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Call of Duty Black Ops 4 – Patch 1.13 now LIVE on PC

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Patch 1.13, which went live on consoles earlier this week, has now arrived on PC. The update includ weapon changes to both multiplayer and Blackout and many PC-specific fixes and balance patches. Operation Heist will arrive on PC next Tuesday along with new content.

To find out more features included in the upcoming Operation Heist for PC, you can read these articles:

The entirety of patch notes can be found below:

Patch Notes:

Feb. 21 Update: World League Hub & League Play Launch Today on PS4 / PC 1.13 Update Live / Additional Weapon Support in Zombies (PS4) : Blackops4

The following updates are live today in PC with our 1.13 update:

Multiplayer

Weapons

  • Assault Rifles
    • ICR-7
      • [PC only] Improved ADS sway.
      • [PC only] Improved hip-fire accuracy.
    • Rampart 17
      • [PC only] Improved ADS sway.
      • [PC only] Improved hip-fire accuracy.
      • Increased max damage range from 37.6 yards to 41.6 yards.
    • KN-57
      • [PC only] Improved ADS sway.
      • [PC only] Improved hip-fire accuracy.
      • Increased max damage range from 15.2 yards to 17.3.
    • VAPR-XKG
      • Increased 5-hit kill range from 34.7 yards to 50 yards.
      • Increased ADS idle to sway less.
    • Maddox RFB
      • [PC only] Improved ADS sway.
      • [PC only] Improved hip-fire accuracy.
      • Adjusted recoil stability in first 5 shots in bullet pattern.
      • Echo Fire Operator Mod: Improved recoil stability.
      • Quickdraw: Reduced ADS-in speed.
      • Quickdraw II: Reduced ADS-in speed.
      • Stock: Reduced ADS move speed.
      • ELO: Reduced recoil stability.
  • Submachine Guns
    • MX9
      • [PC only] Improved damage by adding 5-hit kill range out to 7.6 yards.
      • Increased 5-hit kill range from 5.5 yards to 7.6 yards.
      • Improved ADS-in speed.
    • GKS
      • [PC only] Improved damage by adding 5-hit kill range out to 5.5 yards.
    • Spitfire
      • [PC only] Reduced hip-fire accuracy.
      • Reduced max damage Range from 9.7 yards to 7.6 yards.
      • Stock: Reduced ADS move speed.
      • Extended Mags: Reduced magazine size.
      • Fast Mags: Reduced reload speed enhancement.
    • Cordite
      • [PC only] Reduced hip-fire accuracy.
      • Belt-Fed Operator Mod: Reduced overheat cooldown speed.
      • Grip: Reduced recoil stability.
    • Saug 9mm
      • [PC only] Reduced hip-fire accuracy.
      • Reduced sprint-out speed (now the same as most other SMGs).
      • Reduced base move speed (now the same as other SMGs).
      • Stock: Reduced ADS move speed.
      • Stock II: Reduced ADS move speed.
      • Grip: Reduced recoil stability.
    • Daemon 3XB
      • [PC only] Improved hip-fire accuracy.
      • Increased max damage range from 6.9 yards to 9 yards.
  • Tactical Rifles
    • Auger DMR
      • Improved ADS move speed.
      • Increased firing speed.
      • Double Tap Operator Mod: Improved firing time between shots.
    • ABR 223
      • Improved ADS move speed.
      • Improved sprint-out speed.
    • Swordfish
      • [PC only] Improved burst delay, allowing for faster sustained fire rate.
      • Improved ADS move speed.
      • Quickdraw II: Improved ADS-in speed.
  • Light Machine Guns
    • Titan
      • Reduced flinch resistance when being hit.
      • Reduced max damage from 46 to 38.
      • Stock: Reduced ADS move speed.
    • Hades
      • [PC only] Cross Bar Operator Mod: Reduced hip-fire spread accuracy.
  • Sniper Rifles
    • Paladin HB50
      • [PC only] Improved rechamber speed (same as console).
    • Outlaw
      • [PC only] Quickdraw: Improved ADS-in speed.
      • [PC only] Bolt Cylinder Operator Mod: Reduced fire rate.
      • [PC only] Fixed a bug that allowed extra damage to the neck when using the Recon Optic.
    • Koshka
      • [PC only] Improved rechamber speed (same as console).
      • Improved ADS sway.
  • Pistols
    • RK 7 Garrison
      • Improved all damage ranges.
  • Shotguns
    • MOG 12
      • Dragon’s Breath Operator Mod: Now does 1 quick blast of fire damage instead of damage-over time. This increases its one-hit-kill potential at certain close ranges, and is especially effective when paired with Choke Barrel.
      • Increased max damage range from 3.75 yards to 4.1 yards.
      • Quickdraw: Improved ADS-in speed.
    • SG12
      • Strobe Light Operator Mod: Reduced luminosity on visual light effect.

