Multiplayer action from quintessential 6v6 Black Ops combat across new and returning modes, 12v12 Combined Arms and the all new 40 player Fireteam Dirty Bomb mode. Use Field Upgrades and unleash Scorestreaks on enemies, perfect your loadout in the Gunsmith and more.
Our newest Multiplayer map, Cartel, will be available from the start of the Beta on October 8th on PS4. Set in the steamy jungles of Nicaragua, players will storm a remote cartel compound where a known Perseus associate has been operating in the shadows.
This lush map offers a variety of attack options for any play style, from the close-quarters interiors of the warehouse on one side to the shaded streams flanking the opposite end. If you’re feeling lucky, try holding down the central tower to snipe oncoming enemies, or take the stealth route through the foliage in the center lane.
You’ll get to play both 6v6 and 12v12 modes on Cartel in the Beta, including Team Deathmatch, Kill Confirmed, Domination, Combined Arms: Domination, and additional modes as the Beta continues throughout both weekends.
“We built Cartel around the idea of an ‘open’ middle – one that provides a very high risk versus reward incentive. We wanted players to have the feeling that they could ‘own’ this part of the map by utilizing the plants, weaving between them, and really become a hunter. We definitely built in enough room for variety and different player styles to flourish.” – Miles Leslie, Creative Specialist
We’re excited to support up to 24 players on this new map, as well as a full selection of core 6v6 modes in the Beta. Similarly, Black Ops Cold War will include 6v6 versions of our Crossroads and Armada maps at launch on November 13th!
Our newest 6v6 mode will be available starting this weekend in the PS4 Beta, and those who pre-order digitally can try it out first.
In VIP Escort, your objective is to safely escort the VIP to one of two extraction zones, or wipe out the enemy team to win. If you’re on defense, you’ll need to stop the enemy VIP from extracting before your team is eliminated. Because this is a no-respawn mode, players can revive their downed teammates before they bleed out, so it pays to coordinate with your squad.
Scorestreaks are disabled, and players will have access to their usual loadouts except for the randomly selected VIP each round, who spawns in with a pistol, two Smoke Grenades, two Frag Grenades, a Field Mic, and a Spy Plane. Teamwork is key, so you’ll need to communicate if you want the dub. (We’ve got more on that below.)
“My personal keys to victory? I stick close and escort the VIP, and defend them at all costs. If the VIP doesn’t make it out alive, it won’t matter if you do.” – Markise Gladney, Associate Game Designer
We’re looking forward to seeing what kind of cat-and-mouse games you play out there to come out on top. As always, we’re eager to hear your feedback once you’ve had a chance to jump in.
COMBINED ARMS: ASSAULT
Our new Combined Arms category of 12v12 modes brings bigger teams, larger play spaces, plenty of vehicles, and objective-based warfare. This might sound familiar if you played the Alpha and jumped into Combined Arms: Domination, which was playable on two different maps: Crossroads and Armada. We’re unleashing even more in the Beta when Combined Arms: Domination returns on these and one of our newest maps, Cartel.
But why stop there? We’re introducing even more to the Beta with Combined Arms: Assault. This is a bigger, badder take on a classic mode that relies on team-based momentum to secure the victory.
The match gets rolling with two teams of 12 spreading out across the map to fight for control of a central neutral capture zone. Once that objective is captured, the next one opens up deeper into enemy territory. The first team to successfully infiltrate and capture the enemy’s final zone comes out on top.
“Combined Arms: Assault is an exhilarating large-scale experience where both teams are focused on a single moving objective. From charging the radar station in Crossroads on a Snowmobile, to storming the enemy’s ship in Armada, Combined Arms: Assault is where you’ll find some of Black Ops Multiplayer’s most intense and cinematic moments.” – Matt Scronce, Lead Game Designer
By default, teams will battle it out through five capture zones in each map. Once a zone is captured, the match timer will pause, allowing teams to reset and prepare for the next push. The match is won when a team has captured the final zone at the end of the linear progression of objectives. If neither team successfully captures the enemy’s final zone, the round will end, and teams will play a single overtime round with only the central objective in play. The first team to capture the zone will win the round and the match.
