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Call of Duty: Black Ops Cold War

Black Ops Cold War Season One Dec 14 Patch: Weapon tuning, more

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Treyarch has announced that a new patch update for Call of Duty: Black Ops Cold War is now live across all platforms.

This patch update brings all the Season One, alongside bringing a variety of new weapon tuning updates, bug fixes, and more. The update is between 3.4GB and 7GB depending on platform and is version 1.08.

There will be a separate download for Call of Duty: Warzone on December 15 at 11PM PT to bring the new Warzone content and officially kick off Season 1 across all games. The patch notes for the Warzone update is here.

BLACK OPS COLD WAR UPDATE PATCH NOTES:

Read below for patch notes for our latest Black Ops Cold War game update, as well as all the new content and experiences to expect in Black Ops Cold War and Warzone when Season One drops on December 16th.

* = Denotes content or feature available at the start of Season One.

GLOBAL

Battle Pass*

  • Up to 100 tiers of unlockable items available in the Battle Pass System at the start of Season One, including two free weapons (Mac-10 at Tier 15, Groza at Tier 31), plus new Operator Skins, Weapon Blueprints, War Tracks, 1300 COD Points, 2XP Tokens, and more.
  • Black Ops Cold War Battle Pass System progress can be earned in Black Ops Cold WarWarzone, and Modern Warfare at the start of Season One.
  • Unlocked Vehicle Skins will be unique to each game (Black Ops Cold War and Warzone).

Progression*

  • Cross-Game Progression
    • Player progression will be synchronized across Black Ops Cold War, Warzone, and Modern Warfare at the start of Season One based on your current Season Level in Black Ops Cold War.
    • All previous unlocks from Black Ops Cold War and Modern Warfare (weapons, Perks, Scorestreaks, or Killstreaks) will remain unlocked.
    • 1,000 new Season Levels available at the start of Season One after completing Military Ranks.
  • Season One Progression
    • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, Battle Pass Tier Skip
    • Level 100: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip
    • Level 150: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip
    • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Prestige Master Calling Card, all Season Challenges unlocked
    • Level 250-1,000: New Prestige Key every 50 levels

Challenges*

  • Season Challenges
    • Unique sets of 20 Season Challenges added for both Multiplayer and Zombies.
    • Challenges are unlocked every 10 Season Levels, with all Season Challenges unlocked by Level 200.
    • Once unlocked, players can continue to earn progress toward completing these Challenges during future seasons.
    • New Calling Cards available for completing all Season Challenges, plus a Master Calling Card for completing the full set each season.

Operator Missions*

  • All Operator Skins come with Operator Missions in Season One.
  • Play MP, Zombies, and Warzone to earn additional XP rewards and Operator Skin variants.

Stability

  • Added various stability fixes.

UI

  • Addressed various UI issues.

MULTIPLAYER

Maps

  • The Pines (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
  • Raid (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
  • Nuketown ’84 Holiday (6v6)*
    • Coming to Core and Hardcore map rotation at the start of Season One.
    • Available in Nuketown ’84 Holiday 24/7 playlist at the start of Season One. Hardcore Nuketown ’84 Holiday also available in Quick Play.
    • Replaces Nuketown ’84 during Season One holiday event.
  • Gunfight Maps (2v2)*
    • Coming to Gunfight mode at the start of Season One:
      • Game Show
      • ICBM
      • U-Bahn
      • KGB
  • Nuketown ’84 (6v6)
    • Adjusted spawns to reduce spawning in longer lines of sight to reduce spawn-trapping.
    • Added spawns in and around mid-map to reduce spawn-trapping.

