As the Call of Duty: Black Ops 4 Blackout Beta is now offline across platforms, Treyarch has shared on Reddit an extended recap summarizing up all of the big feedback they’ve received and some of the changes they plan to make ahead of the game’s launch on October 12.
Here’s the full recap from Treyarch:
Armor’s role in Blackout is inherently unique compared to its role in MP. You only live once in Blackout, and you’re rewarded for scavenging in areas that often put you in perilous positions, especially as the Collapse gets smaller in the late game. For this and other reasons, we’ve been cautious about making sweeping changes to the way Armor works, though we’ve made some tweaks during the Beta and continue to evaluate how Armor will work at launch.
Every Item in the game, from Armor to Weapons to Perks, is constantly re-evaluated to ensure they fit in the correct place in the game’s meta. You can expect Armor to be tuned multiple times as the game, and the gameplay content, evolves over time.
Some changes to Armor since the start of the Beta include:
- Spawn frequency of Level 3 Armor has been reduced by 75% compared to its initial spawn rate in the Beta.
- Level 3 Armor will now most frequently be found in Stashes and Supply Drops, though it may occasionally spawn in the world.
- Level 3 Armor now breaks sooner and passes more damage to the player wearing it, and still offers headshot and other types of damage mitigation. We’ve heard your concerns that Level 3 Armor was still perhaps too powerful by the end of the Beta, and will be evaluating the data to see what other tweaks may be required.
- Level 2 Armor was also minorly adjusted during the Beta and will potentially be tweaked further in time for launch.
- Players will see an indicator of the condition of their own Armor, and those of their teammates, in the HUD. This provides a more granular indicator of the damage that your Armor has taken beyond the Armor icon and will let you know if it’s time to seek out a replacement.
We saw several reports of footsteps sounding louder or quieter than expected, and not always being able to tell the direction enemies were coming from. Others reported an uneven balance of footstep volume between teammates and enemies. We’re on it. Improvements to how audio will work at launch include:
- Sounds will be properly impacted by walls, floors, ceilings, and other objects in the world. This means enemies directly above or below the player should no longer sound louder than expected.
- The volume of the cargo plane, punching, game countdown timers, and everything else you’ve brought to our attention (and many things you have not) will be reviewed in-depth as part of that process. The game has not yet had its final audio mix.
- Teammates’ footsteps will be quieter compared to enemy footsteps.
- The Awareness Perk will further reduce the loudness of the footsteps of your teammates.
- All audio presets will be available at launch in the Options menu. Audio presets can make a big difference, and we offer many choices for those who play with headphones or surround sound.
Inventory & Item Management
On the first day of the Beta, the community almost unanimously asked for faster Item pickups. As a result, we made pickup speed as fast as possible while still protecting players from accidentally picking up an Item when attempting to reload.
Console players have asked for an option in Settings to allow them to tap a button to instantly pick up an Item. We like this idea a lot, and want to be sure we get it right and test it thoroughly.
The Quick Equip menu can be fantastic for making Inventory adjustments quickly, but could also get in the way of picking up Items, opening doors, or entering vehicles. We adjusted the Quick Equip menu so it automatically closes after a few seconds with no interactions. We are also looking into the feasibility of closing the Quick Equip menu if the player performs other actions such as firing a weapon, changing stance, starting a Sprint, etc.
We’ve already improved the proximity and height at which you can interact with Items on the ground so you don’t have to look down at that Item so precisely. It’s being tested now and is very likely to be in when the game comes out.
Last but not least, we are creating designs for other “quality of life” improvements to these very important game systems including, but not limited to:
- Evaluating options to improve the Stash interface when looting enemies and containers on console.
- Adding a new method to allow you to quickly remove all Attachments from a weapon.
- Incorporating a way to swap Attachments between Weapons, if both Weapons support the same attachment.
Xbox One Performance
We saw some reports of screen tearing and choppiness when playing in Quads on Xbox One, and we’re investigating. There are two specific issues that we have pinpointed on Xbox One that will be fixed for launch:
- Fix for issue where pressing the Xbox button would sometimes cause the player to lose controller input and have to restart.
- Inviting friends to your party will work as expected (not only through the in-game Social menu).
Blackout Beta Stats:
And finally, we’ve got some fun Beta stats to share. While the (very unofficial) numbers, Mason, are still coming in across all platforms, we’ve poked through the data to find some our favorites to share:
- Players eradicated 7.5 million Zombies. Don’t worry, there’s plenty more where those came from.
