Infinity Ward has posted on Reddit a recap of some of the fixes that are now live for the Call of Duty: Modern Warfare 2v2 Alpha on PS4, a list of what the feedback that they are aware of, alongside a preview of some new content coming this weekend as the Alpha continues.
The studio has confirmed that the Stack map for the Gunfight mode is on the way this weekend, alongside some variations of the 2v2 mode to bring new play styles and weapon choices.
From Infinity Ward:
We’re only on day two of the 2v2 Gunfight Open Alpha on PS4 and the response we’ve received from you, the community, has been incredible. Your feedback and suggestions are being heard by everyone at the studio, so thank you and please keep them coming!
And let’s not forget that Gunfight is only a small slice of what our Multiplayer experience has to offer, so every Tweet, comment, post, and video you make helps us make the game that much better as we march towards the Multiplayer Beta coming in September.
Now, back to the Alpha. We know there’s been some confusion around whether or not you’ll need to preorder the game or have PlayStation Plus in order to download and play in the Alpha. To answer simply, nope! The 2v2 Gunfight Alpha is FREE and open to anyone who owns a PlayStation, no strings attached!
With that, we’re excited to share several updates based on your valuable feedback and bug reporting, so let’s jump in with some fixes and new content we’re adding to the game TODAY.
Fixes That Are Currently Live:
- Docks: A new 2v2 map is now in rotation! When we pushed the playlist update live earlier today, players were unable to connect to online services as a result. As of now, connection issues should be recovering, so thank you all for your patience as we worked through this.
- M19 Pistol: Damage increased at longer ranges (now a minimum 5 shot kill instead of 6)
- Improved Idle Player Handling (AFK): If at the end of a match you have not touched your controller within two rounds, you’ll be removed from matchmaking.
- Improved matchmaking for solo microphone users – you’re now much more likely to find a teammate with a microphone.
Feedback We’re Working On:
This doesn’t begin to cover all of the feedback you’ve sent us of course, but here are some updates on a few we’ve frequently been seeing.
- Settings not saving in the options menu: This can be resolved by making sure you aren’t logged in with multiple PSN accounts or profiles.
- Audio Mix: While in the Audio tab of the Settings menu, you can set your mix preset and adjust some basic volume tuners. We recommend using Headphone 1, TV1, or Infinity Ward Mix for the best experience.
- Player and Enemy Footsteps: Audio for first-person footsteps has been lowered and falloff audio for enemy footsteps has been raised. You’ll hear these changes in the upcoming Beta.
- Look Sensitivity: The default setting is currently set at Medium 3. Make sure you jump into your settings and adjust your sensitivity to fit your playstyle before heading into a match.
- Enemy Nameplate Visibility: We’ve seen a lot of comments about how the enemy nameplate is sometimes visible behind cover and can make shooting at long distances a bit distracting. This is something we’re keeping an eye on and will continue to monitor as we move towards Beta.
- Black and White Screen At Low Health: In Gunfight, you only have one life and no health regeneration. If you’ve been hit and are at less than 25 health, your screen will flash black and white to visually show you that your life could end fairly quickly with another blow.
- “Proper English Welcome!” : This dialogue is currently playing too frequently at the beginning of each match. We’ll be tuning this to happen less often during the Beta.
- Keyboard and Mouse Settings: These settings are not fully fleshed out in the Alpha. You’ll have more options, including key binding, when we hit the Beta in September.
- Matchmaking and Faction Names Are Barely Visible: While in matchmaking, the text for “Searching for a Match” along with both Faction names are barely visible in the lobby. These will be easier to read in the Beta.
- Scopes on Shotguns: They can be pretty powerful, especially from across the map. The one you’re playing with in Gunfight, the 725, is a longer barrel shotgun with a tighter shot pattern. We’ll update the text in the loadout menu to reflect that it has a much longer range than a regular shotgun.
We aren’t done yet! As we roll into the weekend, we’ll be adding yet another new map and a Gunfight variant into the rotation!
2v2 “Pickup” Variant
The rules are the same, but this time you’ll only spawn with a pistol. Weapons, lethals, and tacticals are randomly spread in the map, so you’ll need to pickup your loadout as you fight to stay alive!
Again, THANK YOU. We’re thankful to have a community that is so passionate about what we’re doing, and we couldn’t be more grateful to have you with us every step of the way. We’ll continue to update you with known bugs and planned fixes each day during the Alpha, so please be sure to check back for more information and follow us on Twitter, @InfinityWard, where we’ll be sharing your best clips, answering questions, and more.
