Call of Duty: Ghosts was released earlier this week, becoming the 10th Call of Duty game to be released since the game’s inception in 2003. Call of Duty: Ghosts delivers a ‘new engine, new world, new story, characters, and more.’ I’ve been playing MP now, since launch on Xbox 360, and as a hardcore Call of Duty fan, the game is what a Call of Duty should be. Ghosts delivers fresh feeling for a Call of Duty game. It’s not similar to any game before it, which is good.
Create a Solider
Call of Duty: Ghosts shines with the new Create A Solider feature. This new feature is one of the best additions to a Call of Duty game ever. Being able to fully customize your character is fun, and it allows you to be an individual in the game. There’s tons of options available to customize – over 20,000 combinations. The load out selection is also great. It’s a big improvement over MW3’s, and personally, I prefer it over Black Ops 2’s Pick 1o system. The Pick 10 is integrated in a new way into the Perks. Ghosts puts a strong emphasis on the perks. You get up to 8 points to use, unless you remove your secondary, then you get 11. Each perk has a value based upon it’s usefulness. The perks I’ve come to use a lot is Marathon (yes, unlimited sprint from MW2 is back!), and Scavenger. I change the rest up with every class.
Strike Packages return from MW3 to Ghosts, and that’s a good thing. Strike Packages is the one of the best implementations for a kill streak system. It allows for different selections within each class, and different variety based upon your play style. Yes, Assault, Support, and Specialist return; but this time around, Support streaks are kinda of useless. MW3’s were really overpowered, and in Ghosts those are really underpowered. Assault’s are little better, although some streaks don’t do much to help your team out. Infinity Ward has taken fan feedback and reduced the amount of air support available. It’s nice to have limited objects in the air – makes focus on gun action. But, if someone does get a Helicopter, those are insane. It shoots missiles, follows the enemies around the map, and targets everything it sees.
Call of Duty: Ghosts is sort of lacking in game mode variety. Every Call of Duty to date has had more modes than Ghosts. Some really good modes, like Headquarters and Demolition, are gone. Those modes were very popular in MW3 and MW2, so it’s very interesting as to why they would remove them. Search & Destroy was also removed, but after fan feedback, IW’s adding it to the game again on Nov. 15th.
The new modes are more of the same. Blitz replaces Capture The Flag. I thought CTF would stay, as it’s a popular competitive mode, but no, it’s gone. Blitz isn’t the same as CTF at all. You just keep going through the enemy portal. First team to 16 wins. One thing Infinity Ward really needs to add is a spawn timer. That would change the mode, and possibly make it more appealing to competitive players. Cranked is a take on TDM, luckily TDM stayed in Ghosts. Cranked is made for people who hate campers. It’s the solution to people sitting in corners, and it forces you to move around and find the enemy. You get 30 seconds after every kill to get another, or you’ll explode.
Infinity Ward completely redesigned the HUD in Call of Duty: Ghosts. This is the first Call of Duty to get a completely redesigned HUD. The new mini maps is a great new addition; it takes up less space on the screen and shows more than before. You can see more “3D style” objects. The new leaderboards is very confusing. Although it does implement a requested feature – ability to show objective counts – it’s hard to understand. The leaderboard only appears in the top right – it doesn’t cover the screen. But, the font makes it hard to read. Sometimes you can’t even read it depending upon where in the map you are. The 6 and 8 look very similar, so it gets mixed up. IW also moved the kill feed up to the top right, which is really confusing. I keep looking to the old position, and think that the kill feed doesn’t exist.
But, out of every single thing, the most annoying thing about the HUD is the fact that, if you get hit by a tactical grenade, or a grenade explodes near you, the entire HUD shakes. I mean literally the whole thing. If you’re hit with a 9-bang, it makes it impossible to know if there’s enemies around you. The mini map shakes, and you can’t see much at all. It’d be okay if the bottom – gun ammo, etc – rumbled, but the whole thing isn’t okay.