- Squadmates were revived 26 million times. Thanks for being team players.
- 3.3 billion Items were picked up. That’s “billion” with a B.
- Over 64 million Stashes were spawned. That’s a lot of loot.
- The longest Combat Axe kill distance was 213 meters, or about 698 feet. Well done!
- Players managed to eliminate 123 people with a basketball. Is ball still life?
Most kills by an individual player:
- Solos: 25
- Duos: 29
- Quads: 25
Most kills by a team:
- Duos: 32
- Quads: 38
Stay tuned for the latest Call of Duty: Black Ops 4 news as we get closer to the October 12 launch! It’s almost Call of Duty time.
Microsoft explain why Call of Duty will stay on PlayStation after Xbox exclusivity rumors
Microsoft have reiterated their claim that Call of Duty will remain on PlayStation and gave one simple reason why.
Both PlayStations fans and Sony itself have expressed concern over Call of Duty becoming Xbox and PC exclusive, but Microsoft have reiterated their claim that the games will remain on PlayStation, giving one simple reason why.
Microsoft announced their shock buyout of Activision Blizzard back in January 2022, with the deal set to close in Summer 2023. While Microsoft previously stated that there are no plans to make Call of Duty Xbox and PC-exclusive, Sony still expressed concern.
As reported by VGC, Microsoft responded to these concerns in a document sent to Brazil’s Administrative Council for Economic Defense (CADE). Here, they accused Sony of blocking games from Xbox Game Pass and reiterated that it “wouldn’t be profitable” to remove Call of Duty from PlayStation.
Microsoft acquired Bethesda back in 2021, and have already started making their games, such as Starfield, Xbox and PC exclusive. However, in this document, Microsoft insisted that Sony shouldn’t worry about Call of Duty being removed from PlayStation.
“Regardless of how unsurprising Sony‘s criticism of content exclusivity is – given that PlayStation’s entire strategy has been centered on exclusivity over the years – the reality is that the strategy of retaining Activision Blizzard’s games by not distributing them in rival console shops would simply not be profitable for Microsoft,” claimed Microsoft.
Microsoft gave several reasons why they wouldn’t remove future Call of Duty games from PlayStation, but it all boiled down to profit.
“The hypothetical adoption of any content discontinuation strategy would not be profitable for Microsoft and, even if implemented, such strategies would have no competitive impact, for the reasons described above,” concluded Microsoft.
There are also reports that there are contractual agreements that ensure the next three Call of Duty games will be on both Xbox and PlayStation. Rumors suggest that Call of Duty 2024 will be developed by Treyarch, and Activision have even teased a new premium game for 2023.
Image Credit: Activision
Huge Black Ops 4 campaign leak reveals scrapped ‘Career’ mode details & concept art
Black Ops 4’s scrapped campaign has reportedly appeared online in a huge leak showing off concept art and breaking down a ton of details.
Call of Duty: Black Ops 4 went against the norm by opting to skip a campaign, despite it reportedly being in development for some time. Four years later, a leak puts together a ton of information about the scrapped ‘Career’ mode which was set to be an online 2v2 experience.
While Call of Duty players typically enjoy the blockbuster campaigns, it’s arguably multiplayer that brings them back year after year. Despite rumors suggesting that a Black Ops 4 Campaign was in development, the game launched in 2018 without a single-player mode.
Now, almost four years later with Modern Warfare 2 on the horizon, a ton of info has dropped detailing exactly what Black Ops 4’s campaign mode could have been.
Reddit user Purpletoaster20 said this huge post in the GamingLeaksAndRumours subreddit was the result of “months of research & discussion with people who have inside knowledge of this mode,” and it includes images of internal powerpoints, concept art, and a detailed breakdown of each mission.
The campaign was dubbed ‘Career’ and would be an online 2v2 mode where players would “race to the finish” against the opposing duo, and whichever side won would affect how the rest of the session would progress.
Taking place in a post-Black Ops 3 2070, there would be “The Year of Chaos” after a pandemic and climate disasters would “heavily diminish the world’s resources.”
Each duo would pick their preferred faction, and then need to battle against AI to complete their objectives ahead of the other team. Plus, there would also be PvP sections with Blackout mechanics, where death would result in respawning back at a base near to the action.
This mode would have counted towards player progression, with each Black Ops 4 season adding several new missions for players to complete.
