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Call of Duty: Mobile Season 8 The Forge Live Now

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The latest season of Call of Duty: Mobile is live now! Season 8 The Forge is going live now on iOS and Android, and brings a variety of new content for players.

The new content includes High-Rise MP map debuting from MW2, new MP modes, new weapons, and more.

Available at launch is:

  • New MP Map: Highrise
  • New MP Mode: Juggernaut
  • New Perk – Shrapnel
  • New Weapons: HBRa3 and DRH

Here’s the roadmap:

Call of Duty: Mobile – July 9th Community Update

Greetings Call of Duty: Mobile Community, we are thrilled and delighted to finally share that our brand-new season is called The Forge and it is available right now! Check out the release trailer:

This brand new post-apocalyptic season is filled with characters, items, and events all focused around surviving in the wasteland. We’ll go over all of those specifics below for the new Battle Pass, new events, and the wide variety of new content releasing right now or throughout the season.

Let’s jump into the update below and go over all of those specifics for Season 8: The Forge.

r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

Here is the full look at most events currently running or coming soon in COD Mobile**:**

  • 7/10 – 7/16 ~ One Shot One Kill
  • 7/10 – 7/16 ~ Gun Game Team Fight
  • 7/10 – 7/16 ~ Highrise Brawl
  • 7/10 – 7/16 ~ Juggernaut Mania
  • 7/17 – 7/30 ~ Solstice Awakened
  • 7/10 ~ New Seasonal Challenges
  • 7/10 ~ Credit Store Update
  • All Month Long ~ Juggernaut Mode
  • All Month Long ~ Training Mode
  • All Month Long ~ Kill Confirmed

*All Dates UTC

While we aren’t listing those notes here, you find some update notes upon launching the game or on the App Store or Google Play Store under the “What’s new section”. However, outside of smaller details most of that is covered here and if you have any questions about any events or new pieces of content then please feel free to reach out.

Season 8 – Roadmap
We are back with a brand-new season and a brand-new Roadmap! As per usual, this doesn’t contain everything coming out in the season but it is meant to give a general look at some of the major pieces of content coming out alongside an estimation of when they might be releasing. Have a look.

r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

Season 8 – Battle Pass
While there are a large number of items available to acquire in the free and premium versions of this season’s Battle Pass, many of which are themed exclusively around this season’s post-apocalyptic theme, we do have a few standouts in each portion of the pass. Here is a quick summary.

Free Battle Pass

  • Perk – Shrapnel (tier 14)
  • New Weapon – DR-H – Common (tier 21)
  • PDW-57 – Desperate Measures (tier 41)
  • RUS-79U – Desperate Measures (tier 50)

Paid Battle Pass

  • Tank Dempsey – Wrecker (tier 1)
  • KN-44 – Living Rust (tier 1)
  • Tank – Wrecked (tier 1)
  • Reaper – The Grinder (tier 12)
  • Prophet – Dust Bowl (tier 30)
  • AK117 – Kit Bag (tier 40)
  • Emote – Rage Quit (tier 49)
  • Kreuger – Reaper (tier 50)
  • DR-H – Chained (tier 50)
  • Legendary Calling Card – Hot Metal (tier 50)

This Battle Pass contains a few firsts, like the first skin for the (love it or hate it) Tank BR vehicle, the newest assault rifle, the DR-H, and the Perk, Shrapnel. We also have multiple characters in the pass, including Tank Dempsey, Reaper, Prophet, and Kreuger. Lastly, due to community feedback we’ve brought emotes back into the Battle Pass with Rage Quit at tier 49.

Lastly, there is the extra benefit to the Premium or Premium+ Battle Pass: a season long BP XP bonus. Purchase either of those versions and receive a 25% bonus to XP earned from matches played.

For more information on that and the whole seasonal release, including the Battle Pass, take a look at our newest Activision Games Blog post: ATVI – S8 Blog

Juggernaut Mode & Challenge
The newest mode to land in Call of Duty: Mobile is the Multiplayer mode – Juggernaut. This classic Call of Duty mode from Modern Warfare 3 is all about 5 vs 1 gameplay with five players attempting to take down the Juggernaut for guts, glory, and of course the highest score.

