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Call of Duty: Mobile Season 2 Update – Zombies, Controller Support, And More

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A new update for Call of Duty: Mobile has arrived on iOS and Android!

This new major update brings the highly anticipated Zombies mode to the Call of Duty: Mobile game giving players the third mode to play in the title alongside Multiplayer and Battle Royale.

Alongside the new Zombies update, there’s also a new map – Summit from Black Ops – added to the game. This update also brings snow themes to the Battle Royale mode.

The new Battle Pass Season begins on November 25.

PATCH NOTES:

Greetings Call of Duty: Mobile community, week after week we’ve been talking about many different upcoming features, changes, and pieces of content being worked on by our teams and today we get to show you the fruit of that labor.

Today we are releasing the Season 2 Update for Call of Duty: Mobile! This update is live now in all regions and to update just search for Call of Duty: Mobile on the Android or Apple storefront.

We are going to go outside of the normal format this Community Update to focus more on the update, the content inside of it, and then the update notes. You all have been asking for many of these features or new pieces of content and we are thrilled to be sharing it with you all in detail! Let’s get to it!

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Call of Duty: Mobile – Zombies Mode

The horde is here and ready challenge you and three friends in this new zombies experience brought to Call of Duty: Mobile! Here is a quick look at the zombies and its two modes:

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Raid Mode

Venture out into the classic Call of Duty: World War at War zombies’ map Shi No Numa and explore as much as you can with your teammates while preparing for the final battle.

  • Traditional points-based system with wall buys for weapons and locked doors
  • Boarding windows and killing zombies are the two primary ways of earning points
  • Round based with an 8-round limit for Normal difficulty
  • Round based with a 12-round limit for Hardcore difficulty
  • On the 8/12th rounds all players are sent to fight for their lives against the Abomination (boss)
  • Earn new zombies exclusive loot each time you play (check in-game for specifics)
  • Explore above and below ground to find clues about the reason the lab was abandoned

Endless Survival Mode

Participate in this traditional zombies mode where it is all up to you determine how long you can survive against the undead hordes. This is your classic endless wave-based mode with all the features listed above for Raid Mode minus the boss fight. Compete against your friends and the general community to last the longest on the zombies mode leaderboards.

For both modes, make sure to seek out and collect those unique weapons that will give you perks specific to that mode. However, these weapons may not all be found on wall-buys, so if you cannot find a weapon turn to the mystery box.

For new or returning zombies players you can find more details, tips, and general information about this new limited time mode in our ZOMBIES Mode blog post that will be releasing soon on the Activision Blog.

Controller Support

Every week you’ve been asking for it and now it is here, controller support! Here is the basic overview:

How It Works

  • DUALSHOCK4 PlayStation 4 and official Xbox One controllers are supported
  • 1st gen versions of those official PS4 controllers are not supported
  • Controllers will only work in matches and not in menus.
  • You should enable controller settings in-game before syncing your wireless controller

Matchmaking

  • Players will only be matched with other players who are using controllers
  • However, if you are in a party and one your party member uses a controller then the whole party will be matched with other players using controllers.

For more details, like how to setup a controller or to see what kind of control options you’ll have then head in-game to the Help Section (the Question Mark to the left of your Inbox) and Controllers and Emulators.

Additional Login Options

While we still have additional options coming for this and new ways to link your account or login, we do have two new ways to login with this update: Google Play & Game Center.

When using a Guest account you will now have the option to link that guest account to your Google Play or Game Center account. That will allow you to save, protect, and sync your data to those accounts. However, unlike Facebook or Line this does not pull any information over, like your profile picture.

Warning, you will not be able to switch from a previous account to one of these new login options without losing your player data, but all players may now utilize these options to initially setup and link your account.

Multiplayer

New maps, new modes, new content, and plenty of fixes and changes. For those you are seeking new ways to interact with your clan and receive rewards for doing so you’ll now be able to participate in daily clan missions. This comes alongside a new clan weekly and season ranking system.

If you’ve been yearning for new maps to master then look no further, we have a limited time winter themed version of Raid coming this season alongside our featured map from this update: Summit.

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Battle Royale

Multiplayer isn’t the only mode getting plenty of love in this update, but you’ll now find new areas of the map to explore alongside a winter themed update.

For those of you who are looking to truly explore make sure to look for changes & additions beyond just snowy areas with new weapon to acquire, the M16, and new events to encounter. Other players aren’t all there is to find roaming the snowy hills and streets of Isolated.