Possible PS5 version of Modern Warfare found
Call of Duty fans love Modern Warfare more than most other titles in the franchise. It seems we might be getting a next-gen remaster soon.
Call of Duty fans love Modern Warfare more than most other titles in the franchise. Thus the idea of a PS5 remaster of the title is exciting, and it seems we might be getting that sooner than we think.
Modern Warfare is arguably the most popular title in the entire Call Of Duty franchise. For many fans, it’s what got them into the series so whenever there’s a new development announced about it, the hype is enormous.
Infinity Ward Lead Multiplayer VFX Artist Reed Shingledecker recently confirmed new Modern Warfare content soon. The recent release of Black Ops: Cold War made it seem like that would be the main thing Activision would be focusing on for a while, so this is definitely came as a big surprise.
There is mass speculation about what he was referring to and one reddit user has created hype for a potential PS5 version of Modern Warfare. Here’s everything we know about this possible leak.
Next-Gen Modern Warfare on PS5 Leak
Reddit user asjonesy99 made a post in r/GamingLeaksAndRumours which strongly hints at a next-gen version of the title coming soon. The drop-down menu displayed the PS4 version when purchasing the game, but what caught fans’ eyes was the option for a PS5 version.
When the player tried to pick this option, it became locked. This could be some sort of glitch or something that’s currently in development.
It’s hard to tell whether or not this is a legitimate hint at an upcoming PS5 version of Modern Warfare. It’s entirely likely that this could just be a simple error with the disc and this whole leak amounts to practically nothing.
Modern Warfare has become a huge staple for FPS fans so the excitement that this leak caused is completely understandable. The possibility of a next-gen Modern Warfare for a whole new group of young players is nice to think about.
Keep in mind that this is still a rumor and we’ll keep checking for updates on this. That said, we hope to see a PS5 remaster of this title soon. Even if we don’t, we now know that there definitely is more Modern Warfare content on its way and that’s exciting on its own.
Best Kilo 141 loadouts to use in Warzone & Modern Warfare
The Kilo 141 is the META weapon in Warzone Season 6, so here’s the best attachments to maximize its potential in Warzone and Modern Warfare.
The Kilo 141 is the undisputed best Assault Rifle in Season 6 of Warzone, so here’s the best loadout to dominate Verdansk.
The Kilo 141 is favored for its incredible accuracy and damage potential at range. It’s in almost every competitive Warzone player’s kit, and was used by streamer Aydan to break the Solo vs Squads world-record with 60 kills.
Whether taking out snipers from far away or pushing enemies at medium-range, the Kilo 141 will excel. It’s the first Assault Rifle to unlock, which makes it accessible to any player picking up Warzone and Modern Warfare.
Here is the META loadout for the Kilo 141 in the battle royale, and the best setup for MW’s multiplayer.
- Monolothic Suppressor
- Singuard Arms 19.8″ Prowler Barrel
- VLK 3.0x Optic
- Commando Foregrip
- 60 Round Mags
This is the META Kilo 141 build which maximizes its range and accuracy in Warzone. The majority of competitive players and streamers use this setup simply because it’s the best.
The Monolithic Suppressor increases the weapon’s effective damage range and keeps you hidden from the mini-map. The benefit of this attachment means you can take out multiple enemies from medium-range before they even know where you are.
The Singuard Arms 19.8″ Prowler barrel further increases the Kilo’s effective distance, allowing it to deal a lot of damage in almost any situation. Combined with the VLK 3.0x Optic, you’ll have no trouble taking out snipers and extremely far-off targets.
The VLK optic provides the clearest view of enemies. This unobtrusive sight gives a decent amount of magnification and there’s even a hidden reduction to recoil when using this attachment, so your Kilo will be even more accurate.
The Commando Foregrip almost removes all recoil on the Kilo. Pulling down on your thumbstick or mouse to control the recoil will keep the weapon completely still. Hitting headshots and downing far away targets won’t be a problem.
It’s also worth putting on a 60 Round Magazine. Enemies in Warzone will usually have armor, and when facing a squad you want to get as many shots downrange as possible without having to reload. Also, with the prevalence of self-revive, it’s worth finishing off downed enemies before they can revive themselves.