Specialists

  • Seraph
    • [PC only] Improved responsiveness in the respawn menu when Tac-Deploy is available.
  • Prophet
    • Seeker
      • Greatly reduced Seeker’s hitpoints, it can now be destroyed with 1 bullet.
      • Reduced detection range against enemies with Cold Blooded.
  • Ajax
    • 9-Bang
      • Reduced visual opacity of screen flash when hit by 9-Bang.
      • Players will no longer raise their hand when flashed if they have Tactical Mask.
      • Players can now change stances while flashed.
  • General
    • Active Specialist Weapons now lose all cooldown on round change (as opposed to partial loss previously).

Equipment

  • Frag Grenade
    • Increased damage.
  • Concussion Grenade
    • Players can now stun themselves with their own Concussion Grenade.
    • Players will no longer raise their hands when affected by a Concussion grenade if they have Tactical Mask.

Gear

  • Acoustic Sensor
    • Reduced the ranges at which Acoustic Sensor can detect enemies.
    • Reduced the ranges at which enemies with Dead Silence are detected.

Perks

  • Tactical Mask
    • Player now recovers faster after being hit by Tempest.
    • Players will no longer raise their hand when flashed by the 9-Bang.
    • No longer provides fire or radiation resistance.
  • Flak Jacket
    • Fire and radiation resistance moved from Tactical Mask to Flak Jacket.
    • Improved Flak Jacket resistance to radiation and burn.
  • Cold Blooded
    • Reduced the range at which an enemy Seeker can detect the player with this Perk.

Scorestreaks

  • Dart
    • Improved mobility when using the Dart’s boost.
  • Lightning Strike
    • Reduced the delay between targeting locations and the jets arriving.
  • Sentry
    • Increased damage.
    • Increased the time that the Sentry will remember a target after losing line of sight.
    • Increased the range at which the Sentry will detect an enemy within a 360-degree radius.
  • Drone Squad
    • Increased damage.
  • Sniper’s Nest
    • Increased number of rockets required to destroy the Sniper’s Nest by 1.
  • Mantis
    • Increased explosive damage radius.
  • Thresher
    • Increased chain gun explosive radius and damage.
    • Increased health of vehicle to balance damage dealt from an enemy with FMJ II.
  • Strike Team
    • Increased awareness radius.
    • Increased health regeneration rate of Strike Team members.
  • General
    • Scorestreak teamkills will no longer count towards the teamkill kick limit in modes with friendly fire enabled.