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Call of Duty: Mobile 2.0 Update Notes

Season 2 Update is Live! The new season runs from 11.25.2019 to 1.15.2020

  • New winter themed rewards for ranked Multiplayer and Battle Royale!
  • New Premium and Free Battle Pass Rewards!
    • New Characters and themed content
  • Ranked Improvements
    • Season 1 rank will not be reset, and will influence starting rank in Season 2
    • Scoring experience has been balanced at higher ranks
    • Optimized ranked matchmaking to reduce wait times
    • Banned players will be removed from leaderboards
    • Improved scoring issues in rare cases

Controller Support available!

  • For players using DUALSHOCK 4 Wireless Controllers on certain versions Android devices there is currently an issue with certain features or the controller itself not functioning. We are investigating these issues. Please keep an eye out for updates.
  • Generation 2 and later wireless Playstation 4 and Xbox controllers are now supported in matches
  • Controller support is currently unavailable in lobby, store and loadout

Zombie mode is here! The long-awaited zombie mode is now live with two different modes

  • Play classic Survival or objective driven Raid mode on the Shi No Numa map
  • Find the Easter Eggs to explore additional content
  • Unlock new zombies unique content

Multiplayer

New Limited Time Modes

  • One Shot, One Kill
    • First to 20 kills with a J358 Revolver wins!
  • Sticks and Stones
    • Mix of melee, Molotovs and limited Operator Skills in this new mode. First to 20 kills wins
  • Prop Hunt
    • Become either the hunter or hunted in this popular Call of Duty mode!
  • New Map: Summit
    • Battle it out in this high altitude location from the Black Ops universe
    • Available for TDM, Domination, Search and Destroy and Frontline
  • Limited time holiday themed Raid map
  • New Operator Skill and Scorestreak coming soon

Battle Royale

  • New map areas
    • Circus themed area
    • Snowy areas
  • Map improvements
    • Expanded the underground area of the bus station
  • New Limited Time Battle Royale Mode
    • Sniper Rifle Challenge: Become the last one standing while using a sniper rifle only
  • New weapon
    • M16 rifle that fires 5.56mm ammo
  • New Battle Royale Class coming soon!
  • Battle Royale holiday events coming soon!

Social Features

  • Daily Clan missions
    • Earn credits by completing clan missions
  • New Weekly and Season clan ranking system
  • New experience bonus for playing with your friends

Improvements and Optimizations

Ranked Mode

  • – Season 1 rank will not be reset, and will influence starting rank in Season 2
  • – Scoring experience has been balanced at higher ranks
  • – Optimized ranked matchmaking to reduce wait times
  • – Banned players will be removed from leaderboards
  • – Improved scoring calculations for rare circumstances

Multiplayer

  • – Optimized the bullet penetration of certain walls in some MP maps
  • – Optimized the mantling of various objects in MP
  • – Improved natural lighting on MP maps
  • – Added firing during hip fire to ADS transition
  • – Added fixed joystick option in settings
  • – Added a firing turn function in setting
  • – Optimize the firing responsiveness in Multiplayer and Battle Royale
  • – Slightly increased the charge up time of Sparrow operator skill
  • – Slightly increased firing rate of LK24
  • – Slightly increased Chicom damage, while reduced damage effectiveness at longer distances
  • – Slightly increased range of the HG 40 while reducing damage effectiveness at longer distances
  • – Slightly increased damage of W1200 and M1887 shotguns
  • – Slightly increased vertical recoil of Arctic .50 and extended the aiming time
  • – Slightly increased the distance of DLQ33
  • – Slightly increased recoil of UL736 and M4LMG
  • – Slightly reduced the lethality of AKS74U at medium and long ranges and slightly increased recoil
  • – Slightly increased recoil of AK117
  • – Slightly reduced forward movement speed
  • – Optic attachments will slightly affect ADS speed
  • – Optimized recoil animations while in hip fire and ADS
  • – Optimized reloading animation to sync with ammo increase
  • – Improved bullet hit detection
  • – Improved melee hit detection
  • – Improved weapon firing control
  • – Improved the firing sounds for all weapons
  • – Optimized the equipment throwing and trajectory indicator
  • – Optimized quick throw function in settings
  • – Added kill confirmation sound
  • – Added a marking system to multiplayer

