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Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Beta Weekend 1 Recap

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With Weekend 1 of the Call of Duty: Modern Warfare Beta now closed on PS4, Infinity Ward has shared the full recap of the weekend and given fans an updated schedule for Weekend 2 of the Call of Duty: Modern Warfare Beta.

The post recaps all of the details and feedback points the team at Infinity Ward is working on following the Beta, and giving fans the schedule for the next week.

FROM INFINITY WARD:

And that’s a wrap for weekend one of the Call of Duty: Modern Warfare Beta! We can’t begin to thank you all enough for joining us online. It’s been amazing watching you all play, share your clips, give us your feedback, and provide us with your honest opinions. Every single person in this community is valuable to us as you help us shape and fine-tune the game and we couldn’t do it without you. Even though we might not have been able to respond to each individual comment, please know that you are being heard and your feedback is being read by numerous teams all over the studio. You’ve helped spark so many internal conversations that lead to other ideas and other concepts worth exploring, so thank you all again.

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Feedback We’re Working On:

Since the start of the Beta, you’ve sent us your comments, suggestions, and bugs. This week, we’ll be posting updates regarding feedback you’ve provided during the beta and information you’ll need before we jump into weekend two. For now, let’s take a look at some of the feedback we’re looking into:

  • Partying Up: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Unable to connect to online services: This is currently being investigated. If you are still running into this issue, please feel free to PM me your PSNID (if you aren’t comfortable posting it in a thread) so we can take a deeper look. This will be helpful as we work on a solution.
  • Connecting your PSNID to your CallofDuty.com account/Display name in-game: Please check this link provided by Activision Support if you’re having issues with connecting accounts or would like to adjust your display name. You can learn how to do this here: https://www.reddit.com/r/modernwarfare/comments/d3ei14/activision_account_display_names_in_the_modern/
  • Hearing enemy footsteps, team footsteps, and your own: Tell us how you’re listening to the game. You can be specific by telling us some of the following information: What type of heaphones are you using? Speakers? Monitor? TV? What preset are you currently using? Are you plugged in directly to the controller? This information can help us narrow down what you’re hearing and help us look further into any issues.
  • Calling Cards using wrong name and/or flag description: The description for the flag of Colombia currently says “Columbia.” The Slovakian flag is currently labeled Croatia. Both of these will be fixed during weekend two of the Beta.
  • Players are able to clip into a table on Grazna Raid: A fix for this has already been completed and will be implemented as soon as possible.
  • Level Cap displaying a higher level than 10: Right now, the level cap is set to 10. Some players are seeing their level cap display 11 or higher. This is a visual bug and will be fixed in weekend two.
  • Graphical corruption on the matchmaking screen: Some players experienced graphical corruption errors while in matchmaking, resulting in the screen appearing black, green, or yellow. This will be fixed in weekend two of the Beta.
  • Cruise Missile: The camera will remain static on the initial deployment scene and not properly display the map and enemy targets below. Once having control of the missile, it can become hard to control. This is currently being looked into.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Clipping through vehicles and Deployable Cover: Character models are currently clipping through vehicles used during the infil sequence and in some cases, when using the Deployable Cover Field Upgrade. These are currently being investigated.
  • Semtex Grenade: When stuck to a door, the Semtex grenade will not explode and the grenade icon will remain on screen. This will be fixed for weekend two of the Beta.
  • Smoke effect on weapons: The smoke effect after firing a weapon is currently not displaying in-game. This will be fixed by launch.
  • Connecting to Online Services: Some players are unable to connect to online services. If you’re still having this issue, please feel free to PM me your PSNID so we can further investigate.
  • Stuttering: On occasion, a player might experience a “pull” or stutter near doors. This is being looked into.
  • Players unable to move in certain locations: We’ve seen a few cases where players are getting stuck in their position and are unable to move around the map. We’re currently investigating this.
  • Weapon Attachments: In some cases, weapon attachments are not unlocking after reaching the required level. This is being investigated.
  • Doors: We’ve read your comments about doors; how they open, how loud they can be, and how they interact with you if they’re already open. We’ll be monitoring how you interact with them throughout the weekend and during weekend two.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Semtex Grenade: When stuck to a door, the Semtex grenade will not explode and the grenade icon will remain on screen. This will be fixed for weekend two of the Beta.
  • Smoke effect on weapons: The smoke effect after firing a weapon is currently not displaying in-game. This will be fixed by launch.
  • Players “stuck” on the map: On random places across a map, a player might get ‘stuck’ in their current position and is unable to move. We’re taking a look at these and should have some of these locations fixed for weekend two.
  • Minimap: We turned on a version of the minimap that doesn’t display enemy fire. We’ve been reading through your comments not only about the map itself, but also the compass and other UI elements on screen. Reading your feedback has brought up some very insightful conversations here at the studio, so again, thank you. Tomorrow, we’ll be turning off outlines that exist on your teammates within the world. We’d love to hear your thoughts on this combination, so please keep your suggestions and feedback rolling in throughout the weekend.
  • Weapon Attachments: In some cases, weapon attachments are not unlocking after reaching the required level. This is being investigated.
  • Recon Drone: There are two noted issues with this Killstreak. One: UI elements remain on the players screen after using the Drone. Second: Thermal function on the Drone causes the map below to become discolored.
  • Weapons clipping through the Operator Character Model: On occasion, the AUG will clip through the arm of an Operator when viewing in the matchmaking or Operator selection screen

Upcoming!