This old mode has been revamped with a few new mechanics to make it unique to COD: Mobile. First off, the Juggernaut is the X-51 Goliath (the scorestreak) equipped with the death machine and plenty of armor. There are no loadouts and instead you’ll able to find and use armament boxes that provide operator skills or buffs.

Here are the basic details for Juggernaut mode:

  • Total Players: 6
  • Any player that takes down the Juggernaut becomes the Juggernaut
  • No Loadouts, Operator Skills (outside of armament boxes), or scorestreaks are available
  • The first player to reach the score limit wins

In addition, we have an event running alongside the mode called Juggernaut Mania. Running until July 16th, this event offers you a variety of rewards for playing Juggernaut mode while completing various tasks and earning some sweet victories.

For completing these tasks, you can acquire the M4LMG – Sight Unseen, Gravedigger Frame, J358 – Stream, or other rewards. It is all live now, so check it out in-game.

Highrise Map & Challenge
This fan-favorite map from Call of Duty: Modern Warfare 2 makes its way to Call of Duty: Mobile as a part of this newest release! This mid-size Multiplayer map offers a wide variety of engagements across an open roof-top, close quarter offices, and throughout a multi-tiered layout that challenges you at every turn. Smgs, shotguns, and assault rifles will be at home here and adaptable to most scenarios.

This map is available on a wide variety of permanent and limited modes, including Juggernaut, Attack of the Undead, Kill Confirmed, Team Death Match, Search & Destroy and Domination. Get a tour of Highrise in our latest flyby video on YouTube: https://youtu.be/ZkCtQpbLFoI

In addition, if you are looking for the real low-down of the map alongside some tips, tricks, and loadout recommendations then look no further than our Highrise Map Snapshot.

Of course, Highrise comes with its own event tied to it as well called Highrise Brawl. As you might expect, this challenge is focused purely around just playing this new map. By doing that you can earn credits, Knife – Stream, and the LK24 – Persisted. Complete that before July 16th to collect all of the rewards.

Seasonal Challenges
Another new season means another new set of seasonal challenges! This time around we have plenty of new gear to grab – not just weapons – and we’ll give some brief information on all three of those seasonal challenges below alongside highlights of some of the rewards available.

Survival of the Fittest
This six-part seasonal challenge is for all of you Battle Royale fans! Complete a wide variety of tasks, like shooting down helicopters, using the tank, or just playing BR matches and you’ll have an array of different gear to earn.

  • (Uncommon) Motorcycle – Arctic Digital
  • (Uncommon) ORV – Wasteland Red
  • (Uncommon) RUS-79U – Arctic Digital
  • (Rare) Calling Card – Reclaimed
  • (Rare) Pharo – Sight Unseen
r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

Master Operator
This four-part seasonal challenge has you completing tasks focused entirely around Operator Skills and in particular showing your dominance with Gravity Spikes, the H.I.V.E., the Sparrow, and the Purifier. Complete these tasks and you’ll earn Battle Pass XP and credits, but also the following:

  • (Uncommon) DL Q33 – Arctic Digital
  • (Rare) Calling Card – Take Off

Maximum Efficiency
This eight-part seasonal challenge has the toughest tasks of these initial three challenges, but it also has the most rewards. These tasks require you to use a variety of different weapons to get kills in specific circumstances or scenarios, like by using specific attachments only. However, this is also the first way, outside of Ranked, to earn the long sought after HBRa3.

This one has a huge number of rewards to earn, like more Battle Pass XP, but here are the main rewards:

  • (Uncommon) AK-47 Arctic Digital
  • (Rare) Calling Card – Inferno
  • (Rare) ICR-1 – Persisted
  • (Common) HBRa3
  • (Rare) HBRa3 – Persisted
r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

We’ll have more seasonal challenges starting later on in the season, like usual, and with more weapons, items, and general gear to earn. Keep an eye out for those details in future updates.

Credit Store Update
What’s another seasonal release with another credit store update 😉? Well, this one is nearly entirely weapon focused so if you’ve been missing out any of these specific weapon types now is a good time to jump in and start trying it out. Here are all of the items releasing today.

