Activision has announced how Call of Duty: Black Ops Cold War and Call of Duty: Warzone will officially integrate with the progression & other systems.
As first announced on October 29, the integration will happen in December with the first season of post launch content for Black Ops Cold War.
The first season of content begins on December 10 on all platforms, per Activision.
This blog post shared by the company reveals new details on how Progression, Battle Pass, Store Content, XP Leveling, Ranking, and so much more will work between Modern Warfare, Warzone, and Black Ops Cold War.
Now, more information on this process has been revealed by the company in a new blog post.
Here’s what you need to know:
Starting November 13th with the launch of Black Ops Cold War, and continuing on December 10th with the release of Call of Duty: Black Ops Cold War Season One and beyond, Warzone players will begin seeing new Black Ops Cold War content coming to all modes of the Call of Duty Battle Royale experience. This is only the beginning: Like every off-the-books clandestine operation, expect to uncover more secrets, and experience memorable moments as the Cold War heats up across Verdansk (and beyond) in the months and seasons ahead.
Initial Briefing: Warzone will support both Call of Duty®: Modern Warfare® and the upcoming Call of Duty: Black Ops Cold War, which launches November 13th.
How does all of this content work together, and what lies ahead for Call of Duty: Warzone? The following information showcases the many ways you’ll be able to share content, level up, utilize weaponry and equipment, and interact across all three titles Warzone, Black Ops Cold War and Modern Warfare.
Prepare for initial intel on:
- Player Progression: How your player levels and item unlocks are shared.
- Weapon Progression: How weapons are leveled up and attachments are unlocked across the games.
- Operator Selection: How Operators from both franchises interact in the Verdansk combat zone.
- Battle Pass Integration: How this system synchronizes across the games.
- Store Access: How to purchase additional in-game content, and where it is accessible.
In addition, there is a huge amount of free content coming to Black Ops Cold War, including maps, weapons, modes, and more, making Season One the start of the biggest series of ongoing post-launch free content drops in Black Ops history!
Initial Briefing: Worlds have collided! For the first time in Call of Duty history, Season One brings universal and synchronized player progression that works between Black Ops Cold War, Modern Warfare, and Warzone! Black Ops Cold War progression builds on a familiar and similar path to Modern Warfare while incorporating an innovative Prestige system, giving you more challenges and earnable content.
Additional Intel: On November 13th, Black Ops Cold War is set to launch with an updated player progression system. Players will begin by completing Military Ranks, a traditional leveling journey to unlock functional gameplay items. Once completed, Black Ops Cold War players will enter an updated and improved Season Leveling that begins at game launch with the Pre-Season, and which becomes synchronized with all three games at the beginning of Season One on December 10th.
At the launch of Season One in December, the path to gaining XP and leveling up will be shared across all three Call of Duty titles: Black Ops Cold War, Modern Warfare and Warzone.This Progression system is both familiar and innovative, allowing you to level up in all three titles no matter which game you play.
Player Progression Begins: Military Ranks and Modes
· Check the Barracks Menu of each title for a new change: Your Enlisted Ranks (Level 1-55) are now known as Military Ranks. These will be fully synchronized between all three games (beginning at launch for Black Ops Cold War players, and in Season One for Modern Warfare and Warzone players).
· This universal progression system means that you can level up (and obtain XP) no matter which of the titles you are playing!
· Progress in the usual manner by playing Multiplayer modes, completing Challenges (in either Black Ops Cold War or Modern Warfare) and Warzone matches.
· In addition, Black Ops Cold War Zombies shares this same progression too, so you’ll be able to level up no matter how you play!
Player Progression Reset
· To synchronize player progression across all three games, your initial (Military) rank will be reset within Modern Warfare and Warzone at the start of Black Ops Cold War Season One. This reset is synchronized to your current progression level in Black Ops Cold War when Season One begins.
· Don’t worry, only your XP is reset; everything you’ve previously unlocked remains available (like Weapons, Perks and Killstreaks in Modern Warfare for example).
Player Progression Continues: The Seasonal Prestige Leveling
· Your seasonal Officer Progression is now known as Season Levels, which incorporates a Seasonal Prestige leveling system. These are fully synchronized between all three games.
