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Call of Duty: Black Ops Cold War

Black Ops Cold War Season One Dec 14 Patch: Weapon tuning, more

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Treyarch has announced that a new patch update for Call of Duty: Black Ops Cold War is now live across all platforms.

This patch update brings all the Season One, alongside bringing a variety of new weapon tuning updates, bug fixes, and more. The update is between 3.4GB and 7GB depending on platform and is version 1.08.

There will be a separate download for Call of Duty: Warzone on December 15 at 11PM PT to bring the new Warzone content and officially kick off Season 1 across all games. The patch notes for the Warzone update is here.

BLACK OPS COLD WAR UPDATE PATCH NOTES:

Read below for patch notes for our latest Black Ops Cold War game update, as well as all the new content and experiences to expect in Black Ops Cold War and Warzone when Season One drops on December 16th.

* = Denotes content or feature available at the start of Season One.

GLOBAL

Battle Pass*

  • Up to 100 tiers of unlockable items available in the Battle Pass System at the start of Season One, including two free weapons (Mac-10 at Tier 15, Groza at Tier 31), plus new Operator Skins, Weapon Blueprints, War Tracks, 1300 COD Points, 2XP Tokens, and more.
  • Black Ops Cold War Battle Pass System progress can be earned in Black Ops Cold WarWarzone, and Modern Warfare at the start of Season One.
  • Unlocked Vehicle Skins will be unique to each game (Black Ops Cold War and Warzone).

Progression*

  • Cross-Game Progression
    • Player progression will be synchronized across Black Ops Cold War, Warzone, and Modern Warfare at the start of Season One based on your current Season Level in Black Ops Cold War.
    • All previous unlocks from Black Ops Cold War and Modern Warfare (weapons, Perks, Scorestreaks, or Killstreaks) will remain unlocked.
    • 1,000 new Season Levels available at the start of Season One after completing Military Ranks.
  • Season One Progression
    • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, Battle Pass Tier Skip
    • Level 100: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip
    • Level 150: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip
    • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Prestige Master Calling Card, all Season Challenges unlocked
    • Level 250-1,000: New Prestige Key every 50 levels

Challenges*

  • Season Challenges
    • Unique sets of 20 Season Challenges added for both Multiplayer and Zombies.
    • Challenges are unlocked every 10 Season Levels, with all Season Challenges unlocked by Level 200.
    • Once unlocked, players can continue to earn progress toward completing these Challenges during future seasons.
    • New Calling Cards available for completing all Season Challenges, plus a Master Calling Card for completing the full set each season.

Operator Missions*

  • All Operator Skins come with Operator Missions in Season One.
  • Play MP, Zombies, and Warzone to earn additional XP rewards and Operator Skin variants.

Stability

  • Added various stability fixes.

UI

  • Addressed various UI issues.

MULTIPLAYER

Maps

  • The Pines (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
  • Raid (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
  • Nuketown ’84 Holiday (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
    • Available in Nuketown ’84 Holiday 24/7 playlist at the start of Season One. Hardcore Nuketown ’84 Holiday also available in Quick Play.
    • Replaces Nuketown ’84 during Season One holiday event.
  • Gunfight Maps (2v2)*
    • Coming to Gunfight mode at the start of Season One:
      • Game Show
      • ICBM
      • U-Bahn
      • KGB
  • Nuketown ’84 (6v6)
    • Adjusted spawns to reduce spawning in longer lines of sight to reduce spawn-trapping.
    • Added spawns in and around mid-map to reduce spawn-trapping.