There’s 14 maps on disc for Ghosts (15 if you got Free Fall). These maps are overly colorful, way too big, and not as fun as I’d thought they would be. Some of these maps are way too big for current-gen. Playing games on map like Stonehaven takes forever. You feel as if you’d play three games in the time it takes to finish one game on this map. With every Call of Duty, there’s always one map that I’ve quickly connected to, and liked a lot. With Ghosts, one of the maps that brings fun action is Free Fall. These maps deviate way to much from the fast paced action gameplay that should be in Call of Duty.
Dynamic Map Events
When Infinity Ward announced dynamic maps, I was really excited. I thought this would change Call of Duty completely, and the maps would have dramatic differences from start to finish within a game. But, that didn’t happen. The events are subtle, some I don’t even notice, that this isn’t a big feature. Tremor has tremors every now and then. Octane, the gas station keeps falling in the same way every single time. I can’t seem to lockdown what exactly the events are on certain maps.
The two maps that really show off what dynamic events could really be are Strikezone and Free Fall. These maps deserve the name of ‘Dynamic Maps.’ Free Fall, as the name suggests, is a falling map. Free Fall pits you on a skyscraper that’s about to fall apart, and you are playing in between. The map itself keeps shaking, toppling over, sliding down. If every map was similar to this, then that would’ve been cool.
The new Call of Duty App
The new app that Beachhead Studio released is a big step forward for second screen and Call of Duty. You have the ability to change your load outs, and for the first time, you don’t have to back out of the lobby to receive the changes. As soon as you send the load out to the game, you get the option to accept it in-game (if you’re in the menus only, not in-game). Clans are back in Ghosts in a big way. The app lets you manage all the clan activity, roster, applications, clan tag, and more. You can design your emblem for the clan. If you’re on an iPad (iPhone support for this feature coming soon), you get a full second screen experience. You have the ability to pick which load out you spawn with after every death. The new app takes Call of Duty a step forward, but it’s nothing compared to Battlefield’s Commander Mode.
Overall, Call of Duty: Ghosts multiplayer isn’t exactly the best Call of Duty game. When Activision touted that Ghosts is by “the creators of the Modern Warfare series”, you take a step back and think that really isn’t true. The first thing you think about is “Call of Duty 4”, that’s how it all started. Call of Duty 4 was made by the original Infinity Ward. Today’s Infinity Ward can only be compared by name. So much has changed, and the gameplay in Ghosts shows that. There’s things Infinity Ward could and should have done differently in Ghosts. The new Create a Soldier feature is the only feature that really stands out as one of the best features in Call of Duty.
Ill admit, at first I had a ton of concerns when I started playing Ghosts, but after putting a few hours into the Xbox 360 and PC version I started to come around. This game has a lot of potential. DLC, title updates, and playlists changes could probably get it to the level that fans want it at. So without further ado, here is my pros and cons list:
- Character customization is a nice addition.
- Every perk you can possibly think of.
- Brand new and fresh U.I. (User interface/menus)
- Dynamic maps (the maps that actually have them)
- New sliding feature is awesome
- Every single gun is available to purchase right away.
- Ranking up is too slow.
- Squads mode is a cool addition that most people will never use.
- Extinctions mode doesn’t quite capture the terrifying co-op experience that Zombies had.
- Map variety (too many destroyed urban maps)
- Not all maps should be called “dynamic”.
- Lack of MANY fan favorite game modes.
You’re probably wondering why I left “maps are too big” from the cons list. Well it’s because Im one of the few people who are actually happy the maps are bigger. I dont enjoy getting in gun fights every time I spawn. I prefer the slower gameplay that CoD4 had when I could actually be a bit more tactical in the slower/larger maps.
How much are COD Points? How to buy, price, how to spend & more
COD Points are the currency of Call of Duty. Here’s a guide on their price, how you can buy them, where to spend them, and what you can buy.
COD Points have become an integral part of Call of Duty games as they can buy some great items for you to show off. So here’s a quick guide to tell you how much points cost, how you can buy them, where you can spend them, and what you can get.
The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. Call of Duty offers its own huge palette of extra goodies you can add to your game and requires COD Points to do so.