Miscellaneous

  • General
    • Players can now change stances when flashed or concussed.
    • Addressed an issue that would restart a rechamber on some weapons when using a piece of Equipment.
    • Addressed an issue where first-person screen effects would not stop after the player died.
    • Addressed an issue that would let player names show through the Ice Pick when active.
    • Addressed an issue where hacked Equipment would sometimes not show the hacked effect.
    • Addressed an issue where Create-a-Class slots unlocked through Prestiging would have non-functional Equipment slots.
    • Closed an exploit allowing players to throw multiple Seekers when interacting with a Care Package.
  • Weapon Customization
    • Addressed an issue where Reactive Camos could unwrap to a stage other than the starting stage.
    • Addressed an issue where the Clan Tag and Kill Counter could reset when restarting the game.
    • Addressed an issue with displaying Reactive Camos and Mastercrafts on secondary weapons during the Specialist Draft.
  • Game Modes
    • Heist
      • Addressed an issue where buying max ammo for the Hellion Salvo launcher would not fill the player’s ammo.
  • Custom Games
    • Addressed an issue where players were able to enter a match with another player’s Specialist Weapon and Equipment if Specialist Draft was disabled.

Blackout

Inventory Management Update

  • Inventory system now shows both weapons simultaneously.
  • Players can now view and manage attachments on both weapons in the inventory at once for faster and more convenient weapon management on the fly.

Merit System Update

  • Merit scoring has increased x10 from the previous model (for example, kills now award 100 Merits instead of 10), with progression also scaling x10 to match.
  • Merits are now awarded for a wider range of situations and final match placements, particularly in Solo and Duo matches.
  • This means that while players won’t necessarily rank up faster than before, there are now more opportunities to earn Merits without placing in the top 15 in Solos or top 10 in Duos.

Armor Tuning

  • Increased Level 1 Armor damage mitigation to 25%.
  • Increased Level 2 Armor damage mitigation to 35%.
  • Increased Level 3 Armor melee damage mitigation to 50%.
  • Reduced number of Armor Plates to fully repair Level 3 Armor from 10 to 5.

Gameplay

  • Swap and Attach
    • Players can now swap weapons and attach all compatible weapon attachments on pickup with the “Swap and Attach” option.
  • Inventory
    • Added the ability to immediately equip health/Equipment upon pickup.
    • Added the ability to swap health items and Equipment from the ground if the player’s inventory is full.
    • Added empty Armor Plate and Paint Can item representations to the player’s inventory to function more similarly to ammo.
    • Ammo will show up as grayed out in Stashes if the player has max ammo.
  • Quick Equip Menu
    • Duplicate items no longer show up in the Quick Equip menu. Instead, the total number of identical items is now displayed. Updated HUD to show total number of items equipped in that slot.
  • Armory
    • Armory’s Blackout tab now correctly shows when a player has the maximum number of Paint Cans.
  • Miscellaneous
    • Reworked killed/downed UI elements.
    • Bleed-out countdown now properly stops when a player is being revived.
    • 9mm ammo item amount increased to 50 on pickup.
    • 45 cal. ammo item amount increased to 50 on pickup.

Weapon Tuning

  • Assault Rifles
    • Maddox RFB
      • Reduced idle sway.
    • VAPR-XKG
      • Reduced 1st and 2nd shot recoil.
      • Reduced idle sway.
    • SWAT RFT
      • Increased idle sway.
      • Reduced damage.
      • Increased 1st and 2nd shot recoil.
  • Submachine Guns
    • Spitfire
      • Reduced 6-hit kill range.
    • Saug 9mm
      • Reduced re-center speed.
      • Increased sprint-out time.
      • Reduced move speed (now the same as other SMGs).
    • Daemon 3XB
      • Increased idle sway.
      • Reduced 2-burst kill range.
    • Cordite
      • Reduced hip spread.
    • GKS
      • Reduced idle sway.
    • MX9
      • Reduced ADS in time.
  • Tactical Rifles
    • Auger DMR
      • Increased re-center speed.
      • Reduced 1st shot recoil.
      • Slightly increased ADS move speed.
    • ABR 223
      • Increased time between bursts.
      • Reduced re-center speed.
      • Slightly Increased ADS move speed.
    • Swordfish
      • Reduced recoil of 2nd, 3rd, and 4th shots.
      • Slightly Increased ADS move speed.
    • Essex
      • Increased rate of fire.
      • Increased re-center speed.
  • Sniper Rifles
    • Koshka
      • Reduced idle sway.
    • SDM
      • Increased re-center speed.
      • Reduced re-center radius.
    • Outlaw
      • Increased idle sway.
      • Reduced ADS in and out times.
  • Light Machine Guns
    • General
      • All LMGs now deal increased damage against vehicles and Equipment.
    • Titan
      • Increased re-center speed.
      • Reduced re-center radius.
      • Increased flinch when being hit.
    • Hades
      • Reduced idle sway.
      • Reduced hip spread.
      • Increased re-center speed.
      • Reduced re-center radius.
    • VKM 750
      • Reduced re-center radius.
    • Zweihander
      • Reduced hip spread.
      • Reduced re-center radius.