FIRETEAM: DIRTY BOMB
Available for the first time during Weekend 2 of the Beta on two new large-scale maps, Fireteam: Dirty Bomb cranks the action up to 11 with multi-squad insanity. A total of 40 players broken out into 10 teams will compete to take out enemies, collect uranium caches, locate Dirty Bombs scattered throughout the map, and successfully deposit their uranium into said bombs to detonate them and get the win.
Each detonation causes radiation to leak out to large areas of the map, scoring points for the team that ignited the bomb and transforming huge portions of the map into radioactive hazards for everyone. The longer a player hangs onto uranium, the longer radiation sickness sets in. This affects Perk benefits, movement, health regeneration, and ultimately, your Operator’s life.
When that life runs out, you’ll experience the Fireteam Spawn system unique to Fireteam modes in Black Ops Cold War Multiplayer. You’ll have to make a tactical choice in redeploying into the map by spawning onto a teammate not currently in combat, by parachuting right back into the action, or by spawning directly into the passenger seat of a teammate’s vehicle for instant gratification.
As a reminder, here’s the beta schedule:
- Weekend 1 — PlayStation 4 Exclusive
- Early Access Begins: October 8 at 10AM PT
- Open Beta Begins: October 10
- Weekend 1 Ends: October 12 at 10AM PT
- Weekend 2 — Beta on PS4, Xbox One, and PC
- Early Access for Xbox & PC (PS4 Open Beta) Begins: October 15 at 10AM PT
- Xbox & PC Open Beta Begins: October 17
- Open Beta Ends: October 19 at 10AM PT
Cold War devs respond to claims ZRG 20mm Sniper Rifle isn’t powerful enough
A dev response has been issued to complaints that CoD: Cold War’s ZRG 20mm Sniper Rifle isn’t as strong as advertised.
Season 2’s ZRG 20mm Sniper Rifle is finally in CoD: Cold War, but players are complaining that its description and damage are misleading. A Treyarch dev has addressed these reservations.
The LW3 Tundra, Pelington 703, and M82 already provide players with some solid options to cap enemies from a long distance, but the ZRG 20mm is here to take that crown. The one-hit, bolt-action Sniper Rifle aims to add an extra dimension to Black Ops Cold War matches moving forward.
However, its early days are being shrouded in controversy as players believe that the weapon isn’t as devastating as perhaps it should be. One of Treyarch’s devs has replied to the Reddit thread making these claims to explain why this isn’t the case.
According to the ZRG 20mm’s Official description, it “Deals higher damage to vehicles.” Yet, with closer inspection, the Sniper Rifle’s own stats seem to contradict this.
Its Vehicle Damage states it does 440 per hit, whereas one of its nearest competitors, the M82, does 825 Vehicle Damage. This represents nearly a 100% increase over the ZRG 20mm and got people wondering.
But renowned Treyarch dev Josh “FoxhoundFPS” Torres stepped in to intervene saying,
“Hey there! Spoke with our Multiplayer Team and we have the following to share: The ZRG 20mm has built-in armor-piercing properties which aren’t accounted for in the Vehicle Damage values. We’re already discussing this with the UI team on how to make that more clear in the detailed stats. Thanks for the feedback!”
So in actual fact, the ZRG 20mm does do more Vehicle Damage as it states, and its extra damage is just currently hidden away.
So for anyone wanting to unlock the ZRG 20mm and use it for CoD: Black Ops Cold War’s bigger modes involving vehicles, it’s absolutely worth using.
It’s another positive example of devs responding quickly to an issue as well, a point we discussed in our 8 things we want to see in Call of Duty 2021 article.
Image credits: Treyarch
When does Warzone & Cold War Season 3 start? Season 2 end date
Warzone & Black Ops Cold War Season 2 has finally dropped, but when will they end, and when will Season 3 commence?
We’re fast approaching the end of Warzone and Black Ops Cold War Season 2, so when does Season 3 begin and what does it have in store?
