Infinity Ward has posted on Reddit a recap of some of the fixes that are now live for the Call of Duty: Modern Warfare 2v2 Alpha on PS4, a list of what the feedback that they are aware of, alongside a preview of some new content coming this weekend as the Alpha continues.
The studio has confirmed that the Stack map for the Gunfight mode is on the way this weekend, alongside some variations of the 2v2 mode to bring new play styles and weapon choices.
From Infinity Ward:
We’re only on day two of the 2v2 Gunfight Open Alpha on PS4 and the response we’ve received from you, the community, has been incredible. Your feedback and suggestions are being heard by everyone at the studio, so thank you and please keep them coming!
And let’s not forget that Gunfight is only a small slice of what our Multiplayer experience has to offer, so every Tweet, comment, post, and video you make helps us make the game that much better as we march towards the Multiplayer Beta coming in September.
Now, back to the Alpha. We know there’s been some confusion around whether or not you’ll need to preorder the game or have PlayStation Plus in order to download and play in the Alpha. To answer simply, nope! The 2v2 Gunfight Alpha is FREE and open to anyone who owns a PlayStation, no strings attached!
With that, we’re excited to share several updates based on your valuable feedback and bug reporting, so let’s jump in with some fixes and new content we’re adding to the game TODAY.
Fixes That Are Currently Live:
- Docks: A new 2v2 map is now in rotation! When we pushed the playlist update live earlier today, players were unable to connect to online services as a result. As of now, connection issues should be recovering, so thank you all for your patience as we worked through this.
- M19 Pistol: Damage increased at longer ranges (now a minimum 5 shot kill instead of 6)
- Improved Idle Player Handling (AFK): If at the end of a match you have not touched your controller within two rounds, you’ll be removed from matchmaking.
- Improved matchmaking for solo microphone users – you’re now much more likely to find a teammate with a microphone.
Feedback We’re Working On:
This doesn’t begin to cover all of the feedback you’ve sent us of course, but here are some updates on a few we’ve frequently been seeing.
- Settings not saving in the options menu: This can be resolved by making sure you aren’t logged in with multiple PSN accounts or profiles.
- Audio Mix: While in the Audio tab of the Settings menu, you can set your mix preset and adjust some basic volume tuners. We recommend using Headphone 1, TV1, or Infinity Ward Mix for the best experience.
- Player and Enemy Footsteps: Audio for first-person footsteps has been lowered and falloff audio for enemy footsteps has been raised. You’ll hear these changes in the upcoming Beta.
- Look Sensitivity: The default setting is currently set at Medium 3. Make sure you jump into your settings and adjust your sensitivity to fit your playstyle before heading into a match.
- Enemy Nameplate Visibility: We’ve seen a lot of comments about how the enemy nameplate is sometimes visible behind cover and can make shooting at long distances a bit distracting. This is something we’re keeping an eye on and will continue to monitor as we move towards Beta.
- Black and White Screen At Low Health: In Gunfight, you only have one life and no health regeneration. If you’ve been hit and are at less than 25 health, your screen will flash black and white to visually show you that your life could end fairly quickly with another blow.
- “Proper English Welcome!” : This dialogue is currently playing too frequently at the beginning of each match. We’ll be tuning this to happen less often during the Beta.
- Keyboard and Mouse Settings: These settings are not fully fleshed out in the Alpha. You’ll have more options, including key binding, when we hit the Beta in September.
- Matchmaking and Faction Names Are Barely Visible: While in matchmaking, the text for “Searching for a Match” along with both Faction names are barely visible in the lobby. These will be easier to read in the Beta.
- Scopes on Shotguns: They can be pretty powerful, especially from across the map. The one you’re playing with in Gunfight, the 725, is a longer barrel shotgun with a tighter shot pattern. We’ll update the text in the loadout menu to reflect that it has a much longer range than a regular shotgun.
We aren’t done yet! As we roll into the weekend, we’ll be adding yet another new map and a Gunfight variant into the rotation!
