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Call of Duty: Black Ops Cold War

All Black Ops Cold War multiplayer maps: Standard, Gunfight, & Fireteam

Study up – here’s the maps in Black Ops Cold War.

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Black Ops Cold War includes a set of new maps for Multiplayer plus the new Combined Arms and Fireteam mode. Here’s the maps available/announced as of January 14, 2021.

Call of Duty: Black Ops Cold War will deliver multiple new maps that are played across a variety of modes. Some modes will support large player counts, which means some maps will be exclusive to certain larger modes.

Currently, the known variations of modes in Black Ops Cold War are: standard multiplayer at 6v6, Combined Arms at 12v12, and Fireteam at 40 players.

Here’s a full breakdown of every map available now in Black Ops Cold War, and what modes they support.

Standard Multiplayer Maps (6v6 & 12v12)

Express (Coming Feb. 4)

Returning from Call of Duty: Black Ops II, Express arrives Feb. 4 in Black Ops Cold War as a 6v6 Multiplayer favorite, known fondly as the hi-tech train station that hosted many a jaw-dropping moment in competitive Call of Duty history. Express is a roughly U-shaped map featuring two train tracks looping around the transportation hub’s main hall. Players can expect plenty of close-quarters combat in the hall, but should note that its glass ceiling leaves it susceptible to enemy Scorestreaks.

Long-range combat can take place across the train tracks, especially when looking out from the skybridges on either side of the map. These areas are also great places to watch one of the high-speed trains bolt by the station on one of the tracks, where it won’t hesitate to take out any Operator who doesn’t mind the gap.

  • Player Count Supported: 6v6 Modes 

Raid

A legendary map that debuted in Call of Duty: Black Ops II, Raid is a sprawling luxury complex within the Hollywood Hills of Los Angeles, California. Fighting takes place across the living space, including a lush courtyard at the map’s center, a bedroom overlooking a breathtaking pool area, a basketball half court, a well-kept garden and nearby guest living space, and the iconic roundabout entrance to the mansion. Don’t stop to admire this exquisite dream home; the three-lane design gives way to competitive 6v6 combat, especially in objective modes where the central courtyard draws in action from all sides.

  • Player Count Supported: 6v6 Modes 

The Pine

Located in a neon-drenched New Jersey shopping center, The Pines is a medium-sized, multi-level map at 2900 Churman Drive, just off the I-189. The date is January 21, 1984, and there’s little time to check out the latest tech at Radio House or drop a few quarters into the Pitfall!™  machine at the Galaxy Room: This is where Stitch and Adler get reacquainted. Cutting through the unique shops that populate the side lanes allows for quick, intense close-quarter battles and focused combat, while heading through the middle of the mall enables longer range assault rifle and sniper-focused duels.

  • Player Count Supported: 6v6 Modes 

Nuketown ’84

Nuketown is back as Nuketown ’84 in Call of Duty: Black Ops Cold War. This new free map was made available on November 24.

  • Player Count Supported: 6v6 Modes 

Checkmate

Checkmate is a new map that supports 6v6 modes. That map is set inside a training facility in Berlin, East Germany. 

NATO Special Forces shutdown a hidden Perseus training facility, built to practice an assassination attempt against the POTUS. 

  • Player Count Supported: 6v6 Modes 

Garrison

Garrison is a new map that supports 6v6 modes. This map was one of the first leaked maps for the game, when Alpha gameplay footage was shown online in June. The map is set in Hanover, West Germany. 

Perseus ups the ante by targeting a NATO base in Hanover, West Germany, during a joint military exercise. 

  • Player Count Supported: 6v6 Modes 

Miami

Miami supports standard 6v6 gameplay and features a neon-lit street area. Surrounding the street is a hotel with a pool (complete with a working diving board), clubs, and even a beach.

