Activision has revealed that the newest Call of Duty: Mobile Season, Season 6 which went live on May 1 in game, is the game’s most successful season yet in terms of player count and overall game engagement.
In a community update on Reddit, the company has revealed a roadmap of what’s coming to the mobile game during this month, including another MP Map, new Battle Royale classes, and more.
The company has also released a roadmap for what’s coming to the game throughout the month of May, take a look at the Season roadmap:
Greetings Call of Duty: Mobile Community, we are back with our first community update of May and coming off the launch of Once Upon a Time in Rust. We started off this season with a western themed bang and the response from our players has been outstanding. You’ve made this seasonal launch one of the biggest, most exciting, and most played so far for Call of Duty: Mobile and we don’t aim to let up.
We have started the season by firing on all cylinders with the release of Capture The Gold, Kill Confirmed, seasonal challenges, Rust, and a brand-new Battle Pass. While all of that content is stellar, we have plenty more to come throughout the month.
For instance, we have new a Battle Royale class coming, a new tactical grenade, more modes, another map, some additional seasonal challenges, and more. The first of that “more” is the brand-new release a western themed event – Gold Rush, and it is live right now!
We’ll have all of the details below on that mode alongside the newest details for current events or anything launching in the next week. As per usual, let us know if you have any questions, comments, or feedback about anything mentioned in the update. Let’s get to it!
Here is the full look at most events currently running or coming soon in COD Mobile**:**
- 4/29 – 5/14 ~ 2v2 Showdown Mode (MP)
- 5/8 – 5/21 ~ Gold Rush Events begin
- Available in Kill Confirmed and Battle Royale
- 5/8 – 5/10 ~ Winner Bonus
- Ranked Mode bonus available every weekend in May
- 5/13 – 5/19 ~ Free For All mode (MP)
- 5/14 ~ New Seasonal Challenges
- The new SMG, the Cordite, arrives with paid and free options
- Every Thursday ~ CODM World Championship Qualifier weekend begins
*All Dates UTC
Gold Rush Event
This is our first in-game event tied to a seasonal theme and it is all about collecting gold! You’ll jump in Battle Royale or Kill Confirmed, collect gold, and then turn in that gold for unique rewards in our Events section of the main menu.
The specifics are explained clearly in the original trailer posted above, but for the quick and easy of it just play Kill Confirmed like you normally would, except now you have insatiable lust for gold bars, and in Battle Royale try to find specially marked barrels that may provide you with a treasure map.
The rewards for Gold Rush are varied and valuable. Here are a few of the standouts:
- Flowing Bronze series of BR class camos
- LK24 – Flowing Bronze
- M4LMG – Moonstone (Epic reward)
Good luck out there prospectors and make sure to take advantage of this event while it is running until May 21st (UTC). Plenty of time, but there are also plenty of rewards to collect.
A few days ago we released our first legendary of the month through the Frontier Justice Draw. On top of making you look great and thematically western, the Outlaw – High Noon has the ability to turn your enemies into mere particles. That weapon variant was released alongside Seraph – Tombstone, another epic character included in the draw. Check it out in action.0:000:16
On top of just wanting to show off these epic and legendary items, we also wanted to share some details about our first-ever weapon set. That is part of the draw and activates if you snag the following items:
- Knife – Natural Hunter
- Smoke Grenade – Natural Hunter
- Outlaw – High Noon
You’ll then find yourself with a weapon set bonus that not only provides a player XP bonus (towards your profile XP) but also a Gold Rush event bonus on any activities related to the event. We may implement weapon sets in other ways in the future, not just in draws, but they are a new feature to COD: Mobile and worth keeping an eye on.
Dust to Dust
This other brand-new draw is starting today on 5/8 (UTC) and provides some other unique and epic western themed items to acquire. Similar to the Outlaw – High Noon, RUS-79U – Dustkicker has the stylish and purely cosmetic ability to turn your enemies into dust.0:000:20
This draw also includes Scarlett, an epic character from the Black Ops series. You can snag a variety of other themed weapons as well, like the AK-47 Mirage, RPD-Mirage, and DL Q33 – Frontier. You can find this all in-game now.