Game Modes

  • Gunfight*
    • Available at the start of Season One.
    • 2v2 showdowns. First duo to win six rounds wins the match.
    • Includes four new maps: Game Show, ICBM, U-Bahn, and KGB.
  • Prop Hunt*
    • Available at the start of Season One.
    • One team of Hunters scours the map for the other team disguised as Props throughout the environment.
    • Map list includes The Pines, Cartel, Checkmate, Moscow, Nuketown ’84 Holiday, and Garrison.
  • Hardpoint
    • Additional spawns added for all Hardpoint zones on Crossroads Strike.
    • Adjusted spawns for Hardpoint zone 2 on Moscow.
    • Addressed an issue where players could capture a Hardpoint outside of the yellow house on Nuketown ‘84.
  • Domination
    • Addressed an issue where zone borders would show as contested before the round started. 
    • Addressed an issue where the announcer would incorrectly state an “almost won” line to the losing team.
  • Free-For-All
    • Players will now join matches already in progress less frequently.
  • Search & Destroy
    • The bomb waypoint will now fade when in line of sight.
  • Control
    • Overtime Defense will now be given to the team that has fewer total deaths during the previous 4 rounds.
    • Removed several defender spawns that were too close to the A zone on Garrison.
  • VIP Escort
    • Addressed an issue where the VIP’s third-person model would not match their first-person view during Exfil. 
  • Fireteam
    • Addressed an issue where the Cruise Missile HUD effects would play while in the Fireteam Spawn overhead menu.
    • Addressed an issue where the Fireteam Spawn overhead HUD effects would be present during Best Play.
    • Fixed a rare crash in Fireteam: Dirty Bomb related to the Sentry Turret.
  • Custom Games
    • CDL Control
      • Reduced capture time from 60 seconds to 45 seconds.
      • Addressed an issue where the lives remaining UI would not properly display the correct number of lives.

Featured Playlists*

  • Raid the Mall
    • Available at the start of Season One. Includes a moshpit of 6v6 modes on Raid and The Pines.
  • Gunfight
    • Available at the start of Season One.
  • Prop Hunt
    • Available at the start of Season One.
  • Nuketown ’84 Holiday 24/7
    • Available at the start of Season One. Includes a moshpit of 6v6 modes on Nuketown ’84 Holiday.

Weapons 

  • New Weapons*
    • Mac-10 SMG available for free at Tier 15 in the Battle Pass System at the start of Season One.
    • Groza assault rifle available for free at Tier 31 in the Battle Pass System at the start of Season One.
  • Assault Rifles
    • AK-47 
      • Reduced headshot multiplier.
      • Reduced damage for 20″ Spetsnaz RPK Barrel.
    • Krig 6
      • Reduced headshot multiplier.
    • FFAR 1 
      • Increased damage ranges.
      • Reduced recoil.
  • Submachine Guns
    • Milano 821
      • Increased effective damage ranges.
    • KSP 45 
      • Increased effective damage ranges.
    • Bullfrog 
      • Increased effective damage ranges.
  • Tactical Rifles
    • M16
      • Reduced maximum effective range.
      • Reduced fire rate.
    • Tactical Rifle Charlie
      • Reduced headshot multiplier.
      • Reduced maximum effective range.
      • Reduced fire rate.
        • Reduced damage for 19.8” Task Force Barrel.
    • Attachments
      • Adjusted Barrel attachments that improve fire rates for tactical rifles.
  • Light Machine Guns
    • M60
      • Increased ADS speed.
      • Increased weapon swap speeds.
  • Sniper Rifles
    • Sniper Rifle Charlie
      • Increased damage multiplier for upper chest to allow for a one-hit kill without attachments.
      • 22.6″ Tiger Team Barrel will now increase one-hit kill zone to upper arms.
      • Recoil adjusted for higher shot power.
  • Pistols
    • Magnum
      • Increased effective damage ranges.
      • Increased fire rate.
  • Shotguns
    • Hauer 77 
      • Decreased damage ranges.
      • Decreased damage range for 25.2” Task Force Barrel.
    • Shotgun Bravo
      • Decreased damage ranges.
      • Decreased fire rate.
      • Decreased damage range for 24.8” Task Force Barrel.
    • Attachments
      • Adjusted Barrel attachments that improve fire rates for shotguns.
  • General
    • Reduced the amount of player knockback when being damaged by bullet weapons.