Ever since the integration of Black Ops Cold War into Warzone, we’ve seen a vast number of additions and changes to both games. The subsequent updates have allowed Verdansk to expand with Rebirth Island, and even incorporate Zombies into Warzone.
Warzone Season 2 has also introduced some other pretty hefty changes to the games including some pretty interesting map changes to freshen things up, and also two new weapons from Black Ops Cold War, the FARA 83 Assault Rifle and the LC10 SMG, that could shift the meta.
We’re already hearing mumblings and murmurs of potential new content for the future though, with Warzone Season 3 spying a huge revamp in April. So we begin to wonder, how long will Season 2 actually last for, and when can we expect CoD to drop Season 3 of both Black Ops Cold War & Warzone?
Warzone & Cold War Season 3 start date
Previous seasons of Modern Warfare and Warzone, before its numbered season reboot, usually lasted around 10 weeks, and this has proven to be the case for Warzone & Black Ops Cold War.
Season One officially began on December 16, 2020, with the newest season beginning on February 25, 2021. This is approximately a 10-week gap between both which is in keeping with type.
The current Battle Pass has presented a set date it’s expected to end, and a new season usually starts shortly after last season’s Battle Pass has expired. With the information we currently have, we can expect Season 3 to begin on April 22, 2021.
This lines up with the confirmed season end date of April 21, given in the first Warzone nuke event teaser. It says the event will go live at 12 PM, as Verdansk will be completely overtaken by the undead.
Cold War Season 3 weapons
Call of Duty leakers have discovered some upcoming weapons in Warzone’s game files. Since these files are usually only added when weapons are in the final stage before release, we might see them arrive in Season 3.
Among them was a fast-firing burst Assault Rifle that could potentially be a Tactical Rifle like the M16 and AUG. Another weapon in the files seemed to be an SMG described with ‘spray,’ which probably means that it boasts a high fire rate.
The classic Ballistic Knife from the original Black Ops will also be arriving in Warzone and Cold War in the upcoming season. This projectile melee weapon has become a staple of the Call of Duty franchise, so it’s an exciting addition.
The data miners also stated that a new full-auto pistol and a Baseball Bat melee weapon might be joining the game in the Season 3 Reloaded update or in Season 4.
New Cold War Season 3 Trailer hints at Warzone Verdansk crossover
On April 15, Treyarch’s Official Twitter account posted an interesting new teaser trailer that suggested where Season 3 could be heading next.
- Read More: Best Sykov loadout for CoD: Warzone Season 2
Here is the full Tweet accompanied by the trailer.
After unsuccessfully extracting Adler from Laos, the team has now been able to track down his, and Stitch’s, whereabouts to Verdansk. Given that Verdansk is facing the possibility of being nuked, it remains to be seen how the two games could potentially crossover.
Warzone & Cold War mid-Season 2 update
While we waited for Black Ops Cold x Warzone Season 3, Activision released a mid-Season update with a ton of new content on March 29 at 9PM PT.
This brought three new maps to the game’s multiplayer, with Golova for Fireteam, Mansion for Gunfight, and Miami Strike for 6v6. Also, for the Zombies fans out there, Sanatorium will be joining the roster of Ural Mountains maps available in the Outbreak game mode.
1980s revamp leaked for Warzone Season 3
We got a first look at what the next evolution of Verdansk will be in a celebrity commercial that was posted to Twitter. It showed the map getting a 1980s makeover with a specific focus on a few key areas.
Stadium, Dam, Airport, and the surrounding forestry were the highlighted locations in the video, along with some changes in Downtown. Later, another possible teaser was discovered in Verdansk’s Superstore in the form of a poster for the 1980s Moscow Summer Olympics.
We expect more teasers for Season 3 to pop up around Verdansk and Cold War’s multiplayer, and the ones that have been found make Warzone’s 1980s overhaul seem all the more likely.
We’ve still a bit of time to go until Season 3 and Activision will be busy concentrating on making Season Two the best it can be. They have already rolled out large-scale ban waves to accounts that are found to be guilty of cheating.
