In a new blog post from Call of Duty, the studios have taken a dive into some of the Black Ops Cold War Battle Pass content for Season 1.
The new content includes operator Stitch, instantly unlocked with a purchase of the Battle Pass, alongside the MAC-10 SMG and Groza Assault Rifle.
The Battle Pass will be on sale when season 1 launches on December 15 at 11 PM PT for 1,000 COD points ($10 USD).
The pass will offer 1,300 free COD points aside from many new cosmetics and blueprints. Players who do not purchase the premium pass will still be able to get some rewards, including both of the new weapons.
Here’s the rundown:
Tier 0 – Instantly Unlock Stitch, Skins for Adler, and More
New Operator – Stitch: The infamous one-eyed Gulag escapee is unlocked at Tier 0. With this unlock comes his “Redacted” skin, the signature armor he stepped out of the shadows with to greet Adler as the CIA agent fell into his nefarious trap.
This instant unlock also comes with the “Release Agent” Operator Mission, a set of objectives based in Multiplayer that rewards two skins – “Storm Diver” and “Spectre” – as well as a Calling Card, an Emblem., and plenty of XP to help set you on the path to reaching Prestige Master.
Finally, for the first time in a Battle Pass, players can unlock additional rewards through Zombies through the “Containment Zone” Operator Mission. Completing these objectives unlocks the “Siberian Ghost” and “Toxic Terror” skins, another Emblem and Calling Card, and even more XP. Expect to find another Zombies Operator Mission alongside a Multiplayer-based one at Tier 20 when Garcia’s “Sicario” skin is unlocked.
Adler Operator Skin and Mission – Stitch’s nemesis also gets a set of Tier 0 unlocks through the “Traveler” skin, a blue jacket that he wears whenever he puts a target on a permanent vacation, and the “Urban Infiltration” Operator Mission. By completing objectives within this mission, you can unlock the jet-black “Summit” and colorful “Globetrotter” skins, a Calling Card, an Emblem, and plenty of additional XP.
Silver Flash Watch – The time is right to welcome in some ‘80s inspired wrist accessories to Black Ops Cold War and Warzone, and it all starts with this Silver Flash Watch instantly unlocked at Tier 0. Synced to a real-world clock, this simple timepiece is sure to evoke some nostalgic feelings of a decade gone by.
Seasonal XP Boost – Purchase the Season One Battle Pass and enjoy a 10% increase in all XP earned during the season.
1,300 COD Points
Just by playing the game, you can earn up to 300 COD Points through the Season One Battle Pass System. Purchase the Season One Battle Pass, and you will be able to earn an additional 1,000 COD Points, which can be used toward a future Battle Pass or Store Bundle purchase.
New Free Base Weapons
These two primary weapons, free to earn through the Battle Pass System, are ready to lead you to victory in Multiplayer and Warzone, or rip through the undead hordes in Zombies.
Mac-10 SMG (Tier 15): This compact, blowback operated submachine gun may be small in stature, but its ability to throw out lead at high fire rates allows it to punch up to the heavyweights. It’s the fastest-firing SMG compared to the five available at launch, and that’s not all. The Mac-10 boasts a solid effective damage range and can be reloaded quicker than the average SMG. Just be sure to control its high vertical recoil, or get close enough to the enemy to make it a non-issue.
Groza Assault Rifle (Tier 31): Chambered in 7.62, the Groza is a prototypical Soviet bullpup assault rifle known for its great handling speeds, allowing its owner to quickly aim down sights in the heat of battle. With a fire rate and bullet velocity near the top of its category, expect to deal solid damage to a target down-range and with quick follow-up shots for whoever arrives as backup.
New Weapon Blueprints
Ready to stock up on Weapon Blueprints?
The Season One Battle Pass includes a massive 20-weapon collection of preconfigured and stylized Blueprints across seven primary and secondary weapon categories. Over half are considered Legendary, as they come with five attachments preconfigured, and three of these are included in the four free Weapon Blueprint tiers within the Battle Pass System. Although there are plenty of highlights in the earlier tiers, here’s three of the four powerhouses that bulk up the final 20 Tiers of the Battle Pass:
“Arid Constrictor” Assault Rifle Blueprint (FREE Tier 81): Built on the fastest-firing assault rifle in the game, the Arid Constrictor features a desert snake design wrapped around a collection of attachments that improve the weapon’s speed and accuracy statistics significantly.
“Constable” Tactical Rifle (Tier 85): You may never love another after taking this Blueprint out for a spin. The included Axial Arms 3x Scope is a perfect match for the four other attachments that maximize the weapon’s accuracy, including an Infantry Compensator and Field Agent Grip to reduce vertical and horizontal recoil.
