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Call of Duty League

Call of Duty: Black Ops 4 Competitive Rule Set Version 1

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Treyarch, CWL, and MLG have officially announced the first version of the Call of Duty®: Black Ops 4 Competitive Rule Set for the esports season.

The rules of course are subject to change throughout the year as Treyarch and MLG get feedback from players and the overall game’s meta changes throughout time.

Here’s the Rule Set, Version 1:

CWL Rule Set, Version 1.0:

Maps and Modes

For this year, all competitions will be played on three game modes: Hardpoint, Search and Destroy, and Control.

Control is a new signature game mode that brings out the best in Black Ops 4 team tactical gameplay. It brings together some elements of S&D and Hardpoint in a way that feels completely unique. Like S&D, teams alter between attacking and defending two pre-determined objective areas on the map. Like Hardpoint, these objectives are hills where attackers must stand in to capture them.

Each team gets a collective 25 lives per round. A team takes a round when they either capture both hills on offense, run out the clock on defense, or expend all of the other teams’ 25 lives on either side.

Our initial slate of maps may be reduced ahead of CWL Las Vegas. We want to make veto strategy an important element this season but have kept the map pools for each mode purposefully larger to allow us to adjust in the future.

At this time, Control will be our third game mode – replacing Capture the Flag from the previous CWL season.

Here are the maps and main settings changes for Control:

Maps:

  • Arsenal
  • Frequency
  • Gridlock
  • Jungle
  • Payload
  • Seaside

Settings:

  • Two second respawn delay
  • Three-second suicide penalty
  • 15-second pre-match timer
  • Five second pre-round timer

As for the other two modes, here is the initial map pool and settings changes for Hardpoint and Search and Destroy:

Hardpoint Maps:

  • Arsenal
  • Contraband
  • Frequency
  • Gridlock
  • Seaside
  • Slums
  • Summit
  • NEW ADDITION (10/29): Hacienda

Hardpoint Settings:

  • Two second respawn delay
  • Three-second suicide penalty
  • 15-second pre-match timer

Search and Destroy Maps:

  • Arsenal
  • Firing Range
  • Frequency
  • Gridlock
  • Hacienda
  • Payload
  • Seaside

Search and Destroy Settings:

  • Time limit decreased to 1:30
  • Round Win limit increased to six rounds
  • Select Spawn disabled
  • Silent Plant enabled
  • 15-second pre-match timer
  • Five second pre-round timer

Specialists

The following Specialist is restricted from use in CWL competition:

  • Nomad

Specialists in the game can be used by one player on each team, just like in regular Multiplayer lobbies.

Specialist Equipment

The following Specialist Equipment is restricted from use in CWL competition:

  • Sensor Dart
  • Tac-Deploy (Restricted in Hardpoint and Search & Destroy only)

Following CWL Las Vegas, special attention will be paid to the tuning of specific Specialist Gear (specifically for esports competition), adjusting elements like the damage dealt and durability of some offense-based equipment as well as the active time and impact of persistent support items.

Some equipment the studio would like to try adjusting – specifically for Esports Modes – include how Tac-Deploy operates and how many spawns it can generate, Reactor Core’s strength and radius, the damage and durability of Torque’s gear and more.

Weapon Restrictions

The following will be restricted for competitive play.

  • Titan
  • Hades
  • VKM 750
  • MOG 12
  • SG12
  • Hellion Salvo (temporary restriction, see below for details)

Rocket Launchers have traditionally been restricted from competitive Call of Duty due to free fire functionality and the damage that they apply to other players. However, they will be permitted in Call of Duty: Black Ops 4 competitive play after a tuning adjustment has been made to significantly reduce damage to players.

The ultimate goal of keeping Launchers in play in competitive is to serve as a tactical counter to equipment and scorestreaks exclusively, and not affect player-to-player combat.

For that reason – specifically when selecting Esports settings in custom games, which will be added to the game in the near future – damage to players from Launchers will be dramatically reduced, such that it will be insignificant.

Hellion Salvo is restricted until the tuning update is released. Since some online events may occur before the update, we want to make sure Launchers are only used as intended. We will announce when the update has been made and launchers have been removed from the restriction list on Twitter. 

Other Restrictions:

The following will be restricted for competitive play.

Attachments:

  • High Caliber
  • High Explosive
  • Laser Sight II
  • Max Load
  • Rapid Fire
  • Rocket Cache
  • Steady Grip

Optics:

  • Fast Lock

Perks:

  • Gung-Ho
  • Skulker
  • Team Link
  • Tracker

Wildcards:

  • Overkill
  • Primary Operator Mod
  • Secondary Operator Mod

Scorestreaks:

  • UAV
  • Care Package
  • Counter-UAV
  • Sentry
  • Mantis

Gear:

  • Acoustic Sensor

Lobby Settings

In all modes, some standard game settings will be changed, including:

  • Friendly Fire enabled
  • Battlechatter disabled
  • Revenge voice disabled
  • Announcer disabled
  • 3rd Person Spectating Disabled
  • 3rd Person Gestures Disabled
  • Gesture Camera Controls Disabled
  • Team Assignment – Open

Player feedback is valuable to us and we continue to receive feedback each day. As we inch closer to CWL Las Vegas we will refine the ruleset further.