Game Modes

  • Gunfight*
    • Available at the start of Season One.
    • 2v2 showdowns. First duo to win six rounds wins the match.
    • Includes four new maps: Game Show, ICBM, U-Bahn, and KGB.
  • Prop Hunt*
    • Available at the start of Season One.
    • One team of Hunters scours the map for the other team disguised as Props throughout the environment.
    • Map list includes The Pines, Cartel, Checkmate, Moscow, Nuketown ’84 Holiday, and Garrison.
  • Hardpoint
    • Additional spawns added for all Hardpoint zones on Crossroads Strike.
    • Adjusted spawns for Hardpoint zone 2 on Moscow.
    • Addressed an issue where players could capture a Hardpoint outside of the yellow house on Nuketown ‘84.
  • Domination
    • Addressed an issue where zone borders would show as contested before the round started. 
    • Addressed an issue where the announcer would incorrectly state an “almost won” line to the losing team.
  • Free-For-All
    • Players will now join matches already in progress less frequently.
  • Search & Destroy
    • The bomb waypoint will now fade when in line of sight.
  • Control
    • Overtime Defense will now be given to the team that has fewer total deaths during the previous 4 rounds.
    • Removed several defender spawns that were too close to the A zone on Garrison.
  • VIP Escort
    • Addressed an issue where the VIP’s third-person model would not match their first-person view during Exfil. 
  • Fireteam
    • Addressed an issue where the Cruise Missile HUD effects would play while in the Fireteam Spawn overhead menu.
    • Addressed an issue where the Fireteam Spawn overhead HUD effects would be present during Best Play.
    • Fixed a rare crash in Fireteam: Dirty Bomb related to the Sentry Turret.
  • Custom Games
    • CDL Control
      • Reduced capture time from 60 seconds to 45 seconds.
      • Addressed an issue where the lives remaining UI would not properly display the correct number of lives.

Featured Playlists*

  • Raid the Mall
    • Available at the start of Season One. Includes a moshpit of 6v6 modes on Raid and The Pines.
  • Gunfight
    • Available at the start of Season One.
  • Prop Hunt
    • Available at the start of Season One.
  • Nuketown ’84 Holiday 24/7
    • Available at the start of Season One. Includes a moshpit of 6v6 modes on Nuketown ’84 Holiday.

Weapons 

  • New Weapons*
    • Mac-10 SMG available for free at Tier 15 in the Battle Pass System at the start of Season One.
    • Groza assault rifle available for free at Tier 31 in the Battle Pass System at the start of Season One.
  • Assault Rifles
    • AK-47 
      • Reduced headshot multiplier.
      • Reduced damage for 20″ Spetsnaz RPK Barrel.
    • Krig 6
      • Reduced headshot multiplier.
    • FFAR 1 
      • Increased damage ranges.
      • Reduced recoil.
  • Submachine Guns
    • Milano 821
      • Increased effective damage ranges.
    • KSP 45 
      • Increased effective damage ranges.
    • Bullfrog 
      • Increased effective damage ranges.
  • Tactical Rifles
    • M16
      • Reduced maximum effective range.
      • Reduced fire rate.
    • Tactical Rifle Charlie
      • Reduced headshot multiplier.
      • Reduced maximum effective range.
      • Reduced fire rate.
        • Reduced damage for 19.8” Task Force Barrel.
    • Attachments
      • Adjusted Barrel attachments that improve fire rates for tactical rifles.
  • Light Machine Guns
    • M60
      • Increased ADS speed.
      • Increased weapon swap speeds.
  • Sniper Rifles
    • Sniper Rifle Charlie
      • Increased damage multiplier for upper chest to allow for a one-hit kill without attachments.
      • 22.6″ Tiger Team Barrel will now increase one-hit kill zone to upper arms.
      • Recoil adjusted for higher shot power.
  • Pistols
    • Magnum
      • Increased effective damage ranges.
      • Increased fire rate.
  • Shotguns
    • Hauer 77 
      • Decreased damage ranges.
      • Decreased damage range for 25.2” Task Force Barrel.
    • Shotgun Bravo
      • Decreased damage ranges.
      • Decreased fire rate.
      • Decreased damage range for 24.8” Task Force Barrel.
    • Attachments
      • Adjusted Barrel attachments that improve fire rates for shotguns.
  • General
    • Reduced the amount of player knockback when being damaged by bullet weapons.

Perks

  • Flak Jacket
    • Reduced explosive damage mitigation.
  • Forward Intel
    • Increased viewable mini-map area.
  • Ninja
    • Removed protection from Field Mic detection.
  • Spycraft
    • Added full immunity to Field Mic detection.

Equipment

  • Frag Grenade
    • Slightly increased damage.
  • Molotov
    • Slightly increased damage. 
  • Stimshot
    • Reduced heal speed.