  • (Epic) RUS-79U – Moonstone
  • BK57 – Strapped
  • Striker – Riveted Green
  • AK-47 – Dark Fiber
  • Backpack – Ashen Viper
r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

Operator Skill – Katana
While this operator skill isn’t releasing alongside the season release (it is actually releasing late in the season) we still would like to highlight it and show the specifics of how you can slice through your enemies with this new skill.

This Operator Skill is straight-forward: activate it, lock onto nearby enemies (even through smoke), and slice away with lethal one-shot melee attacks. You’ll go into third person while this skill is activated, which will help you stay alert, but you’ll still be just as vulnerable as normal to enemy gunfire. Check it out in action.0:000:15

This will be available to be earned through an event called Katana Kill towards the end of July/beginning of August. Keep an eye out for that exact date in future community updates.

Solstice Awakened Event
This post-apocalyptic event will have you collecting items while playing various maps. All of these items are based around resources that have to be gathered using featured playlists and each playlist will offer different resources. You’ll just need to get kills in these playlists and you’ll automatically acquire resources, which you can then exchange for rewards.

This mode comes out on July 17th so we’ll have more specific details then on how it will work, but get ready for some more earnable weapons, like a S8 themed epic Man-O-War assault rifle

Days of Summer Event
While Solstice Awakened is coming rather soon Days of Summer will be hitting the beaches in the later part of the season. This wet and wild event will offer a variety of unique Summer themed rewards alongside a variety of general tasks. Most importantly, what is in for you? Well, just some entirely new and unique items that have never been released before 😉.

We’ll have our very first skin for an Operator Skill releasing in this event for the Purifier and a brand-new character. Some of those items will be coming in the form of grindable challenges while other items may be paid content. We will be sure to share plenty more about that as we get closer to that event!

r/CallOfDutyMobile - Call of Duty: Mobile - July 9th Community Update

Public Test Build
Shortly after the release of this season we’ll have another public test build coming and with some early content for our next update. We’ll have a unique post up just for that release and just a reminder that this build will be only for Android devices, and it is a separate app that will not interfere the current version of Call of Duty: Mobile.

It will feature some unique content from that future update and it is something we are eager to get your feedback on as early as possible. That feedback will go towards shaping how this feature releases in August. In addition, we may have more public test builds release after the first with more S9 content.

Please check back early next week for a separate post all about that and thanks to everyone in advance who jumps in to help us test this content.

Newest Weapon – DR-H
The most recently added weapon to the game is an assault rifle, the DR-H. This short to mid-range weapon has unique attachments and a strong damage output, but you’ll have to contend with a high recoil.

The OTM is a new attachment for this weapon and it increases any shots that hit an enemy player’s body. Additionally, the damage drop off is unique to assault rifles in regard to how long it takes for damage to decrease over range. Check that all out in our newest video highlighting this weapon.

You can find this new weapon specifically in the S8 Battle Pass and with free and premium options.

Final Notes

While there is so much releasing today, like that jam-packed character driven Battle Pass, there is also so much more coming throughout the season, like two unique seasonal events (Days of Summer and Solstice Awakened), seasonal challenges, limited time modes, more World Championship events, and a wide variety of giveaways and events going through our social media or community channels.

Keep an eye out for all of that releasing through the season and please keep on sharing your feedback, any bug reports, and your wonderful creative designs for weapons, character art, and everything else. Let the memes roll!

See you all next early next week for another post about the Public Test Build and enjoy the new Season!

SOURCE: The Call of Duty: Mobile Team

Call of Duty

Call of Duty tier list – the best & worst games

All of the best and worst Call of Duty titles, ranked.

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Call of Duty is a long-standing franchise spanning 18 different main entry releases. Let’s review the best & worst games yet.

The Call of Duty franchise has changed drastically over the past 17 years. We’ve seen the series reimagined with the release of Call of Duty 4: Modern Warfare, then the jetpack era with the launch of Advanced Warfare.

Fast forward to the present, Infinity Ward redefined Call of Duty yet again with 2019’s Modern Warfare, launching the series to record sales.

Below you’ll find our tiered ratings for the best & worst Call of Duty games yet.

