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Call of Duty: Modern Warfare

Call of Duty: Modern Warfare Crossplay Beta Weekend 2 Recap

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The Call of Duty: Modern Warfare Crossplay Beta is now officially over!

Over the last weekend, Infinity Ward had the Modern Warfare Beta live on PS4, Xbox One, and PC and tested out Crossplay, Cross Progression, Ground War mode, and more for the MP experience of the game.

With the MP beta now over, all eyes turn toward the final four weeks left till the global launch of Call of Duty: Modern Warfare. Back in early Sept, Infinity Ward shared a Road to Launch Roadmap for Modern Warfare, and we’ve got some reveals to look forward as we get closer to October 25.

Infinity Ward will be showcasing new details on Call of Duty: Modern Warfare’s campaign mode in the ‘end of September,’ which is some point within the next week. An exact date has not been confirmed, so stay tuned.

The studio also confirmed plans to reveal the Spec Ops co-op mode for the game during the week of October 7.

Infinity Ward shared an overall recap of the entire beta weekends on Reddit, and here’s a look at it.

FROM INFINITY WARD:

First and foremost, we want to thank each and every one of you for joining us during the Call of Duty: Modern Warfare Beta. Whether you only played one weekend or both, your feedback was heard, and we can’t thank you enough. This was one of the most crucial testing times for our game and we’re honored that you all were with us every step of the way. As we’ve said before and will continue to say, this is your game just as much as it is ours, and we couldn’t do any of this without you. From everyone on the Infinity Ward development team, thank you so, so, much for playing.

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Feedback We’re Looking Into:

During the Beta, you sent us your comments, suggestions, and bugs. We’ll continue to update you on the status of these bugs after the Beta as well! The list below captures some of the feedback you provided, so please don’t be alarmed if you don’t see a particular issue you reported in the list below. Let’s take a look at some of the feedback we’re looking into:

  • Blurriness while ADSing or on the matchmaking screen on PC
  • Crashes on Xbox One and PC (please check existing threads on here if you’re experiencing one of these crashes)
  • Players are unable to chat with console platforms while on PC
  • Players were able to change their input device midmatch. We deployed a fix for this during the beta.
  • Recon Drone UI staying on screen after using
  • Juggernaut Suit not spawning out of the crate and the mask staying on screen after the player has died in the suit and respawned back in to match
  • Ground War: In some cases, players would spawn or be ‘pushed’ under the map, allowing them to kill enemy players while being hidden. Friendlies are also able to spawn on under the map as well. We’re looking into how you spawn on your teammates as well as spawning in on vehicles in general, too.
  • Players are unable to shoot through open rails/towers
  • Screen tearing on character and weapon models on Xbox
  • VTOL Jet firing through the roof of various buildings in Quarry
  • Suppressed M13 still uses normal audio sounds
  • Settings not saving on PC
  • FOV Slider setting reverting to default after loading into the map. This has been fixed.
  • Doors not opening or closing as intented. In some cases, players are able to see through closed doors.
  • Cyber Attack: Unable to defuse the bomb. Unable to pick up a weapon after being revived
  • Various audio bugs where the only audio being played is of vehicles, no audio, or only weapons
  • Xbox users: We know of a bug with invites and joining up from the Xbox Dashboard. While this is being investigated, you can still send invites and join up with friends within the game.
  • Staying as a Party after a match: After completing a match as a party, some players are unable to find a new match and are stuck in the matchmaking lobby. We’re still looking into this issue, but in the meantime, disbanding your party and joining back up is a temporary solution while we work on a fix.
  • Spawning and Visuals: Spawning is currently inconsistent on some maps, so thank you for sharing your videos with us and sharing your feedback. We’ll continue to monitor the spawn system and we’ll update you if we deploy any changes. We will also be looking into lighting and exposure on various areas of the map, such as how you view dark rooms from the outside of a building and vice versa, for example.
  • Voice chat: Voice chat is inconsistent when joining up with players on other platforms. This is being investigated.

SOURCE: Reddit

Call of Duty: Warzone

Best Kilo 141 loadouts to use in Warzone & Modern Warfare

The Kilo 141 is the META weapon in Warzone Season 6, so here’s the best attachments to maximize its potential in Warzone and Modern Warfare.

