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Call of Duty: Black Ops 4 – Nov 15 Update Notes

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Treyarch has provided the latest update details for Call of Duty: Black Ops 4. A new patch update rolled out on PS4, Xbox One, and PC.

From Treyarch: 

Our latest title update to Black Ops 4 has arrived on PC, with a long list of changes exclusive to PC joining changes included in this week’s global update. Unique gameplay balance updates are made on PC separately from their console counterparts, and the team takes the time needed to ensure each meta is adjusted accordingly. Check out the PC section below for what’s included just for PC players, as these notes cover multiple updates over the past 24 hours, including what’s coming in today’s newest update.

We’ve also made a handful of gameplay and quality-of-life improvements across all modes on all platforms, including improved melee attack hit registration and exploit fixes in Multiplayer, as well as several more crash fixes and gameplay issue resolutions in Zombies. These include improved stability across all Zombies maps and numerous updates to IX and Blood of the Dead.

This week in Zombies, we’ve introduced a modifier to the Perk system (lovingly known as “Speed Cola” in previous games) that increases weapon reload speed. In Black Ops 4, this modifier adds a +33% reload speed improvement. When combined with Fast Mags/Hybrid Mags, it will have a combined effect of a 50% increase, which is the same as the highest increase in previous games. This preserves the role of these weapon attachments in creating the quickest-handling guns in each weapon class. Additionally, we wanted to ensure the reload modifiers from certain Pack-a-Punch versions of weapons are still meaningful, which stack with the “Speed Cola” new tuning values. As always, we will continue to monitor game balance and continue to make adjustments as necessary.

Global Updates:

Multiplayer

  • Gameplay
    • Improved melee attack hit registration. More improvements to come in an upcoming patch.
    • Added enemy attachment information to Killcam.
    • Resolved an issue where players leaving a match shortly after joining could cause a white square to appear in the Scoreboard.
  • Create-a-Class
    • Closed an exploit that allowed players to apply Dark Matter, Gold, or Diamond Camos on any weapon regardless of camo progress.
    • Resolved an issue where players with Signature Weapons could encounter UI Error 55068 when selecting a weapon under another Custom Class tab.
  • CWL Custom Games
    • General
      • Specialist Equipment restrictions are now implemented as intended.
      • Players now continue to earn score toward Scorestreaks after the first round of CWL Search & Destroy and CWL Control.
    • Torque
      • Torque is no longer selectable in CWL Search & Destroy to align with current official CWL ruleset. These changes will continue to be tested and reviewed for viability in competitive play.
      • Torque’s Razor Wire no longer does damage to align with current official CWL ruleset.
      • Resolved an issue where players could become stuck and unable to move when walking into an enemy Torque’s Razor Wire.
  • Maps
    • Nuketown
      • Closed an exploit where players could grapple on top of the red shed.
    • Firing Range
      • Closed a cover exploit on top of some sandbags.
  • Scorestreaks
    • Fixed a crash that could occur when shooting down the Care Package, Mantis, or Strike Team Helicopters.
  • Modes
    • Gun Game
      • Resolved an issue in Gun Game where winning a match, then leaving the lobby before the next game starts, could cause that player’s name to appear on the next game’s Scoreboard with stats from the previous game.
  • Challenges
    • EKIA tracking has been added for Domination and Control to the “Proactive Measures” Challenge requirements in the Game Heroics category.

Zombies

  • Stability
    • Global
      • Fixed a crash that could occur when a player disconnected while the Chakram was thrown.
      • Fixed a crash that could occur when the Blightfather performed its tracking missile attack.
      • Fixed a rare crash that could occur while using Anywhere But Here.
      • Fixed a rare crash that could occur while using the Chakram throw.
      • Fixed a rare crash that could occur upon Homunculus death.
    • IX
      • Fixed a crash that could occur when fighting the Destroyer during the Main Quest.
      • Fixed a crash that could occur upon completing the Arena Rock side quest.
      • Fixed a rare crash that could occur when enemies spawned during the Ra obelisk step in the Main Quest.
  • General
    • Resolved an issue in Blood of the Dead where ambient music would abruptly stop and restart when progressing through rounds.
    • Closed an exploit where players could use certain Elixirs without consuming them.