Battle Royale

  • – Slightly reduced damage taken when outside the safe zone
  • – Improved the logic of safe zone spawn
  • – Improved the information displayed on mini map
  • – Optimized recoil performance for lower frame rates
  • – Improved accuracy of directional sounds of footsteps and weapons
  • – Optimized the pursuit performance of FHJ for airdrop aircraft.
  • – Optimized timing of thermal sights
  • – Slightly increased Chicom damage, while reduced damage effectiveness at longer distances
  • – Significantly increased the damage of gas bombs on Zombies
  • – Slightly reduced the number of vehicle spawns
  • – Improved control of certain vehicles
  • – Optimized loading of vehicle assets
  • – Added vehicle health indicator for driver
  • – Improved logic of air drop location
  • – Reduced health of Zombie summoned by Toy Bomb
  • – Slightly reduced slowdown effect of EMP Drone
  • – Resolved issue with EMP Drone colliding with obstacles
  • – Improved camera behavior for improved overall performance
  • – Improved movement while using stairs
  • – Improved movement while climbing through windows

System and Client

  • – Improved battery usage and temperature
  • – Improved performance on minimum spec devices
  • – Improved “Play Again” functionality
  • – Improved game descriptions in mode selection
  • – Added support for displaying HD images for avatars
  • – Support for adding friends from profile information screen
  • – Improved display information of players in matches
  • – Various bug fixes

We hope you made it through to the end of that massive list of new content, fixes, changes, and everything coming with our huge Season 2 Update. Please let us know what you think of all it, whether it is weapon balance, new maps, zombies mode, or anything you wish to discuss with the community!

There is still more on the way, so keep an eye out for the Season 2 Battle Pass coming out November 25th and some posts providing additional information about that.

SOURCE: Reddit

Call of Duty

How to get a free CDL sticker in Warzone & Black Ops Cold War

Here’s how you can get a free Call of Duty League themed sticker in Call of Duty: Black Ops Cold War and Warzone.

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Activision is offering players an exclusive Call of Duty League Sticker for Black Ops Cold War and Warzone.

The Call of Duty League 2021 kickoff starts this month, which means Activision is looking to expand marketing for the league.

The first marketing effort consists of a limited-edition “Squad Wipe” weapon sticker for players that will be useable in both Call of Duty: Warzone and Black Ops Cold War.

Note: The sticker will not be available in Call of Duty: Modern Warfare’s Multiplayer.

Call of Duty League - Free Sticker

Here’s how you can get the sticker for yourself.

  • 1: Have an Activision account in good standing (no bans).
  • 2: Sign up for Call of Duty League email updates before February 4, 2021.
  • 3: Enter name, email, birthday, country, and favorite teams on the sign-up website to be eligible.
  • 4: Redeem the code emailed to you by January 21, 2022.

Expect the email to come shortly after the February 4, 2021, sign-up deadline. You can register for emails by using this link.

Image Credits: Activision

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Call of Duty tier list – the best & worst games

All of the best and worst Call of Duty titles, ranked.

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Call of Duty is a long-standing franchise spanning 18 different main entry releases. Let’s review the best & worst games yet.

The Call of Duty franchise has changed drastically over the past 17 years. We’ve seen the series reimagined with the release of Call of Duty 4: Modern Warfare, then the jetpack era with the launch of Advanced Warfare.

Fast forward to the present, Infinity Ward redefined Call of Duty yet again with 2019’s Modern Warfare, launching the series to record sales.

Below you’ll find our tiered ratings for the best & worst Call of Duty games yet.

Note: We’ve excluded the classic Call of Duty games (1-3). After the launch of Call of Duty 4, the franchise hit large new audiences and improved drastically on the classic formula. Comparing those titles to the modern games just isn’t a fair comparison.

S Tier – The Legends

These games are the tip of the spear, the most iconic Call of Duty games yet. Many of these games put Call of Duty on the map and are still spoken as the “golden” games.

Call of Duty: Black Ops 2

After visiting Vietnam and the Cold War with the original Black Ops, Treyarch set their sights on the future. Black Ops 2 gave players an unforgettable multiplayer experience with futuristic weaponry, scorestreaks, and settings. Included with the base package was the first Call of Duty campaign to have multiple endings, and a zombies experience.

The DLC brought players some of the greatest Call of Duty experiences to date, with zombie maps such as Mob Of The Dead and Origins.