Weekend Two of Call of Duty: Modern Warfare Beta starts this week! Check the schedule below and be sure to keep an eye out on the Beta Boot Camp Landing Site so you can get all of the latest intel for weekend two!

Early Access: Thursday, September 19th- Friday, September 20th

This portion of the Beta is free to all PlayStation 4 owners and does not require a preorder. Also during this time, anyone who has preordered the game on Xbox One or PC via Battle.net can also play.

Open/Crossplay: Saturday, September 21 – Monday, September 23rd

During this time, the Beta is accessible to all player on ALL platforms regardless of preorder status. If you plan to play on Xbox One, you’ll need Xbox Live Gold to play. If you’d like to play on PC, you’ll need a Battle.net account.

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From everyone at Infinity Ward, thank you all so much for playing!

SOURCE: Infinity Ward

Call of Duty: Modern Warfare

Best CX-9 loadout for CoD: Warzone Season 6

Here are the attachments and Perks you can run with the highly-anticipated CX-9 SMG in Warzone and Modern Warfare to make its best loadout.

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Best Warzone Modern Warfare CX-9 Loadout

The CX-9 SMG finally arrived last season and is still a great option in Season 6, so here is how to make the best Warzone CX-9 loadout to dominate your enemies.

The CX-9 was released alongside the Sykov Pistol in Season 4, and in Season 6, it’s still a very viable SMG that can shred at close range.

Although it may be considered a weaker weapon in the meta, the CX-9 is very powerful in both Warzone and Modern Warfare multiplayer and is well-worth unlocking.

Here are the attachments and perks to run with this SMG to make the best Warzone CX-9 loadout.

Table of Contents

Best Warzone CX-9 loadout

Best Warzone cx-9 loadout

Best Warzone CX-9 loadout attachments

  • Barrel: CX-38S
  • Laser: Tac Laser
  • Stock: CX-FR
  • Underbarrel: Merc Foregrip
  • Ammunition: 50 Round Drums

The best Warzone CX-9 loadout is excellent in those close-quarters engagements, but due to the random nature of Warzone, we’ve built it to be a little bit more versatile.

The CX-38S barrel has two significant benefits. It’s already got a Monolithic Suppressor attached, which frees up a slot, and it improves almost every aspect of the weapon. You’ll see the CX-9 has a more effective range, recoil control, and your shots will be hidden from the minimap.

Next, we’ve added the Tac Laser and CX-FR stock to the best Warzone CX-9 loadout. Your CX-9 will now be much quicker, allowing you to snap onto enemies even if they take you by surprise.

The Merc Foregrip is always a solid choice for Modern Warfare SMGs, as it improves both recoil control and hip-fire accuracy for the best Warzone CX-9 loadout. And finally, the 50 Round Drums will allow you to down and kill multiple enemies without reloading when using the best Warzone CX-9 loadout.

Best Modern Warfare CX-9 loadout

Best Modern Warfare CX-9 loadout

Best Modern Warfare CX-9 loadout attachments

  • Barrel: CX-38S
  • Laser: Tac Laser
  • Stock: CX-FA
  • Ammunition: 30 Round Mags
  • Perk: Sleight of Hand

This CX-9 is built almost purely for speed but with a larger magazine and longer barrel for taking out targets at medium range.

To start, we’ve opted for the CX-38S barrel, which improves almost every aspect of the CX-9. You’ll see a huge boost in damage range, bullet velocity, and even recoil control – while having your shots suppressed. The only downside is a slower ADS speed, which we’ll correct with the rest of the attachments.

Modern Warfare’s engagements usually take place in the confines of 6v6 maps, so you want a bit more speed with your weapon. To do this, we’ve opted for the Tac Laser and CX-FA stock. With these, your ADS speed, movement, and weapon stability will see a welcome improvement.

And finally, we’ve added the 30 Round Mags and Sleight of Hand Perk. The 30 Round Mag gives a solid boost to magazine size without slowing you down too much, and Sleight of Hand vastly increases your reload speed to keep you in the fight. If you want more bullets in your mag, you can always take the 50 Round Drums instead.

Best perks to use with CX-9 class

Warzone Perks

Best Warzone CX-9 Perks

  • Perk 1: E.O.D
  • Perk 2: Overkill then Ghost
  • Perk 3: Amped

E.O.D will help you survive a barrage of explosives, keeping you in the fight at all times. Overkill will allow you to take the CX-9 alongside a long-range weapon such as the Krig 6, and then you can take Ghost from your next loadout to hide from UAVs and Heartbeat Sensors.

Finally, the Amped Perk allows you to switch between weapons quickly, so you’re never caught defenseless.

