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Call of Duty: Black Ops 4 March 29 Update – 2XP, And More

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The latest Game Settings Update is live in Call of Duty: Black Ops 4 across platforms, bringing 2XP for the weekend and some bug fixes.

Here’s the details on the update:

Between Barebones in MP, “Ancient Evil” in Zombies, Hardcore in Blackout, and this week’s new ranks in League Play, there’s a whole lot to celebrate in Black Ops 4 this week, and we’re kicking off the weekend the best way we know how.

2XP + 2X Merits Weekend

Now live through 10AM Monday, April 1, players on all platforms get the following:

  • 2XP in Multiplayer
  • 2XP in Zombies
  • 2XP in League Play
  • 2X Merits in Blackout

Go forth and rank up!

Weapon Tuning: Rampart and Saug 9mm

The Rampart has been slightly overperforming in its weapon class lately, so we’ve got some tuning changes in this update. Damage per shot has been reduced a bit from 46 to 40, High Caliber shots do 70 damage per hit to parts of the body affected by High Caliber, and ADS-in speed has been slightly reduced to better balance the Rampart against the rest of the assault rifles in the current meta.

We’ve also slightly increased the 6-shot range on the Saug 9mm SMG, and for those OCD players running the Daemon 3XB with iron sights, we’ve realigned a couple of pixels to make it 100% dead-center. Yeah, it was bothering us too.

Read below for the rest of today’s updates, including a fix for Reactive Camos in Custom Games, restored Dart functionality, several stability and gameplay improvements in “Ancient Evil” for Zombies players, and more.

  • 2XP + 2X Merits Weekend now live on all platforms.
  • Weapon tuning for Rampart and Saug 9mm.
  • Fix for Dart functionality in Multiplayer.
  • Unwrapped Reactive Camos now longer show as wrapped in Custom Games.
  • Various gameplay improvements and stability fixes in Zombies.

General

  • 2XP Weekend
    • Now live through 10AM PT Monday, April 1:
      • 2XP in Multiplayer
      • 2XP in Zombies
      • 2XP in League Play
      • 2X Merits in Blackout

Multiplayer

  • Weapons
    • Rampart
      • Adjusted damage per shot from 46 to 40.
      • High Caliber I-II shots deal 70 damage when hitting parts of the body affected by High Caliber.
      • Slightly reduced ADS-in speed.
    • Saug 9mm
      • Slightly increased 6-shot range.
    • Daemon 3XB
      • Iron sights are now properly centered.
  • Scorestreaks
    • Dart
      • Addressed an issue where the Dart could self-destruct when maneuvering quickly around the map.
  • Reactive Camos
    • Addressed an issue that would show an unwrapped Reactive Camos as wrapped in Custom Games.
  • Barebones
    • After Action Report now properly appears after Hardcore Barebones matches.
  • Friendly Fire
    • 20-second respawn penalty now occurs after a 5th teamkill in Hardcore and League Play matches.
  • Stability
    • Fixed various potential crashes.

Blackout

  • Quick Equip Menu
    • Quick Equip Menu scroll behavior now works as intended when using alternate button layout settings.
  • UI
    • Added game type information to the map loading screen.
  • Low-Population Playlists
    • Featured Playlist set to Hardcore.
    • Rotating playlist set to Solos.
  • Stability
    • Fixed a crash that could occur when the host quits a Custom Match after deployment after having been in a previous Custom Match that was played to completion.

Zombies

  • Perks
    • Added individual sound FX when equipping Perks.
    • Addressed an issue where Stone Cold Stronghold prevented the player from acquiring an armor buff from Special Weapons.

Zombies

  • Stability
    • Fixed a potential crash that could occur when using the Zombshell Perk.
  • Ancient Evil
    • Wonder Weapons
      • Hand of Gaia’s charged shot now always kills zombies in one shot.
    • Miscellaneous
      • Addressed an issue where zombies would cease to spawn if a player started the “Light” step during the Main Quest.
      • Addressed an issue where players were able to Fast Travel during defense in Rush Mode.
      • Addressed an issue where the Objective Marker would remain visible during the defend moment.
      • Addressed an error that could occur when both the player and a bot were downed during the Sentinel Artifact event.
      • Addressed an issue where being revived during the Boss Fight with “Join the Party” caused players to lose functionality.
    • Stability
      • Fixed a crash that could occur when interacting with the statues during the Main Quest.
      • Fixed a crash that could occur while playing as Shaw during “Blood” step of the Main Quest.
      • Fixed a crash that could occur when a player disconnected while auto-reviving.
      • Fixed a crash that could occur when a player disconnected during the Wonder Weapon upgrade quest.
      • Fixed a potential crash caused by Wonder Weapon FX impact.

SOURCE: Treyarch

Call of Duty

CouRage explains what “killed” his love for CoD Multiplayer

Popular Call of Duty content creator CouRage revealed the main reason his love for CoD Multiplayer was “killed.”

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courage cod vanguard

CouRage has given fans the reason why he has lost his love for the standard Call of Duty Multiplayer mode.

Call of Duty has always been praised for its Multiplayer mode, which became its most popular aspect ever since Call of Duty: Modern Warfare was released in 2007.

The Multiplayer mode spawned a massive community of players, some of which made a living through becoming professional players and content creators.

With the game developing so fast, many of these players have ultimately fallen out of love with the standard Multiplayer mode, with things like Warzone and other battle royale games becoming more appealing. With that being said, CouRage revealed why he no longer has the passion to play CoD Multiplayer.

vanguard operator season 1

Call of Duty: Vanguard is the latest installment in the franchise, which of course comes along with the classic Multiplayer mode that a lot of players look forward to every year.