You may ask, why are we talking about lucky draws in a community update? Our creative team made these great videos that show off the cool, themed seasonal items, and we felt that our community would love to see some more details and to see them in action.Feedback
Much of the feedback we are seeing coming since season launch is either about a few main topics or a massive variety of many other topics. We are picking a few of the most widely discussed ones here to focus on, but by no means does that mean that others are being ignored. We are regularly gathering feedback, sending it up the team, and sharing as much as we can.
Battle Royale Updates
This season has a few events and changes, which we’ve seen quite a bit of positive feedback already. Thank you for taking the time to do that, but we also have more substantial changes on the way and in particular in the next major update coming in June.
Speaking of which, we already have released a short teaser of that BR content this week included inside a video. We know some of you have already found this, but for everyone else best of luck finding that somewhere in this community update 😉. However, here is another taste of what is to come in June.
One thing we commonly see brought up after each release, especially for the dedicated folks who generally take the time to reach out with feedback, is that many people are at max player level. We’ve seen a lot of ideas suggested about how to solve this, like simply increasing the level cap, adding a prestige system, or using some other changes to provide more progression overall.
While we cannot say anything specific about this just yet, we do have systems being designed that will help with overall progression and at the same time we have discussed a variety of options for adding additional progression options for those of you eagerly waiting more grind. Hang tight and keep an eye on future updates for that.
On May 2nd, one day after these challenges had launched, we were already seeing a handful of players talking about how they loved these challenges so much that they’ve already completed all of them. First off, that’s impressive and clearly we may need to adjust to add more challenge to future ones.
However, we also just wanted to quickly mention that this isn’t it for the entire season and we do have more of these coming up mid-May with the Cordite. For everyone else, there is still plenty of time to complete them and to grab the Locus or Pharo, or any of the many other free rewards found through these new seasonal challenges.
That is all for this community update! We’ve had a truly excellent season launch and there is still plenty to come throughout May and of course in June with our next update & season. Don’t forget about the qualifier weekends for our esports tournament, the second weekend of qualifiers is going on now, and keep an eye out for news about the next stage of the tournament.
SOURCE: Call of Duty: Mobile
Call of Duty dev finally confirms that games have had SBMM all along
A former Call of Duty developer has confirmed that the series has used skill-based matching since 2007’s Modern Warfare.
Skill-based matchmaking has been a hugely controversial issue among Call of Duty fans for years, and former developer Josh Menke has finally confirmed that CoD titles have had SBMM as far back as 2007’s Modern Warfare.
In the early days of online multiplayer gaming, players would have to select a server to join by themselves. As time went on, developers started to automate that process, eventually introducing skill-based matchmaking in an attempt to keep matches competitive.
While this seems logical, it’s been a highly contentious issue among gamers who claim it has ruined games and made them less fun.
Games like Black Ops Cold War and Warzone have been criticized for using skill-based matchmaking too much, with players comparing them to older Call of Duty titles. However, former Activision Senior Systems Designer Josh Menke has revealed that SBMM has been in CoD games since 2007.
The idea behind skill-based matchmaking is to place you in lobbies with players of a similar skill level. While many believe that older Call of Duty titles didn’t do this, Menke states it’s been used as far back as the original Modern Warfare.
“[Call of Duty 4] did have some skill-based match-making, all of them always have,” he told GDC. “It’s just the math and science have gotten better over the years. If you grew up on it back then, your expectations are very different than if you have it now.”
“The same thing happens in Fortnite, even today. When the game first started, I believe they had very little skill-based matchmaking, then over the years they’ve experimented with different levels of SBMM and using bots.”