Equipment

  • Frag Grenade
    • Increased damage.

Miscellaneous

  • Scoreboard
    • Added new keybinds to allow quickly opening the Scoreboard while keeping control of your character.
      • Bound to Backspace by default; can be changed at any time.
  • Inventory
    • Addressed an issue where a player’s health and Equipment would not be updated when splitting items within inventory slots.
    • Addressed an issue where quickly equipping attachments could place attachments in the player’s inventory.
    • Addressed an issue that would prevent a player from being able to pick up an item from a Stash that they selected.
  • Weapon Customization
    • Addressed an issue where the final stage of a Reactive Camo would be shown on the weapon on the ground, regardless of the stage it was actually on.
    • Addressed an issue where weapons with unwrapped Reactive Camos would show as wrapped on the ground.
    • Addressed an issue where Mastercrafts would always display the first visual stage, regardless of what stage it was on.
    • Addressed an issue where picking up a weapon with an unwrapped Reactive Camo out of a Death Stash would wrap the weapon again.
  • Mantling
    • Addressed issues with multiple locations where mantling functionality was not working properly.
  • Looting
    • Addressed an issue where the prompt to open a Stash could disappear when the player manually closed it.

Zombies

  • Additional Tier Skip
    • Additional Tier Skip added as new reward for completing Daily Callings.
    • Players can now earn up to two Tier Skips per day in Zombies.
  • Signature Weapon Support
    • Signature Weapons now available for customization in the Zombies Armory.
  • Stability
    • Global
      • Addressed several high-round stability issues that could occur when playing with bots.
      • Fixed a crash that could occur when fast-forwarding a clip in Theater mode.
      • Fixed a crash that could occur when a player picked up a Nuke while having an active Special Weapon.
      • Addressed several stability issues that could occur when a player was spectating.
      • Fixed a UI error that could occur when sending an invitation from the social menu while in a match.
    • Gauntlets
      • Addressed an issue in “Veni, Vidi, Zombie!” that would cause framerate hitching during Round 10.
      • Addressed an error that could occur when a player viewed a Gauntlet in Theater mode.
      • Addressed an error that could occur when a player accepted an invite out of a Gauntlet match.
  • Miscellaneous
    • Global – Addressed issues where:
      • Players were not able to see Elixir animations after using a level 3 Special Weapon.
      • The XP amount would be missing from the pause menu when a player reached max rank.
      • A Catalyst Zombie’s FX would trail to their new spawn location upon de-spawning.
      • The Blightfather’s weak points did not properly show their destroyed state when hit with a melee attack.
      • The Dying Wish cooldown meter would not be visible if the player acquired the Perk again with Perk Up or Secret Sauce.
      • The MX9 and VAPR-XKG would still play normal firing SFX after Pack-a-Punching the weapon.
      • The default weapon reticle would show instead of the one the player had selected.
      • Reactive Camos in Custom Mutations would still appear in their unwrapped state even after the unwrapping challenge was completed.
      • Attaching the Compact Scope on the Daemon 3XB would change the player’s ammo count.
      • Certain Special Weapon kills could award more points than intended.
      • The screen would flash and stay white for the entirety of the match for all players after collecting a Nuke in 4-player splitscreen Rush.
    • Gauntlets (General)
      • Addressed an issue in Gauntlets where the player would be unable to reload or swap weapons during rounds that restricted usage of bullet weapons.
      • Addressed an issue in Gauntlets where the player could lose all weapons and points if they acquired Mule Kick from the Perk Up Elixir.
    • Gauntlets: “Veni, Vidi, Zombie!”
