Activision has sent us a video of Call of Duty: Ghosts’ Jungle environment, giving us an inside look at how the jungle environment is created with their newest engine. The video is running real time in the jungle environment. They have a new feature called “displacement mapping,” allowing for high-res geometry. The next new feature is called “Sub D,” which allows for perfectly smooth curves – the video shows the difference between Sub D on and off. The new engine has brought major upgrades to allow fine details – including scraps, scars – to be shown and to see much better lighting. For guns, the scopes are “now perfectly round.” More new features include: “HDR,” “volumetric lighting,” and “real time ADSR.”

You can watch the video here:


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