So with our detailed guide today we’re going to run through the basics of COD Points to help you understand them, tell you what they do, and more.
What is the price of COD Points?
There are different amounts and bundles you can opt for when buying COD Points that are tailored to different needs.
Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas some need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.
Here are the different prices for the various COD Points bundles:
- 200 COD Points for $1.99
- 500 COD Points for $4.99
- 1,000 (+100 Bonus) COD Points for $9.99
- 2,000 (+400 Bonus) COD Points for $19.99
- 4,000 (+1,000 Bonus) COD Points for $39.99
- 7,000 (+2,500 Bonus) COD Points for $74.99
- 10,000 (+3,000 Bonus) COD Points for $99.99
How do I buy COD Points?
You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.
These are the various ways you can procure COD Points.
This method is only for PC players.
A quick visit to the Battle.net shop will take you to the aforementioned COD Points bundles, and you can take your pick.
This method is only for PlayStation players.
Head to the PlayStation Store either on your PS4, PS5, or on the Official website and you’ll find the same selection of COD Points bundles.
You will be able to purchase them using money or PSN credit.
Xbox Microsoft Store
This method is only for Xbox players.
Head to the Microsoft Store either on your Xbox One, Xbox Series X, Xbox Series S, or on the Official website and you’ll find the same selection of COD Points bundles.
You will be able to purchase them using money or Xbox Gift cards.
Online or select physical retailers will have copious amounts of COD Points vouchers and gift cards for you to purchase. There will be no difference between official sales and retails sales as they will all sell the same bundles.
Where do I spend my COD Points?
Now that you have a nice bundle of COD Points, where do you actually go to spend them? Well, the answer is rather simple: head to the in-game store for the game you’re playing, browse, and buy.
What can I buy with COD Points?
Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.
A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.
Black Ops Cold War and Warzone are currently in Season Two of their respective lifecycles at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.
It features 100 Tiers for players to smash their way through the course of Season 2, and if players are committed enough, they can actually earn enough COD Points, through leveling up the pass, to get the next one for free.
You can buy the Cold War & Warzone Season 2 Battle Pass via a couple of different methods:
- Purchase it from the Official Call of Duty website
- Buy it from the in-game store on your respective platform
The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.
The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.
For a full look at every bundle in Black Ops Cold War and Warzone, be sure to check out our detailed guide.
Image credits: Activision
5 best Call of Duty games ever ranked: Full tier list
We’ve gone through every single Call of Duty game ever and created a full tier list of them all, and then ranked our top 5 as well.
We’ve taken the difficult task of sifting through every CoD game ever, and not only are we compiling a full tier list of every game, but we are ranking our top five as well.
It’s been nearly 20 years since Call of Duty released in 2003 and what a journey it has been. The franchise has explored many different eras in history and undergone countless changes. However, when you release so many games, some are bound to become lost, and some become legendary.
So it’s time to dig through a history of Call of Duty games to assign them our verdict and then select the absolute cream of the crop – and rank them.
Also, check out our 10 best guns in Black Ops Cold War: Weapon Tier List
Call of Duty: Best games tier list
So many factors have gone into the decision-making process here such as the game’s respective campaigns, multiplayer, side modes, themes, guns, and a lot more. With all this in mind, we were able to grade each game.
Here is our Official tier list of all of Black Ops Cold War’s weapons:
- S-Tier: CoD 4: Modern Warfare, CoD: World at War, CoD: Modern Warfare 2, CoD: Black Ops, CoD: Modern Warfare (2019)
- A-Tier: CoD: Classic, CoD: Modern Warfare 3, CoD: Black Ops 2
- B-Tier: CoD 2, CoD 3, CoD: Advanced Warfare, CoD: Black Ops 3, CoD: Black Ops 4, CoD: Black Ops Cold War
- C-Tier: CoD: Ghosts, CoD: Infinite Warfare, CoD: WW2
Just to explain the system, our S-Tier games are the must-have, must-have played CoD titles, the A-Tier are superb CoD games that were just missing a certain something, B-Tier games are decent CoD games with some redeeming qualities, and C-Tier Call of Duty games just didn’t cut it for us.