Online Ladders will begin October 29, 2018. The First CWL 2K of the season will kick off November 4, 2018. Check MLG GameBattles for more information.

The first CWL Event of the 2018-2019 Season is Call of Duty World League Las Vegas, presented by PlayStation 4 which takes place December 7 through December 9 at the Hard Rock Hotel.

SOURCE: CWL

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Call of Duty League

Call of Duty League 2021 season platform will be PC with controller

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The Call of Duty League has announced a massive change for the 2021 season and the future of the league itself.

The league announced on September 14 that the 2021 season will be played with controllers on PC.

All Pro players who are part of the CDL will be required to compete on PC platform using a league sanctioned controller. A list of allowed controllers will be announced in the near future.

The League is announcing it will move pro team competition to PC + Controller beginning with the 2021 season. This means that all pro matches will be played on PC and all pro players must use a League-approved controller of their choice.

As part of this transition, Call of Duty League competition will maintain exclusive use of controllers for the upcoming season. This change provides players with expanded choice of controller, allowing them to select the League-approved controller style that works best for their game. More details and rules pertaining to peripherals will be released at a future date.

This marks the first time Call of Duty esports will not be played on a console. Activision’s first real sponsored esports event was the 2011 Call of Duty XP, which was played on Xbox 360. Call of Duty esports went on to play on the Xbox console for through 2015.

Call of Duty transitioned to PlayStation as the premiere partner of esports in 2015 with Black Ops 3, and all league matches have been on PS4 since then.

Call of Duty Challengers

Activision has also announced a big change for the Call of Duty Challengers division.

Call of Duty Challengers will be switching to crossplay, which means players on PlayStation, Xbox, and PC can all compete in online Challenger events in the 2021 season.

crossplay.png

For the first time in Call of Duty esports history, competitors will be able to compete online in Call of Duty Challengers on their platform of choice across console and PC. We will continue to test platform hardware and make restrictions if necessary.

Players are required to use controllers. Mouse and keyboard peripherals will not be allowed.

Any LAN Challengers event that takes place during the season will be played on PC. Competitors may plug in their League-approved controller of choice.

More information on the 2021 season schedule to come. Stay tuned.

SOURCE: Call of Duty League

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Call of Duty League

Call of Duty League won’t expand to new teams for 2021 season

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The Call of Duty League does not plan to expand beyond the 12 teams for the 2021 season, according to ESPN Esports.

ESPN reports that sources tell them the Call of Duty League made the decision to hold expansion for now because they want to work on showcasing the power of bringing the league to LAN. The 2020 season was switched to online due to the pandemic.

The Call of Duty League Commissioner has stated that there’s a lot of interest from new city owners to join the league, but they don’t plan to expand for the 2021 season.

In a press conference, Johanna Farris, Commissioner, said:

We continue to see great demand for CDL coming in from a lot of different places which is always exciting to see,” Call of Duty League commissioner Johanna Faries said Friday. “Breaking the viewership records that we’ve had with our playoffs run shows what the possibilities are for us in this nascent stage. However, our heads are currently down and focused on our 12 teams that have been with us since the beginning. We were oversubscribed with demand when we settled on our 12, and will do right by that demand at the appropriate time.

ESPN reports that the league intends to expand to new cities and markets for the 2022 season with new team sales set to begin in summer 2021.

It’s not clear at this time which cities are interested in joining the league. So far, 11 cities are part of the league with 4 countries represented.

Activision Blizzard did not respond to request for a comment.

SOURCE: ESPN

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Call of Duty League

Call of Duty League returns to 4v4 for 2021 season

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The Call of Duty League has announced that the league will return to the 4v4 format for the 2021 season.

The news was announced in a teaser video posted to the CDL social channels titled “Season 2 Intel.”

The 2021 season going back to 4v4 marks a return to the traditional Call of Duty esports format. The format was changed to 5v5 with Call of Duty: Black Ops 4 in 2018. Treyarch wanted to blend casual with competitive, and matched the standard game experience to esports.

In a post on the CDL site, the company confirms this decision was made after consulting the teams, players, and management.

With a new season comes new announcements across many fronts. Today we shared that we will be transitioning to starting roster sizes of four players per team for Season 2, marking a kind of ‘return to our roots’. This decision was made in close collaboration with our teams and players, and it was not made lightly. We know that this transition also brings new implications for both pro and amateur players with rostermania season fast approaching. Over the course of the offseason, we will share more news regarding plans for the 2021 Season — including details on maps, modes, formats, schedule, and more.

More news on the 2021 season to come. Stay tuned.

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