Field Upgrades

  • Field Mic
    • No longer detects users who are crouch-walking, ADS walking, or swimming. 
  • Gas Mine
    • Increased damage.
    • Removed detonation delay.
    • Reduced how much a player will be slowed when affected by the gas.

Scorestreaks 

  • H.A.R.P.
    • High-Altitude Reconnaissance Plane shows both enemy positions and their directions on the mini-map.
  • Cruise Missile
    • Addressed an issue where the Cruise Missile HUD effects would display after a Cruise Missile killcam. 
    • Addressed an issue where using a Cruise Missile from a Care Package could clear score earned toward the player’s equipped Cruise Missile Scorestreak. 
  • RC-XD
    • Addressed an issue that allowed the RC-XD to push teammates.

General 

  • Quick Play will now display the player’s last selected tab between Core and Hardcore by default.
  • Addressed an issue where Friendly Fire penalties would be applied for self-kills in Hardcore modes.
  • Addressed an issue where the camera could not access the entire map in Crossroads.

ZOMBIES

General

  • Added support for 2-player splitscreen.

Stability

  • Added various stability fixes.
  • Added stability improvements for Host Migration.

Weapons*

  • Mac-10
    • Mac-10 SMG added to Mystery Box with weapon rarity/attachment variations once owned.
  • Groza
    • Groza assault rifle added to Mystery Box with weapon rarity/attachment variations once owned.

Die Maschine

  • Support*
    • Cruise Missile
      • Cruise Missile added as new Support weapon starting in Season One.
  • Leaderboard*
    • “Die Maschine” leaderboard updated to start tracking Highest Round completed instead of Total Rounds completed.
  • Salvage Rewards
    • Refactored Round Milestone Salvage awards to ensure a more even distribution and higher amount awarded to all players.
  • Exfil
    • Addressed an issue that could prevent zombies from reaching the Exfil area fast enough to be cleared.
    • Addressed an issue that sometimes caused an excessive number of Megaton enemies to spawn during the Exfil event.
    • Addressed a rare issue that could cause the Megaton to become stuck outside of the map during the Exfil event.
    • Addressed an issue that allowed completing Exfil while in the Dark Aether in the “Die Maschine 20 Round” playlist.
  • Field Upgrades
    • Addressed an issue that could cause the player to lose charge on a Field Upgrade when swapping classes to one that had the same Field Upgrade equipped.
    • Addressed an issue where Field Upgrades that have an active duration were able to earn progress toward the next charge while still active.
  • Equipment
    • Addressed an issue that prevented the Cymbal Monkey from automatically being picked up and stacked if one was already in the player’s inventory.
  • Pack-a-Punch
    • Addressed a timing-specific issue that caused the Pack-A-Punch to become non-functional.
  • UI
    • Addressed an issue that could cause the “Swap and Attach” prompt to appear on weapon pickup prompts under specific circumstances.
  • General
    • Closed various map exploit areas.
    • Addressed an issue that could cause the left hand of a Dual Wield weapon from receiving Weapon Skill upgrades.
    • Addressed an issue that prevented players from Pinging the Mystery Box.
    • Addressed a rare issue that could prevent Plaguehounds from triggering their death visual effects.

Dead Ops Arcade 3

  • Gameplay
    • Added various enemy and weapon tuning.
    • Closed various map exploits.
  • Leaderboards*
    • Leaderboard stats reset for Solo/Duo/Trio/Quad (boss defeats, high score, high round) at the start of Season One to allow for a fresh start based on updated gameplay tuning.

Onslaught (PS4/PS5)

  • Gameplay
    • Increased early Surge spawn rates for a faster-paced experience.
    • Filling up the Surge meter now immediately clears the area.
  • Maps
    • The Pines*
      • Available in Onslaught at the start of Season One.
    • Nuketown ’84
      • Added various exploit fixes.
  • Enemies
    • Addressed an issue that prevented Plaguehound toxic kills from contributing to Orb Power.
    • Addressed various pathing issues for the Megaton.
  • General
    • Addressed a rare issue that could cause Salvage to drop in Onslaught when using certain attachments.

PC

Stability

  • Added various stability fixes.
  • Addressed an issue that could cause the game to occasionally crash when quitting the game.

