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Call of Duty: Black Ops 4 Blackout Beta – Post Beta Recap

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As the Call of Duty: Black Ops 4 Blackout Beta is now offline across platforms, Treyarch has shared on Reddit an extended recap summarizing up all of the big feedback they’ve received and some of the changes they plan to make ahead of the game’s launch on October 12.

Here’s the full recap from Treyarch:

Armor

Armor’s role in Blackout is inherently unique compared to its role in MP. You only live once in Blackout, and you’re rewarded for scavenging in areas that often put you in perilous positions, especially as the Collapse gets smaller in the late game. For this and other reasons, we’ve been cautious about making sweeping changes to the way Armor works, though we’ve made some tweaks during the Beta and continue to evaluate how Armor will work at launch.

Every Item in the game, from Armor to Weapons to Perks, is constantly re-evaluated to ensure they fit in the correct place in the game’s meta. You can expect Armor to be tuned multiple times as the game, and the gameplay content, evolves over time.

Some changes to Armor since the start of the Beta include:

  • Spawn frequency of Level 3 Armor has been reduced by 75% compared to its initial spawn rate in the Beta.
  • Level 3 Armor will now most frequently be found in Stashes and Supply Drops, though it may occasionally spawn in the world.
  • Level 3 Armor now breaks sooner and passes more damage to the player wearing it, and still offers headshot and other types of damage mitigation. We’ve heard your concerns that Level 3 Armor was still perhaps too powerful by the end of the Beta, and will be evaluating the data to see what other tweaks may be required.
  • Level 2 Armor was also minorly adjusted during the Beta and will potentially be tweaked further in time for launch.
  • Players will see an indicator of the condition of their own Armor, and those of their teammates, in the HUD. This provides a more granular indicator of the damage that your Armor has taken beyond the Armor icon and will let you know if it’s time to seek out a replacement.

Audio Adjustments

We saw several reports of footsteps sounding louder or quieter than expected, and not always being able to tell the direction enemies were coming from. Others reported an uneven balance of footstep volume between teammates and enemies. We’re on it. Improvements to how audio will work at launch include:

  • Sounds will be properly impacted by walls, floors, ceilings, and other objects in the world. This means enemies directly above or below the player should no longer sound louder than expected.
  • The volume of the cargo plane, punching, game countdown timers, and everything else you’ve brought to our attention (and many things you have not) will be reviewed in-depth as part of that process. The game has not yet had its final audio mix.
  • Teammates’ footsteps will be quieter compared to enemy footsteps.
  • The Awareness Perk will further reduce the loudness of the footsteps of your teammates.
  • All audio presets will be available at launch in the Options menu. Audio presets can make a big difference, and we offer many choices for those who play with headphones or surround sound.

Inventory & Item Management

On the first day of the Beta, the community almost unanimously asked for faster Item pickups. As a result, we made pickup speed as fast as possible while still protecting players from accidentally picking up an Item when attempting to reload.

Console players have asked for an option in Settings to allow them to tap a button to instantly pick up an Item. We like this idea a lot, and want to be sure we get it right and test it thoroughly.

The Quick Equip menu can be fantastic for making Inventory adjustments quickly, but could also get in the way of picking up Items, opening doors, or entering vehicles. We adjusted the Quick Equip menu so it automatically closes after a few seconds with no interactions. We are also looking into the feasibility of closing the Quick Equip menu if the player performs other actions such as firing a weapon, changing stance, starting a Sprint, etc.

We’ve already improved the proximity and height at which you can interact with Items on the ground so you don’t have to look down at that Item so precisely. It’s being tested now and is very likely to be in when the game comes out.

Last but not least, we are creating designs for other “quality of life” improvements to these very important game systems including, but not limited to:

  • Evaluating options to improve the Stash interface when looting enemies and containers on console.
  • Adding a new method to allow you to quickly remove all Attachments from a weapon.
  • Incorporating a way to swap Attachments between Weapons, if both Weapons support the same attachment.

Xbox One Performance

We saw some reports of screen tearing and choppiness when playing in Quads on Xbox One, and we’re investigating. There are two specific issues that we have pinpointed on Xbox One that will be fixed for launch:

  • Fix for issue where pressing the Xbox button would sometimes cause the player to lose controller input and have to restart.
  • Inviting friends to your party will work as expected (not only through the in-game Social menu).

Blackout Beta Stats:

And finally, we’ve got some fun Beta stats to share. While the (very unofficial) numbers, Mason, are still coming in across all platforms, we’ve poked through the data to find some our favorites to share:

  • Players eradicated 7.5 million Zombies. Don’t worry, there’s plenty more where those came from.
  • Squadmates were revived 26 million times. Thanks for being team players.
  • 3.3 billion Items were picked up. That’s “billion” with a B.
  • Over 64 million Stashes were spawned. That’s a lot of loot.
  • The longest Combat Axe kill distance was 213 meters, or about 698 feet. Well done!
  • Players managed to eliminate 123 people with a basketball. Is ball still life?

Most kills by an individual player:

  • Solos: 25
  • Duos: 29
  • Quads: 25

Most kills by a team:

  • Duos: 32
  • Quads: 38

Stay tuned for the latest Call of Duty: Black Ops 4 news as we get closer to the October 12 launch! It’s almost Call of Duty time.

SOURCE: Reddit

Call of Duty

How to play Rebirth Island in private matches

Season 3 of Black Ops Cold War has arrived in Warzone, and it has delivered the ability to play Rebirth Island in private matches.

