Devs respond to match cancellation issues affecting League Play in Cold War
Treyarch have listened to player feedback and decided to address some of the glaring issues affecting League Play in Black Ops Cold War, including match cancellation issues.
The Zombies invasion of Verdansk is about to come to its epic conclusion, and the highly-anticipated Season 3 of both Black Ops Cold War and Warzone is set to begin. So, the devs are working full-time to make this transition smooth.
Listening to player feedback regarding technical problems within League Play has been a main priority for Treyarch, and now they’ve addressed the issue with the match cancellations feature that has been plaguing several players.
Treyarch’s Community Manager Josh “FoxhoundFPS” Torres went on Reddit to respond to the alleged glitch in Cold War that prevented ping from tracking. In this same thread, the issue with match cancellations came up as well.
This feature would take effect as soon as one of the players in a match abandoned the game, canceling the match altogether. It was disabled a short while after it was first added, much to the confusion of players.
After addressing the ping glitch, Josh wrote: “Thanks for sharing. Match Cancellations have gone live early, and we’ll be disabling them soon. We’ll have more to share at a later date.”
It’s understandable why the devs thought it would be best to add a cancellation feature. If you’re the only one left on your team in a League Play match, then victory can be near impossible to achieve.
This new feature would ensure that players that don’t have the advantage of numbers on their side wouldn’t get punished. Hopefully, we’ll see get another update regarding this situation from the devs soon.
As with the recent dev action concerning Cold War PS5 controller issues and broken Zombies attachments, we expect all other technical problems to be tended to swiftly.
Image Credits: Treyarch