Over the years, this mode has changed a lot, from Exo suits to the return of boots on the ground gameplay. As well as this, players began to realize that the game possessed a skill-based matchmaking system, which has since become a very controversial topic of conversation in recent years.

For those wondering why popular Call of Duty content creator CouRage isn’t grinding Vanguard’s Multiplayer mode, he revealed back in 2020 that “Skill based matchmaking” killed his love for Call of Duty’s Multiplayer mode, which is a system that pits similarly skilled players against each other.

In the tweet, CouRage explains that SBMM causes players to “sweat 100% of the time,” with no “pop off” games and “ability to use fun weapons,” asking Warzone to “save” him. This is very telling considering Warzone became his go-to game for quite some time.

A recent Reddit post brought this tweet back up for players to share their opinions on SBMM in Call of Duty. Some of the users are clearly in agreement with the streamer, with one comment saying:

“Matchmaking should not be skill based.. that why there is ranked mode to play on your own skills. Sadly they dont make competitive modes that rewards any way.”

Having said that, the community is definitely torn, as others feel as if SBMM is justified: “I feel like a lot of proficient COD players do not seem to understand that their “relaxed” games were built upon the backs of all of us who are mediocre to average players.”

Ultimately, SBMM was most likely introduced to make the game more accessible for new players, which may be a massive part of Call of Duty’s continued success. However, that clearly is alienating the more advanced and experienced players.

With CoD 2022 in the works, perhaps Activision will decide to switch it up, or players will be getting the same experience that may not be as appealing to the individuals who have been playing Call of Duty for years.

Image Credits: Activision

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Clever CoD Zombies trick gives Chronicles players unlimited max ammo

CoD Zombies players have discovered a useful Black Ops 3 Zombies Chronicles trick that grants you unlimited max ammo drops.

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Zombies in CoD

Black Ops 3’s Zombies mode is popular among Call of Duty players, and now few of them have discovered a trick that grants you infinite max ammo drops in Zombies Chronicles.

Call of Duty players have been disappointed with Vanguard Zombies, and many of them have gone back to Black Ops 3. The game offers players 13 different maps after the release of Zombies Chronicles.

If you play enough times, you’re bound to pick up some useful tricks. Now one has been discovered that grants you infinite max ammo drops in the Zombies Chronicles Shangri-La map.

CoD Zombies trick for unlimited max ammo 

Zombie Monkeys in Black Ops 3

Reddit user ‘I_Play_Zetsubou’ showcased this trick in the CoD Zombies subreddit. It requires you to drop into Shangri-La and acquire the Widow’s Wine Perk, which is located in the mines.

Zombie Monkeys will randomly appear whenever there’s a drop on the map. They attempt to steal the drop you need to kill them before you can collect it yourself. However, they can be helpful for this trick.

Here’s how you can get infinite ammo in CoD Zombies:

  1. Collect Widow’s Wine on Shangri-La
  2. Take out zombies until the Widow’s Wine grenade refill drop appears
  3. Let a Zombie Monkey steal the Widow’s Wine grenade drop
  4. Kill the Zombies Monkey after it cycles over the max ammo

This trick will keep filling up your max ammo, and you can repeat these steps to ensure that you never run out of rounds. While players have been able to visit this version of the map for a while, many of them were unaware of this tactic.

“I never would have noticed till you posted this,” commented one surprised user. So, if you find yourself running low on bullets when playing on the Shangri-La map, then this can save your life.

For more Call of Duty, check out this Bizarre Warzone glitch that breaks players’ audio after getting kills and how to fix Warzone Pacific & Modern Warfare’s Status Goldflake error.

Image credits: Treyarch

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Call of Duty remains best-selling franchise in the US for 14th year in a row

After being released back in November, it has now been confirmed that Vanguard has continued Call of Duty’s long line of success.

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vanguard campaign operators

Call of Duty continues to achieve success in the gaming industry year after year, as Vanguard continues its run of the best-selling game.

Official data and information regarding the United States Video Games Consumer Spread has revealed that Call of Duty has managed to continue its streak for the best-selling game within its release month for 14 years running.

Along with Warzone dominating the battle royale genre in gaming, Vanguard has also achieved success, keeping the franchise as prominent as ever.

operator holding mp-40 in cod vanguard

The month of November 2021 saw various big-name games released, but one inevitably came out on top. In competition with Battlefield 2042 and even GTA the Definitive Edition, Call of Duty Vanguard managed to absolutely smash it once again by becoming the best-selling game of its release month.

Executive Director & Video Game Industry Advisor Mat Piscatella released the information via Twitter.

They Tweeted out the United States Video Games Consumer Spread for the month of November 2021, which showed Call of Duty top the charts yet again for the 14th year in a row.

They also revealed that Call of Duty: Vanguard is the “2nd best-selling game of 2021 to date [December 13, 2021].”

Behind Vanguard, Battlefield 2042 took the spot as the second best-selling game of November 2021, which isn’t much of a surprise as the two franchises stand as the most popular FPS games in the industry.

This is great news for the developer of Call of Duty Vanguard, as it wouldn’t be ideal if Vanguard became the installment that broke the franchise’s winning streak.

Players are continuing to enjoy the game’s Multiplayer, and the Campaign received strong reviews so hats off to Activision and Sledgehammer Games.


For more on Call of Duty news, stay tuned on CharlieINTEL.

Image Credits: Activision

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