Note: We’ve excluded the classic Call of Duty games (1-3). After the launch of Call of Duty 4, the franchise hit large new audiences and improved drastically on the classic formula. Comparing those titles to the modern games just isn’t a fair comparison.

S Tier – The Legends

These games are the tip of the spear, the most iconic Call of Duty games yet. Many of these games put Call of Duty on the map and are still spoken as the “golden” games.

Call of Duty: Black Ops 2

After visiting Vietnam and the Cold War with the original Black Ops, Treyarch set their sights on the future. Black Ops 2 gave players an unforgettable multiplayer experience with futuristic weaponry, scorestreaks, and settings. Included with the base package was the first Call of Duty campaign to have multiple endings, and a zombies experience.

The DLC brought players some of the greatest Call of Duty experiences to date, with zombie maps such as Mob Of The Dead and Origins.

Call of Duty 4: Modern Warfare

The game that put Call of Duty on an upwards trend to become the #1 first person shooter franchise ever created. Infinity Ward recreated the core Call of Duty experience, creating a fast paced and polished shooter.

The multiplayer experience brought iconic maps such as Shipment, Killhouse, Vacant, Crash & Broadcast. Additionally, the cinematic Campaign raised the bar for single-player experiences in shooters as well.

Releasing during the hayday of the Xbox 360 and PlayStation 3, this was the “must get” game of 2007.

Call of Duty: Black Ops

After the release of Call of Duty: World At War, Treyarch knew they could step out of their comfort zone and bring the franchise past the second World War.

In order to bring a unique experience, Treyarch opted to set their first Black Ops game during the Vietnam/Cold War era. In the Campaign, players would be part of an elite squad working alongside the CIA in covert operations around the globe.

Black Ops set new highs for Treyarch’s titles, becoming an instant success. Zombies mode was redefined, becoming a rich, story focused experience for fans. Multiplayer introduced new gadgets and movement mechanics, such as the dolphin dive.

Iconic multiplayer and zombies maps were also introduced, like Summit, Nuketown, Kino Der Toten & Moon.

Call of Duty: Modern Warfare 2

Following the success of Call of Duty 4: Modern Warfare, Infinity Ward set their sights to improve upon the mechanics of the original Modern Warfare game with the sequel.

The campaign is a direct sequel to Modern Warfare and puts players in the shoes of several military factions as a war breaks out between the United States and Russia. Iconic figures like Captain Price, Commander Shepard, and Ghost all appear within the game. For the first time, players get to see the face of the main protagonist from Call of Duty 4, Soap.

For Multiplayer, a brand new set of 15 selectable killstreak rewards were introduced, evolving the killstreak system introduced in Call of Duty 4. The create-a-class system offered a new set of complex and unique perks for players, and many fell in love with maps like Terminal & Rust.

Modern Warfare 2 also launched with a “Special Ops” co-op mode, where players could play split-screen or online with a friend in a set of mission scenarios.

A-Tier – Overachievers

Lowering down a bit from nostalgic favorites, here’s some of the heavy-hitting Call of Duty games that deserve praise.

Call of Duty: Modern Warfare 2019

While controversial across the hardcore community, Modern Warfare yet again redefined the Call of Duty franchise, giving players one of the most polished and detailed Call of Duty titles ever created.

The campaign reintroduces classic characters with a fresh storyline, apart from the events of the classic Modern Warfare franchise. Each campaign mission introduces a tense, unique experience across the UK, Russia and the Middle East. It’s a must-play campaign experience for any Call of Duty player.

For multiplayer, animations were fine-tuned and weapons were overhauled to feel powerful in the hands of every player. The game opts for a classic Call of Duty loadout style with a twist – each weapon can have up to 5 attachments via the new gunsmith system, where players can change weapon barrels, stocks, grips and more to turn their gun into one that fits their specific playstyle.

In March of 2020, Infinity Ward released Modern Warfare’s Warzone mode, a 150 player battle royale – which was an instant hit. It quickly amassed over 75 million players after its first five months of release.

Call of Duty: World At War

With the evolution of the Call of Duty engine during the development of Call of Duty 4: Modern Warfare, Treyarch had the opportunity make the most detailed World War 2 shooter experience yet.