Best Modern Warfare CX-9 Perks

  • Perk 1: E.O.D
  • Perk 2: Ghost
  • Perk 3: Battle Hardened

Again, E.O.D is vital to ensuring you don’t get taken out by a well-placed Frag Grenade or Semtex.

Then, the Ghost Perk will make sure you can always remain stealthy when an enemy pops a UAV.

Last but not least, Battle-Hardened significantly reduces the effect of Stuns and Flashbangs, so you’re never rendered defenseless by Tactical Grenades.

Most recent CX-9 buffs and nerfs

The best Warzone CX-9 loadout was on the receiving end of a bug and nerf in the August 5 update for the Call of Duty battle royale, which caught plenty of players by surprise, considering the weapon had only been in the game for a short time before Raven Software rolled out an update for it.

You can find all of the changes the August 5 update made to this SMG below:

  • Increased mid damage range from 20 to 21
  • Increased Headshot Multiplier from 1.4 to 1.45

How to unlock the CX-9 in Warzone & Modern Warfare

Unlock CX-9 in Modern Warfare and Warzone

The CX-9 is a Modern Warfare weapon, so you won’t be able to unlock or use it in Black Ops Cold War. Luckily, it has an easily unlock requirement: Get 2 Longshot Kills while using an SMG in 5 different matches.

Because this is Modern Warfare, you don’t need to finish the match either. You can get two longshot kills with an SMG, back out, and repeat until you’ve unlocked the weapon.

Best alternatives to the CX-9 in Warzone & Modern Warfare

If you’re looking for another SMG in Warzone, the MAC-10 or Black Ops Cold War’s MP5 are regarded as the Season 5 meta SMGs.

For Modern Warfare, the MP7 remains a solid choice, or you could opt for the PP19 Bizon thanks to its large magazine size.

If you’re looking for more great weapons, then you can check out some of this season’s best Warzone loadouts below:


C58 | Groza | M4A1 | Milano | AK-47 

Image Credits: Activision / Raven Software

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Call of Duty 2022

CoD 2022 reportedly titled ‘Call of Duty: Modern Warfare II’

New rumors appear to have revealed the name of Call of Duty 2022, which is expected to be a sequel to Modern Warfare 2019.

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A new rumor claims to reveal the name of the 2022 Call of Duty title, which is set to be a sequel to Call of Duty: Modern Warfare 2019.

The new rumor, from leaker Tom Henderson, states that the name of the 2022 Call of Duty game will be ‘Call of Duty: Modern Warfare II.’

This information lines up with what CharlieIntel has also heard about the 2022 Call of Duty game, although we’d caution that Activision can change the name at any point leading to the reveal.

The 2022 Call of Duty title from Infinity Ward is set to be a sequel to Modern Warfare 2019 and feature a story that focuses on the Colombian drug cartels.

The game is currently codenamed Project Cortez, according to leaked NVIDIA files.

Infinity Ward’s last title, Modern Warfare 2019, has gone on to become the most successful Call of Duty game of all time. It was the title that also introduced the free to play Warzone experience.

Infinity Ward recently announced the opening of a new studio in Austin, Texas to compliment their California, Poland, and Mexico offices.

Official information on the Call of Duty 2022 title is very sparse and not official announcement is to be expected until late Summer 2022.

The next Call of Duty game is set to be Call of Duty: Vanguard from Sledgehammer Games, releasing on Friday, November 5. Vanguard includes a WWII-based campaign, multiplayer, and Zombies experience.

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Call of Duty: Modern Warfare

RAAL LMG returns to Warzone & Modern Warfare in October 8 update

The RAAL LMG was mistakenly removed from Warzone and Modern Warfare, but Raven Software has now returned it to the Gunsmith.

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raal lmg raised in air

Warzone and Modern Warfare fans were left baffled after the RAAL LMG was removed in the Season 6 update. But Raven Software added it back on October 8, confirming it was a mistake.

It was months ago that the RAAL LMG briefly appeared in Warzone as loot and was quickly removed soon after. Then after much waiting, players finally got their hands on the RAAL in Warzone and Modern Warfare, but it was then secretly removed in the Season 6 update.

Players were obviously left baffled as to why it would be removed. But, Raven Software released an update on October 8 that made changes to Iron Trials and also added the RAAL LMG back to the game, confirming it was a mistake.

raal lmg loadout in warzone

Whilst Warzone guru JGOD doesn’t believe the RAAL LMG is a meta weapon that all players should be using, he still thinks it’s a viable gun. Which is even more of a reason why players were so shocked to see it disappear without warning.

The removal was made very public knowledge thanks to a Tweet from ModernWarzone, and it took some players off-guard.

But, RAAL fans can relax, as the LMG has been added back to Warzone in the October 8 update. At the end of the patch notes, Raven Software said “Oops,” and confirmed that “the RAAL MG (MW) is back.”

It didn’t quite disappear for everyone, as it seemed that if you had the RAAL MG in a loadout, then you could still use it, but couldn’t alter the attachments on it.


In the meantime, why not check out our loadouts for the new Season 6 weapons: the Grav and .410.

Image Credit: Activision / Raven Software

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