Connect with us

Call of Duty: WWII

Call of Duty World League 2018 Season Guidelines

Published

on

Activision has announced the first rule set for the 2018 Call of Duty World League season, including that map vetos will return for LAN events.

Restricted Items

Turrets

Players will not be allowed to utilize Turrets to kill another player.

Turrets provide players the ability to disregard their weapon choice and earn kills in engagements they may not have otherwise been prepared for. The development team at Sledgehammer Games is working on implementing an option to disable turrets.

Incendiary Shells

Players will not be allowed to utilize Incendiary Shells to kill another player.

Shotguns are currently in a good place—with the “Rifleman” trait being restricted, players will only be able to create a shotgun class that caters to close range combat. However, the incendiary shells provide damage over time, providing players with kills they would not normally earn with a shotgun.

Restricted Weapons

  • Lewis
  • MG 15
  • Bren
  • MG 42
Restricted Attachments
  • High Caliber
  • Rapid Fire
Restricted Scorestreaks
  • Recon Aircraft
  • Counter Recon Aircraft
  • Care Package
  • Emergency Airdrop
  • Paratroopers
Restricted Basic Trainings
  • Espionage
  • Launched
  • Requisitions
  • Instincts
  • Rifleman
  • Lookout
  • Ordnance
  • Concussed
  • Bang
Restricted Equipment
  • S-Mine 44
  • Satchel Charge

Map Vetoes – LAN ONLY

Map vetoes will only occur at Global Open Events, CWL Sanctioned Events, CWL Pro League, Last Chance Qualifiers, and the CWL Championship.   The map vetoes are not applicable to online GameBattles ladders or tournaments.

Map Pick and Ban Process: At the start of each match, players will decide which maps they will be competing on through this process. The higher seeded team will choose to act as team A or B. After the higher seed selects which team to act as, the veto process will begin in this order: HP, SnD, followed by CTF/Gridiron.

Higher seed Team must choose to act as Team A or Team B.

Team A vetoes one Hardpoint Map.
Team B vetoes one Hardpoint Map.
Team A chooses which remaining Hardpoint Map will be used for Game 1.
Team B chooses which sides they will be on for Game 1.
Remaining Map will be used for Game 4.
Team A chooses which side they will be on for Game 4.

Team B vetoes one Search and Destroy Map.
Team A vetoes one Search and Destroy Map.
Team B chooses which remaining Search and Destroy Map will be used for Game 2.
Team A chooses which side they will be start on for Game 2.
Remaining Map will be used for Game 5.
Team B choose which side they will be start on for Game 5.

Team A vetoes one Capture the Flag/Gridiron Map.
Team B vetoes one Capture the Flag/Gridiron Map.
Remaining Map will be used for Game 3.
Team A chooses which side they will start on for Game 3.

Map & Modes

CWL competition will consist of four gametypes to start. Players will compete in Hardpoint, Search & Destroy, Capture the Flag, and Gridiron. Game #3 [CT8] will alternate between CTF and Gridiron each round. This will allow the community to test both gametypes. [XdM9]

We recognize 3 gametypes are ideal for the community to provide enough map variety, while ensuring players can practice and master the game. Prior to the first official CWL Game Settings we will eliminate EITHER Capture the Flag or Gridiron from the map rotation.

The first version of the Map & Mode combinations is below. Players are encouraged to share their feedback, especially surrounding their preference of Gridiron vs Capture the Flag, Search and Destroy on USS Texas, and Capture the Flag on Ardennes Forest.

  • Hardpoint
    • Ardennes Forest
    • Gibraltar
    • London Docks
    • Saint Marie Du Mont
  • Search and Destroy
    • Ardennes Forest
    • Gibraltar
    • London Docks
    • Saint Marie Du Mont
    • USS Texas
  • Capture the Flag
    • Ardennes Forest
    • Flak Tower
    • London Docks
    • Saint Marie Du Mont
  • Gridiron
    • Flak Tower
    • London Docks
    • Saint Marie Du Mont

Game Mode Rules

Players must select “esports Modes”. The settings below will then be automatically applied.

Hardpoint

Game Rules

  • Time Limit: 5 Minutes
  • Score Limit: 250 Points
  • Activation Delay: None
  • Location Order: Normal
  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: None
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: 2.5 Seconds
  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Capture the Flag

Game Rules

  • Time Limit: 10 Minutes
  • Capture Limit: Unlimited
  • Winning Conditions: Flag Captures
  • Auto Return Time: 30 Seconds
  • Pickup Time: None
  • Enemy Carrier: Delayed
  • Extra Time: 1 Minute
  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: 5 Seconds
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Search and Destroy

Game Rules

  • Round Length: 1.5 Minutes
  • Score Limit: 6 Points
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Switch Sides: Every Round
  • Silent Plant: Disabled
  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: None
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: 1 Life
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Gridiron

Game Rules

  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • Ball Count: 1
  • Carrier Armor: Normal
  • Carry Score: 7
  • Throw Score: 3
  • Reset Time: 15 Seconds
  • CODCaster: Enabled

General Settings

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings

  • Respawn Delay: 5 Seconds
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options

  • Join-In-Progress: Allowed
  • Intermission: Disabled

SOURCE: CWL

1 Comment

1 Comment

Leave a Reply

Your email address will not be published. Required fields are marked *

Call of Duty League

Activision Blizzard allowing CDL teams to defer league payments

Published

on

Activision Blizzard is providing financial relief for Call of Duty League team ownership groups in 2020 due to the on-going pandemic.