Perks

  • Flak Jacket
    • Reduced explosive damage mitigation.
  • Forward Intel
    • Increased viewable mini-map area.
  • Ninja
    • Removed protection from Field Mic detection.
  • Spycraft
    • Added full immunity to Field Mic detection.

Equipment

  • Frag Grenade
    • Slightly increased damage.
  • Molotov
    • Slightly increased damage. 
  • Stimshot
    • Reduced heal speed.

Field Upgrades

  • Field Mic
    • No longer detects users who are crouch-walking, ADS walking, or swimming. 
  • Gas Mine
    • Increased damage.
    • Removed detonation delay.
    • Reduced how much a player will be slowed when affected by the gas.

Scorestreaks 

  • H.A.R.P.
    • High-Altitude Reconnaissance Plane shows both enemy positions and their directions on the mini-map.
  • Cruise Missile
    • Addressed an issue where the Cruise Missile HUD effects would display after a Cruise Missile killcam. 
    • Addressed an issue where using a Cruise Missile from a Care Package could clear score earned toward the player’s equipped Cruise Missile Scorestreak. 
  • RC-XD
    • Addressed an issue that allowed the RC-XD to push teammates.

General 

  • Quick Play will now display the player’s last selected tab between Core and Hardcore by default.
  • Addressed an issue where Friendly Fire penalties would be applied for self-kills in Hardcore modes.
  • Addressed an issue where the camera could not access the entire map in Crossroads.

ZOMBIES

General

  • Added support for 2-player splitscreen.

Stability

  • Added various stability fixes.
  • Added stability improvements for Host Migration.

Weapons*

  • Mac-10
    • Mac-10 SMG added to Mystery Box with weapon rarity/attachment variations once owned.
  • Groza
    • Groza assault rifle added to Mystery Box with weapon rarity/attachment variations once owned.

Die Maschine

  • Support*
    • Cruise Missile
      • Cruise Missile added as new Support weapon starting in Season One.
  • Leaderboard*
    • “Die Maschine” leaderboard updated to start tracking Highest Round completed instead of Total Rounds completed.
  • Salvage Rewards
    • Refactored Round Milestone Salvage awards to ensure a more even distribution and higher amount awarded to all players.
  • Exfil
    • Addressed an issue that could prevent zombies from reaching the Exfil area fast enough to be cleared.
    • Addressed an issue that sometimes caused an excessive number of Megaton enemies to spawn during the Exfil event.
    • Addressed a rare issue that could cause the Megaton to become stuck outside of the map during the Exfil event.
    • Addressed an issue that allowed completing Exfil while in the Dark Aether in the “Die Maschine 20 Round” playlist.
  • Field Upgrades
    • Addressed an issue that could cause the player to lose charge on a Field Upgrade when swapping classes to one that had the same Field Upgrade equipped.
    • Addressed an issue where Field Upgrades that have an active duration were able to earn progress toward the next charge while still active.
  • Equipment
    • Addressed an issue that prevented the Cymbal Monkey from automatically being picked up and stacked if one was already in the player’s inventory.
  • Pack-a-Punch
    • Addressed a timing-specific issue that caused the Pack-A-Punch to become non-functional.
  • UI
    • Addressed an issue that could cause the “Swap and Attach” prompt to appear on weapon pickup prompts under specific circumstances.
  • General
    • Closed various map exploit areas.
    • Addressed an issue that could cause the left hand of a Dual Wield weapon from receiving Weapon Skill upgrades.
    • Addressed an issue that prevented players from Pinging the Mystery Box.
    • Addressed a rare issue that could prevent Plaguehounds from triggering their death visual effects.

Dead Ops Arcade 3

  • Gameplay
    • Added various enemy and weapon tuning.
    • Closed various map exploits.
  • Leaderboards*
    • Leaderboard stats reset for Solo/Duo/Trio/Quad (boss defeats, high score, high round) at the start of Season One to allow for a fresh start based on updated gameplay tuning.