      • Addressed an issue where players that were respawned by the Join the Party Elixir during the “…In The Room” round were not transported back to the Boss Arena.
      • Addressed an issue that could occur where the player would lose weapon functionality when using the Brazen Bull Firestorm as Round 7 transitioned.
      • Addressed an issue where players were able to hold Equipment between Rounds 2 and 3.
      • Addressed an issue where very few Tigers would spawn during “Easy, Tiger”, which was inconsistent with similar special enemy rounds.
      • Addressed an issue where the player was able to use Electric Burst on Round 8 without crouching.
      • Addressed a rare issue where players spawned on top of each other at the beginning of the match.
      • Closed an exploit where players could complete the “Perk-O-Late” round without all four base Perks active if the player was using Perk Up.
    • IX
      • Addressed an issue where the Stiletto & Bayonet attachments did not count toward knife kills for the banner challenges.
    • Blood of the Dead
      • Addressed a performance issue where the framerate would drop when players took the fast travel connecting the Warden’s House with the Showers.
    • Classified
      • Addressed an issue where the player could see their hand or gun while traveling through the teleporter.
      • Closed an exploit where players could use the Ragnarok DG-5 to jump up onto the table in the Panic Room.
    • Dead of the Night
      • Addressed an issue where subtitles were shown multiple times during the ending cinematic.
      • Addressed some streaming issues when creating the Prima Materia in the Greenhouse Laboratory.
      • Addressed an issue in Theater mode where a black screen could appear when attempting to spectate other players as they gazed into the crystal.

General

  • Menus
    • All menu shortcuts that were previously bound to F11 and F12 are now bound to the F and G keys by default respectively.
      • Players can now customize these “Contextual Menu Action” shortcuts in the Keybinds settings.
    • Usability improvements made to the Create-a-Class and Armory menus.

Call of Duty

How much are COD Points? How to buy, price, how to spend & more

COD Points are the currency of Call of Duty. Here’s a guide on their price, how you can buy them, where to spend them, and what you can buy.

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cod points cold war warzone

COD Points have become an integral part of Call of Duty games as they can buy some great items for you to show off. So here’s a quick guide to tell you how much points cost, how you can buy them, where you can spend them, and what you can get.

The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. Call of Duty offers its own huge palette of extra goodies you can add to your game and requires COD Points to do so.

So with our detailed guide today we’re going to run through the basics of COD Points to help you understand them, tell you what they do, and more.

cod points cold war warzone 1

What is the price of COD Points?

There are different amounts and bundles you can opt for when buying COD Points that are tailored to different needs.

Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas some need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.

Here are the different prices for the various COD Points bundles:

  • 200 COD Points for $1.99
  • 500 COD Points for $4.99
  • 1,000 (+100 Bonus) COD Points for $9.99
  • 2,000 (+400 Bonus) COD Points for $19.99
  • 4,000 (+1,000 Bonus) COD Points for $39.99
  • 7,000 (+2,500 Bonus) COD Points for $74.99
  • 10,000 (+3,000 Bonus) COD Points for $99.99

How do I buy COD Points?

cod points coins

You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.

These are the various ways you can procure COD Points.

Official website

This method is only for PC players.

A quick visit to the Battle.net shop will take you to the aforementioned COD Points bundles, and you can take your pick.

PlayStation Store

This method is only for PlayStation players.

Head to the PlayStation Store either on your PS4, PS5, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or PSN credit.