World At War delivered just that, giving players a chilling ride across the Pacific Theatre and Russian front. Gore mechanics were introduced, making the experience much more intense and realistic. By far, World at War is one of the best campaigns in Call of Duty history.

For multiplayer, players had the opportunity to experience gameplay eerie to Call of Duty 4 with World War 2 era weaponry. The game launched with a killstreak similar to Call of Duty 4 as well, giving players a recon plane, artillery strike, and attack dogs at three, five, and seven kills respectively. Popular maps included were Dome, Castle & Asylum.

Zombies were also introduced for the first time in the franchise, with the addition of Nacht Der Untoten. At launch, it was unlocked after completing the main campaign but was later unlocked by default for all players after the mode received high praise from fans. The mode received three more maps through DLC and has been continued in every Treyarch Call of Duty since.

Call of Duty: Modern Warfare 3

Modern Warfare 3 was the final classic Modern Warfare game, and the finale to the story of Task Force 141 and their battle against Valdmir Makarov.

The campaign brings us front and center to a full scale “what if” scenario for a third World War. Players visit landmarks across the world including Big Ben, the Eiffel Tower and New York City. The campaign is a bit lackluster when compared to the first two games, but there are enough exciting locales for the game to hold up.

For Multiplayer, Modern Warfare 3 attempted to change up the create-a-class system with weapon proficiencies, a new perk system applied specifically to weapons. These perks would give weapons less flinch, more damage through walls, or even a second attachment.

Alongside these changes, a new “Strike Package” system was introduced to allow all players to have the chance to achieve killstreaks. Assault streaks reset upon death, granting lethal rewards for players who could reach high streaks in a single life. Support streaks did not reset upon death, but often required more kills and only rewarded less-lethal streaks to support the team. Lastly, we have the specialists streaks, which would reward perks instead of killstreaks. When a player hit 8 kills, they would be rewarded every perk in the game.

Overall, Modern Warfare 3’s Multiplayer felt like a celebration of all the series had achieved so far. It was a fun and exciting experience. The Special Ops mode from Modern Warfare 2 was also re-introduced, with new combat scenarios.

Call of Duty: Black Ops 3

Black Ops 3 was an interesting year for Call of Duty. We debated putting this at B tier due to some of the game’s issues (supply drops, weak campaign), but the gameplay ultimately pulled it higher on the list.

For a jetpack Call of Duty game, Black Ops 3 found a perfect balance for the movement system. Wall running felt smooth, and combat was fun. Advanced Warfare’s boost jetpack system didn’t allow for wall running or controlled movement, which led to frustrating engagements. Black Ops 3 remedied these issues.

In combination with map design that complemented the movement system, a well-tuned specialist system and a well-balanced group of futuristic weapons, multiplayer was a treat for fans of the new jetpack movement.

Overall, the multiplayer experience was an entertaining one, mostly set back by the supply drop system that made the game feel pay to win. Players would often have to pour hundreds of dollars into a loot crate system to get the best weapons in the game.

In terms of the Zombies mode, it was the most evolved version yet, with brand new boss zombies, and even gave PC players a mod tools client to create their own maps. Towards the end of the game’s lifecycle, Zombies Chronicles was introduced, which brought several fan-favorite zombies map remasters to the game.

B- Tier – Average

These games showed much promise, but fell a bit short.

Call of Duty: Black Ops 4

Black Ops 4 was a return to a “boots on the ground” experience, following Black Ops 3. Many mechanics from Black Ops 3 came over, including specialist characters and abilities. It was also the first and only Call of Duty game to not release with a proper Campaign.

While a fun installment, Black Ops 4 didn’t feel like a truly new Call of Duty experience, launching with four remade maps. The multiplayer felt just as smooth as a Call of Duty game should, but ultimately was set back by the annoyingly overpowered specialist abilities players would get throughout the game. These abilities were easy to use, awarding players with bonus XP for kills, which resulted in easier than normal to achieve scorestreaks.

The gameplay loop of multiplayer which originally fell on skilled gunfights, felt all but absent with regularly spammed equipment, specialist weapons, and streaks. It’s quite the shame, because a very well polished and fun multiplayer experience was hidden behind these mechanics.