Onslaught (PS4/PS5)

  • Gameplay
    • Increased early Surge spawn rates for a faster-paced experience.
    • Filling up the Surge meter now immediately clears the area.
  • Maps
    • The Pines*
      • Available in Onslaught at the start of Season One.
    • Nuketown ’84
      • Added various exploit fixes.
  • Enemies
    • Addressed an issue that prevented Plaguehound toxic kills from contributing to Orb Power.
    • Addressed various pathing issues for the Megaton.
  • General
    • Addressed a rare issue that could cause Salvage to drop in Onslaught when using certain attachments.

PC

Stability

  • Added various stability fixes.
  • Addressed an issue that could cause the game to occasionally crash when quitting the game.

General

  • Updated recommended driver version for NVIDIA GPU to 457.30.
  • Updated recommended driver version for AMD GPU to 20.11.01.

SOURCE: Treyarch

Call of Duty: Black Ops Cold War

Cold War devs respond to claims ZRG 20mm Sniper Rifle isn’t powerful enough

A dev response has been issued to complaints that CoD: Cold War’s ZRG 20mm Sniper Rifle isn’t as strong as advertised.

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cod cold war zrg 20mm sniper rifle

Season 2’s ZRG 20mm Sniper Rifle is finally in CoD: Cold War, but players are complaining that its description and damage are misleading. A Treyarch dev has addressed these reservations.

The LW3 Tundra, Pelington 703, and M82 already provide players with some solid options to cap enemies from a long distance, but the ZRG 20mm is here to take that crown. The one-hit, bolt-action Sniper Rifle aims to add an extra dimension to Black Ops Cold War matches moving forward.

However, its early days are being shrouded in controversy as players believe that the weapon isn’t as devastating as perhaps it should be. One of Treyarch’s devs has replied to the Reddit thread making these claims to explain why this isn’t the case.

cod cold war zrg 20mm

According to the ZRG 20mm’s Official description, it “Deals higher damage to vehicles.” Yet, with closer inspection, the Sniper Rifle’s own stats seem to contradict this.

Its Vehicle Damage states it does 440 per hit, whereas one of its nearest competitors, the M82, does 825 Vehicle Damage. This represents nearly a 100% increase over the ZRG 20mm and got people wondering.

But renowned Treyarch dev Josh “FoxhoundFPS” Torres stepped in to intervene saying,

“Hey there! Spoke with our Multiplayer Team and we have the following to share: The ZRG 20mm has built-in armor-piercing properties which aren’t accounted for in the Vehicle Damage values. We’re already discussing this with the UI team on how to make that more clear in the detailed stats. Thanks for the feedback!”

So in actual fact, the ZRG 20mm does do more Vehicle Damage as it states, and its extra damage is just currently hidden away.

So for anyone wanting to unlock the ZRG 20mm and use it for CoD: Black Ops Cold War’s bigger modes involving vehicles, it’s absolutely worth using.

It’s another positive example of devs responding quickly to an issue as well, a point we discussed in our 8 things we want to see in Call of Duty 2021 article.

Image credits: Treyarch

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Call of Duty: Warzone

When does Warzone & Cold War Season 3 start? Season 2 end date

Warzone & Black Ops Cold War Season 2 has finally dropped, but when will they end, and when will Season 3 commence?

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cod warzone season 3

We’re fast approaching the end of Warzone and Black Ops Cold War Season 2, so when does Season 3 begin and what does it have in store?

Ever since the integration of Black Ops Cold War into Warzone, we’ve seen a vast number of additions and changes to both games. The subsequent updates have allowed Verdansk to expand with Rebirth Island, and even incorporate Zombies into Warzone.

Warzone Season 2 has also introduced some other pretty hefty changes to the games including some pretty interesting map changes to freshen things up, and also two new weapons from Black Ops Cold War, the FARA 83 Assault Rifle and the LC10 SMG, that could shift the meta.