Xbox Microsoft Store

This method is only for Xbox players.

Head to the Microsoft Store either on your Xbox One, Xbox Series X, Xbox Series S, or on the Official website and you’ll find the same selection of COD Points bundles.

You will be able to purchase them using money or Xbox Gift cards.

Retailers

Online or select physical retailers will have copious amounts of COD Points vouchers and gift cards for you to purchase. There will be no difference between official sales and retails sales as they will all sell the same bundles.

Where do I spend my COD Points?

Now that you have a nice bundle of COD Points, where do you actually go to spend them? Well, the answer is rather simple: head to the in-game store for the game you’re playing, browse, and buy.

That’s it.

What can I buy with COD Points?

Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.

Battle Pass

cod cold war battle pass

A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.

Black Ops Cold War and Warzone are currently in Season Two of their respective lifecycles at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.

It features 100 Tiers for players to smash their way through the course of Season 2, and if players are committed enough, they can actually earn enough COD Points, through leveling up the pass, to get the next one for free.

You can buy the Cold War & Warzone Season 2 Battle Pass via a couple of different methods:

Bundles

cod modern warfare bundles

The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.

The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.

For a full look at every bundle in Black Ops Cold War and Warzone, be sure to check out our detailed guide.

Image credits: Activision

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Call of Duty

5 best Call of Duty games ever ranked: Full tier list

We’ve gone through every single Call of Duty game ever and created a full tier list of them all, and then ranked our top 5 as well.

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We’ve taken the difficult task of sifting through every CoD game ever, and not only are we compiling a full tier list of every game, but we are ranking our top five as well.

It’s been nearly 20 years since Call of Duty released in 2003 and what a journey it has been. The franchise has explored many different eras in history and undergone countless changes. However, when you release so many games, some are bound to become lost, and some become legendary.

So it’s time to dig through a history of Call of Duty games to assign them our verdict and then select the absolute cream of the crop – and rank them.

Also, check out our 10 best guns in Black Ops Cold War: Weapon Tier List

call of duty price

Call of Duty: Best games tier list

So many factors have gone into the decision-making process here such as the game’s respective campaigns, multiplayer, side modes, themes, guns, and a lot more. With all this in mind, we were able to grade each game.

Here is our Official tier list of all of Black Ops Cold War’s weapons:

  • S-Tier: CoD 4: Modern Warfare, CoD: World at War, CoD: Modern Warfare 2, CoD: Black Ops, CoD: Modern Warfare (2019)
  • A-Tier: CoD: Classic, CoD: Modern Warfare 3, CoD: Black Ops 2
  • B-Tier: CoD 2, CoD 3, CoD: Advanced Warfare, CoD: Black Ops 3, CoD: Black Ops 4, CoD: Black Ops Cold War
  • C-Tier: CoD: Ghosts, CoD: Infinite Warfare, CoD: WW2

Just to explain the system, our S-Tier games are the must-have, must-have played CoD titles, the A-Tier are superb CoD games that were just missing a certain something, B-Tier games are decent CoD games with some redeeming qualities, and C-Tier Call of Duty games just didn’t cut it for us.

Ranking the Best Call of Duty games of all time

5. Call of Duty: Modern Warfare 2019

cod modern warfare cover

Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created. It encompassed all that had made the series great to this point and made it feel as crisp as ever.

The campaign reintroduced classic characters, interspersed with memorable new ones, and a new storyline. The fresh but familiar feeling was sprinkled with an unsettling terrorist attack in Picadilly Circus, fights through a burning mine, and other horrifying scenes.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. We got exhilarating new modes such as Cyber Attack and even got the return of the much-loved Spec Ops Mode.

In March of 2020, Activision released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It since become one of the premier experiences for battle royale with Warzone now well into its second season.

4. Call of Duty: World At War

cod world at war cover

With the evolution of the Call of Duty engine during the development of CoD 4: Modern Warfare, Treyarch had the opportunity to make the most detailed World War 2 shooter experience yet. The first three Call of Duty games are rather unheralded compared to anything post CoD 4, but World at War restored that feeling and improved on it.

