// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

Activision and Infinity Ward have officially announced the Prestige and Hardened Edition for Call of Duty: Ghosts. These editions will be for Xbox One, Xbox 360, PS3, PS4, and PC.

Call of Duty®: Ghosts Collector’s Editions. Two special editions covering the gamut of collector’s interest beginning with the Hardened Edition, including a copy of Call of Duty: Ghosts, the DLC Season Pass, limited edition Collectible Steelbook and Paracord Strap; and the Prestige Edition, which includes all content from the Hardened Edition, plus the Call of Duty: Ghosts Tactical Camera, a full HD 1080p, water resistant, wide-angle mounted, wearable camera based on the actual helmet camera featured in the game itself. Both the Hardened and Prestige Editions are available for pre-order starting today.

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Hardened Edition: Price: $119(US)

group-hardened-edition

  •  1080p HD Tactical Camera (with memory card, multiple mounting attachments, and rechargeable battery)
  • Military-style Paracord Strap
  • Call of Duty: Ghosts DLC Season Pass
  • Downloadable bonus multiplayer map: Freefall
  • Ghosts Insignia Pack including in-game player patch, playercard & background
  • Digital Call of Duty: Ghosts soundtrack

Prestige Edition: Price: $199(US)

  • Call of Duty: Ghosts video game with Collectible Steelbook™ featuring premium artwork
  • – 1080p HD Tactical Camera (with memory card, multiple mounting attachments, and rechargeable battery)
  • – Military-style Paracord Strap
  • – Call of Duty: Ghosts DLC Season Pass
  • – Downloadable bonus multiplayer map: Freefall
  • – Ghosts Insignia Pack including in-game player patch, playercard & background
  • – Digital Call of Duty: Ghosts soundtrack

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