// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

The 2017 Call of Duty World League season kicks off this weekend with the Call of Duty World League PlayStation Experience Invitational.

The event takes place December 3-4 in Anaheim, CA during the PlayStation Experience 2016 event.

8 invited teams will compete in the first official LAN broadcast for Call of Duty: Infinite Warfare.

Teams:

  • eUnited
  • Team Elevate
  • Rise Nation
  • Faze Clan
  • Luminosity Gaming
  • Orbit
  • Renegades
  • Evil Geniuses

Schedule (all times PST):

Saturday, December 3:

  • 11:30am – 2017 CWL Announcement
  • 12:00pm – Evil Geniuses vs Orbit
  • 1:15pm – FaZe Clan vs Renegades
  • 2:30pm – Elimination match: (Loser of EG/Orbit) vs (Loser of FaZe/Renegades)
  • 3:45pm – Qualifying match: (Winner of EG/Orbit) vs (Winner of FaZe/Renegades)
  • 5:00pm – Elevate vs Rise Nation
  • 6:15pm – Luminosity Gaming vs Eunited
  • 7:30pm – Elimination match: (Loser of Elevate/Rise) vs (Loser of LG/Eunited)
  • 8:15pm – Qualifying match: (Winner of Elevate/Rise) vs (Winner of LG/Eunited)

Sunday, December 4:

  • 10:00am – Qualifying match
  • 11:15am – Qualifying match
  • 12:30pm – Bracket Semifinal
  • 1:45pm – Bracket Semifinal
  • 3:00pm – Grand Final

The teams will be competing for a $20,000 prize pool.

In addition, prior to the start of the CWL invitational on December 3, Activision will be making announcements about the 2017 CWL season structure, upcoming Infinite Warfare game updates, and key events coming in 2017.

You can watch the entire event live on Twitch.tv/CallofDuty and MLG.tv/CallofDuty starting at 11:30AM PT on December 3.

Be sure to follow us on Twitter for live coverage of the event!

SOURCE: CWL

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