Black Ops Cold War PS4 Alpha: Pre-Load, Content & Trailer
Activision and Treyarch have officially announced the content and more details on the PlayStation 4 Call of Duty: Black Ops Cold War Alpha.
The Alpha will be available only on PS4, free for everyone. No codes required. No PS+ required.
The Black Ops Cold War Alpha will begin at 10AM PT on Friday, Sept. 18 and end on Sunday, Sept. 20 at 10AM PT.
Pre-loading of the Black Ops Cold War Alpha is is now live for everyone on PS4. Download HERE. The file size is 25GB (may vary by region).
Black Ops Cold War Alpha will feature 6v6 maps and modes, alongside the new Combined Arms Domination mode, and let fans experience the new Create a Class system and the new Scorestreak system.
Deniable Operations are a GO! Be one of the first to engage in the next-generation of global combat in the PS4™ exclusive Call of Duty®: Black Ops Cold War Alpha. Jump into the brand-new Combined Arms: Domination experience or put the tools of the tradecraft to the test in a variety of 6v6 gameplay modes.
Combined Arms: Domination introduces vehicle-based combat and 24 players to a single domination match. Use snowmobiles, tanks, wakerunners, gunboats and more to traverse the map faster and hit the enemy harder.
Content:
The Alpha will include three traditional game modes across two maps designed for 6v6 play.
Among this trio is the gold standard of squad-based game modes in Call of Duty – Team Deathmatch (TDM) – as well as Kill Confirmed, a TDM variant where Operators must confirm kills by picking up enemy dog tags dropped by downed players before they are denied by the enemy team.
Then there’s Domination, an objective mode staple in the Call of Dutyfranchise. Expect a larger capture area than in previous titles in Black Ops Cold War’s Domination, allowing for more cover opportunities and maneuverability when attacking or defending while capturing a point.
These three modes will be available on the following maps during the Alpha:
Map – Miami
A prison transport vehicle has been intercepted by Perseus through hired DGI forces, with CIA forces arriving to take them out in the heat of Miami’s South Beach.
Amid art-deco architecture and neon lights, Operators battle between various buildings, in the streets, and on a stretch of the beachfront itself. Various rooftops and windows act as prime longshot spots for sharpshooters who can take advantage of vistas across empty streets and beaches.
Meanwhile, Operators can weave in-and-out of vacated tourist traps in close-quarters combat, using parts of a parking garage or the beachfront to flank enemy combatants.
Map – Satellite
First teased in the Black Ops Cold War Reveal trailer, Satellite is set in an Angolan desert where a KH-9 American-made satellite has been downed.
Soviet and American forces arrive on a battlefield devoid of any man-made structures, save for the satellite in question at mid-map. Other than this cover-heavy central point, the map’s rocky outcroppings and archways provide numerous flanking routes and plenty of cover.
Alternatively, the natural sand dunes on the opposite side of the map are a perfect territory for snipers, at the expense of any meaningful protection from aerial Scorestreaks or a cross-map high-caliber bullet.
Introducing Combined Arms: Domination (Available Sept 18-20)
Combined Arms: Domination is a new 12v12, vehicle-inclusive twist on traditional Domination, set in larger maps compared to the game’s traditional 6v6 play spaces.
In Combined Arms, vehicles such as Tanks, Snowmobiles, Wakerunners, and Gunboats will allow squads to bolster their firepower and mobility across these expanded environments. Like the core 6v6 Domination mode, teams will be tasked with capturing and defending multiple objectives between two initial spawn areas.
Along with traditional loadout-based firefights and Scorestreak play, Combined Arms: Domination is defined by how each squad uses the available selection of vehicles to help their team turn the tide of battle.
In the Alpha experience, Combined Arms: Domination will take place on two maps:
Map – Armada
It’s 1984, and U.S. and Soviet forces are battling it out in the North Atlantic Ocean in search of a prototype nuclear submarine.
Competing squads will take to the high seas with skirmishes on multiple ships, utilizing ziplines, rappel lines, and various seacraft to navigate the rough waters below.
The central ship is a hotspot for combat of all forms, from CQB battles in control stations, to sniper duels with adjacent ships, to aquatic warfare that may take place below the surface. Be sure to explore every nook and cranny of the map to discover new entryways to each objective point, and keep your head on a swivel.
Map – Crossroads
In the middle of the frozen Soviet wilderness, NATO forces have ambushed a large military convoy comprised of mobile ICBM launchers.
Tanks and Snowmobiles will help operatives plow over this snowy tundra’s banks and groves, both of which could be temporary homes to sharpshooters looking for longshot opportunities.
Those planning out their strategy for victory should consider wresting control of the communications station, the lone structure that stands at the dead center of the iced-over lake. Or, for those looking to flank the enemy team, try braving the rickety bridge that spans over a deadly chasm… if you’re not afraid of heights, that is.
Need to see the new maps and modes in action, including a run-down of what Multiplayer entails? Be sure to watch the Call of Duty: Black Ops Cold War Reveal video here!
Traditional Loadout, Scorestreak Options Available
Before dropping into the above maps and modes, get a glimpse at the Create-a-Class, Gunsmith, and Scorestreak customization features showcased in limited capacity during the Alpha.
While you’re editing your loadout, get to know the new Field Upgrades on offer. These are pieces of equipment earned over time while in-game that can act as a boon for your fellow squadmates or hinder the enemy team’s abilities. Wildcards also fundamentally alter the rules of Create-a-Class, with four powerful options to choose from for maximum flexibility.
Alternatively, a few default loadouts are available for Operators looking to pick up and play with a developer-tailored selection of weapons, attachments, Perks, equipment, Field Upgrades, and Wildcards. For those looking for inspiration on Create-a-Class and Gunsmith creation ideas, these default loadouts can act as a great framework for crafting your own custom arsenal.
Once everything is to your preference, dive into Multiplayer and earn some Scorestreaks, which can be crucial for achieving victory. Scorestreak points – earned via both kills and objective play – are kept through death. Stay alive and string together multiple kills in one life to earn point multipliers that will aid in earning higher-end, game-changing battlefield technology.
Trailer:
SOURCE: Activision / PlayStation