“Gallantry” SMG (Tier 95): The first Blueprint for the new SMG, the Gallantry buffs this highly mobile weapon across the board in a gold-trimmed style with its five attachments. This includes a Bruiser Grip, which boosts speeds for regular movement, sprinting, moving while shooting, and aim walking, as well as a STANAG 55 Round Drum for additional bullets in each magazine.
Get More for Your Operators
Dread being caught wearing default threads? The Season One Battle Pass includes new skins for several NATO Operators as well as Beck, Portnova, and Garcia of the Warsaw Pact.
“Raider” Beck Skin (Tier 10): Beck is ready to pillage HQ with this brown leather jacket skin that’s fit for adventure. Complete the included Operator Mission to unlock his “Bruiser” and “Crash Course” skins, as well as the “Target Confirmed” Calling Card and “Burn Rubber” Emblem.
“Base Jumper” Adler Skin (FREE Tier 90): The “Base Jumper” skin is perfect for cold weather conditions, along with the “Stalker” and “Glitz” snowsuit skins unlocked through the included Operator Mission. Also included in this objective set is the “Stunner Shades” Calling Card and “Fly Guy” Emblem.
PLUS the “Pain in the Neck” Finishing Move (Tier 19): Finish off an unsuspecting enemy in style in Black Ops Cold War or Warzone with this new move that goes right for the jugular. This Finishing Move can be used by any Operator and is equipped in the Operator menu.
Tier 100 – The Ultimate Reward for Battle Pass Completion:
Reach Tier 100 to get a glimpse into Stitch’s past and show off some Legendary items during your next infiltration.
“Prisoner” Stitch Skin and Operator Mission: The orange jumpsuit Stitch wore as he plotted his escape from the Gulag is all yours at Tier 100. Fit him back in his old uniform and complete the included Operator Mission to get two more skins – “New Warden” and “Stripes” – as well as an Epic Emblem and Legendary animated Calling Card.
“Natural Order” Assault Rifle Blueprint: This Legendary Blueprint for the new assault rifle is ready to lay down the law in the hands of an agile Operator. It comes pre-configured with a Spetsnaz Compensator, Spetsnaz Grip, Dropshot Wrap, KGB Pad, and a Barrel that boosts its damage and strafe speed, all of which make for a powerful version of this mobile bullpup firearm.
“Assault” Vehicle Skins: A pair of black-and-white camouflage vehicle skins with red trim are included at this tier. Warzone players will enjoy this “Assault” skin on the SUV, while those who own Black Ops Cold War will also receive a similar “Assault” skin for the Tactical Raft in that game.
Season One Emblem: Put on this animated Emblem onto your player profile with pride, as it is a symbol of completing the Season One Battle Pass.
Just the Tip of the Spear
All these items represent just some of the tiers that can be unlocked in the Season One Battle Pass. Through all 100 tiers, you’ll get even more Weapon Blueprints, Reticles for optics, Vehicle Skins, Weapon Charms and Stickers for weapons, Calling Cards and Emblems for your player profile, and Double XP Tokens, which are all unlocked by simply playing the game.
The Season One Battle Pass can be purchased for 1,000CP and gives access to unlock all 100 tiers within the Season One Battle Pass System. You can also pick up the Battle Pass Bundle for 2,400CP, which includes the Season One Battle Pass along with 20 instant Tier Skips. By getting the Battle Pass Bundle, you’ll gain immediate access to items like the “Mac-10” SMG, the “Cross Check” assault rifle Blueprint, the “Pain in the Neck” Finishing Move, and more in addition to those Tier 0 unlocks.
If you’d like to watch the full Season 1 battle pass debrief video, you can here.
Source: Call of Duty Blog
Cranked Zombies Tips – Black Ops Cold War
Black Ops Cold War has added a new game mode to zombies called “Cranked.” Here are a few tips to dominate.
Cranked Zombies is a new mode added to Black Ops Cold War Zombies for Season 1.
For the midseason update, Treyarch has released Cranked Zombies as a limited-time mode. This is a fast-paced and intense mode that was originally released alongside Call of Duty Ghosts and has long been a tradition in Infinity Ward games. Now, Treyarch has adopted the mode for Zombies.
What is Cranked?
Cranked is a mode where kills are key. Once you score your first kill, a timer will start and your player will receive increased reload speed and running speed. This timer will be a 30 second timer, ticking down. If you fail to score a kill before the timer hits 0, you’ll blow up. Each new kill will refresh the timer.
For Zombies, as time continues, zombies will spawn faster and the cranked timer will continue to reduce as the game progresses. It will start at 30 seconds, then drop to 25, 20, and 15, before settling at 12.5 seconds.
