The latest Game Settings Update for Call of Duty: Black Ops 4 is live on PlayStation 4, Xbox One, and PC. Highlights include:
- Unique Mastery Camos are coming to Zombies and Blackout by the end of January
- “Gauntlet” and three new elixirs coming to Zombies
- A Zombies news tease for January 15th.
- Patch 1.11 coming next week with Blackout looting update
- League Play by the end of January
The full update reads as follows:
Happy New Year from everyone here at the studio – we hope you’re all rested up and ready for an incredible year of Black Ops 4 content! Today’s update is all about what’s coming soon in 2019.
First up: we’ve updated our post-holiday MP playlists into an all-out Moshpit bonanza on all platforms, including Endurance Chaos Moshpit in this week’s Featured Playlist showcase, along with Mercenary Capture Moshpit, Mercenary Hardcore Moshpit, Deathmatch Moshpit, and Map Pack Moshpit in the Featured category. We’ve also made stability improvements in MP and Zombies in today’s patch as we prepare for what’s in store later this month… see below for details.
With Black Ops 4’s launch window behind us and Operation Absolute Zero in full swing on all platforms, we’re hard at work on upcoming features and new content across all three modes. As we gear up for 2019, we’re kicking off our first community update of the year with details on some of our most anticipated upcoming features:
- Mastery Camos in Zombies and Blackout
- Upcoming Features in Zombies
- Improved Looting in Blackout on consoles
- League Play in Ranked Multiplayer
Mastery Camos in Zombies and Blackout
Many of you have been asking about bringing Gold, Diamond, and Dark Matter camos over from Multiplayer into Zombies and Blackout, particularly after the recent launch of Weapon Camo support in Blackout. We hear you, and we have a feature incoming that will support equipping these camos in all modes while preserving what those camos represent.
There is a reason these specific types of weapon progression camo are not shared across modes: they are designed to represent that players have completed a mode-specific challenge progression. Gameplay is very different across Multiplayer, Zombies, and Blackout, and we want the bragging rights that go with these camos to mean something in the modes where they’re shown off. As such, we’re building out Mastery Camo progression systems in both Zombies and Blackout that have unique, custom-tailored challenges that will represent that players have completed challenges designed for the modes where they are equipped.
We’re planning to deliver Mastery Camos in both modes in late January as our teams continue to work on the next round of new features, content, and events coming to Black Ops 4 this year. Stay tuned to these community updates to be the first to know more.
Upcoming Zombies Features
With five Zombies experiences now available following Dead of the Night’s release on all platforms, the team is laser-focused on developing new features and challenges for the Zombies community to sink their teeth into in 2019, in addition to more Zombies experiences coming throughout the year for Black Ops Pass holders.
Next week, we’re introducing the first series of this year’s new Zombies features and content with Gauntlets launching first in Voyage of Despair and the addition of three new Elixirs on PS4, plus new balancing changes to existing Elixirs! And as luck would have it, there’s a very Zombies-specificdate coming up next week when we’ll have more details to share about these features and more for Zombies coming in 2019. See you then.
Improved Looting in Blackout on Consoles
After additional testing and iteration, we’re excited to announce that we’ll be rolling out a much-improved interface for looting in Blackout on consoles in next week’s 1.11 update! This includes an easier-to-navigate interface that allows console players to quickly scroll through a multi-row grid, loot the items they want, and get back into the fight even faster. Thanks for all of your feedback on the current Blackout experience, and watch for more details on our updated interface next week.
As we mentioned back in our Operation Absolute Zero announcement blog, the Black Ops 4 competitive season is a core focus for us heading into 2019. Now that we’ve built the foundation for our competitive feature set with the launches of CWL Custom Games, CODCaster, and Live Event Viewer, we’re dedicated to rolling out continuing World League Hub features over the coming months.
This all kicks off with the launch of League Play by the end of January, which we know many of you are eagerly anticipating. League Play will operate a little differently this time around. The system is designed to emulate a schedule more like the pros play, where League Play events will be intense and frequent but shorter duration, generally spanning weekends or 3-day periods.
In between those events, Scrims will be run as an unranked playlist using CWL rules so that players and teams can sharpen their skills before a competition. Both League Play events and Scrims will use skill-based matchmaking, where focus has been applied to making sure skill matches are as accurate as possible without resulting in empty lobbies or long wait times. League ladders will be built around 50-player groupings to ensure the most intense competition for these shorter-duration events. We’ll provide more around how the ranking system works along with other details as we approach the launch date.