The Washington Post reported that the company is allowing Call of Duty League team owners to defer their 2020 franchise spot payments. EsportsObserver first reported in July about financial relief payments discussions.

The Call of Duty League started in 2020 with 12 teams. The 12 city spots reportedly sold for $25 million each, to be paid over several years as part of the agreement.

Teams are required to pay a portion of the franchise fees yearly until the full amount of is paid off.

As part of providing financial relief to the teams, Activision Blizzard is allowing teams to defer the portion that is due in 2020. Activision Blizzard is offering the same for Overwatch League team owners. 10 of the 12 Call of Duty League teams have the same ownership group as their respective Overwatch League teams.

“It’s a tough year for everybody,” said Philadelphia Fusion President Tucker Roberts to the Washington Post. “They’ve worked with us to make sure there’s support.”

The league expected to generate high revenues in 2020 with live events in all 12 cities. The League cancelled all live events in March. In April, the league transitioned to an online format.

Call of Duty League hosted four live events in 2020, with events in Minnesota, London, Atlanta, and Los Angeles, prior to the pandemic ceasing all future events.

This relief is a sign that the league and teams are facing financial pressures due to cancelling live events. The league expected to generate revenue from ticket sales, in person merchandising, and more thanks to home stead events.

Call of Duty League has revealed that the 2021 season will switch to a 4v4 competition, after being 5v5 for the first year.

The League is also making a massive switch in platforms from PlayStation 4 to PC + Controller. This will open the field, especially in the Challengers league, to new competition from Xbox controller players as the years progress.

Activision Blizzard Esports did not provide a comment.

Continue Reading

Call of Duty League

Call of Duty League 2021 season platform will be PC with controller

Published

on

The Call of Duty League has announced a massive change for the 2021 season and the future of the league itself.

The league announced on September 14 that the 2021 season will be played with controllers on PC.

All Pro players who are part of the CDL will be required to compete on PC platform using a league sanctioned controller. A list of allowed controllers will be announced in the near future.

The League is announcing it will move pro team competition to PC + Controller beginning with the 2021 season. This means that all pro matches will be played on PC and all pro players must use a League-approved controller of their choice.

As part of this transition, Call of Duty League competition will maintain exclusive use of controllers for the upcoming season. This change provides players with expanded choice of controller, allowing them to select the League-approved controller style that works best for their game. More details and rules pertaining to peripherals will be released at a future date.

This marks the first time Call of Duty esports will not be played on a console. Activision’s first real sponsored esports event was the 2011 Call of Duty XP, which was played on Xbox 360. Call of Duty esports went on to play on the Xbox console for through 2015.

Call of Duty transitioned to PlayStation as the premiere partner of esports in 2015 with Black Ops 3, and all league matches have been on PS4 since then.

Call of Duty Challengers

Activision has also announced a big change for the Call of Duty Challengers division.

Call of Duty Challengers will be switching to crossplay, which means players on PlayStation, Xbox, and PC can all compete in online Challenger events in the 2021 season.

crossplay.png

For the first time in Call of Duty esports history, competitors will be able to compete online in Call of Duty Challengers on their platform of choice across console and PC. We will continue to test platform hardware and make restrictions if necessary.

Players are required to use controllers. Mouse and keyboard peripherals will not be allowed.

Any LAN Challengers event that takes place during the season will be played on PC. Competitors may plug in their League-approved controller of choice.

More information on the 2021 season schedule to come. Stay tuned.

SOURCE: Call of Duty League

Continue Reading

Call of Duty League

Call of Duty League won’t expand to new teams for 2021 season

Published

on

The Call of Duty League does not plan to expand beyond the 12 teams for the 2021 season, according to ESPN Esports.

ESPN reports that sources tell them the Call of Duty League made the decision to hold expansion for now because they want to work on showcasing the power of bringing the league to LAN. The 2020 season was switched to online due to the pandemic.

The Call of Duty League Commissioner has stated that there’s a lot of interest from new city owners to join the league, but they don’t plan to expand for the 2021 season.

In a press conference, Johanna Farris, Commissioner, said:

We continue to see great demand for CDL coming in from a lot of different places which is always exciting to see,” Call of Duty League commissioner Johanna Faries said Friday. “Breaking the viewership records that we’ve had with our playoffs run shows what the possibilities are for us in this nascent stage. However, our heads are currently down and focused on our 12 teams that have been with us since the beginning. We were oversubscribed with demand when we settled on our 12, and will do right by that demand at the appropriate time.

ESPN reports that the league intends to expand to new cities and markets for the 2022 season with new team sales set to begin in summer 2021.

It’s not clear at this time which cities are interested in joining the league. So far, 11 cities are part of the league with 4 countries represented.

Activision Blizzard did not respond to request for a comment.

SOURCE: ESPN

Continue Reading