Tips to Survive
- Big magazines, high damage – Be sure to drop in with a Light Machine Gun or high capacity Assault Rifle. You’ll need it for all the zombies constantly bombarding you.
- Explosives are key – Pack C4, and be sure to pick up every War Machine boss zombies drop. You’ll need these as emergency tools for quick and easy kills when time is running low.
- Pack FAST! – Pack-a-punch is unlocked automatically as soon as the power is turned on. Make sure you get your weapon upgraded as fast as possible.
- Brain Rot OP – Brain Rot is an ammo upgrade for pack-a-punch weapons that turns a hostile zombie into a friendly teammate. Be sure to utilize this for quick timer resets while reloading or traveling around the map.
- Ring of Survival – The Ring of Fire field upgrade is a must use in Cranked. Line up large waves of zombies, then activate the ring of fire for easy kills. We recommend saving your ring of fire charges for boss zombies.
- Be a Menu Master – Using the upgrade station and weapons bench will cost you time. Be sure to have the menus memorized to get what you need before you explode.
- Perk Up! – While being Cranked gives you additional reload and movement speed, Stamin-Up and Speed Cola also stack on these effects, making you even faster.
These tips should get you rolling through Weapon levels and Zombie hordes in no time. Now get out there and slay some zombies!
Image Credits: Activision
Black Ops Cold War Zombies Updates: Firebase Z, New Perk, and more
To celebrate 115 Day, Treyarch has shared a new blog post highlighting some of what’s coming to Call of Duty: Black Ops Cold War soon.
The new Zombies map, Firebase Z, arrives on February 4 for free.
In their blog post, Treyarch goes in depth on the narrative origins of Firebase Z map, reveals the new Tombstone Perk, provides updates on the Onslaught mode, and more.
Firebase Z” will arrive on February 4th during Season One, free for all Black Ops Cold War players.
Today, we’re excited to debut the official logo and new narrative details for our next Zombies map.
In less than three weeks, “Firebase Z” will introduce Zombies fans to an all-new location set in the jungles of Vietnam, along with new characters, new enemies, new gameplay mechanics, and much more. And, in keeping with Zombies tradition, a badass new Wonder Weapon awaits.
Now – without spoiling too much – let’s get into the story so far.
REQUIEM VS. OMEGA
Dimensional breaches continue to open around the world. As both Omega and Requiem work in the shadows to ensure the secrecy of their discoveries, the greater public remains blissfully unaware of this deadly new arms race between East and West.
As the two sides continue to study the Dark Aether dimension and the Aetherium Crystals found within, each strives for an advantage over the other in the ongoing Cold War. The bad news? Requiem has fallen behind.
Omega Group’s newest research outpost represents their resounding successes in harnessing Dark Aether technology for their own gains. Equipped with an on-site dimensional gateway, they’ve acquired the ability to send soldiers and other “conscripts” into the Dark Aether to harvest Aetherium Crystals straight from the source.
As a result, Omega Group’s scientific breakthroughs in the last several months have far surpassed anything Requiem could have imagined.
DESTINATION: OUTPOST 25
With the destruction of the “Projekt Endstation” anomaly site in their wake, Grigori Weaver and the agents of Requiem turn their attention to a far greater threat: a new Dark Aether outbreak site in Southeast Asia.
After learning Agent Maxis has been captured by Omega Group, Weaver deploys Requiem’s strike team to infiltrate the facility where she’s reportedly being held: Outpost 25.
Against all odds, Requiem forces will infiltrate the outpost to rendezvous with an Omega Group informant, save Samantha Maxis, and above all else, survive the new horrors that await them in this abandoned research facility.
In the coming weeks, we’ll have more “Firebase Z” story details, new intel reveals, and the official gameplay trailer to share in the lead-up to launch. In the meantime, let’s dive into the additional content coming to Zombies as Season One continues.
NEW PERK: TOMBSTONE SODA (FEB. 4)
As we may have not-so-subtly hinted on New Year’s Eve, we’re bringing a seventh Perk to Black Ops Cold War Zombies alongside the launch of “Firebase Z”: Tombstone Soda.
“But Treyarch,” you ask, “what’s so new about Tombstone?” Thanks for asking. Great question.
When deciding on the next Perk to introduce to Zombies, the design team reviewed the full history of every Perk and ability from the past that centered around death, and ultimately rolled them into an incredibly useful Perk for Black Ops Cold War. Tombstone Soda is all about manipulating and cheating the consequences of death, and you’ll need it against the forces waiting for you in Vietnam.
Unlike its first incarnation in Black Ops II, the new-and-improved Tombstone Soda will now transform the player into a shadow within the Dark Aether after being downed. In this shadow form, you’ll be equipped with weapons to help give you a fighting chance to revive yourself. However, if your health is reduced to zero while in shadow form, you’re dead.