· As you begin Season Leveling, expect an updated interface to this leveling system.
· Seasonal Progression has been updated with aspects of the traditional Prestige system, allowing players to unlock and use rewards, including some incredibly cool legacy player identity items from the world of Black Ops!
· Leveling in Black Ops Cold War, Warzone or Modern Warfare all count toward your Season Leveling and Prestige Level.
· The preferred way to Prestige is by playing Black Ops Cold War, thanks to challenges focused on Black Ops Cold War gameplay, XP events and other advantages planned throughout the Seasons.
· Remember that a large proportion of this content is earnable or simply free, just by playing one or all of the three games.
· Get the full deep dive into the Black Ops Cold War Prestige System, including details on Seasonal Prestige Levels, Prestige Master requirements, Season Challenges, and more tomorrow (11/6) over at the Treyarch Blog.
Initial Briefing: At the start of Season One expect every weapon from Modern Warfare and new weapons from Black Ops Cold War to be accessible in Warzone, including Blueprints and camo variants. Mix and level up weapons both in Warzone and the game the weapon originated from.
Welcome to the largest weapons arsenal ever seen in Call of Duty!
Additional Intel: Every weapon you’ve unlocked in Modern Warfare, as well as every weapon you’re going to unlock in Black Ops Cold War, is planned to continue to be available in Warzone. This includes Modern Warfare Primary and Secondary weapons (including Blueprint variants). The current plan is for Warzone to also include all Primary and Secondary weapons available throughout the lifespan of Black Ops Cold War, including launch and Season weapons, as well as every single Weapon Blueprint. Naturally, this includes the assortment of free weapons you received during every Season of Modern Warfare, just for playing the game.
Note that your Modern Warfare and Black Ops Cold War weaponry will be shared with Warzone. We don’t currently have plans to remove any weapons from Warzone. You will not be able to use your Modern Warfare weapons in Black Ops Cold War, and vice versa.
In the Warzone Weapons menu, look for visible Black Ops and Modern Warfare logos on every weapon’s menu tile so you can immediately tell where your armament originated. When you earn or unlock a new weapon in Black Ops Cold War, it immediately appears for use in Warzone.
In short: You’re going to need a bigger Gunsmith table.
Today was a good day to bring two AKs into Verdansk: One from Modern Warfare and one from Black Ops Cold War.
Warzone shares weapon progression with both Black Ops Cold War and Modern Warfare.
· Choose an available weapon from Black Ops Cold War or Modern Warfare and use it in Warzone.
· All XP and leveling counts both in Warzone and the game from which the weapon originated.
· Work to unlock weapons and attachments for any weapon you like in either game by playing that game or Warzone.
· What about base weapons that exist in Black Ops Cold War and Modern Warfare? Expect to be able to access available base weapons separately, with each game’s specific logo indicating the series it is available in, as well as the weapon’s level progression.
· At the start of Season One, Modern Warfare’s Perks, Lethal Equipment, Tactical Equipment, Field Upgrades, and specific Killstreaks will remain in Warzone.
· Modern Warfare players can rest easy; current plans are that any Modern Warfare weapons you’ve progressed, along with any unlocks (like the Damascus or Obsidian camos) are retained.
Initial Briefing: At launch, take any Operator you’ve unlocked from Modern Warfare or Black Ops Cold War into Verdansk, including any earnable and unlockable skins.
Additional Intel: With the advent of Black Ops Cold War Operators entering Warzone on November 13, expect an Operator select screen with more choices than ever before relating to who you’ll take on your next mission into Verdansk. As expected, Operator access is on a per title basis:
Woods and Garcia, ready for the drop. Take any unlocked Operator from Black Ops Cold War or Modern Warfare and enter Verdansk.
· Plans are for Operators from Modern Warfare, including all purchased and earned Skins, Quips, and Finishing Moves, to continue to be available in Warzone.
· All Operators from Black Ops Cold War, along with free, earned and purchased elements, are planned to be accessible once you unlock them in a variety of ways both in Black Ops Cold War and Warzone.