Call of Duty 4: Modern Warfare

The game that put Call of Duty on an upwards trend to become the #1 first person shooter franchise ever created. Infinity Ward recreated the core Call of Duty experience, creating a fast paced and polished shooter.

The multiplayer experience brought iconic maps such as Shipment, Killhouse, Vacant, Crash & Broadcast. Additionally, the cinematic Campaign raised the bar for single-player experiences in shooters as well.

Releasing during the hayday of the Xbox 360 and PlayStation 3, this was the “must get” game of 2007.

Call of Duty: Black Ops

After the release of Call of Duty: World At War, Treyarch knew they could step out of their comfort zone and bring the franchise past the second World War.

In order to bring a unique experience, Treyarch opted to set their first Black Ops game during the Vietnam/Cold War era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe.

Black Ops set new highs for Treyarch’s titles, becoming an instant success. Zombies mode was redefined, becoming a rich, story focused experience for fans. Multiplayer introduced new gadgets and movement mechanics, such as the dolphin dive.

Iconic multiplayer and zombies maps were also introduced, like Summit, Nuketown, Kino Der Toten & Moon.

Call of Duty: Modern Warfare 2

Following the success of Call of Duty 4: Modern Warfare, Infinity Ward set their sights to improve upon the mechanics of the original Modern Warfare game with the sequel.

The campaign is a direct sequel to Modern Warfare and puts players in the shoes of several military factions as a war breaks out between the United States and Russia. Iconic figures like Captain Price, Commander Shepard, and Ghost all appear within the game. For the first time, players get to see the face of the main protagonist from Call of Duty 4, Soap.

For Multiplayer, a brand new set of 15 selectable killstreak rewards were introduced, evolving the killstreak system introduced in Call of Duty 4. The create-a-class system offered a new set of complex and unique perks for players, and many fell in love with maps like Terminal & Rust.

Modern Warfare 2 also launched with a “Special Ops” co-op mode, where players could play split-screen or online with a friend in a set of mission scenarios.

A-Tier – Overachievers

Lowering down a bit from nostalgic favorites, here’s some of the heavy-hitting Call of Duty games that deserve praise.

Call of Duty: Modern Warfare 2019

While controversial across the hardcore community, Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created.

The campaign reintroduces classic characters with a fresh storyline, apart from the events of the classic Modern Warfare franchise. Each campaign mission introduces a tense, unique experience across the UK, Russia and the Middle East. It’s a must-play campaign experience for any Call of Duty player.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. The game opts for a classic Call of Duty loadout style with a twist – each weapon can have up to 5 attachments via the new gunsmith system, where players can change weapon barrels, stocks, grips and more to turn their gun into one that fits their specific playstyle.

In March of 2020, Infinity Ward released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It quickly amassed over 75 million players after its first five months of release.

Call of Duty: World At War

With the evolution of the Call of Duty engine during the development of Call of Duty 4: Modern Warfare, Treyarch had the opportunity make the most detailed World War 2 shooter experience yet.

World At War delivered just that, giving players a chilling ride across the Pacific Theatre and Russian front. Gore mechanics were introduced, making the experience much more intense and realistic. By far, World at War is one of the best campaigns in Call of Duty history.

For multiplayer, players had the opportunity to experience gameplay eerie to Call of Duty 4 with World War 2 era weaponry. The game launched with a killstreak similar to Call of Duty 4 as well, giving players a recon plane, artillery strike, and attack dogs at three, five, and seven kills respectively. Popular maps included were Dome, Castle & Asylum.

Zombies were also introduced for the first time in the franchise, with the addition of Nacht Der Untoten. At launch, it was unlocked after completing the main campaign but was later unlocked by default for all players after the mode received high praise from fans. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty since.

Call of Duty: Modern Warfare 3

Modern Warfare 3 was the final classic Modern Warfare game, and the finale to the story of Task Force 141 and their battle against Valdmir Makarov.

The campaign brings us front and center to a full scale “what if” scenario for a third World War. Players visit landmarks across the world including Big Ben, the Eiffel Tower and New York City. The campaign is a bit lackluster when compared to the first two games, but there are enough exciting locales for the game to hold up.

For Multiplayer, Modern Warfare 3 attempted to change up the create-a-class system with weapon proficiencies, a new perk system applied specifically to weapons. These perks would give weapons less flinch, more damage through walls, or even a second attachment.