Speculation will already be ongoing as to what we’ll see in Warzone Season 3, including a massive event that could change Warzone forever.
Image credits: Activision
Cold War April 15 patch notes: Custom Mods & new playlists
Custom Mods lets you save up to 10 Gunsmith Blueprints.
Treyarch released the latest Game Settings Update for Black Ops Cold War on all platforms on April 15.
The update includes a refreshed playlist, access to Custom Mods with Gunsmith Blueprints, and a preview what’s coming this weekend with Triple Double XP weekend.
In addition, Season 3 officially begins next week – on April 22, so stay tuned for more updates to come as we get closer to the new season launch.
BLUEPRINT GUN GAME, APOCALYPSE 24/7 + MORE
Today’s update brings the all-new Blueprint Gun Game mode to Multiplayer, along with the return of Apocalypse 24/7 and Snipers Only Moshpit to close out the season!
Progress through an arsenal of Weapon Blueprints in this new version of the free-for-all Gun Game mode. Weapon progression can change from match to match with different Blueprints available per tier, so keep on your toes and stay on target. Come out on top as the first to progress through all 20 weapons to win the match.
CUSTOM MODS IN CREATE-A-CLASS
After some final touches behind the scenes, the Custom Mods menu is now available in Create-a-Class, allowing players to name and save custom Blueprint creations via Gunsmith Customs and take them into their next match. Dead Ops Arcade 3 also gets an update in Zombies today, with new XP award adjustments and bug fixes now live.
TRIPLE-DOUBLE WEEKEND STARTS TOMORROW
We’re bringing out the big guns at the end of the season with a new Triple-Double Weekend, featuring Double XP, Double Weapon XP, and Double Battle Pass XP starting at 10AM PT tomorrow through 10AM PT Monday, April 19th!
Now’s your chance to hit that final Prestige Level, max out the Battle Pass to Tier 100, add another Prestige Key or two to your collection, and complete every Season Challenge in Multiplayer and Zombies while you can. If you’ve already achieved the title of Prestige Master this season, congratulations: you’ve earned it. If you’ve still got some grinding to do, there’s never been a better time than now.
SEASON THREE INCOMING
With the final week of Season Two Reloaded drawing to a close, an all-new season of content is just around the corner… and Adler’s time is running out.
After falling for Naga’s diversion in Laos, Woods and his team have been thrown off the scent just long enough to allow Stitch to continue his master plan for Adler. All signs point to Verdansk.
- Custom Mods
- Now available in Create-a-Class. Name and save up to 10 custom Blueprint creations per weapon via the Custom Mods menu.
- Addressed an issue where attachments that had not been properly unlocked through weapon progression now correctly appear locked.
- Blueprint Gun Game
- All-new version of Gun Game now available in Multiplayer.
- Progress through an arsenal of Weapon Blueprints from launch through Season Two Reloaded.
- Weapon progression can change from match to match, with different Blueprints available per tier.
- First player to progress through all 20 weapons wins the match.
- Snipers Only Moshpit
- Returned to Featured Playlists.
- Addressed an issue that could cause non-sniper classes to be reset when entering a match of Snipers Only Moshpit.
- Blueprint Gun Game [NEW]
- Apocalypse 24/7
- Snipers Only Moshpit
- Gunfight Blueprints
- Nuketown 24/7 (also available in Hardcore)
- Prop Hunt
- Face Off (also available in Hardcore)
- Multi-Team Moshpit
Dead Ops Arcade 3
- Added adjustments to XP awards.
- Addressed an issue that could display incorrect data in the After-Action Report when playing Solo Advanced Start mode.
- Added a stability fix to Silverback Slideways bonus round.
- Firebase Z
- Die Maschine
- Dead Ops Arcade: First Person
- Dead Ops Arcade
- Onslaught (PlayStation)
- Onslaught Containment (PlayStation)
- Onslaught Nuketown (PlayStation)
- Onslaught Apocalypse (PlayStation)
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