Blackout

  • Characters
    • Updated descriptions for Ranger, Airborne, Frogman, Seal, and Battle Hardened characters to clarify that they are unlocked by progressing to a specific Echelon.
  • General
    • Miscellaneous
      • Resolved an issue where attempting to load a custom Paintjob could cause a UI Error message to appear.
      • Fixed a crash that could occur when switching between modes.
      • Fist Bump returned to the Gestures menu.
      • Resolved an issue where the Daily Tier Skip icon could appear misaligned in the main menu.
    • Black Market
      • Resolved an issue where current Tier progress could be reset by acquiring a Special Order.
      • Resolved an issue where the Black Market menu could disappear when switching between the Multiplayer and Zombies menus.

Exclusive Changes to PC, in addition to balance changes and fixes from this week’s global update and the changes listed above:

General

  • Stability
    • Fixed a crash occurring on CPUs that don’t support SSE4.1 instructions extension. This issue was affecting AMD Phenom CPUs.
    • Fixed a rare crash during the first seconds after launching the game.
  • Gameplay
    • Added three new keybinds for Stance Up, Stance Up/Jump, and Stance Down.
    • Added a gameplay option for ADS sensitivity trigger timing.
    • Added a gameplay option to remove hitmarker visual and/or sound.
    • Added an option to toggle Asus Aura RGB effects On or Off.
    • Adjusted iron sights and scope movement while turning to make them appear close to the center of the screen.
    • Fixed an issue where the Push to Talk keybind would not work with an overlay opened.
  • Miscellaneous
    • Resolved an issue where the player could not name Paintjobs.
    • Fixed an issue where the player could not change reticle color with the mouse.
    • Added visual improvements on tooltips throughout various menus.
    • New messages will now always be displayed in the chat box, including callouts.
    • Aligned buttons in the Custom Games lobby.

Multiplayer

  • General
    • Resolved an issue with re-rolling enemy Care Packages with the Engineer Perk.
    • Resolved an issue where a Specialist would appear in the preview slot when no Specialist was selected during the Specialist draft.
    • Resolved a visual issue in Heist where the close button would remain on screen when closing the Buy menu with the ESC key.
    • Resolved an issue where the textures would appear pitch black for several seconds at the beginning of a match.

Weapons

  • SMGs
    • Saug 9mm
      • Hip fire spread increased.
    • Spitfire
      • Hip fire spread increased.
      • Slightly reduced the hip-fire bonus granted by the Laser Sight attachment.
    • Cordite
      • Hip-fire spread increased.
  • Tactical Rifles
    • Auger DMR
      • Slightly increased rate of fire.
    • ABR 223
      • Reduced delay between each burst.
  • Sniper Rifles
    • Paladin HB50
      • High Caliber I – Added shoulders to the one-shot kill zone.
      • High Caliber II – Now grants a one-shot kill to the stomach and above. Hands and lower arms have been removed from the one-shot one kill zone.
      • Fixed an issue where the game was not using the PC description for the Paladin and its attachments.

Blackout

  • Gameplay
    • Added a keybind to tag an item.
    • Added Perk activation feedback in the player HUD.
    • Pressing the Interact key will now close the Stash while looting a Stash.
    • Resolved an issue where players could use a Trauma Kit before the game began to start with 200 Health.
    • Resolved an issue where the “Toggle” healing would heal faster than the “Hold” option.
    • Resolved an issue where the Free Look mode would make it impossible to move the RC-XD.
  • Stability
    • Fixed a crash occurring when aiming down sights using a Hades equipped with a 2x scope.

Here’s what Treyarch is working on for PC players:

  • Left arrow to navigate through Custom Classes in the Create-a-Class menu is missing.
    • Players can still change tabs by using the “Navigate to Previous Tab” and “Navigate to Next Tab” keybinds.
  • Hitmarker options are not always set to their default value when launching the game.
    • New options were introduced to allow the player to remove the visuals and/or audio for hitmarkers. If you wish the enable them, you will find the following options in the Interface tab in the Options menu:
      • Hitmarker Visuals
      • Hitmarker Sound Effect
      • Damage-Based Hitmarkers

SOURCE: Reddit

Call of Duty

Microsoft explain why Call of Duty will stay on PlayStation after Xbox exclusivity rumors

Microsoft have reiterated their claim that Call of Duty will remain on PlayStation and gave one simple reason why.