General

  • Updated recommended driver version for NVIDIA GPU to 457.30.
  • Updated recommended driver version for AMD GPU to 20.11.01.

SOURCE: Treyarch

Call of Duty League

Call of Duty League 2021 Stage 1 groups & fixtures revealed

The groups for Stage 1 of 2021’s Call of Duty League have officially been announced, alongside the fixtures for the coming weeks.

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Call of Duty League 2021 Stage 1 begins on February 11, and at the CDL Kickoff Classic, the groups and fixtures for this first stage were officially announced.

While it was fun seeing the new 4v4 rosters facing off against each other in the Kickoff Classic event, perhaps the most important part of the weekend was seeing Stage 1’s group selection take place.

Before the highly-anticipated OpTic Chicago v LA Thieves show match, we saw members and owners of each CDL team choose who would be playing in opposing groups, officially revealing the Stage 1 groups.

Here are the groups going into CDL 2021 Stage 1, how they were chosen, and what this first stage will look like.

CDL 2021 Stage 1 groups

Group AGroup B
Dallas EmpireAtlanta FaZe
LA ThievesOpTic Chicago
Minnesota RØKKRFlorida Mutineers
London Royal RavesToronto Ultra
New York SublinersLA Guerrillas
Seattle SurgeParis Legion

How the CDL Stage 1 groups were chosen

In a slightly confusing format described as a ‘reverse snake draft,’ teams chose who would play in the opposing group.

As the top two teams from CDL 2020, Dallas Empire and Atlanta FaZe were placed into different groups, A and B. Teams then picked who would be competing in the opposing group, beginning with Dallas Empire.

Dallas Empire, last year’s champs, chose first, and then FaZe chose after. The selection process went like this:

  1. Dallas Empire chose OpTic Chicago for Group B
  2. FaZe chose LA Thieves for Group A
  3. OpTic Chicago chose Minnesota RØKKR for group A
  4. LA Thieves chose Florida Mutineers for Group B

Teams continued to choose teams turn about until each group had been decided.

Atlanta FaZe Home Series

Each stage consists of three Home Series weekends, with Atlanta FaZe hosting the opening weekend on February 11. Group A will be playing on Thursday and Saturday, with Group B playing on Friday and Sunday.

Atlanta FaZe Home Series schedule

It kicks off with newcomers LA Thieves going against Minnesota RØKKR, and champs Dallas Empire taking on Seattle Surge.

After getting knocked out by Atlanta FaZe in the 2020 semi-finals, OpTic Chicago (formerly Chicago Huntsmen), will be looking to settle the score on Sunday. To add further rivalry, FaZe’s Arcitys played for the Huntsmen in last year’s league.

You can check out the fixtures for the entirety of Stage 1 on CallofDutyLeague.com.

The top two teams from Stage 1 will have first pick in Stage 2, which is set to begin on March 18.

Image Credit: Activision

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Call of Duty: Black Ops Cold War

Black Ops Cold War Zombies Firebase Z: release date, setting, new perk, more

Black Ops Cold War Zombies’ second map, Firebase Z, will launch during Season 1. Here’s everything we know about the new map.

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Black Ops Cold War season 1 brings a new Zombies map, Firebase Z. Here’s everything we know about Cold War Zombies’ second map.

Firebase Z, also called Outpost 25, is the brand new Zombies map coming to Black Ops Cold War during Season 1.

Set in the jungle of Vietnam, Firebase Z continues the storyline that started in Die Maschine. As described in Activision’s blog, “with the destruction of the WWII-era “Projekt Endstation” site after investigating the otherworldly Dark Aether anomaly in Poland, Requiem now sets its focus on the latest Dark Aether outbreak site: Outpost 25, known by the code name “Firebase Z.”

black ops cold war zombies firebase z map

A picture uploaded by Treyarch in their 115 Day blog post gives us a grainy, aerial view of the map. However, like any Zombies map, expect many more areas to be discovered when Firebase Z drops.

When does Cold War Zombies Firebase Z map release?

The new Black Ops Cold War Zombies map, Firebase Z, is set to launch on February 4 and will be free for all players.