Alongside these changes, a new “Strike Package” system was introduced to allow all players to have the chance to achieve killstreaks. Assault streaks reset upon death, granting lethal rewards for players who could reach high streaks in a single life. Support streaks did not reset upon death, but often required more kills and only rewarded less-lethal streaks to support the team. Lastly, we have the specialists streaks, which would reward perks instead of killstreaks. When a player hit 8 kills, they would be rewarded every perk in the game.

Overall, Modern Warfare 3’s Multiplayer felt like a celebration of all the series had achieved so far. It was a fun and exciting experience. The Special Ops mode from Modern Warfare 2 was also re-introduced, with new combat scenarios.

Call of Duty: Black Ops 3

Black Ops 3 was an interesting year for Call of Duty. We debated putting this at B tier due to some of the game’s issues (supply drops, weak campaign), but the gameplay ultimately pulled it higher on the list.

For a jetpack Call of Duty game, Black Ops 3 found a perfect balance for the movement system. Wall running felt smooth, and combat was fun. Advanced Warfare’s boost jetpack system didn’t allow for wall running or controlled movement, which led to frustrating engagements. Black Ops 3 remedied these issues.

In combination with map design that complemented the movement system, a well-tuned specialist system and a well-balanced group of futuristic weapons, multiplayer was a treat for fans of the new jetpack movement.

Overall, the multiplayer experience was an entertaining one, mostly set back by the supply drop system that made the game feel pay to win. Players would often have to pour hundreds of dollars into a loot crate system to get the best weapons in the game.

In terms of the Zombies mode, it was the most evolved version yet, with brand new boss zombies, and even gave PC players a mod tools client to create their own maps. Towards the end of the game’s lifecycle, Zombies Chronicles was introduced, which brought several fan-favorite zombies map remasters to the game.

B- Tier – Average

These games showed much promise, but fell a bit short.

Call of Duty: Black Ops 4

Black Ops 4 was a return to a “boots on the ground” experience, following Black Ops 3. Many mechanics from Black Ops 3 came over, including specialist characters and abilities. It was also the first and only Call of Duty game to not release with a proper Campaign.

While a fun installment, Black Ops 4 didn’t feel like a truly new Call of Duty experience, launching with four remade maps. The multiplayer felt just as smooth as a Call of Duty game should, but ultimately was set back by the annoyingly overpowered specialist abilities players would get throughout the game. These abilities were easy to use, awarding players with bonus XP for kills, which resulted in easier than normal to achieve scorestreaks.

The gameplay loop of multiplayer which originally fell on skilled gunfights, felt all but absent with regularly spammed equipment, specialist weapons, and streaks. It’s quite the shame, because a very well polished and fun multiplayer experience was hidden behind these mechanics.

Zombies was also a hit and miss experience, resulting in a divided Zombies community that criticized the mode for being shallow and oversimplified.

The main shining star of Black Ops 4 though, was the Blackout battle royale mode. This was Call of Duty’s first try at a modern battle royale, and Treyarch delivered an entertaining experience that gave Battle Royale a true Call of Duty spin.

Call of Duty: Black Ops Cold War

While it may not be fair to judge Black Ops Cold War just two months after its release, we decided to put it on the B-tier due to the launch issues. While the Treyarch team had less time than expected, they still managed to fully develop a game during a worldwide pandemic.

The game offers quite an entertaining campaign with all the exciting twists you’d expect from a Black Ops title, albeit a bit short. Multiplayer is what you’d expect as well, with fast-paced, heart-pumping combat. Also as a first to the Black Ops series, we now have 12v12 modes called “Combined Arms”. There’s also a Blackout-esque mode called “Fireteam” that takes place on large maps.

Zombies is the real star of the show though, being completely reworked into a more casual experience overall, while also offering a challenge to players who seek it. New currencies have been implemented into the mode for weapon upgrades, and those weapon upgrade systems have evolved past just the pack-a-punch system. You can even survive Zombies now, through the evac system.

As for the B rating, Black Ops Cold War’s launch just hasn’t impressed us when compared to Modern Warfare and Black Ops 4. The game only launched with eight 6v6 maps, and two 12v12 maps. Fireteam received two maps, but the core multiplayer experience felt lackluster for the games first month.

Luckily, Treyarch added Nuketown post launch, and Season 1 brought us 2 more multiplayer maps, with four 2v2 gunfight maps. Another Fireteam map is expected to launch midseason.