Zombies was also a hit and miss experience, resulting in a divided Zombies community that criticized the mode for being shallow and oversimplified.

The main shining star of Black Ops 4 though, was the Blackout battle royale mode. This was Call of Duty’s first try at a modern battle royale, and Treyarch delivered an entertaining experience that gave Battle Royale a true Call of Duty spin.

Call of Duty: Black Ops Cold War

While it may not be fair to judge Black Ops Cold War just two months after its release, we decided to put it on the B-tier due to the launch issues. While the Treyarch team had less time than expected, they still managed to fully develop a game during a worldwide pandemic.

The game offers quite an entertaining campaign with all the exciting twists you’d expect from a Black Ops title, albeit a bit short. Multiplayer is what you’d expect as well, with fast-paced, heart-pumping combat. Also as a first to the Black Ops series, we now have 12v12 modes called “Combined Arms”. There’s also a Blackout-esque mode called “Fireteam” that takes place on large maps.

Zombies is the real star of the show though, being completely reworked into a more casual experience overall, while also offering a challenge to players who seek it. New currencies have been implemented into the mode for weapon upgrades, and those weapon upgrade systems have evolved past just the pack-a-punch system. You can even survive Zombies now, through the evac system.

As for the B rating, Black Ops Cold War’s launch just hasn’t impressed us when compared to Modern Warfare and Black Ops 4. The game only launched with eight 6v6 maps, and two 12v12 maps. Fireteam received two maps, but the core multiplayer experience felt lackluster for the games first month.

Luckily, Treyarch added Nuketown post launch, and Season 1 brought us 2 more multiplayer maps, with four 2v2 gunfight maps. Another Fireteam map is expected to launch midseason.

If the next few months go well for Black Ops Cold War, it very well could land higher on the list.

C- Tier

Passable, yet not stellar.

Call of Duty: Advanced Warfare

Sledgehammer Game’s first standalone installment in the Call of Duty universe was a beautiful game, with plenty of brand new mechanics. It was a solid game that should be commended for taking chances.

The game sought to capture the excitement of the Call of Duty formula, while also introducing jetpack mechanics. These mechanics allowed players to double jump and quickly evade from side to side. The jetpacks did not allow for much control mid air, which often led to clunky player movement. The sound of players double jumping around the map also created confusing audio queues for players trying to grasp situations around them.

While the core gameplay had its issues, the map design was well catered around the new gameplay design, resulting in relatively decent map flow on most maps.

This game was also the first Call of Duty to be built around the controversial Supply Drop system, that was later removed in Modern Warfare 2019.

Aside from Multiplayer, the game also brought a cinematic Campaign experience, with a relatively sub-par narrative. Exo-Zombies was also later introduced with the first DLC pack.

D-Tier

These games simply missed the mark.

Call of Duty: Ghosts

Ghosts is well regarded as one of the weakest franchise entries by fans, and for good reason. This game was a frustrating experience for players, with many complaining about visability on Multiplayer maps.

Deaths felt nearly instant, and many gunfights felt inconsistent due to the state of the servers. Infinity Ward also had to release the game on six different platforms, and across two console generations, which did not help.

The multiplayer was slow, punishing and overall tough to play as an aggressive player. Enemies blended in well with their surroundings, and killstreaks were lackluster. Competitive play was heavily weighed on host connection, so many online games felt unfair.

This was not helped by the Campaign, which had a confusing and hard to believe narrative, where South America defects against North America. To top it all off, the ending was even more impossible to believe. If you ignore the plot holes, the Campaign does have a few fun moments.

Ghosts is also the first Call of Duty where Infinity Ward attempted a third main game mode, this time in the mode Extinction. In this mode, you fight off waves of Aliens in an attempt to escape multiple scenarios.

Overall, it just felt Ghosts lacked direction. Much of the game went off in different directions. With a hard to digest storyline, subpar multiplayer and an aliens mode, it was tough to feel like this game knew what it wanted to be.

Call of Duty: Infinite Warfare

Following the launch of Call of Duty Ghosts, Infinity Ward set their sights on a futuristic sci-fi shooter set in space. After many years of jetpack Call of Duty games, fans were outraged by the decision for yet another year of jetpacks.