· Black Ops Cold War and Modern Warfare Operators that you obtain are intended to be available to play both in Warzone and the title from which they originate.
· There is only one exception, the indomitable Marine Corps Master Sergeant Frank Woods is accessible in all three games, though the only skin available in Modern Warfare is the one available if you purchase a digital pre-order of Black Ops Cold War, and that skin is only available in Modern Warfare and Warzone. Click here for more information.
· Purchase Black Ops Cold War and gain access to a number of new Cold War-era operatives, as well as new earnable and unlockable skins for them, which you can use in Warzone too.
Battle Pass Integration*
Initial Briefing: The Battle Pass system continues, with Season One coming loaded with brand new content for Black Ops Cold War and Warzone. Progress through the Battle Pass system by playing any of the three games. Battle Pass content you unlock is shown in-game, no matter which game you’re playing.
Additional Intel: Black Ops Cold War and Warzone will share post-launch seasonal content through the Battle Pass system (including free tiers of content) and the Store.
· Warzone Battle Pass system content and store purchases will continue to be available in Warzone. There are currently no plans to remove Warzone content.
· Modern Warfare Battle Pass content earned and store purchases are planned to continue to be available in Modern Warfare and Warzone. While we continue to optimize for platforms and disk space, we plan to retain all Modern Warfare content for continued use in Warzone at least through the initial Black Ops Cold War seasons of content.
· For Season One, expect a multitude of fresh and exciting Battle Pass items you can access both in Black Ops Cold War and Warzone.
· While Season One Battle Pass content is accessible in Black Ops Cold War and Warzone, players will still be able to progress the Battle Pass by playing Modern Warfare.
· Battle Pass content you unlock will be visible no matter which game you’re playing.
Initial Briefing: A vast majority of content purchased in Black Ops Cold War can be used in that game as well as Warzone.
Additional Intel: From the start of Season One, players will be able to access the in-game store, and use their COD Points to purchase a wide variety of cosmetic bundles. Each title’s in-game store will be carefully curated to feature content available to play in that game. Items also available to be played in Warzone will be clearly labeled.
· Black Ops Cold War Store: Purchase content to utilize in Black Ops Cold War. Nearly all content from Black Ops Cold War is usable in Warzone but all items will be clearly labeled.
· Warzone Store: This store offers a mixture of content from both Black Ops Cold War and Modern Warfare games, nearly all of which can be utilized in Warzone and the game for which it was designed. All items will be clearly labeled.
· Modern Warfare Store: Purchase content to utilize in Modern Warfare. Most content from Modern Warfare is usable in Warzone but all items will be clearly labeled.
Initial Briefing: Cross-Play. Cross-Progression. Cross-Generation. Cross-Title Access**
Additional Intel: Experience the next generation of global combat as one community, regardless of the platform or console generation you play Black Ops Cold War, Warzone, or Modern Warfare on, as detailed in this blog post.
Cross-Title Access: No matter what game you are playing – or the platform you’re playing it on – access and invite your friends to join you. Cross-Title Invites allow you to invite your friends who are playing Modern Warfare or Warzone to join you in Black Ops Cold War, and vice versa, with the party leader navigating to the title everyone wishes to play. The result is more flexibility and ease in gathering your friends for a Multiplayer match, Zombies experience (in Black Ops Cold War), or drop into Verdansk.
A Note on Content Compatibility*
As the Black Ops Cold War Seasons progress and the Warzone story unfolds, be certain that our teams are working diligently to ensure all of this content is accessible. There are no current plans to remove content from Warzone but to ensure the best possible player experience, there may be occasions where content is delayed, or becomes temporarily or permanently inaccessible.
We can’t wait for you to play Black Ops Cold War content in both the main game and Warzone, along with all the Modern Warfare content you accrued along the way!
Stay frosty and execute the mission.
SOURCE: Call of Duty
Cold War & Warzone Season 3 artwork reportedly leaked
A first look at Black Ops Cold War & Warzone Season 3 artwork has leaked online.
A first look at artwork for Call of Duty: Black Ops Cold War & Warzone Season 3 has leaked.
The user who shared this artwork on social channels has since deleted his Reddit account & post on it.