It comes during Season 1, as part of teased new Zombies maps and modes that were announced in the roadmap. In the weeks leading up to its launch, a reveal trailer and more information surrounding the zombie-infested firebase will be revealed.

Tombstone perk coming to BOCW Zombies

black ops cold war zombies tombstone perk

Along with the launch of Firebase Z comes the return of an old perk: Tombstone.

If you don’t know already, when downed, Tombstone will allow you to “become a shadow in the Dark Aether armed with your weapons that can revive you.” Be careful though, “if your shadow loses all its health, you die.”

New to Black Ops Cold War Zombies, perks can be upgraded. Spending Aetherium Crystals will grant Tombstone the following upgrades:

  • Tier I – Shadow form can regenerate health.
  • Tier II – Increase downed duration to 60 seconds.
  • Tier III – On death, drop a Tombstone stash that saves your weapons, equipment, and resources.

Tombstone will be available through its perk machine in Firebase Z on February 4, and can also be purchased through the Der Wunderfizz machine in Die Maschine.

Can you still play Die Maschine?

Die Maschine will still be available to play in Black Ops Cold War Zombies.

Black ops cold war zombies die maschine

We know this through the confirmation that the Tombstone perk will be available to purchase through the Der Wunderfizz machine on Die Maschine on February 4.

Treyarch provided a friendly reminder that if you haven’t discovered all of the in-game intel hidden on Die Maschine and Onslaught yet, you should try to find it all before the story moves on. It will be crucial to understanding the overarching Zombies story.


Keep an eye on this article, as we’ll update it with every new piece of information we learn about the upcoming Black Ops Cold War Zombies map, Firebase Z.

Image Credit: Treyarch

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Call of Duty League

How to get Call of Duty League Stage 1 rewards

Call of Duty League Stage 1 kicks off on February 11, and by watching you can get in-game rewards such as calling cards and double XP.

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CDL Stage 1 rewards

Call of Duty League 2021 kicks off on February 11 and offers viewers a ton of free in-game items to earn, so here’s how to unlock the CDL Stage 1 viewership rewards.

Following the CDL Kickoff Classic, the Call of Duty League will officially kick off on February 11 with the Opening Weekend hosted by Atlanta FaZe.

With Dallas Empire looking to defend their title, the return of H3CZ’s OpTic, and newcomers LA Thieves looking to prove themselves, it’s shaping up to be a great year for competitive Call of Duty fans.

While watching the narratives of the year unfold, you can also earn free in-game rewards such as calling cards and double XP just for watching. Here’s how to get the CDL Stage 1 rewards.

How to earn CDL Stage 1 rewards

black ops cold war gameplay

To earn the free in-game rewards for the CDL launch weekend, you must have an Activision account. If you don’t have one already, you can create one on Activision.com by heading to ‘register’ in the right-hand corner.

Link CoD account to YouTube

Rewards are earned by watching CDL Stage 1 through a YouTube account linked to Call of Duty.

To link your account on PC and mobile:

  1. Open YouTube.com or the YouTube app
  2. Select your profile photo and hit ‘settings’
  3. Click on ‘Connected Apps’
  4. Locate ‘Activision’ and hit ‘connect’
  5. Sign in to your Activision account

While signed in with your linked YouTube account, watch CDL matches on YouTube, CallofDutyLeague.com, or the COD companion app to earn the rewards.

Account linking begins on Wednesday, January 27, so make sure to link accounts between then and February 11.

CDL Stage 1 in-game rewards

CDL viewership rewards

For watching at least 60 minutes of the CDL opening weekend on February 11-14, you will earn the ‘cash stack’ weapon charm to hang on your weapons in multiplayer and battle royale.

And as you watch matches throughout Stage 1, you’ll earn Double XP and Double Weapon XP tokens to redeem for Black Ops Cold War and Warzone.

For watching at least three hours of the Stage 1 Major in the first week of March, you can earn three competitive CoD themed calling cards and an emblem. With these, you can channel your inner Cellium by rocking the ‘Snaked’ calling card and taunt your opponents with the ‘salty’ emblem.

With League Play confirmed to be arriving in Black Ops Cold War in the coming weeks, the calling cards and emblem will be perfect additions to complement your grind.

Image Credit: Activision

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