Ranking the Best Call of Duty games of all time
5. Call of Duty: Modern Warfare 2019
Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created. It encompassed all that had made the series great to this point and made it feel as crisp as ever.
The campaign reintroduced classic characters, interspersed with memorable new ones, and a new storyline. The fresh but familiar feeling was sprinkled with an unsettling terrorist attack in Picadilly Circus, fights through a burning mine, and other horrifying scenes.
For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. We got exhilarating new modes such as Cyber Attack and even got the return of the much-loved Spec Ops Mode.
In March of 2020, Activision released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It since become one of the premier experiences for battle royale with Warzone now well into its second season.
4. Call of Duty: World At War
With the evolution of the Call of Duty engine during the development of CoD 4: Modern Warfare, Treyarch had the opportunity to make the most detailed World War 2 shooter experience yet. The first three Call of Duty games are rather unheralded compared to anything post CoD 4, but World at War restored that feeling and improved on it.
World At War delivered a chilling ride across the Pacific Theatre and Russian front. Gore mechanics made the game feel visceral and real, making the experience much more intense and realistic. The game’s fabulous campaign crescendos into an incredible final stretch, storming the Reichstag.
The multiplayer was a great extension of the new formula the series had discovered and transferred all those properties to World at War. The most incredible aspect of World at War though has to be the sleeper-hit, now must-have feature, Nazi Zombies.
The addition of Nacht Der Untoten, a post-campaign mini-game, revolutionized the multiplayer experience even more. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty game since.
3. Call of Duty: Modern Warfare 2
Needless to say, the anticipation and excitement of a Modern Warfare sequel reached unprecedented heights. The follow-up more than surpassed expectations by delivering another jaw-dropping campaign featuring iconic figures like Captain Price, Commander Shepard, Ghost, and a playable Soap. The game become notorious for its “No Russian” mission and other controversial moments.
The multiplayer formula was in full-swing now and Modern Warfare 2 introduced a brand new set of 15 selectable killstreak rewards – including the game-changing nuke. Maps like Terminal and Rust would go onto be celebrated in CoD folklore, and the era of the 360 no-scope was born.
If all this wasn’t enough, we also got “Special Ops”, a mode for 1-2 players that recreated and expanded upon many scenarios from the first two Modern Warfare games, and challenged the players to get maximum stars.
2. Call of Duty: Black Ops
Instead of doing a direct sequel to World at War like Infinity Ward was doing with Modern Warfare, Treyarch slapped on a new title: “Black Ops”.
In order to bring a unique experience, they set their first Black Ops game during the Vietnam era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe. We got the historic “What do the numbers mean?” and the return of fan-favorite Viktor Reznov – played by Gary Oldman.
Zombies delivered another round, or 100, of intense undead-killing action, and introduced another new concept to the series in the form of Dead Ops. A top-down, arcade twin-stick shooter with power-ups, up to 4 players, and hours of fun.
The multiplayer front continued to deliver months of unforgettable action with a litany of unmistakable maps: including one of the most divisive maps in Call of Duty history – Nuketown.
1. Call of Duty 4: Modern Warfare
The game that started it all and began a revolution in the first-person shooter industry. After years of companies generally churning out different variations of World War games, Infinity Ward ripped up the playbook and started from scratch with a hot new take on the modern-day conflict.
The campaign was one spellbinding encounter after another taking the player on a violent journey of death, destruction, and even nuclear devastation. The one-two salvo of All Ghillied Up and One Shot, One Kill is as good as two missions come in an FPS game, and it all culminates in breathtaking fashion.
Even more remarkable than Soap’s fruit-killing skills is the way in which Infinity Ward single-handedly reshaped online multiplayer as we know it. Seamlessly blending together class systems, satisfying weaponry, all-time great maps, and more.
The game would cement Call of Duty as one of the most successful video game franchises in history and is still hotter than ever thanks to Black Ops Cold War and Warzone.
Every Call of Duty creator code: Streamers, pros, more
Call of Duty’s Support a Creator program allows players to support their favorite content creators and pros, so here’s every code you can use.