“You’ll have players who play Call of Duty that will be like, ‘I don’t like skill-based matchmaking,’ but then they go play Valorant and it’s fine.”
One of the biggest complaints about skill-based matchmaking is that while it should be used in ranked modes, public or casual matches have become too difficult because of the system.
Menke does feel that developers are making one major error with current matchmaking systems, saying that when a game can’t find a good match for a player, it just “settles” for a bad one. Instead, he suggests using “real-time stats” on the player base to create the best games possible.
Whether you like SBMM or not, the system isn’t going anywhere. At least the long-running debate over CoD’s historical matchmaking system can finally be put to rest.
For more Call of Duty, check out everything you need to know about Warzone’s new Pacific Caldera map.
Image Credits: Activision
Top 5 hardest Call of Duty campaigns of all time
Call of Duty has produced some of the most memorable campaigns in FPS history, but we’re counting down the top 5 hardest ever.
As well as delivering epic narratives and creating iconic characters, plenty of CoD campaigns have also offered a nice challenge down the years. So we’ve picked out the top 5 hardest CoD campaigns ever, and ranked them.
Whilst it’s Call of Duty’s multiplayer that understandably gets all the plaudits, the franchise has produced some incredibly good single-player experiences too – with Vanguard being the latest one. After all, before online gaming really got going in the mid-late 2000s, campaigns were the main selling point of FPS games.
Many games have since overlooked this aspect in favor of keeping players hooked to live service models. However, barring Call of Duty: Black Ops IIII, every major CoD title has had a campaign, and we’ve sifted through them all to rank the top five hardest of all time.
Hardest CoD campaigns ever ranked
We can confirm that we’ve played and beaten all these campaigns on the Veteran difficulty setting – apart from BLOPS III which we did on its debuting Realistic difficulty.
As most players will know, Veteran can turn a simple corridor into a test of patience that can take a long time. This separates the weak from the strong and is a perfect way to differentiate campaigns.
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Recent years have phased out repsawning enemies and grenade spam, and as a result, have been a lot easier. But a trip down memory lane will dig up some of the most frustrating levels and sections in the series.
5. Call of Duty: Modern Warfare 2
Definitely not as tough as the later entries on our list, but Infinity Ward’s second installment of the Modern Warfare saga had the odd mean level that will bring out the veins in your head.
The game actually starts out fairly generously for the first few levels, and then dumps a harsh one-two punch of Takedown on you, a nerve-inducing push through the Favela, and the extremely open nature of Wolverines.
You’re allowed your breath back for a bit, and then you’re plunged into the infested depths of the Gulag that has some positively vile checkpoints to clear. Through Whiskey Hotel and Loose Ends you have a ton of enemies to contend with and these are the levels that test your Veteran instincts, especially the survive and escape formula of Loose Ends.
Modern Warfare 2 doesn’t have a defining level or section that stands out, it’s just packed with lots of solid fights that will test your mettle.
4. Call of Duty 2
The early Call of Duty games set the standard for some of the difficulty that was going to be featured down the line.
CoD2 feels a bit more streamlined and thought-out compared to the first game, but it’s still rife with grenades flying in from every angle and Germans that have had their skills honed by the Matrix.
There’s definitely a sense that the levels get harder towards the end, as a natural difficulty curve should do. The German respawn factory never ceases production, even until the very end. The only thing that lessens the difficulty a tad is the fact that Call of Duty 2 introduced regenerating health for the first time, meaning players had time to recover.
3. Call of Duty 4: Modern Warfare
We consider CoD4 to be the best Call of Duty game, and its characters, set-pieces, that nuclear explosion scene, and so much more make this campaign memorable, not least the punishing difficulty.
But it’s a handful of missions and sections that will get you used to the death screen. Charlie Don’t Surf’s push through the Broadcast area is painful, the Hunted is littered with large space and tight areas packed with enemies, and even scaling the hill in Safehouse can take a while.