This leaked image, which was then re-uploaded to Imgur, showcases a new female Operator with Season 3 having a blue color scheme.
Please note: Activision has issued a DMCA take down of the images.
This artwork also shows in the background what looks to be a destroyed part of Verdansk, which lends more confirmation to the rumors of Verdansk’s major changes coming in Season 3.
It’s not clear which part of the map is shown behind her.
It’s also not confirmed yet as to how the leakers found the images, whether it was through data mining of certain game files or from another source.
For now, Activision has not officially confirmed or commented on these images.
Season 3 for Call of Duty: Black Ops Cold War & Warzone is set to begin on April 22. There has not been much reveals for Season 3 yet from Activision besides some teasers that Treyarch has started to post on their social accounts. More information is set to be announced as we get closer to the start date.
On the Warzone side of things, Raven has already teased some of the changes coming, including weapon balancing, skin adjustments, and more.
Warzone will also see a major event, which will begin on April 21 at 12PM PT.
Stay tuned for the latest news on Call of Duty: Black Ops Cold War & Warzone Season 3.
Treyarch reverses some bans following Cold War Zombies Sail 630 Nuclear Bug
Treyarch have responded to Cold War Zombies players reports that they have been falsely banned after receiving the ‘Sail 630 Nuclear Bug.’
Treyarch have responded to reports of Black Ops Cold War Zombies players receiving the ‘Sail 630 Nuclear Bug’ error code and having their accounts permanently banned afterward.
In a new update on April 16 on Reddit, Treyarch Community Manager has stated that they investigated the issue even further and have identified a number of bans caused by this bug that will be reversed.
He states that not all bans have been reversed, as some very in fact legitimate bans in the mode, but many have after a security enforcement review.
Foxhound commented on a Reddit post with the latest statement from the studio:
Hello! The Sail 630 Nuclear Bug notice is indeed a disconnect message as previously shared and now noted by your peers. If you are disconnected mid-match, this error has the potential to show up.
We have an update to share: recent account enforcements have been reviewed and, where appropriate, accounts believed to be operating in good faith have been restored. Accounts that included additional flags for exploits will retain their enforcement.
As always, we encourage everyone to enjoy Zombies on PC within the terms of service.
He followed up further after a user commented asking why they decided to “lie” initially. Foxy replied that he provided the latest information he had at the time, but after further investigations things changed.
We’ve always relayed the most recent information available at the time of postings. According to the data available to us, accounts that have retained their enforcement are verified to have broken the Call of Duty: Black Ops Cold War Security and Enforcement Policy. Accounts believed to be operating in good faith have been restored.
He also reiterated that PC players are “safe” to continue playing Zombies in Black Ops Cold War.
As we mentioned above, you’re safe to enjoy Zombies on PC within the terms of service. No worries about going for high rounds!
In the early days of Black Ops Cold War, Zombies players were having their World Record runs abruptly ended by consistent crashes. Now, a new error code has been kicking Zombies players back to the menu, and they claim their accounts are permanently banned when they log back on.
Since April 2nd, the ‘Sail 630 Nuclear Bug’ has been crashing PC players’ Zombies games when they’re on high levels. Reddit user Korlesa was allegedly banned after receiving this code and posted to the CODZombies subreddit to highlight the issue.
In the post titled, “People are being falsely banned while going for high rounds in Zombies on PC,” Korlesa described how “after going 50+ rounds people are receiving a “Sail 630 Nuclear Bug” Error. Upon exiting to Battle.net we see that we have been permanently banned.”
Before the post was locked, to back up their claim, Korlesa compiled over 70 posts to the Activision Support page in which players reported they had been falsely banned after receiving the Sail 630 Nuclear Bug.
Korlesa summed up these reports highlighting what the majority of them had in common:
- They were on PC
- They were playing Zombies
- They were on a high round (50+)
- They received the same error (Sail 630 Nuclear Bug)
Treyarch’s Community Manager, Josh Torres, aka FoxhoundFPS, replied to the Reddit post. “I’m unable to assist with this issue,” he said. “All infractions undergo a thorough review process by the security team before enforcement.”