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Rebirth Island Private Matches

Season 3 has officially arrived in Call of Duty: Warzone. It has brought plenty of changes, with one of the most notable is the ability to play private matches on Rebirth Island.

The first season of Black Ops Cold War content for Warzone saw Rebirth Island become the second map that players could battle on in the popular Call of Duty battle royale. The much smaller map and lower player count resulted in players being able to have quicker and even more intense matches than Verdansk.

While the community has been able to play private matches on Verdansk for some time now, the same has not been true for Rebirth Island, until now thanks to the Season 3 update for Warzone.

Rebirth Island Private Matches

How to Play Rebirth Island in Private Matches

Players looking to customize their experience on the smaller Warzone map and host their own exclusive matches now can, thanks to the addition of private matches to the Black Ops Cold War map for Warzone.

Individuals who would like to set up these kinds of games on this particular map will need to head into Warzone and click on the tab at the very bottom of the Warzone playlist where you find all of the different game modes that you can play currently.

You will then need to select which game mode you would like to play. Once you have selected the game mode, you will be sent to the lobby screen, where you will be able to go to the bottom of the screen and switch the map from Verdansk to Rebirth Island.

Make sure you have enough players in the lobby to start a match, and then press start match.

There is no doubt that the addition of this feature to Verdansk was a hit amongst the community and will likely be used a great deal by players throughout Season 3 who prefer to get their victories and highlights on the smaller Warzone map instead of its larger predecessor.

The addition of this feature is just one of the many changes that have arrived in Warzone by way of the Season 3 update. From new weapons like the PPSH and Swiss K31 to the Hunt for Adler event, community members will have plenty to enjoy for the foreseeable future.

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How to Get Your Call of Duty: Warzone Report

You now have the opportunity to get a detailed summary of your time playing in Verdansk thanks to the Call of Duty: Warzone report.

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Call of Duty Warzone Report

Players looking to see detailed statistics of their time spent playing the adrenaline-fueled battle royale of Call of Duty: Warzone can currently get their own report.

It has been an exciting year for the Call of Duty community, thanks largely to the success of Warzone and its entertaining battle royale action that has captivated the world.

Millions of players have taken to the battlefield of Verdansk to be the last player or team standing, resulting in plenty of impressive statistics culminating in the highly-anticipated nuke event that took place on April 21, 2021.

Call of Duty Warzone Report

Individuals who may be interested in seeing their detailed stats can now do so by looking up their very own Call of Duty: Warzone report so you can put together some evidence the next time you are looking to brag to your friends.

How to Get Your Call of Duty: Warzone Report

The social media platform of Twitter is where you will need to make your way if you would like to get your hands on your own list of stats accumulated during your time playing the popular first-person shooter.

Once you are on your Twitter account, you will need to make a post with your Activision ID and the hashtag #WarzoneReport. This will then cause the official account for the high-profile franchise to reply to you and provide you with a customized image that shows a variety of statistics.

These statistics consist of your K/D ratio, total kills, deaths, hours played, the total number of wins you have gotten so far, and the total number of games you have played.

You can find an example in the tweet below:

There is no doubt that plenty of players will be happy to see the stats they have been able to put together so far in their career, while other players will be motivated to do better and have greatly improved stats the next time they get their report.

Players getting a summary of their career stats was just one of the highlights in the community on April 21, 2021, and there are sure to be plenty of more following the nuclear destruction of Verdansk and the official Season 3 update.

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Glitch giving free Stitch Skin to Black Ops Cold War players

A glitch has been giving Black Ops Cold War players access to a new Stitch skin ahead of the Season 3 update for the first-person shooter.

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Stitch Black Ops Cold War

Call of Duty: Black Ops Cold War players have been confused about having access to a new Stitch skin ahead of the Season 3 update for the first-person shooter.

Stitch is one of the many Operators that players can choose to play as in Black Ops Cold War when they are gunning down zombies or battling it out against other players in multiplayer.

Stitch Black Ops Cold War

Skins for these Operators can be acquired through various means, but it looks as though a bug is currently allowing players to have a new Stitch skin unlocked without having to do anything.

Over on Twitter, The Baron of ZLand showed off this Stitch Brute skin and how they thought they were likely not supposed to have this skin unlocked when they launched Black Ops Cold War. Other players also have reported gaining access to this cosmetic item even if they did not have Stitch unlocked.

Players were able to use this new skin in matches and quickly discovered that the character was barefoot when using it.

This lead to many believing that having access to the skin was a mistake and that this unfinished nature of the item meant that Treyarch did not intend for it to be in the hands of players yet.

The Baron of ZLand later posted a tweet saying that this free Stitch skin had been removed from their inventory, lending more support to the idea that it had been an unintentional addition to the cosmetic inventories of players ahead of the Season 3 update for Black Ops Cold War.

While players are likely going to have to wait till later on in Season 3 to get their hands on this Stitch skin officially, there is still a wide array of exciting changes that will be taking place when the Season 3 update for Black Ops Cold War officially goes live on April 21 and April 22.

From a group of brand new weapons like the PPSH and Swiss K31 to a multitude of new maps for players to battle each other on, there will be plenty for players to enjoy when they finally get to use this Stitch Brute skin at some point in the future.

For more on Call of Duty: Black Ops Cold War, stay tuned to Charlie Intel for future news and guides.

Image Credits: Activision / Treyarch

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