World At War delivered a chilling ride across the Pacific Theatre and Russian front. Gore mechanics made the game feel visceral and real, making the experience much more intense and realistic. The game’s fabulous campaign crescendos into an incredible final stretch, storming the Reichstag.

The multiplayer was a great extension of the new formula the series had discovered and transferred all those properties to World at War. The most incredible aspect of World at War though has to be the sleeper-hit, now must-have feature, Nazi Zombies.

The addition of Nacht Der Untoten, a post-campaign mini-game, revolutionized the multiplayer experience even more. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty game since.

3. Call of Duty: Modern Warfare 2

cod modern warfare 2 cover

Needless to say, the anticipation and excitement of a Modern Warfare sequel reached unprecedented heights. The follow-up more than surpassed expectations by delivering another jaw-dropping campaign featuring iconic figures like Captain Price, Commander Shepard, Ghost, and a playable Soap. The game become notorious for its “No Russian” mission and other controversial moments.

The multiplayer formula was in full-swing now and Modern Warfare 2 introduced a brand new set of 15 selectable killstreak rewards – including the game-changing nuke. Maps like Terminal and Rust would go onto be celebrated in CoD folklore, and the era of the 360 no-scope was born.

If all this wasn’t enough, we also got “Special Ops”, a mode for 1-2 players that recreated and expanded upon many scenarios from the first two Modern Warfare games, and challenged the players to get maximum stars.

2. Call of Duty: Black Ops

cod black ops  cover

Instead of doing a direct sequel to World at War like Infinity Ward was doing with Modern Warfare, Treyarch slapped on a new title: “Black Ops”.

In order to bring a unique experience, they set their first Black Ops game during the Vietnam era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe. We got the historic “What do the numbers mean?” and the return of fan-favorite Viktor Reznov – played by Gary Oldman.

Zombies delivered another round, or 100, of intense undead-killing action, and introduced another new concept to the series in the form of Dead Ops. A top-down, arcade twin-stick shooter with power-ups, up to 4 players, and hours of fun.

The multiplayer front continued to deliver months of unforgettable action with a litany of unmistakable maps: including one of the most divisive maps in Call of Duty history – Nuketown.

1. Call of Duty 4: Modern Warfare

cod 4 modern warfare cover

The game that started it all and began a revolution in the first-person shooter industry. After years of companies generally churning out different variations of World War games, Infinity Ward ripped up the playbook and started from scratch with a hot new take on the modern-day conflict.

The campaign was one spellbinding encounter after another taking the player on a violent journey of death, destruction, and even nuclear devastation. The one-two salvo of All Ghillied Up and One Shot, One Kill is as good as two missions come in an FPS game, and it all culminates in breathtaking fashion.

Even more remarkable than Soap’s fruit-killing skills is the way in which Infinity Ward single-handedly reshaped online multiplayer as we know it. Seamlessly blending together class systems, satisfying weaponry, all-time great maps, and more.

The game would cement Call of Duty as one of the most successful video game franchises in history and is still hotter than ever thanks to Black Ops Cold War and Warzone.


Do you disagree with any of our selections? Be sure to let us know on our CharlieIntel Facebook Page and CharlieIntel Twitter Page!

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Call of Duty

Every Call of Duty creator code: Streamers, pros, more

Call of Duty’s Support a Creator program allows players to support their favorite content creators and pros, so here’s every code you can use.

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Call of Duty Creator Codes

Activision is enabling fans to support their favorite Call of Duty pro players and content creators with the ‘Support a Creator’ program, so here’s everyone you can support through the Store.

With some of the biggest names in gaming playing and promoting Call of Duty, Activision has launched the ‘Support a Creator’ program. Here, CDL pro players, streamers, and YouTubers receive a cut of the profits made from purchases in the Call of Duty Store.