Four missions were “nearly complete,” and the Reddit user detailed them all in the Reddit post. In these missions, players had to complete Call of Duty-esque objectives such as blowing up convoys and hacking and defending terminals.
But why was this huge mode canceled? According to the Reddit user, it was “due to technical issues & the overall gameplay loop being described as too repetitive,” as well as the release being pushed forward by a month. They also claim that the leaked gameplay wasn’t from the campaign, but was actually from a Specialist HQ mode.
The Reddit user said they’ll be putting all of this information together in a 30-minute video on August 18.
Image Credit: Activision
Players share Call of Duty Next reveal wishlist for Modern Warfare 2 & Warzone 2
With the Call of Duty Next event set to showcase MW2 and Warzone 2, players reveal exactly what they’re desperate to see.
The upcoming Call of Duty Next event is set to deliver a full Modern Warfare 2 multiplayer reveal as well as new Warzone 2 information. Here’s what players are desperate to see from the event.
During Call of Duty Champs, the biggest competitive CoD event of the year, Activision and Infinity Ward brought Call of Duty Next to the community’s attention. This one-of-a-kind event that will be broadcast on September 15 is set to tease the future of the Call of Duty franchise.
The event will include a full Modern Warfare 2 multiplayer reveal, as well as new details concerning the Warzone 2 project and a mobile version of Warzone. With a ton of new information expected to shock the community, here’s what players are hoping to see most.
CharlieIntel took to Twitter to ask CoD players what they’re hoping to see from the highly-anticipated Call of Duty Next broadcast. While the details concerning Warzone 2 are shrouded in mystery, it’s safe to expect gameplay footage of Modern Warfare 2.
Keep in mind that Modern Warfare 2 is set to release on October 28, and with all eyes on Call of Duty Next, it’ll be a great opportunity to build some excitement. Some players in the replies had very specific expectations, while others wish to see more of the game’s technical aspects.
MW2 & Warzone 2 gun mechanism & gunsmith system
Gun mechanisms, loadouts, gunsmith, etc. pic.twitter.com/Ee9JR7hkVc— Warzone Loadout (@Warzone_Loadout) August 9, 2022
This is a great example of the technical side of Modern Warfare 2, and by expected association Warzone 2, that we’ve yet to fully discover. Gun mechanisms and how they feel while firing lay the groundwork for the game’s tone. Modern Warfare 2 Gameplay will likely be heavily influenced by how intuitive the guns feel in players’ hands.
Furthermore, the loadouts and the gunsmith feature are another vital technical aspect. While these aren’t the flashiest concerns, they go a long way in setting the foundation for a high-quality experience. After all, players love to customize and tweak aspects of the game when they’re not engaged in battle.
While we already have some major information about Modern Warfare 2’s gunsmith, including the ability to tweak certain attachment characteristics, hopefully, Call of Duty Next will provide even more insight.
Modern Warfare 2 Ranked Play
League play at launch— Sandy 🧚🏼♀ #BrickByBrick (@CallofSandy) August 9, 2022
While the gameplay is set to take center stage, it’s not beyond belief that Call of Duty Next could showcase various game modes. Perhaps the broadcast will mark the official reveal of the rumored DMZ mode.
However, fans of multiplayer will have their fingers crossed for something they’ve been wanting for what seems like ages: “League play at launch.”
Call of Duty fans looking for a top-tier competitive mode have been let down in recent years. Either they’ve had to wait months after release to receive a Ranked Play mode, or in the case of Modern Warfare, it came without Skill Divisions or an ELO system.
Classic Call of Duty weapons
This is the only right answer pic.twitter.com/RBuO5ovqRJ— FaZe Testy (@Testyment) August 9, 2022
FaZe Testy replying with an image of the iconic Intervention sniper gives us a specific weapon request. Surely, the Modern Warfare 2 multiplayer reveal is going to include gameplay footage. Of course, with gameplay footage comes the inevitable reveal of weapons.
It remains to be seen if classic Call of Duty weapons will feature in Modern Warfare 2, but players are surely going to lose their minds if the Intervention makes its way to the game. The Sniper is undoubtedly one of the most beloved weapons in Call of Duty history.
That just about wraps up some of the most intriguing hopes and wishes for the upcoming Call of Duty Next event. Don’t forget to tune into the broadcast on September 15 to find out if any of these desires come to fruition.
For more, check out how leaked Modern Warfare 2 multiplayer images seem to confirm that factions are back.
Image Credit: Activision
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