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Call of Duty: Black Ops 4

Call of Duty: Black Ops 4 March 29 Update – 2XP, And More

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The latest Game Settings Update is live in Call of Duty: Black Ops 4 across platforms, bringing 2XP for the weekend and some bug fixes.

Here’s the details on the update:

Between Barebones in MP, “Ancient Evil” in Zombies, Hardcore in Blackout, and this week’s new ranks in League Play, there’s a whole lot to celebrate in Black Ops 4 this week, and we’re kicking off the weekend the best way we know how.

2XP + 2X Merits Weekend

Now live through 10AM Monday, April 1, players on all platforms get the following:

  • 2XP in Multiplayer
  • 2XP in Zombies
  • 2XP in League Play
  • 2X Merits in Blackout

Go forth and rank up!

Weapon Tuning: Rampart and Saug 9mm

The Rampart has been slightly overperforming in its weapon class lately, so we’ve got some tuning changes in this update. Damage per shot has been reduced a bit from 46 to 40, High Caliber shots do 70 damage per hit to parts of the body affected by High Caliber, and ADS-in speed has been slightly reduced to better balance the Rampart against the rest of the assault rifles in the current meta.

We’ve also slightly increased the 6-shot range on the Saug 9mm SMG, and for those OCD players running the Daemon 3XB with iron sights, we’ve realigned a couple of pixels to make it 100% dead-center. Yeah, it was bothering us too.

Read below for the rest of today’s updates, including a fix for Reactive Camos in Custom Games, restored Dart functionality, several stability and gameplay improvements in “Ancient Evil” for Zombies players, and more.

  • 2XP + 2X Merits Weekend now live on all platforms.
  • Weapon tuning for Rampart and Saug 9mm.
  • Fix for Dart functionality in Multiplayer.
  • Unwrapped Reactive Camos now longer show as wrapped in Custom Games.
  • Various gameplay improvements and stability fixes in Zombies.

General

  • 2XP Weekend
    • Now live through 10AM PT Monday, April 1:
      • 2XP in Multiplayer
      • 2XP in Zombies
      • 2XP in League Play
      • 2X Merits in Blackout

Multiplayer

  • Weapons
    • Rampart
      • Adjusted damage per shot from 46 to 40.
      • High Caliber I-II shots deal 70 damage when hitting parts of the body affected by High Caliber.
      • Slightly reduced ADS-in speed.
    • Saug 9mm
      • Slightly increased 6-shot range.
    • Daemon 3XB
      • Iron sights are now properly centered.
  • Scorestreaks
    • Dart
      • Addressed an issue where the Dart could self-destruct when maneuvering quickly around the map.
  • Reactive Camos
    • Addressed an issue that would show an unwrapped Reactive Camos as wrapped in Custom Games.
  • Barebones
    • After Action Report now properly appears after Hardcore Barebones matches.
  • Friendly Fire
    • 20-second respawn penalty now occurs after a 5th teamkill in Hardcore and League Play matches.
  • Stability
    • Fixed various potential crashes.

Blackout

  • Quick Equip Menu
    • Quick Equip Menu scroll behavior now works as intended when using alternate button layout settings.
  • UI
    • Added game type information to the map loading screen.
  • Low-Population Playlists
    • Featured Playlist set to Hardcore.
    • Rotating playlist set to Solos.
  • Stability
    • Fixed a crash that could occur when the host quits a Custom Match after deployment after having been in a previous Custom Match that was played to completion.

Zombies

  • Perks
    • Added individual sound FX when equipping Perks.
    • Addressed an issue where Stone Cold Stronghold prevented the player from acquiring an armor buff from Special Weapons.

Zombies

  • Stability
    • Fixed a potential crash that could occur when using the Zombshell Perk.
  • Ancient Evil
    • Wonder Weapons
      • Hand of Gaia’s charged shot now always kills zombies in one shot.
    • Miscellaneous
      • Addressed an issue where zombies would cease to spawn if a player started the “Light” step during the Main Quest.
      • Addressed an issue where players were able to Fast Travel during defense in Rush Mode.
      • Addressed an issue where the Objective Marker would remain visible during the defend moment.
      • Addressed an error that could occur when both the player and a bot were downed during the Sentinel Artifact event.
      • Addressed an issue where being revived during the Boss Fight with “Join the Party” caused players to lose functionality.
    • Stability
      • Fixed a crash that could occur when interacting with the statues during the Main Quest.
      • Fixed a crash that could occur while playing as Shaw during “Blood” step of the Main Quest.
      • Fixed a crash that could occur when a player disconnected while auto-reviving.
      • Fixed a crash that could occur when a player disconnected during the Wonder Weapon upgrade quest.
      • Fixed a potential crash caused by Wonder Weapon FX impact.

SOURCE: Treyarch

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Call of Duty: Black Ops Cold War

COD 2020 Teasers: Black Ops 4 Summit map, Treyarch social profile

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As we opened our new crates that Activision sent through, Black Ops 4’s Summit map got an update.

The screens in the center of the map in Black Ops 4 turned on which seem to match to what some of our slides show:

There’s also a look at clocks of 4 out of the 5 locations that some of us got as part of the slides to see:

These changes do appear to be new, especially the screens with the targets on them. Analyzing older images of the maps showcase that the screens were not showing the same thing.

In addition, Treyarch has updated their cover photo on social channels.

It’s getting cold out there…

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Call of Duty: Black Ops 4

Gameplay from Black Ops 4’s canceled campaign mode revealed

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A user on Reddit, r/BlackOps4, has shared what appears to be the very first footage of gameplay from the canceled campaign mode of Call of Duty: Black Ops 4.

Call of Duty: Black Ops 4, which released in October 2018, was the first Call of Duty game to not have a traditional campaign mode, instead opting to have three online-based modes.

Treyarch insisted throughout the year that they really didn’t have plans for a campaign and were focusing on an online connected experience for Black Ops 4, but many reports and sources described the campaign as being too ambitious and canceled because of issues with development.

On Reddit, a user has shared about two minutes of alpha footage of the gameplay of Black Ops 4’s campaign. The campaign, in alpha-state footage (meaning its not complete), had a very similar HUD to the MP experience of Black Ops 4. The user claims that the campaign and MP were supposed to be connected, and that’s why the HUD is so similar.

The gameplay starts by showing a message of “FIND THE AQUILUS CEO.”

Here’s the gameplay footage:

The user who posted this has not said where they got this gameplay footage as of now. He said he only has this footage, alongside an augmented footage of the engine of BO4, which he is not releasing at this time.

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Call of Duty: Black Ops 4

Double XP live in Call of Duty: Black Ops 4 through February 6

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To celebrate the big game this weekend, Treyarch is activating Double XP Quad Feed in Call of Duty: Black Ops 4 this weekend – starting now.

Live in game now is:

  • 2XP in MP
  • 2XP in Zombies
  • 2XP Party Game Moshpit

All of this is live in Call of Duty: Black Ops 4 on PS4, Xbox One, and PC. This is live through February 6 at 10AM PT.

For those still enjoying Black Ops 4, enjoy a new XP weekend!

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