Infinite Warfare started off launch looking grim, amassing millions of dislikes on its YouTube trailer, becoming one of the most disliked YouTube videos ever.

Come launch, the multiplayer experience felt like an overall disappointment. The movement mechanics were fun and well-polished, but the Infinity Ward signature gunplay did not translate well into a jetpack title. Hitting targets at range felt unsatisfying, and the chaos of players darting around through the sky led to another year of frustrating gameplay. Since multiplayer is the main component of Call of Duty, much of the player base had a strong dislike for the game without giving Zombies or the Campaign a chance.

Speaking of those modes, Infinite Warfare actually does offer one of the greatest campaign experiences in the history of the franchise. It’s fun, unique and well designed. If you haven’t tried it yet, it’s well worth going back for. The character cast is full of personality, and the unique side-missions are a treat.

Zombies also explores a fun twist between the future and the 1980’s, which makes for interesting crossovers between the future and the past.

While Infinite Warfare was negatively received for its multiplayer, its hard to not wonder if things would have went differently had it come out another year, when players weren’t burnt out of the jetpack gameplay.

Call of Duty: World War 2

Sledgehammer Game’s second attempt at a Call of Duty game, World War 2 was met with mixed fan reception. Some were excited to go back to World War 2, while others wanted a modern setting to return.

World War 2 was a solid Call of Duty experience, but that’s just about it. It didn’t introduce many new mechanics to the franchise, something that Sledgehammer previously did with Advanced Warfare. If anything, it felt safe…. too safe.

The multiplayer got stale quite fast after the initial launch of the game, resulting in repetitive matches with little to no variation. Killstreaks felt underwhelming to use and earn, which further resulted in burnout. Players were also initially punished for rushing for the first few months after release, with weapons having aim-down-sight delays after sprinting for several months until player backlash resulted in Sledgehammer Games overhauling the game.

As for the Campaign, it was surprisingly unmemorable for a game that takes place during World War 2. It has a very strong opening, but then quickly turns into a Hollywood blockbuster movie. Many scenes are either exaggerated or plain hard to believe. There are a few unique stealth missions, but no mission ever tops the intensity and beauty of the strong D-Day landing mission the game opens with.

Zombies also makes an appearance in World War 2, but fails to have any flair much like Treyarch’s zombies. Most environments are dull and depressing, and the mode gets repetitive fast. All of the DLC maps also suffer from this exact same issue, which is a shame.

Ultimately, World War 2 just seemed like an uninspiring “play it safe” addition to the franchise. It failed to interest us much after the launch, and since then we’ve yet to go back and replay it.

That’s it for our Call of Duty tier list. Be sure to tweet us @CharlieIntel and let us know your picks!

Image Credits: Activision

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Call of Duty

Captain Soap’s top 5 Call of Duty moments of all-time

To celebrate the new Operator bundle coming to Warzone, we commemorate Captain Soap with his top 5 Call of Duty moments of all-time.

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One of Call of Duty’s greatest ever characters and the man who truly began the Call of Duty that we know today. Here are 5 of his most impactful moments that still resonate in the CoD community to this day.

People always identify Captain Price as Call of Duty’s most iconic figure, and yet it was Soap who paved the way for much of the historic franchise’s success. His no-nonsense badass approach to everything made him a memorable and endearing figure, particularly once he became a Captain in Modern Warfare 2.

John “Soap” MacTavish’s accomplishments and legacy have been honored with a new Soap Operator Bundle in Warzone. But we thought we’d take it one step further and pay tribute to one of the best first-person shooter protagonists in recent memory.

“What the hell kind of name is Soap?”

Call of Duty 4: Modern Warfare is now very much a seminal piece of craftmanship that paved the way for the future of FPS games. But before CoD descended into a game of one-upmanship on the multiplayer front, the game’s campaign used to be a must-play component.

The game’s first mission was the famous assault course where Price first laid eyes on Soap. As a lowly recruit, you had to run the course in the quickest time possible and people are still trying to perfect it to this very day. It was an introduction to the game’s mechanics, a solid time to be had, and Soap was officially on his way.

ssdd training mission in cod 4

The student becomes the teacher

Fast-forward a few years for Soap and he’s no longer a newbie finding his feet, he’s a Captain of the SAS and a true leader. The snowy “Cliffhanger” mission reintroduces us to an old flame and it’s now Soap leading the player in a mission.