Our planned schedule is to release the World League Hub and first League Play event by the end of January. That said, we want to make sure that we’ve spent enough time play-testing and incorporating feedback before it launches, so this date is subject to change. We love ranked play as much as you do, and that’s why we’re taking the time required to give League Play the attention it deserves. From there, we’ll continue to release new World League Hub features, including Teams and Clans for our competitive-focused players.
Timing on all of the above features is subject to change based on development, and we’ll keep everyone informed with more precise info as we get closer to launching these new features.
Onto what’s new in the game since our last update:
- Endurance Chaos Moshpit added as Featured Playlist in MP
- Mercenary Capture Moshpit, Mercenary Hardcore Moshpit, Deathmatch Moshpit, and Map Pack Moshpit added to Featured category in MP
- Stability improvements in MP
- Dead of the Night/IX improvements in Zombies
- 1.11 update arrives next week!
- Featured Playlists
- Added Endurance Chaos Moshpit as Featured Playlist.
- 6v6 with higher score limits.
- Team Deathmatch with 150 score limit, 15 minute time limit.
- Domination with 200 score round limit, 400 score match limit.
- Hardpoint with 500 score limit, 10 minute time limit.
- Kill Confirmed with 150 score limit, 15 minute time limit.
- Added Mercenary Capture Moshpit, Mercenary Hardcore Moshpit, Deathmatch Moshpit, and Map Pack Moshpit to Featured category.
- Added Endurance Chaos Moshpit as Featured Playlist.
- Improved stability with Torque’s Barricade and its effects on enemy players.
- Improved stability with the Mantis Scorestreak, particularly when firing rockets.
- Improved stability when killing Strike Team members as they rappel out of the helicopter.
- Dead of the Night
- Addressed an issue that occasionally prevented a gravestone marker from appearing during the Main Quest.
- Addressed an issue that could prevent progression of the Stake Knife quest.
- Addressed an issue where players were able to pick up the Savage Impaler while their Special Weapon was in use.
- Addressed a rare stability issue involving the clock step in the Pack-A-Punch Quest.
- Addressed an issue that could prevent progression of the bull head portion of the Main Quest.
- Dead of the Night
- Improved stability when multiple Sentries are active.
Video shows off drastic evolution of Call of Duty Zombies from World at War to Cold War
This one is for the dedicated Zombies fans who have been around since Nacht der Untoten, as this video celebrates the evolution of Call of Duty Zombies.
For those Zombies fans who have been there from the start, here’s a great way to reminisce and relive the Call of Duty Zombies experience we all hold so dearly.
Call of Duty Zombies is still around in today’s Call of Duty, surviving ever since the 2008 classic World at War that started that fan-favorite game mode.
Although a lot has changed since then, players still love the mode, and what better way to bring back good old memories than this video showing the evolution of Zombies.
The video is by Evolution List on YouTube, a channel dedicated to showing the evolution of various games that have stood the test of time.
In the video, fans are given a walkthrough of Zombies from 2008 all the way to 2021, with Call of Duty: Black Ops Cold War being the latest entry in the high-profile Call of Duty franchise to feature a Zombies game mode that recently saw its newest map, Mauer der Toten, added in the Season 4 Reloaded update.
Although the video is fairly short, spanning only 5 minutes, viewers are given one classic Zombies map from each Call of Duty game that possessed Zombies.
Evolution of Zombies video
Although the mode was mostly in Treyarch-developed Call of Duty games, there have been many variations of the mode, with the video also including WWII’s Zombies, Advanced Warfare’s Exo Zombies, CoD Mobile’s Zombies, and Infinite Warfare’s Zombies.
Some of the classic maps showcased include:
- World at War’s Nacht der Untoten
- Black Ops’ Five
- Black Ops 3’s Shadows of Evil
- Black Ops 4’s IX
Of course, there are many other maps shown in the video, but we don’t want to spoil it all!
If you’re a fan of Zombies, this is a great watch so make sure to check out the video below.
Image Credits: Treyarch / Activision / Evolution List
Call of Duty players want a Battlefield Portal inspired mode in the future
After FPS fans were blown away by Battlefield Portal’s reveal, Call of Duty fans want to see a similar mode in the future.