We’re already hearing mumblings and murmurs of potential new content for the future though, with Warzone Season 3 spying a huge revamp in April. So we begin to wonder, how long will Season 2 actually last for, and when can we expect CoD to drop Season 3 of both Black Ops Cold War & Warzone?

cod warzone season 3 adler

Warzone & Cold War Season 3 start date

Previous seasons of Modern Warfare and Warzone, before its numbered season reboot, usually lasted around 10 weeks, and this has proven to be the case for Warzone & Black Ops Cold War.

Season One officially began on December 16, 2020, with the newest season beginning on February 25, 2021. This is approximately a 10-week gap between both which is in keeping with type.

cod cold war warzone season 2

The current Battle Pass has presented a set date it’s expected to end, and a new season usually starts shortly after last season’s Battle Pass has expired. With the information we currently have, we can expect Season 3 to begin on April 22, 2021.

This lines up with the confirmed season end date of April 21, given in the first Warzone nuke event teaser. It says the event will go live at 12 PM, as Verdansk will be completely overtaken by the undead.

Cold War Season 3 weapons

Call of Duty leakers have discovered some upcoming weapons in Warzone’s game files. Since these files are usually only added when weapons are in the final stage before release, we might see them arrive in Season 3.

Among them was a fast-firing burst Assault Rifle that could potentially be a Tactical Rifle like the M16 and AUG. Another weapon in the files seemed to be an SMG described with ‘spray,’ which probably means that it boasts a high fire rate.

The classic Ballistic Knife from the original Black Ops will also be arriving in Warzone and Cold War in the upcoming season. This projectile melee weapon has become a staple of the Call of Duty franchise, so it’s an exciting addition.

The data miners also stated that a new full-auto pistol and a Baseball Bat melee weapon might be joining the game in the Season 3 Reloaded update or in Season 4.

Ballistic Knife from Black Ops

New Cold War Season 3 Trailer hints at Warzone Verdansk crossover

On April 15, Treyarch’s Official Twitter account posted an interesting new teaser trailer that suggested where Season 3 could be heading next.

Here is the full Tweet accompanied by the trailer.

After unsuccessfully extracting Adler from Laos, the team has now been able to track down his, and Stitch’s, whereabouts to Verdansk. Given that Verdansk is facing the possibility of being nuked, it remains to be seen how the two games could potentially crossover.

Warzone & Cold War mid-Season 2 update

While we waited for Black Ops Cold x Warzone Season 3, Activision released a mid-Season update with a ton of new content on March 29 at 9PM PT.

This brought three new maps to the game’s multiplayer, with Golova for Fireteam, Mansion for Gunfight, and Miami Strike for 6v6. Also, for the Zombies fans out there, Sanatorium will be joining the roster of Ural Mountains maps available in the Outbreak game mode.

The ZRG 20mm Sniper Rifle has also arrived, along with a load of weapon balancing in Cold War.

Black Ops Cold War Miami Strike

1980s revamp leaked for Warzone Season 3

We got a first look at what the next evolution of Verdansk will be in a celebrity commercial that was posted to Twitter. It showed the map getting a 1980s makeover with a specific focus on a few key areas.

Stadium, Dam, Airport, and the surrounding forestry were the highlighted locations in the video, along with some changes in Downtown. Later, another possible teaser was discovered in Verdansk’s Superstore in the form of a poster for the 1980s Moscow Summer Olympics.

We expect more teasers for Season 3 to pop up around Verdansk and Cold War’s multiplayer, and the ones that have been found make Warzone’s 1980s overhaul seem all the more likely.

We’ve still a bit of time to go until Season 3 and Activision will be busy concentrating on making Season Two the best it can be. They have already rolled out large-scale ban waves to accounts that are found to be guilty of cheating.

Speculation will already be ongoing as to what we’ll see in Warzone Season 3, including a massive event that could change Warzone forever.

Image credits: Activision

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Call of Duty: Black Ops Cold War

Cold War April 15 patch notes: Custom Mods & new playlists

Custom Mods lets you save up to 10 Gunsmith Blueprints.