2v2 “Pickup” Variant
The rules are the same, but this time you’ll only spawn with a pistol. Weapons, lethals, and tacticals are randomly spread in the map, so you’ll need to pickup your loadout as you fight to stay alive!
Again, THANK YOU. We’re thankful to have a community that is so passionate about what we’re doing, and we couldn’t be more grateful to have you with us every step of the way. We’ll continue to update you with known bugs and planned fixes each day during the Alpha, so please be sure to check back for more information and follow us on Twitter, @InfinityWard, where we’ll be sharing your best clips, answering questions, and more.
Modern Warfare players frustrated after mid-game loadout edits disabled after Warzone glitch
Modern Warfare players have been left frustrated after a Warzone glitch has forced devs to remove the ability to edit classes mid-game.
Modern Warfare players can no longer edit their loadouts mid-game, thanks to the feature being disabled in Warzone after it caused several bugs and exploits.
The Warzone Season 4 update gave battle royale players the option to edit their loadouts in the pre-game lobby. This was a highly requested feature, but Raven Software was forced to remove it after players could bring their loadouts into the start of the match, get infinite Dead Silence, and even exploit the game to get access to Weapon Blueprints and camos.
However, the solution has left Modern Warfare players frustrated as they can no longer edit their classes during multiplayer matches.
Call of Duty’s new joint progression system has allowed 2019’s Modern Warfare to stay alive and active long after its content cycle ended. However, MW players have been frustrated that the game has become a ‘Cold War advertisement’ and want the game to become separate once Vanguard releases.
Raven Software were forced to disable the ability to edit loadouts in Warzone’s pre-game lobby and in matches of Plunder after players found an exploit that gave them free camos and Blueprints, even getting Dark matter on Modern Warfare weapons. However, this also affected Modern Warfare.
Posting to Reddit on July 22, BeneficialOstrich69 pointed out that they could no longer edit their loadout during matches of Modern Warfare following this change. This wasn’t a glitch on their end, as several other players reported the same issue.
Players were frustrated, saying they were taking the system, which has been in Call of Duty for years, for granted. “So people who play only multiplayer suffers cuz of warzone,” stated one player.
While the camo swap glitch was much more common in Warzone because of Cold War weapons being there, it could still be accomplished in Modern Warfare’s multiplayer.
Once Raven Software figures out how to prevent the glitch, the ability to swap loadouts and camos should appear back in Modern Warfare’s multiplayer alongside Warzone, Plunder, and the new Payload game mode.
Image Credit: Activision
What is the average Call of Duty: Modern Warfare K/D ratio?
Despite how long Modern Warfare has been out, players still wonder how their K/D compares to everyone else, and we have a solid answer.
Modern Warfare is still a very popular game in 2021, and we’ve gathered some data to see what makes the cut as an average K/D ratio.
Despite releasing in November 2019, Call of Duty: Modern Warfare has managed to retain quite a bit of its fan base. Some players haven’t gotten on board with Treyarch’s Black Ops Cold War, or enjoy Modern Warfare and use it to unlock guns, camos, and attachments for Warzone.
In any event, tons of games of Call of Duty: Modern Warfare are still being fought out each day, and K/Ds are changing all the time. For those who don’t know, a kill-to-death ratio is how many kills a player manages to achieve for every death e.g if you finished a game with 2 kills and 1 death you’d finish with a 2 to 1 K/D.
But what is the average K/D in Modern Warfare? Let’s find out.
Modern Warfare 2019 average kill-to-death ratio
It needs to be said that lobbies and K/Ds have been greatly affected by the controversial matter of SBMM.
SBMM has been looked on negatively by the majority of the Call of Duty community as it has taken some of the mystery and fun away from matchmaking.
It’s also meant that better players will be punished more regularly by being placed in better lobbies. As such, the average K/D is basically lower than it has been in recent games.
The general consensus is that if you are in the 0.85-1.05 K/D region, then you’re in a decent spot in Modern Warfare. In early years, a solid 1.00-1.05 could be considered the minimum for a KD ratio.
It becomes quite self-explanatory after this as if you’re under 0.85 then you’re probably falling a bit below the average K/D ratio. However, if you’re above 1.05, then you’re definitely doing better than the average Modern Warfare player.