If the next few months go well for Black Ops Cold War, it very well could land higher on the list.

C- Tier

Passable, yet not stellar.

Call of Duty: Advanced Warfare

Sledgehammer Game’s first standalone installment in the Call of Duty universe was a beautiful game, with plenty of brand new mechanics. It was a solid game that should be commended for taking chances.

The game sought to capture the excitement of the Call of Duty formula, while also introducing jetpack mechanics. These mechanics allowed players to double jump and quickly evade from side to side. The jetpacks did not allow for much control mid air, which often led to clunky player movement. The sound of players double jumping around the map also created confusing audio queues for players trying to grasp situations around them.

While the core gameplay had its issues, the map design was well catered around the new gameplay design, resulting in relatively decent map flow on most maps.

This game was also the first Call of Duty to be built around the controversial Supply Drop system, that was later removed in Modern Warfare 2019.

Aside from Multiplayer, the game also brought a cinematic Campaign experience, with a relatively sub-par narrative. Exo-Zombies was also later introduced with the first DLC pack.

D-Tier

These games simply missed the mark.

Call of Duty: Ghosts

Ghosts is well regarded as one of the weakest franchise entries by fans, and for good reason. This game was a frustrating experience for players, with many complaining about visability on Multiplayer maps.

Deaths felt nearly instant, and many gunfights felt inconsistent due to the state of the servers. Infinity Ward also had to release the game on six different platforms, and across two console generations, which did not help.

The multiplayer was slow, punishing and overall tough to play as an aggressive player. Enemies blended in well with their surroundings, and killstreaks were lackluster. Competitive play was heavily weighed on host connection, so many online games felt unfair.

This was not helped by the Campaign, which had a confusing and hard to believe narrative, where South America defects against North America. To top it all off, the ending was even more impossible to believe. If you ignore the plot holes, the Campaign does have a few fun moments.

Ghosts is also the first Call of Duty where Infinity Ward attempted a third main game mode, this time in the mode Extinction. In this mode, you fight off waves of Aliens in an attempt to escape multiple scenarios.

Overall, it just felt Ghosts lacked direction. Much of the game went off in different directions. With a hard to digest storyline, subpar multiplayer and an aliens mode, it was tough to feel like this game knew what it wanted to be.

Call of Duty: Infinite Warfare

Following the launch of Call of Duty Ghosts, Infinity Ward set their sights on a futuristic sci-fi shooter set in space. After many years of jetpack Call of Duty games, fans were outraged by the decision for yet another year of jetpacks.

Infinite Warfare started off launch looking grim, amassing millions of dislikes on its YouTube trailer, becoming one of the most disliked YouTube videos ever.

Come launch, the multiplayer experience felt like an overall disappointment. The movement mechanics were fun and well-polished, but the Infinity Ward signature gunplay did not translate well into a jetpack title. Hitting targets at range felt unsatisfying, and the chaos of players darting around through the sky led to another year of frustrating gameplay. Since multiplayer is the main component of Call of Duty, much of the player base had a strong dislike for the game without giving Zombies or the Campaign a chance.

Speaking of those modes, Infinite Warfare actually does offer one of the greatest campaign experiences in the history of the franchise. It’s fun, unique and well designed. If you haven’t tried it yet, it’s well worth going back for. The character cast is full of personality, and the unique side-missions are a treat.

Zombies also explores a fun twist between the future and the 1980’s, which makes for interesting crossovers between the future and the past.

While Infinite Warfare was negatively received for its multiplayer, its hard to not wonder if things would have went differently had it come out another year, when players weren’t burnt out of the jetpack gameplay.

Call of Duty: World War 2

Sledgehammer Game’s second attempt at a Call of Duty game, World War 2 was met with mixed fan reception. Some were excited to go back to World War 2, while others wanted a modern setting to return.

World War 2 was a solid Call of Duty experience, but that’s just about it. It didn’t introduce many new mechanics to the franchise, something that Sledgehammer previously did with Advanced Warfare. If anything, it felt safe…. too safe.

The multiplayer got stale quite fast after the initial launch of the game, resulting in repetitive matches with little to no variation. Killstreaks felt underwhelming to use and earn, which further resulted in burnout. Players were also initially punished for rushing for the first few months after release, with weapons having aim-down-sight delays after sprinting for several months until player backlash resulted in Sledgehammer Games overhauling the game.