  • Player Count Supported: 6v6 modes

Cartel

Cartel supports Standard modes and Combined Arms modes. Cartel features a large center lane filled with cover and bushes, a hangar for CQC, and a sniper tower overlooking the middle lane.

Cartel will be playable in both 6v6 and 12v12 modes with different variations of the map for different player counts.

  • Player Counts Supported: 6v6 and 12v12 modes

Crossroads

Crossroads is a Combined Arms map for 12v12 combat. The map features long sight lines across a frozen lake, a sniper overlook, multiple bomb proof buildings, tanks and snowmobiles.

Crossroads will be feature both a 6v6 variation and 12v12 variation.

  • Player Count Supported: 6v6 and 12v12 modes

Armada

Armada is set on the North Sea and features a unique design. It features three large battleships, each connected via zip lines. The central ship is where most of the main combat occurs, and the other 2 ships serve as main spawn hubs for each team. You can find heavy turrets mounted on the battleships to use, or take to the water in a speedboat or gunboat.

Armada will feature both a 6v6 and 12v12 variation at launch.

  • Player Count Supported: 6v6 and 12v12 modes

Moscow

Moscow is a 6v6 map packed with tight spaces and short sightlines. It is a truly classical 3 lane Call Of Duty map and is best for close-quarters combat. Playing Domination or Hardpoint on this map is a must try.

  • Player Count Supported: 6v6 modes

Satellite

Satellite features wide open map design – perfect for long distance engagements. Snipers will populate the sand dunes and SMG/AR players will use the conveniently placed rock lanes to cross into enemy territory. In the middle rests a downed airplane that provides cover from the snipers on the opposite side of the map.

  • Player Count Supported: 6v6 modes

Gunfight Maps

Game Show

Engage your fellow contestants in a battle of wits and gunfire, with the emphasis on the gunfire. This studio setting features plenty of places to engage a less cerebral form of competition, from the contestant podium to the stepped stage and ‘80s camera equipment.

  • Modes Supported: Gunfight

ICBM

Set inside a remote launch bay of a clandestine launch facility, engage in explosive combat under the gigantic exhausts of an inter-continental ballistic missile. A roughly circular setting, with control stations, support struts, and a central payload area all viable options to take cover behind.

  • Modes Supported: Gunfight

KGB

Hammer victory home among the ostentatious trappings of the old USSR: Deep within the famous Lubyanka KGB building is an ornate hallway of imposing marble. Seek cover behind thick wooden desks and tall library bookcases and secure a Gunfight win for you and your comrade.

  • Modes Supported: Gunfight

U-Bahn

Descend into the underground tunnels beneath West Berlin. Look past the concourse and tile walls of the Metro platform and storm the parked train and open subway carriage using the graffiti-covered subway car, central support pillars, and other areas as cover during this subterranean assault.

  • Modes Supported: Gunfight

Fireteam Maps

Sanatorium

Ten squads of four will head up to the Ural Plains to fight over objectives and vehicles on land, sea, and air. Here in the Urals is a Soviet experimental health retreat – the focus of a clandestine investigation by NATO forces in September 1984. Low wooded hills provide cover for squads to gain reconnaissance over the main, roughly circular-shaped main “hotel”: a concrete, brutalist architectural behemoth flanked by lakeside structures and a large wooden dock.

With links to secret testing within State Sanatorium U-23, notes found within the grounds of this sprawling complex indicate a conditioning trial known as Project Golova.

  • Player Count Supported: Fireteam Dirty Bomb Mode (40 Players)

Alpine

Alpine is one of the Fireteam exclusive maps. It supports a total player count of 40 players, mixed into squads of 4. Battle through the large ski-slope terrain on foot, or hop on a snowmobile.

Ruka

Ruka takes place in the Ural Mountains in the U.S.S.R. This map is specifically made for the Fireteam modes and features combat in large cabins and forest land.

We’ll continue to update this post as we learn more about what maps will be available in Call of Duty: Black Ops Cold War at launch.