Activision is enabling fans to support their favorite Call of Duty pro players and content creators with the ‘Support a Creator’ program, so here’s everyone you can support through the Store.
With some of the biggest names in gaming playing and promoting Call of Duty, Activision has launched the ‘Support a Creator’ program. Here, CDL pro players, streamers, and YouTubers receive a cut of the profits made from purchases in the Call of Duty Store.
Across Modern Warfare, Warzone, and Black Ops Cold War, these creators and pros will receive $5 for every 10,000 CoD Points spent with their code inputted.
How to use CoD Support a Creator code
To support your favorite Call of Duty content creator or pro, you need to enter their code in the Store.
After purchasing CoD Points, make sure you have inputted one of the creator codes below before purchasing any bundles from the Store.
To select a creator to support:
- Launch Modern Warfare, Warzone, or Black Ops Cold War
- Navigate to the Store tab
- Select “Support a Creator”
- Input one of the creator codes below
- Purchase a Bundle or Battle Pass with your CoD Points
- Your selected creator or pro will now receive a portion of the profits from your purchase
These codes will expire after two weeks, so make sure to double-check you have a code inputted before making a purchase.
And as a reminder, enter these creator codes in all caps.
Twitch and YouTuber creator codes
The Support a Creator program was released in August 2020, and as it continues to develop, more and more creators are receiving codes.
Here are the creator codes for some of the biggest and most recognizable names in Call of Duty:
- FaZe Swagg: “SWAGG”
- TimTheTatman: “TIMTHETATMAN”
- TeeP: “TEEP”
- Spratt: “SPRATT”
- Symfuhny: “SYM”
- NuFo: “NUFO”
- NoisyButters: “BUTTERS”
- ShawnJGaming: “SHAWNJ”
- Vikkstar123: “VIKK”
- Michi: “MICHI”
- GoldGloveTV: “GOLDGLOVE”
- NICKMERCS: “MFAM”
- Drfit0r: “DRIFT0R”
- JackFrags: “JACKFRAGS”
- MarleyThirteen: “MARLEY”
- CouRage: “COURAGE”
- Chaos: “CHAOS”
- HusKerrs: “HUSKERRS”
- PrestigeIsKey: “PRESTIGE”
- KRNG Espresso: “ESPRESSO”
- Tejbz: “TEJBZ”
Call of Duty League players creator codes
A selection of “all-star” CDL pros have received creator codes. With the program continuing to develop, expect more players to be added as the 2021 Season develops.
Here is a list of the 2020 and 2021 Season’s CDL pro players creator codes:
- aBeZy: “ABEZY”
- Apathy: “APATHY”
- Arcitys: “ARCITYS”
- Attach: “ATTACH”
- Blazt: “BLAZT”
- Crimsix: “CRIM”
- Cammy: “CAMMY”
- Cellium: “CELLIUM”
- Clayser: “CLAY”
- CleanX: “CLEANX”
- Dashy: “DASHY”
- Denz: “DENZ”
- Enable: “ENABLE”
- Envoy: “ENVOY”
- FormaL: “FORMAL”
- GodRX: “GODRX”
- Huke: “HUKE”
- iLLeY: “ILLEY”
- KiSMET: “KISMET”
- Kuavo: “KUAVO”
- Mack: “MACK”
- Methodz: “METHODZ”
- Octane: “OCTANE”
- Scump: “SCUMP”
- Seany: “SEANY”
- Shotzzy: “SHOTZZY”
- SiLLY: “SILLY”
- Simp: “SIMP”
- Skrapz: “SKRAPZ”
- Skyz: “SKYZ”
- SlasheR: “SLASHER”
- Vivid: “VIVID”
- Owakening: “WAKE”
- Wuskin: “WUSKIN”
- ZooMaa: “ZOOMAA”
If you have a creator code and aren’t included here, please Tweet us @CharlieINTEL, and we’ll be delighted to add you to this list.
Image Credit: Activision / Zippo / Vikkstar / NICKMERCS
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