As for the Campaign, it was surprisingly unmemorable for a game that takes place during World War 2. It has a very strong opening, but then quickly turns into a Hollywood blockbuster movie. Many scenes are either exaggerated or plain hard to believe. There are a few unique stealth missions, but no mission ever tops the intensity and beauty of the strong D-Day landing mission the game opens with.

Zombies also makes an appearance in World War 2, but fails to have any flair much like Treyarch’s zombies. Most environments are dull and depressing, and the mode gets repetitive fast. All of the DLC maps also suffer from this exact same issue, which is a shame.

Ultimately, World War 2 just seemed like an uninspiring “play it safe” addition to the franchise. It failed to interest us much after the launch, and since then we’ve yet to go back and replay it.

That’s it for our Call of Duty tier list. Be sure to tweet us @CharlieIntel and let us know your picks!

Image Credits: Activision

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Captain Soap’s top 5 Call of Duty moments of all-time

To celebrate the new Operator bundle coming to Warzone, we commemorate Captain Soap with his top 5 Call of Duty moments of all-time.

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One of Call of Duty’s greatest ever characters and the man who truly began the Call of Duty that we know today. Here are 5 of his most impactful moments that still resonate in the CoD community to this day.

People always identify Captain Price as Call of Duty’s most iconic figure, and yet it was Soap who paved the way for much of the historic franchise’s success. His no-nonsense badass approach to everything made him a memorable and endearing figure, particularly once he became a Captain in Modern Warfare 2.

John “Soap” MacTavish’s accomplishments and legacy have been honored with a new Soap Operator Bundle in Warzone. But we thought we’d take it one step further and pay tribute to one of the best first-person shooter protagonists in recent memory.

“What the hell kind of name is Soap?”

Call of Duty 4: Modern Warfare is now very much a seminal piece of craftmanship that paved the way for the future of FPS games. But before CoD descended into a game of one-upmanship on the multiplayer front, the game’s campaign used to be a must-play component.

The game’s first mission was the famous assault course where Price first laid eyes on Soap. As a lowly recruit, you had to run the course in the quickest time possible and people are still trying to perfect it to this very day. It was an introduction to the game’s mechanics, a solid time to be had, and Soap was officially on his way.

ssdd training mission in cod 4

The student becomes the teacher

Fast-forward a few years for Soap and he’s no longer a newbie finding his feet, he’s a Captain of the SAS and a true leader. The snowy “Cliffhanger” mission reintroduces us to an old flame and it’s now Soap leading the player in a mission.

It’s a terrific juxtaposition with COD4 and a sign of how far Soap has come along from knifing fruit in a training course and being ridiculed.

soap guiding roach in modern warfare 2 cliffhanger

Never forget your roots

Soap may be a teacher in MW2, but a student doesn’t forget the person who taught them. This leads to a rather brief but touching moment in a suicidal Gulag rescue operation.

The team is tasked with freeing a prisoner, but not knowing the identity of the person. It turns out to be Captain Price and those one or two seconds when Captain MacTavish is taken aback by seeing his old mentor is about as emotional as Call of Duty storytelling gets. The moment is also enhanced by Worm asking “Who’s Soap?”.

soap rescues captain price in modern warfare 2

Soap kills Shepherd to save Price

In the scintillating climax to Modern Warfare 2, the traitorous General Shepherd has severely wounded Soap with a military knife and is now pummeling Captain Price to death.

Soap seems to be on the brink of death when his instincts and adrenaline kicks in and he performs the most incredible knife throw imaginable. It kills Shepherd, he saves Price, who then saves him by getting Soap extracted.

price rescuing soap in modern warfare 2

Captain “Soap” MacTavish’s final hour

A truly tragic and somber moment that still ranks as one of Call of Duty’s most emotive and impactful to this day. Soap is fatally wounded from a combination of an explosion and falling several stories through a host of metal and construction.

Given that several of the moments on this list basically document the father/son relationship between Captain Price and Soap, it’s only fitting its ends with this. Soap, a soldier at heart, even manages to divulge major information with his final words which sets up a fascinating premise in Modern Warfare 3.

soap dying in cod modern warfare 3

That concludes our list of Soap’s 5 greatest and finest moments in CoD history. It’s a testament to the makers of the game that they keep bringing him back because he’s been such a vital part of the Call of Duty franchise.

Did we miss any out? Be sure to let us know.

Image credits: Infinity Ward, Sledgehammer Games

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