Fortunately, Tombstone’s benefits only get better from there. Each Perk comes with its own set of upgradeable Skills in Black Ops Cold War, and this one’s no different. By investing Aetherium Crystals into your Tombstone Perk Skill, you’ll unlock the following upgrades:
- Tier I – Shadow form can regenerate health.
- Tier II – Increase downed duration to 60 seconds.
- Tier III – On death, drop a Tombstone stash that saves your weapons, equipment, and resources.
You’ll be able to grab a can from the Tombstone Perk machine in “Firebase Z,” and you’ll also find it in the Der Wunderfizz machine in “Die Maschine” on Feb. 4th. When in doubt, just remember those timeless jingle lyrics: Rest in pieces, down for the count…
NEW SUPPORT SCORESTREAKS AND INTEL (FEB. 4)
February 4th will also bring two new Support Scorestreaks to call in against the undead: the devastating Artillery and always-satisfying Napalm Strike. When the action gets a little too hot, head over to the Crafting Table and turn the heat even higher.
Ahh, we love the smell of crispy zombies in the morning.
And of course, a new Zombies map means new in-game Intel. Keep an eye out for new audio logs, documents, radio communications, Dark Aether dispatches, and artifacts hidden throughout “Firebase Z” starting on Feb. 4th. You never know what you might find.
Friendly reminder: if you haven’t discovered 100% of the in-game Intel hidden within “Die Maschine” and Onslaught yet, now’s the time to complete your collection before the story continues!
5 best Gunfight tips in Black Ops Cold War
Gunfight is a terrifically tense mode and requires proper skill. So we’ve come up with 5 great tips to make the mode even more fun in BOCW.
Gunfight is an extremely tight affair. The enclosed environments in BOCW make for some thrilling back-and-forth contests. But if you want to perform better and increase your chances of winning, then here are 5 of our best tips to improve.
The dynamic of Gunfight is vastly different from that of a normal game of Team Deathmatch. The greatly reduced numbers on each team combined with the smaller, more claustrophobic nature of the maps means that Gunfight needs a whole new way of thinking.
A more measured and tactful approach should be considered. If not, it’s easy to be overrun by your opposition round after round until you succumb to a crushing defeat. Take these tips and learn how to adapt to your surroundings.
BOCW best Gunfight tips
Not all of these tips may necessarily complement your playstyle, but you sometimes need to adapt to win.
Furthermore, these tips aren’t map-specific, so try and bear this in mind when you’re reading them as there isn’t one that will absolutely apply to Game Show or ICBM, for example.
1. Be aggressive
Airing on the side of caution is likely to get you killed in Gunfight due to its frantic nature. The rounds are short. The map is small. The likelihood of combat is certain.
You need to make sure you’re either part of it or the instigator of it. Unless you’re 0-5 down and clearly being outclassed, then offense is the best form of defense. Be on the front foot and catch your foes unaware. Be the hunter.
2. Watch the timer, be near the middle
You’d be amazed at how many rounds you can snatch by just simply being in the right place at the right time.
Some games can become cagey affairs. If this happens to you, at least make sure you stay somewhere near the middle of the map. Once the opportunity to claim the flag in the middle arises, you want to be in the prime position – either to claim it or to kill your opponent(s) going for it.
3. Inspect your loadout
When you’re thrust into a new game, you get a new loadout every two rounds. Quickly absorb all the information presented to you on your HUD before the round starts.
Otherwise, you might come face-to-face with the enemy team, having the advantage, and unload a round of burst fire into them. But because you think it’s a machine gun, you’re just holding the trigger, not firing, and now you’re dead. Always check what you’re given.
4. Teamwork and communication
Chances are that if you’re playing Gunfight then you’re doing so with a friend. Both of you having a headset is a must, but constant communication can also win rounds ahead of any discernible skill or ability.
If one of you has just killed an enemy, or you’re in a skirmish with someone, let the other person know. It doesn’t matter if it appears in the killfeed or anything like that. Keep talking. If it’s 2v1 and one of you knows where the final person is, speak up, hunt them down, and claim your round win.
5. Listen to the audio
In those fleeting moments of silence, make sure your headset is turned right up. If you have the Superhuman hearing function on your headset then that’s a bonus.
Again, due to the limited space, you can easily hear enemy footsteps near your position.
With these tips safely ensconced in your brain, Gunfight should now be an even more exciting prospect for you. Show more aggression, make use of your headset, and be alert.
All these are big factors in conquering and dominating Gunfight. May our advice serve you well.
Image credits: Treyarch
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