However, the original post and the CODZombies subreddit continued to be flooded with players reporting the issue and worrying if they’re safe to play. After a concerned Zombies fan asked if they should avoid playing the game until the issue has been fixed, FoxhoundFPS replied with a full statement.
We are aware that some players are seeing the Sail 630 Nuclear Bug message and then are unable to connect while seeing a ban message. The ban message is not a product of disconnect errors. For questions about enforcement policies, please visit this link.
I’ve spoken with our teams regarding the recent Sail 630 Nuclear Bug threads and reports, and here’s what I have to share.
Sail 630 Nuclear Bug: This error string is currently presented instead of the standard disconnect language when a disconnect occurs in the Zombies menus on PC. PC players would typically see, “Connection to the Blizzard game server has been lost. Please exit and try again. BLZBNTBGS000003F8.”
We encourage players to continue playing Zombies as per usual, which includes chasing high-rounds and personal bests.
After another user asked if players who have been banned after seeing the error message will get their accounts back, FoxhoundFPS reiterated his statement.
I stated in my post that the bans are not the result of the disconnect or the disconnect error. The recent enforcements are not bugs or errors.
Players that experience disconnects are not subject to enforcement unless they are violating the Call of Duty: Black Ops Cold War Security and Enforcement Policy. As I have always stated, all infractions undergo a thorough review process by the security team before enforcement.
Players are able, and encouraged, to maintain or resume normal Zombies gameplay.
To summarize, Torres passed on players’ concerns to the security team, who then said that the Sail 630 Nuclear Bug is a standard error message unrelated to player bans.
Image Credit: Activision
Cold War devs respond to claims ZRG 20mm Sniper Rifle isn’t powerful enough
A dev response has been issued to complaints that CoD: Cold War’s ZRG 20mm Sniper Rifle isn’t as strong as advertised.
Season 2’s ZRG 20mm Sniper Rifle is finally in CoD: Cold War, but players are complaining that its description and damage are misleading. A Treyarch dev has addressed these reservations.
The LW3 Tundra, Pelington 703, and M82 already provide players with some solid options to cap enemies from a long distance, but the ZRG 20mm is here to take that crown. The one-hit, bolt-action Sniper Rifle aims to add an extra dimension to Black Ops Cold War matches moving forward.
However, its early days are being shrouded in controversy as players believe that the weapon isn’t as devastating as perhaps it should be. One of Treyarch’s devs has replied to the Reddit thread making these claims to explain why this isn’t the case.
According to the ZRG 20mm’s Official description, it “Deals higher damage to vehicles.” Yet, with closer inspection, the Sniper Rifle’s own stats seem to contradict this.
Its Vehicle Damage states it does 440 per hit, whereas one of its nearest competitors, the M82, does 825 Vehicle Damage. This represents nearly a 100% increase over the ZRG 20mm and got people wondering.
But renowned Treyarch dev Josh “FoxhoundFPS” Torres stepped in to intervene saying,
“Hey there! Spoke with our Multiplayer Team and we have the following to share: The ZRG 20mm has built-in armor-piercing properties which aren’t accounted for in the Vehicle Damage values. We’re already discussing this with the UI team on how to make that more clear in the detailed stats. Thanks for the feedback!”
So in actual fact, the ZRG 20mm does do more Vehicle Damage as it states, and its extra damage is just currently hidden away.
So for anyone wanting to unlock the ZRG 20mm and use it for CoD: Black Ops Cold War’s bigger modes involving vehicles, it’s absolutely worth using.
It’s another positive example of devs responding quickly to an issue as well, a point we discussed in our 8 things we want to see in Call of Duty 2021 article.
Image credits: Treyarch
Cold War & Warzone Season 3 artwork reportedly leaked
A first look at Black Ops Cold War & Warzone Season 3 artwork has leaked online.
Warzone will reportedly get NVIDIA DLSS support with Season 3
NVIDIA DLSS could bring new technology and support for PC players in Warzone.
Treyarch reverses some bans following Cold War Zombies Sail 630 Nuclear Bug
Treyarch have responded to Cold War Zombies players reports that they have been falsely banned after receiving the 'Sail 630...