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Modern Warfare 2's captain price and playstation logo

Both PlayStations fans and Sony itself have expressed concern over Call of Duty becoming Xbox and PC exclusive, but Microsoft have reiterated their claim that the games will remain on PlayStation, giving one simple reason why.

Microsoft announced their shock buyout of Activision Blizzard back in January 2022, with the deal set to close in Summer 2023. While Microsoft previously stated that there are no plans to make Call of Duty Xbox and PC-exclusive, Sony still expressed concern.

As reported by VGC, Microsoft responded to these concerns in a document sent to Brazil’s Administrative Council for Economic Defense (CADE). Here, they accused Sony of blocking games from Xbox Game Pass and reiterated that it “wouldn’t be profitable” to remove Call of Duty from PlayStation.

Microsoft acquired Bethesda back in 2021, and have already started making their games, such as Starfield, Xbox and PC exclusive. However, in this document, Microsoft insisted that Sony shouldn’t worry about Call of Duty being removed from PlayStation.

Modern Warfare 2 Ghost

“Regardless of how unsurprising Sony‘s criticism of content exclusivity is – given that PlayStation’s entire strategy has been centered on exclusivity over the years – the reality is that the strategy of retaining Activision Blizzard’s games by not distributing them in rival console shops would simply not be profitable for Microsoft,” claimed Microsoft.

Microsoft gave several reasons why they wouldn’t remove future Call of Duty games from PlayStation, but it all boiled down to profit.

“The hypothetical adoption of any content discontinuation strategy would not be profitable for Microsoft and, even if implemented, such strategies would have no competitive impact, for the reasons described above,” concluded Microsoft.

There are also reports that there are contractual agreements that ensure the next three Call of Duty games will be on both Xbox and PlayStation. Rumors suggest that Call of Duty 2024 will be developed by Treyarch, and Activision have even teased a new premium game for 2023.

Image Credit: Activision

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Huge Black Ops 4 campaign leak reveals scrapped ‘Career’ mode details & concept art

Black Ops 4’s scrapped campaign has reportedly appeared online in a huge leak showing off concept art and breaking down a ton of details.

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Black Ops 4 Specialists

Call of Duty: Black Ops 4 went against the norm by opting to skip a campaign, despite it reportedly being in development for some time. Four years later, a leak puts together a ton of information about the scrapped ‘Career’ mode which was set to be an online 2v2 experience.

While Call of Duty players typically enjoy the blockbuster campaigns, it’s arguably multiplayer that brings them back year after year. Despite rumors suggesting that a Black Ops 4 Campaign was in development, the game launched in 2018 without a single-player mode.

Now, almost four years later with Modern Warfare 2 on the horizon, a ton of info has dropped detailing exactly what Black Ops 4’s campaign mode could have been.

Reddit user Purpletoaster20 said this huge post in the GamingLeaksAndRumours subreddit was the result of “months of research & discussion with people who have inside knowledge of this mode,” and it includes images of internal powerpoints, concept art, and a detailed breakdown of each mission.

Black Ops 4 operators

The campaign was dubbed ‘Career’ and would be an online 2v2 mode where players would “race to the finish” against the opposing duo, and whichever side won would affect how the rest of the session would progress.

Taking place in a post-Black Ops 3 2070, there would be “The Year of Chaos” after a pandemic and climate disasters would “heavily diminish the world’s resources.”

Each duo would pick their preferred faction, and then need to battle against AI to complete their objectives ahead of the other team. Plus, there would also be PvP sections with Blackout mechanics, where death would result in respawning back at a base near to the action.

This mode would have counted towards player progression, with each Black Ops 4 season adding several new missions for players to complete.

Four missions were “nearly complete,” and the Reddit user detailed them all in the Reddit post. In these missions, players had to complete Call of Duty-esque objectives such as blowing up convoys and hacking and defending terminals.