But it’s some of the game’s final missions where things are turned up to 100. The iconic One Shot, One Kill mission is a supreme test of skill, patience, and luck on Veteran, No Fighting in the War Room is a timed slog through steam, claustrophobic corridors teeming with foes, and of course – Mile High Club.
A one-minute sprint through about 50 enemies in the tightest fighting area yet, going up a floor, demanding absolute precision and excellence on your part. You’ll find that if you check many gamer’s Trophies and Achievements for CoD4, they’ll be missing this one on Veteran.
2. Call of Duty: World at War
Call of Duty: Grenade would’ve been a more apt title for Treyarch’s 2008 World War II shooter and many players to this day still see grenade indicators appearing in their vision.
Every mission is an exercise in patience and bravery thanks to unlimited enemy respawns and the germans owning every grenade in existence.
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The game is a brutal journey for its first 14 missions on Veteran, and then you get to what is probably the most difficult FPS mission ever created – Heart of the Reich. The act of taking down four AA guns can take literally hours as you have little cover, enemies are attacking (infinitely) from all sides, and you’re having to constantly retreat from grenades every two seconds.
World at War is one of the last true tests of outrageous CoD difficulty.
1. Call of Duty 1 (Call of Duty: Classic)
Anyone who thinks World at War or CoD4 are the hardest campaigns only say that because they haven’t the arduous task of completing the first-ever Call of Duty campaign on Veteran.
Why’s it the hardest? It’s very simple. No health regeneration, no health packs, the checkpoints are utterly unforgiving as you need to have a certain amount of health to trigger them, otherwise, you get diddly squat, checkpoints can be awarded as you’re getting shot, enemies can regularly appear behind you, and they have an immaculate aim.
Then when you start to factor in Chateau, POW Camp, Eder Dam, Truck Ride, Battleship Tirpitz, and the absolutely mind-bogglingly difficult Pavlov’s House, then it’s easy to see why Call of Duty 1 has the hardest campaign ever.
Don’t believe us? Go and play it on Veteran, then get back to us.
So that’s our top 5 list of the hardest Call of Duty campaigns of all time. Even if your list has one or two slightly different entries, we can all agree that Call of Duty has done a great job of serving up some fiendishly tough treats.
Image Credit: Activision
Leaker claims Activision is considering changing Call of Duty’s annual release schedule
A leaker has suggested that Activision’s annual CoD release may be coming to an end with extended cycles being considered.
A new Call of Duty title is released every year, with multiple studios taking it in turns to bring out a new game. A new leak however has made the bold claim that Activision may be thinking about changing its release schedule and model.
It’s become a given that a new CoD game will be released in November of each year, with the likes of Treyarch, Sledgehammer Games, and Infinity Ward all taking it in turns to develop a new game.
It’s already rumored that Modern Warfare 2 is in the works for 2022, but depending on Activision’s approach, they may opt to change their release policy, starting with MW2.
Leaks seem to happen left, right, and center these days, with people able to learn a great deal of information about projects and plans, many of which turn out to be true.
The new Call of Duty rumor comes from leaker Ralph, who recently claimed that the reported Modern Warfare 2 Multiplayer remaster has been canceled, and thinks that annual releases are being reconsidered.
A recent Tweet from them quite simply said: “Activision are reportedly in discussion for extending Call of Duty’s annual releases.”
As with any leak, this should be taken with a major pinch of salt. RalphsValve has recently come under scrutiny from fellow leakers regarding the accuracy of his claims.
With the rumored 2022 Call of Duty: Modern Warfare 2 title still potentially a year out, maybe two now, things can always change, and we’d recommend taking these claims with a pinch of salt.
Furthermore, given how much this could change the Call of Duty landscape going forward, we’d also strongly recommend waiting for official confirmation from Activision before assuming this is the direction CoD will be going in the future.
For more Call of Duty news, take a look at when Vanguard and Warzone Season 1 starts.
Image Credit: Activision / Infinity Ward / Sledgehammer Games
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