// initialize jwplayer var playerInstance = jwplayer('player'); // player dom elements var playerContainerEl = document.querySelector('.player-container'); // returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); } // returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); } // configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' }); // when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED }); // get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl); // set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px'; // below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop; if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); } // namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false; // window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); }; });

With Weekend 1 of the Call of Duty: Modern Warfare Beta now offline, there’s still one more weekend of the Beta to look forward too.

The Call of Duty: Modern Warfare Beta Weekend 2 will be available on PlayStation 4, Xbox One, and PC.

Here’s the schedule to ensure you’re ready to get in on the action the moment it starts:

Weekend 2 – Cross Play

PlayStation 4

  • Open Beta: September 19 at 10AM PT – September 23 at 10AM PT

Xbox One

  • Pre-Order Early Access: September 19 at 10AM PT – September 20 at 6PM PST
  • Open Beta: September 20 at 6PM PST – September 23 at 10AM PT

PC (Battle.net)

  • Pre-Order Early Access: September 19 at 10AM PT – September 20 at 6PM PST
  • Open Beta: September 20 at 6PM PST – September 23 at 10AM PT

For PlayStation 4 players, the same Beta File from Weekend 1 will carry over to Weekend 2, alongside your stats between the two weekends. The Beta stats will not carry over to launch.

Xbox One and PC players who pre-ordered will be able to pre-load the Beta starting September 17 between 10AM PT and 11AM PT.

This weekend will include the Cross Play functionality allowing players to play with any player across platforms. More information on Cross Play is coming this week ahead of the start date, so stay tuned.

comments below