Modern Warfare multiplayer
- G.I Mini Reflex
- FSS Close Quarters Stock
- Commando Foregrip
- 50 Round Mags
- Rubberized Grip Tape
The Kilo 141 is also well-suited for range in Modern Warfare’s multiplayer. Hang back and play as a dominant AR to clear and defend objectives and you’ll find this Kilo extremely effective.
The iron sights on the Kilo are quite obtrusive so it’s worth using a red dot sight. The G.I Mini Reflex is our personal favorite, but experiment and find the one that works best for you.
With multiplayer being faster paced than Warzone, the FFS Close Quarters Stock is a valuable attachment. This allows you to ADS quicker so you can quickly snap onto enemies in close quarters engagements.
- Read more: Modern Warfare’s Season 6 has been extended
The Commando Foregrip and Rubberized Grip Tape give you great control over the weapon. While using the Kilo 141’s range, accuracy is vital to beating out the other weapons on the map.
50 Round Mags will reduce the need to reload without slowing down the weapon as much as the 60 Round Mags. Being able to kill several enemies and still continuing to fire will allow you to stay on objectives longer, giving your team the upper hand.
Try out these Kilo 141 builds yourself and dominate Verdansk and Modern Warfare’s multiplayer.
How to easily kill Juggernauts in Warzone & Modern Warfare
The juggernaut can be a tough opponent to defeat in Warzone and Modern Warfare, so follow these tips to give you the upper hand.
Juggernauts can be tricky to take down in Warzone and Modern Warfare, so here are some tips to make sure you come out on top.
Juggernauts are players who have equipped a heavy suit of armor that takes considerable damage to kill. They also carry a mini-gun, which makes them deadly up close.
Although the Juggernaut is now harder to acquire in Warzone, it’s very easy for a Juggernaut to end your game if you’re not fully prepared.
In Warzone streamer Aydan’s world-record Solo vs. Squads run, his last opponent was a player in a Juggernaut suit. This article will analyze how Aydan managed to beat the Juggernaut and give some more tips to help in all situations.
Aydan vs the Juggernaut
After beating the Solo vs Squads world-record, Aydan only had one more opponent left to win the game with 60 kills. This last opponent was a Juggernaut.
The good news is that you can see the Juggernaut on the mini-map at all times. If you pull up your map and mark it, you can also follow its location on the screen. Aydan used this information to get the upper hand.
To start the fight, Aydan kept his distance and never gave it a clear shot on him. The final circle was in the hangars in front of the airfield, so he took advantage of its slow movement by leading it around the back of the hangar, then relocating to a new spot.
After getting distance from the Juggernaut, he set himself up on a ‘head glitch.’ A head glitch is where you stand behind an object, and you can see everything in front of you, but the enemy can only see the top of your head. With the Juggernaut’s inaccurate mini-gun, Aydan gave himself the clear advantage in this situation and managed to deal a lot of damage without taking any in return.
The final circle pulled away from Aydan, leading him into the open airfield. The Juggernaut, fearing his skill, took cover in the hangar, allowing him to relocate to a set of rocks on the way. From behind these rocks, Aydan used the head glitch advantage and kept peaking from random parts of the rock to keep the enemy guessing. By aiming for the head and landing jump shots, he finally beat the Juggernaut.
Although Aydan is one of the world’s best Warzone players, you can deploy his strategies to beat a Juggernaut.
To summarize Aydan’s tactics:
- Mark the Juggernaut on the map
- Keep your distance
- Get on a head glitch
- Aim for the head
These extra strategies can also be deployed in Modern Warfare’s multiplayer if someone calls in the Juggernaut as a Killstreak.
Use FMJ rounds
This strategy comes courtesy of YouTuber TheXclusiveAce. FMJ rounds deal “about 50% more damage” to the Juggernaut than standard rounds.
It might be worth keeping a weapon with the FMJ Perk equipped in your loadout section. When the final loadout drop comes down, if there’s a Juggernaut marked on the map, it’s worth taking this weapon.
Reddit user -Arhaeil- shared that placing a Cluster Strike or an Airstrike on top of it will take a Juggernaut out. Combine a Killstreak with a well-thrown Stun Grenade, and the already slow Juggernaut won’t be able to escape in time. You can also distract it with a Riot Shield to make the fight even easier.
Although a Juggernaut can be a tough beast to kill, deploying these strategies will give you more of a fighting chance.
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