Call of Duty: Black Ops Cold War

Warzone & Cold War Season 6 key art leak shows Mason Operator

A new leak looks to have given the Call of Duty community a first look at the Mason Season 6 Operator for Warzone and Black Ops Cold War.

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Alex Mason in Black Ops Cold War

A new leak looks to have revealed the first look at the Alex Mason Operator that is expected to be a significant player in the story for Call of Duty: warzone and Black Ops Cold War Season 6.

Season 6 is right around the corner for both Call of Duty: Warzone and Black Ops Cold War, with the community excited to see where the story for both games will be going after the previous five seasons.

The Season 5 outro cinematic that was released recently gave players a tease of who will be major players in the story for Warzone and Black Ops Cold War in Season 6, with Alex Mason being teased as the best person to bring in a rogue Adler thanks to his experience with The Numbers Broadcast that is currently taking over Verdansk.

Alex Mason’s return looks to have received further confirmation, as a recent leak has revealed the Warzone and Black Ops Cold War Season 6 key art that has Alex Mason front and center.

This particular leak was posted by PlayStation Game Size on Twitter and showed what appears to be the key art for Warzone and Black Ops Cold War Season 6 with Mason holding out his hand.

With the likes of Frank Woods and Hudson being playable Operators in Warzone and Cold War, it is not surprising to see that Alex Mason will likely become a playable character in the last season for Black Ops Cold War.

Mason was not featured as heavily in Cold War compared to his roles in Black Ops and Black Ops II, so it will be interesting to see how his speculated return in Season 6 of Warzone and Black Ops Cold War will play out.

There is no doubt that many players will be excited to see Alex Mason return as a playable character if this Warzone and Black Ops Cold War Season 6 leak comes to fruition.

For more Call of Duty: Warzone and Black Ops Cold War, check out the new Sai melee weapon reportedly gives permanent Dead Silence, and stay tuned for future news and guides.

Image Credits: Activision / Treyarch Studios

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Call of Duty: Black Ops Cold War

Best KSP 45 loadout for CoD: Cold War Season 5

Buffs have made the KSP 45 a fearsome Cold War SMG, so here’s the best loadout with perks and attachments to complement it.

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Best Cold War KSP 45 Loadout Class

The KSP 45 has become of CoD: Black Ops Cold War’s best weapons. Treyarch did buff it, and this SMG has been a must-use gun since then. Here is the best Cold War KSP 45 loadout in Season 5, including attachments and Perks.

At the beginning of Cold War, the likes of the MP5, Krig 6, and the FFAR were tearing up lobbies, so guns like the KSP 45 never had a chance.

A burst-fire SMG is a weird hybrid to begin with, but weak stats didn’t help it. But now, it has increased viability as a lobby-owning laser beam.

To ensure that players get the most out of it, we’ve gone through and kitted it out with the best attachments and Perks to discover its best self in Black Ops Cold War Season 5.

Best Cold War KSP 45 loadout

cod cold war ksp 45 loadout

Best Cold War KSP 45 loadout class attachments

To ensure you get the most of Cold War’s KSP 45, ensure you have the Gunfighter wildcard equipped to increase your maximum attachments.

  • Optic: Visiontech 2x
  • Muzzle: Muzzle Brake .45 APC
  • Barrel: 10.2″ Rifled
  • Body: Steady Aim Laser
  • Underbarrel: Field Agent Foregrip
  • Magazine: 45 Rnd Drum
  • Handle: Serpent Wrap
  • Stock: Wire Stock

The improved effectiveness of the best Cold War KSP 45 loadout means we want to use this at different distances, so the Visiontech 2x will cover that. The gun’s accuracy is now a big factor in its efficiency, so instead of favoring one or the other, we’ve applied the Muzzle Brake .45 APC to give its vertical recoil a tiny boost.