It’s a terrific juxtaposition with COD4 and a sign of how far Soap has come along from knifing fruit in a training course and being ridiculed.

soap guiding roach in modern warfare 2 cliffhanger

Never forget your roots

Soap may be a teacher in MW2, but a student doesn’t forget the person who taught them. This leads to a rather brief but touching moment in a suicidal Gulag rescue operation.

The team is tasked with freeing a prisoner, but not knowing the identity of the person. It turns out to be Captain Price and those one or two seconds when Captain MacTavish is taken aback by seeing his old mentor is about as emotional as Call of Duty storytelling gets. The moment is also enhanced by Worm asking “Who’s Soap?”.

soap rescues captain price in modern warfare 2

Soap kills Shepherd to save Price

In the scintillating climax to Modern Warfare 2, the traitorous General Shepherd has severely wounded Soap with a military knife and is now pummeling Captain Price to death.

Soap seems to be on the brink of death when his instincts and adrenaline kicks in and he performs the most incredible knife throw imaginable. It kills Shepherd, he saves Price, who then saves him by getting Soap extracted.

price rescuing soap in modern warfare 2

Captain “Soap” MacTavish’s final hour

A truly tragic and somber moment that still ranks as one of Call of Duty’s most emotive and impactful to this day. Soap is fatally wounded from a combination of an explosion and falling several stories through a host of metal and construction.

Given that several of the moments on this list basically document the father/son relationship between Captain Price and Soap, it’s only fitting its ends with this. Soap, a soldier at heart, even manages to divulge major information with his final words which sets up a fascinating premise in Modern Warfare 3.

soap dying in cod modern warfare 3

That concludes our list of Soap’s 5 greatest and finest moments in CoD history. It’s a testament to the makers of the game that they keep bringing him back because he’s been such a vital part of the Call of Duty franchise.

Did we miss any out? Be sure to let us know.

Image credits: Infinity Ward, Sledgehammer Games

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Call of Duty

New Modern Warfare 3 Remastered Mod In Development

A Call of Duty custom map creator is attempting to recreate iconic Modern Warfare 3 maps in the Black Ops 3 engine.

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A Call of Duty custom map creator is taking on the task of remastering iconic Modern Warfare 3 maps.

While players have remained hopeful about the dwindling possibility of a Modern Warfare 2 Remastered Multiplayer experience, one popular Call of Duty modder has taken the task upon himself to remaster the next best thing – Modern Warfare 3.

Modder @ramijayd on Twitter is already relatively deep into the project, as you can see from the work-in-progress screenshots below.

These images show off the maps Intersection and Boardwalk, both from the DLC pool of Modern Warfare 3 maps. The left images show Modern Warfare 3 gameplay, and the right shows the updated visuals.

Currently, it appears Ramijayd has mostly completed development on these two maps. He plans to expand development to other iconic maps from the game, while also porting over player models and weapon models from various Call of Duty games. It appears the MP7 model he chose comes from Modern Warfare 2019, while the UMP45 comes from Modern Warfare 3.

This mod will be available only to PC players, as it is built in the Black Ops 3 mod tools. The maps will be available in the future through the Steam Workshop. Ramijayd has shared his interest in hosting public servers for these maps, so hopefully, there will be enough interest when the full mod releases for small servers to be hosted with the MW3 Remastered mod.

With any player-created game mod, this is subject to change at any time and most likely will only include fan-favorite maps from Modern Warfare 3. While it won’t be an exact recreation of Modern Warfare 3 multiplayer, it could be a fun throwback to older Call of Duty gameplay.

Unfortunately, mechanics like Modern Warfare 3 point streaks like the Juggernaut, AC-130, and Predator Missile seem unlikely to be added.

We can only hope to get some sort of release of this mod, as we are still awaiting info from the seemingly halted Modern Warfare 2 Multiplayer Remastered Mod, which was being developed in the Black Ops 3 engine by community modders.

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