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Treyarch released the latest Game Settings Update for Black Ops Cold War on all platforms on April 15.

The update includes a refreshed playlist, access to Custom Mods with Gunsmith Blueprints, and a preview what’s coming this weekend with Triple Double XP weekend.

In addition, Season 3 officially begins next week – on April 22, so stay tuned for more updates to come as we get closer to the new season launch.

From Treyarch:

BLUEPRINT GUN GAME, APOCALYPSE 24/7 + MORE

Today’s update brings the all-new Blueprint Gun Game mode to Multiplayer, along with the return of Apocalypse 24/7 and Snipers Only Moshpit to close out the season!

Progress through an arsenal of Weapon Blueprints in this new version of the free-for-all Gun Game mode. Weapon progression can change from match to match with different Blueprints available per tier, so keep on your toes and stay on target. Come out on top as the first to progress through all 20 weapons to win the match.

CUSTOM MODS IN CREATE-A-CLASS

After some final touches behind the scenes, the Custom Mods menu is now available in Create-a-Class, allowing players to name and save custom Blueprint creations via Gunsmith Customs and take them into their next match. Dead Ops Arcade 3 also gets an update in Zombies today, with new XP award adjustments and bug fixes now live.

TRIPLE-DOUBLE WEEKEND STARTS TOMORROW

We’re bringing out the big guns at the end of the season with a new Triple-Double Weekend, featuring Double XP, Double Weapon XP, and Double Battle Pass XP starting at 10AM PT tomorrow through 10AM PT Monday, April 19th!

Now’s your chance to hit that final Prestige Level, max out the Battle Pass to Tier 100, add another Prestige Key or two to your collection, and complete every Season Challenge in Multiplayer and Zombies while you can. If you’ve already achieved the title of Prestige Master this season, congratulations: you’ve earned it. If you’ve still got some grinding to do, there’s never been a better time than now.

SEASON THREE INCOMING

With the final week of Season Two Reloaded drawing to a close, an all-new season of content is just around the corner… and Adler’s time is running out.

After falling for Naga’s diversion in Laos, Woods and his team have been thrown off the scent just long enough to allow Stitch to continue his master plan for Adler. All signs point to Verdansk.

Patch Notes

GLOBAL

Features

  • Custom Mods
    • Now available in Create-a-Class. Name and save up to 10 custom Blueprint creations per weapon via the Custom Mods menu.
    • Addressed an issue where attachments that had not been properly unlocked through weapon progression now correctly appear locked.

MULTIPLAYER

Modes

  • Blueprint Gun Game
    • All-new version of Gun Game now available in Multiplayer.
    • Progress through an arsenal of Weapon Blueprints from launch through Season Two Reloaded.
    • Weapon progression can change from match to match, with different Blueprints available per tier.
    • First player to progress through all 20 weapons wins the match.
  • Snipers Only Moshpit
    • Returned to Featured Playlists.
    • Addressed an issue that could cause non-sniper classes to be reset when entering a match of Snipers Only Moshpit.

Featured Playlists

  • Blueprint Gun Game [NEW]
  • Apocalypse 24/7
  • Snipers Only Moshpit
  • Gunfight Blueprints
  • Nuketown 24/7 (also available in Hardcore)
  • Prop Hunt
  • Face Off (also available in Hardcore)
  • Multi-Team Moshpit

ZOMBIES

Dead Ops Arcade 3

  • Gameplay
    • Added adjustments to XP awards.
  • UI
    • Addressed an issue that could display incorrect data in the After-Action Report when playing Solo Advanced Start mode.
  • Stability
    • Added a stability fix to Silverback Slideways bonus round.

Featured Playlists

  • Outbreak
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade: First Person
  • Dead Ops Arcade
  • Onslaught (PlayStation)
  • Onslaught Containment (PlayStation)
  • Onslaught Nuketown (PlayStation)
  • Onslaught Apocalypse (PlayStation)

SOURCE: Treyarch

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