The 10.2″ Rifled barrel makes the best Cold War KSP 45 loadout even more deadly at range, and the Steady Aim Laser makes it equally deadly at close range. The trusty Field Agent Foregrip bolsters vertical and horizontal recoil whilst the Fast Mag offers super-quick mag changing.

We’re going to give the KSP much faster ADS time thanks to the Serpent Wrap, and the Wire Stock lets us more around more freely with less penalty to sprinting.

Best Perks to use with Cold War KSP 45 class

assassin perk cold war
  • Perk 1: Flak Jacket
  • Perk 2: Assassin
  • Perk 3: Ghost

Staying alive is the name of the game with the KSP 45, as its power can help you to achieve some insane scores. So Flak Jacket provides immunity to the litany of explosive devices that Cold War has in store for players.

Assassin supports this idea by rewarding you with more points for killing enemies on a Scorestreak, and Ghost makes you invisible to tracking devices.

Most recent AK-47 buffs & nerfs in Cold War

Black Ops Cold War AK-47 loadout

Treyarch has tinkered with the KSP 45 in Cold War Season 5, just giving it a couple of minors adjustments for players to consider.

Here are the most recent changes to the KSP 45:

  • Reduced Effective Damage Range from 25.4m to 22.86m
  • Slowed burst fire delay from 0.066 to 0.083

How to unlock the KSP 45

cod cold war ksp 45 gun

The KSP 45’s newfound power can only be utilized once you reach Level 37.

Doing so allows you to create the best Cold War KSP 45 loadout class, and you can also access it in Warzone Season 5 as well.

Best alternatives

The Milano 821 is another weapon that has become more popular in Black Ops Cold War, making it a fun alternative, especially after it also received recent buffs.

If you need something a bit meatier, then the Krig 6 or Stoner 63 could do wonders as well.

Image Credit: Treyarch / Activision

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Call of Duty: Black Ops Cold War

Warzone & Cold War Season 6 cinematic teases Mason’s return

Warzone and Black Ops Cold War have a new Season 5 outro cinematic hinting at Mason’s importance in the story for Season 6 of the Call of Duty games.

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Woods and Hudson talking

The latest cinematic for Black Ops Cold War and Warzone Season 5 has been released, and players are excited about the reference towards Mason returning.

Black Ops Cold War and Warzone have had a successful season so far, keeping players entertained with the ongoing story, new weapons, and new modes like the Iron Trials for Warzone Season 5 Reloaded.

As we enter the final season for Black Ops Cold War before Vanguard‘s release, which will inevitably integrate with Warzone, players have been given a hint towards Mason’s return in a brand new cinematic.

Woods and Mason meeting in an alleyway to discuss Adler going Rogue

Treyarch released a new Season 5 outro cinematic on their YouTube channel on September 23, carrying on the ongoing story that has spanned the last five seasons.

For those still keeping up to date with the details, this outro cinematic plays a pivotal role in setting up the final season for Black Ops Cold War.

Black Ops Cold War will enter its final season soon, and players are desperate to find out who the last operator will be. It seems the last operator could be a fan-favorite character from the Black Ops series, Mason.

Although the cinematic is only a minute long, players can gain some critical information from it. Hudson and Woods are having a conversation about Adler’s disappearance, discussing what they should do next.

Ultimately, they decide that Woods should go after Adler, who is in Verdansk, while also mentioning the return of Mason, whose experience with the numbers could give them the edge.

You can find the official description of the new Warzone and Black Ops Cold War cinematic below:

“The news is flooding in: more Operators have abandoned their missions. Mounting evidence suggests that Adler has gone rogue. Disturbed, Hudson sends Woods to find Adler and bring him in… along with the one person whose Numbers Program intel could provide the edge they need.

The showdown begins in Season Six.”

We’ll have to wait for Season 6 to see where the story will go, but it’s set up to be an exciting end to what’s been a great seasonal story.

Image Credits: Activision / Treyarch / Raven Software

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