If you’re massively well below 0.85, then you might want to reconsider the strategy and weapons you’re using. Conversely, if you’re smashing well above a 1.05 K/D ratio, then you know what you’re doing.
Image Credit: Activision / Infinity Ward
Best MW MP5 loadout for CoD: Warzone Season 4
The Modern Warfare MP5 is still one of the best SMGs in Warzone Season 4 Reloaded, so here is how to make the best Warzone MW MP5 loadout.
Modern Warfare’s MP5 SMG has long been a popular choice in Call of Duty: Warzone, so here are the attachments and perks to make the best Warzone MW MP5 loadout to maximize its slaying potential in Season 4.
If you’re looking for a well-balanced and reliable SMG, the best Warzone MW MP5 loadout is your best companion for the task to rack up eliminations and victories in the Call of Duty battle royale.
This is especially true after a massive wave of nerfs in the Season 4 Reloaded update allowed this weapon to rise again as a premiere secondary option for players.
Here are the attachments and perks to make the best Warzone MW MP5 loadout for Season 4 Reloaded and dominate all of your enemies.
Best Warzone MW MP5 loadout
Best Warzone MW MP5 loadout attachments
- Barrel: Monolithic Integral Suppressor
- Laser: 5mW Laser
- Underbarrel: Merc Foregrip
- Ammunition: 45 Round Mags
- Stock: FTAC Collapsible
The best Warzone MW MP5 loadout has an emphasis on speed and utility. You’ll be able to take down enemies at medium range and close in the gaps quickly with great mobility and accuracy.
The Monolithic Integral Suppressor is the best choice for Modern Warfare’s MP5 as it has all the traits of the standard Monolithic Suppressor but uses both the muzzle and barrel slots. You’ll stay off the radar while firing and also receive additional bullet velocity.
- Read More: Best FiNN loadout for CoD: Warzone Season 4
As the MP5 is a ‘pocket’ weapon, you want it to be as mobile as possible. To increase its speed, you should add the 5mW Laser and FTAC Collapsible stock.
The laser will give you a sprint-to-fire speed boost and vastly improve your hip-fire accuracy, and the stock will allow you to aim down sights quicker and move faster. With these attachments combined, you can be quick and unpredictable in close-range fights.
For extra recoil control and even more hip-fire accuracy, the Merc Foregrip is an excellent choice for the best Warzone MW MP5 loadout. You’ll not only be able to hit more accurate shots on enemies at medium distance, but you’ll be able to land much more hip-fire shots at point-blank.
And finally, to make sure you can down and finish several targets in one fight, the 45 Round Mags will be a necessary addition.
Best perks for Modern Warfare MP5 in Warzone
- Perk 1: E.O.D
- Perk 2: Overkill then Ghost
- Perk 3: Amped
When choosing which perks to run with the best Warzone MW MP5 loadout, you want those which will benefit you in close-range engagements.
When fighting up close, enemies will often chuck a bombardment of explosives your way to get the upper hand. With E.O.D equipped, you’ll be able to tank a plethora of grenades and Semtex, allowing you to stay in the fight.
As the MP5 is most effective as a secondary, you’ll want to take Overkill from your first Loadout Drop. This will allow you to take two primary weapons, such as an HDR, then you can get Ghost from your next Loadout to be concealed from UAVs and Heartbeat Sensors.
To be able to change guns mid-fight quickly, Amped will almost eliminate this weapon swap delay. Whether your primary weapon is out of ammo or you get ambushed at close range, Amped will be vital to your survival.
How to unlock the Modern Warfare MP5
Acquiring the Modern Warfare Warzone MP5 isn’t too difficult, and its requirements are easy enough.
- Read More: Best C58 loadout for CoD: Warzone Season 4
All you need to do is reach Level 12, and it will be unlocked for you to use to make the best Warzone MW MP5 loadout.
Try out the best Warzone MW MP5 in Season 4, and you’ll be running one of the game’s most reliable and powerful weapons.
Image Credits: Activision / Raven Software
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