But why was this huge mode canceled? According to the Reddit user, it was “due to technical issues & the overall gameplay loop being described as too repetitive,” as well as the release being pushed forward by a month. They also claim that the leaked gameplay wasn’t from the campaign, but was actually from a Specialist HQ mode.

The Reddit user said they’ll be putting all of this information together in a 30-minute video on August 18.


Modern Warfare 2 brings a fully-fledged campaign that will reportedly arrive ahead of the full game’s launch, so be sure to check out everything we know about the single-player.

Image Credit: Activision

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Players share Call of Duty Next reveal wishlist for Modern Warfare 2 & Warzone 2

With the Call of Duty Next event set to showcase MW2 and Warzone 2, players reveal exactly what they’re desperate to see.

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Modern Warfare 2 Ghost Operator

The upcoming Call of Duty Next event is set to deliver a full Modern Warfare 2 multiplayer reveal as well as new Warzone 2 information. Here’s what players are desperate to see from the event.

During Call of Duty Champs, the biggest competitive CoD event of the year, Activision and Infinity Ward brought Call of Duty Next to the community’s attention. This one-of-a-kind event that will be broadcast on September 15 is set to tease the future of the Call of Duty franchise.

The event will include a full Modern Warfare 2 multiplayer reveal, as well as new details concerning the Warzone 2 project and a mobile version of Warzone. With a ton of new information expected to shock the community, here’s what players are hoping to see most.

CharlieIntel took to Twitter to ask CoD players what they’re hoping to see from the highly-anticipated Call of Duty Next broadcast. While the details concerning Warzone 2 are shrouded in mystery, it’s safe to expect gameplay footage of Modern Warfare 2.

Keep in mind that Modern Warfare 2 is set to release on October 28, and with all eyes on Call of Duty Next, it’ll be a great opportunity to build some excitement. Some players in the replies had very specific expectations, while others wish to see more of the game’s technical aspects.

MW2 & Warzone 2 gun mechanism & gunsmith system

This is a great example of the technical side of Modern Warfare 2, and by expected association Warzone 2, that we’ve yet to fully discover. Gun mechanisms and how they feel while firing lay the groundwork for the game’s tone. Modern Warfare 2 Gameplay will likely be heavily influenced by how intuitive the guns feel in players’ hands.

Furthermore, the loadouts and the gunsmith feature are another vital technical aspect. While these aren’t the flashiest concerns, they go a long way in setting the foundation for a high-quality experience. After all, players love to customize and tweak aspects of the game when they’re not engaged in battle.

While we already have some major information about Modern Warfare 2’s gunsmith, including the ability to tweak certain attachment characteristics, hopefully, Call of Duty Next will provide even more insight.

Modern Warfare 2 Ranked Play

While the gameplay is set to take center stage, it’s not beyond belief that Call of Duty Next could showcase various game modes. Perhaps the broadcast will mark the official reveal of the rumored DMZ mode.

However, fans of multiplayer will have their fingers crossed for something they’ve been wanting for what seems like ages: “League play at launch.”

Call of Duty fans looking for a top-tier competitive mode have been let down in recent years. Either they’ve had to wait months after release to receive a Ranked Play mode, or in the case of Modern Warfare, it came without Skill Divisions or an ELO system.

Classic Call of Duty weapons

FaZe Testy replying with an image of the iconic Intervention sniper gives us a specific weapon request. Surely, the Modern Warfare 2 multiplayer reveal is going to include gameplay footage. Of course, with gameplay footage comes the inevitable reveal of weapons.

It remains to be seen if classic Call of Duty weapons will feature in Modern Warfare 2, but players are surely going to lose their minds if the Intervention makes its way to the game. The Sniper is undoubtedly one of the most beloved weapons in Call of Duty history.

That just about wraps up some of the most intriguing hopes and wishes for the upcoming Call of Duty Next event. Don’t forget to tune into the broadcast on September 15 to find out if any of these desires come to fruition.


For more, check out how leaked Modern Warfare 2 multiplayer images seem to confirm that factions are back.

Image Credit: Activision

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