Battlefield 2042’s REDACTED mode was finally announced at EA Play: Battlefield Portal. This is a hub for content from previous Battlefield games, and Call of Duty players want to see a similar mode in the future.
Like Battlefield, Call of Duty has depicted various theatres of war over the years, both real and fictional. Although Battlefield 2042 is set in the near future, as a throwback for long-time fans of the franchise, they’ve included Battlefield Portal.
This brings weapons, maps, vehicles, and more from Battlefield 1942, Bad Company 2, and Battlefield 3 into one, ultimate sandbox experience. Impressed with the new mode, Call of Duty fans have been asking for a similar experience.
Call of Duty fans have been desperate for remasters of their favorite games from the franchise, with Modern Warfare 2’s multiplayer being the most prominent. Black Ops Cold War is chock-full of maps from Black Ops 2, but players still want to see more content from the games they grew up with.
Battlefield 2042 found the solution to this with their new Portal mode. With access to a ton of content from previous Battlefield games, players can create almost any custom game mode they can dream up.
“And that’s how you incorporate remastered content into your game,” said renowned industry insider Tom Henderson after seeing the reveal. He followed this by theorizing that Call of Duty will create something similar in the “next 5 years.”
His theory was met with resounding excitement, with many Call of Duty players wanting to see their favorite multiplayer and Zombies experiences return in the same way.
Battlefield Portal “truly could be the next BIG THING for creators,” said popular YouTuber Chaosxsilencer. “Imagine a Call of Duty Portal with BO2, BO3, WaW, MW2, MW3 assets all usable and customizable.”
“The custom game options available with #BATTLEFIELD2042 and the Battlefield Portal are amazing. So many options and ways to be creative and have fun,” said Call of Duty news account ModernWarzone. “@RavenSoftware we need things like this in Warzone, especially with Battlefield announcing this today.”
With how extensive of a backlog Call of Duty has, it’s very likely that Activision will take inspiration from Battlefield’s exciting new mode – and the demand for it is certainly there.
If you can’t wait to play Battlefield 2042, you can check out how to get access to the Open Beta in September.
Image Credit: Activision / EA
Zombies World Record beaten after nearly 300 hours of Call of Duty: Black Ops 3
It took one Twitch streamer nearly 300 hours of gameplay to beat the World Record for Black Ops 3’s Nacht Der Untoten Zombies.
One player has done the unthinkable and beaten the Call of Duty: Black Ops 3 Nacht Der Untoten Zombies World Record by reaching round 255.
Zombies has a storied history dating all the way back to 2008 when Call of Duty: World at War came bundled with a bonus mini-game called ‘Nacht der Untoten.’ The legendary Nazi Zombies mode would go on to reach ridiculous levels of popularity to the point that Treyarch had to make extra Zombies maps.
Since then, virtually every single CoD title has included new versions and variations of the Zombies formula. Black Ops Cold War is currently enjoying the launch of Mauer Der Toten, the freshest Zombies experience.
However, one Twitch streamer has overlooked modern Zombies in favor of a previous game – Black Ops 3. After 20 days of playing the same game of Nacht Der Untoten on and off, a new World Record was set.
The feat was accomplished by CoD Zombies Twitch streamer TomPhantasy as he smashed the previous record by a staggering 40 rounds to reach Round 255.
Beginning his run on July 2, he spent the next 20 days clocking up nearly 300 hours of game time to obliterate the previous Nacht Der Untoten record.
Remarkably, he was only downed twice, and they both came once he’d surpassed the record figure anyway.
The final seconds of the footage are of the streamer clearing up the last few dregs of Zombies until the round icon in the bottom-left changes to 255.
This absolutely smashes the previous record of 216 rounds set by user Chihiro-516, and may never be beaten.
Dexerto was even able to secure an exclusive word with the streamer to get more reaction to his feat: “The Zombies community has been supporting me for months when I have been attempting this record through the highs and lows,” he said.
He continued: “I knew I had to keep going, because after 24.8 days the game freezes, This meant I had to play 13+ hours per day for those 25 days.”
Massive congratulations need to go to the player who was able to gut his way through an arduous three weeks of Zombies. With Mauer Der Toten very much the new Zombies craze, we wonder if he will one day attempt to set the record for it.
Also, for some more incredible accomplishments, check out the Cold War player who reached 10th Prestige without killing a single player.
Image Credit: Activision / TomPhantasy
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