Across Modern Warfare, Warzone, and Black Ops Cold War, these creators and pros will receive $5 for every 10,000 CoD Points spent with their code inputted.

How to use CoD Support a Creator code

To support your favorite Call of Duty content creator or pro, you need to enter their code in the Store.

black ops cold war support a creator

After purchasing CoD Points, make sure you have inputted one of the creator codes below before purchasing any bundles from the Store.

To select a creator to support:

  1. Launch Modern Warfare, Warzone, or Black Ops Cold War
  2. Navigate to the Store tab
  3. Select “Support a Creator”
  4. Input one of the creator codes below
  5. Purchase a Bundle or Battle Pass with your CoD Points
  6. Your selected creator or pro will now receive a portion of the profits from your purchase

These codes will expire after two weeks, so make sure to double-check you have a code inputted before making a purchase.

And as a reminder, enter these creator codes in all caps.

Twitch and YouTuber creator codes

The Support a Creator program was released in August 2020, and as it continues to develop, more and more creators are receiving codes.

Call of Duty Warzone players deploying

Here are the creator codes for some of the biggest and most recognizable names in Call of Duty:

  • FaZe Swagg: “SWAGG”
  • TimTheTatman: “TIMTHETATMAN”
  • TeeP: “TEEP”
  • Spratt: “SPRATT”
  • Symfuhny: “SYM”
  • NuFo: “NUFO”
  • NoisyButters: “BUTTERS”
  • ShawnJGaming: “SHAWNJ”
  • Vikkstar123: “VIKK”
  • Michi: “MICHI”
  • GoldGloveTV: “GOLDGLOVE”
  • NICKMERCS: “MFAM”
  • Drfit0r: “DRIFT0R”
  • JackFrags: “JACKFRAGS”
  • MarleyThirteen: “MARLEY”
  • CouRage: “COURAGE”
  • Chaos: “CHAOS”
  • HusKerrs: “HUSKERRS”
  • PrestigeIsKey: “PRESTIGE”
  • KRNG Espresso: “ESPRESSO”
  • Tejbz: “TEJBZ”

Call of Duty League players creator codes

bocw league play

A selection of “all-star” CDL pros have received creator codes. With the program continuing to develop, expect more players to be added as the 2021 Season develops.

Here is a list of the 2020 and 2021 Season’s CDL pro players creator codes:

  • aBeZy: “ABEZY”
  • Apathy: “APATHY”
  • Arcitys: “ARCITYS”
  • Attach: “ATTACH”
  • Blazt: “BLAZT”
  • Crimsix: “CRIM”
  • Cammy: “CAMMY”
  • Cellium: “CELLIUM”
  • Clayser: “CLAY”
  • CleanX: “CLEANX”
  • Dashy: “DASHY”
  • Denz: “DENZ”
  • Enable: “ENABLE”
  • Envoy: “ENVOY”
  • FormaL: “FORMAL”
  • GodRX: “GODRX”
  • Huke: “HUKE”
  • iLLeY: “ILLEY”
  • KiSMET: “KISMET”
  • Kuavo: “KUAVO”
  • Mack: “MACK”
  • Methodz: “METHODZ”
  • Octane: “OCTANE”
  • Scump: “SCUMP”
  • Seany: “SEANY”
  • Shotzzy: “SHOTZZY”
  • SiLLY: “SILLY”
  • Simp: “SIMP”
  • Skrapz: “SKRAPZ”
  • Skyz: “SKYZ”
  • SlasheR: “SLASHER”
  • Vivid: “VIVID”
  • Owakening: “WAKE”
  • Wuskin: “WUSKIN”
  • ZooMaa: “ZOOMAA”

If you have a creator code and aren’t included here, please Tweet us @CharlieINTEL, and we’ll be delighted to add you to this list.

Image Credit: Activision / Zippo / Vikkstar / NICKMERCS

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