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The Kilo 141 is the undisputed best Assault Rifle in Season 6 of Warzone, so here’s the best loadout to dominate Verdansk.

The Kilo 141 is favored for its incredible accuracy and damage potential at range. It’s in almost every competitive Warzone player’s kit, and was used by streamer Aydan to break the Solo vs Squads world-record with 60 kills.

Whether taking out snipers from far away or pushing enemies at medium-range, the Kilo 141 will excel. It’s the first Assault Rifle to unlock, which makes it accessible to any player picking up Warzone and Modern Warfare.

Here is the META loadout for the Kilo 141 in the battle royale, and the best setup for MW’s multiplayer.

Warzone

  • Monolothic Suppressor
  • Singuard Arms 19.8″ Prowler Barrel
  • VLK 3.0x Optic
  • Commando Foregrip
  • 60 Round Mags

This is the META Kilo 141 build which maximizes its range and accuracy in Warzone. The majority of competitive players and streamers use this setup simply because it’s the best.

The Monolithic Suppressor increases the weapon’s effective damage range and keeps you hidden from the mini-map. The benefit of this attachment means you can take out multiple enemies from medium-range before they even know where you are.

The Singuard Arms 19.8″ Prowler barrel further increases the Kilo’s effective distance, allowing it to deal a lot of damage in almost any situation. Combined with the VLK 3.0x Optic, you’ll have no trouble taking out snipers and extremely far-off targets.

The VLK optic provides the clearest view of enemies. This unobtrusive sight gives a decent amount of magnification and there’s even a hidden reduction to recoil when using this attachment, so your Kilo will be even more accurate.

The Commando Foregrip almost removes all recoil on the Kilo. Pulling down on your thumbstick or mouse to control the recoil will keep the weapon completely still. Hitting headshots and downing far away targets won’t be a problem.

It’s also worth putting on a 60 Round Magazine. Enemies in Warzone will usually have armor, and when facing a squad you want to get as many shots downrange as possible without having to reload. Also, with the prevalence of self-revive, it’s worth finishing off downed enemies before they can revive themselves.

Modern Warfare multiplayer

  • G.I Mini Reflex
  • FSS Close Quarters Stock
  • Commando Foregrip
  • 50 Round Mags
  • Rubberized Grip Tape

The Kilo 141 is also well-suited for range in Modern Warfare’s multiplayer. Hang back and play as a dominant AR to clear and defend objectives and you’ll find this Kilo extremely effective.

The iron sights on the Kilo are quite obtrusive so it’s worth using a red dot sight. The G.I Mini Reflex is our personal favorite, but experiment and find the one that works best for you.

With multiplayer being faster paced than Warzone, the FFS Close Quarters Stock is a valuable attachment. This allows you to ADS quicker so you can quickly snap onto enemies in close quarters engagements.

The Commando Foregrip and Rubberized Grip Tape give you great control over the weapon. While using the Kilo 141’s range, accuracy is vital to beating out the other weapons on the map.

50 Round Mags will reduce the need to reload without slowing down the weapon as much as the 60 Round Mags. Being able to kill several enemies and still continuing to fire will allow you to stay on objectives longer, giving your team the upper hand.

Try out these Kilo 141 builds yourself and dominate Verdansk and Modern Warfare’s multiplayer.

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Call of Duty: Warzone

How to easily kill Juggernauts in Warzone & Modern Warfare

The juggernaut can be a tough opponent to defeat in Warzone and Modern Warfare, so follow these tips to give you the upper hand.

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Juggernauts can be tricky to take down in Warzone and Modern Warfare, so here are some tips to make sure you come out on top.

Juggernauts are players who have equipped a heavy suit of armor that takes considerable damage to kill. They also carry a mini-gun, which makes them deadly up close.

Although the Juggernaut is now harder to acquire in Warzone, it’s very easy for a Juggernaut to end your game if you’re not fully prepared.

In Warzone streamer Aydan’s world-record Solo vs. Squads run, his last opponent was a player in a Juggernaut suit. This article will analyze how Aydan managed to beat the Juggernaut and give some more tips to help in all situations.

Aydan vs the Juggernaut

After beating the Solo vs Squads world-record, Aydan only had one more opponent left to win the game with 60 kills. This last opponent was a Juggernaut.

The good news is that you can see the Juggernaut on the mini-map at all times. If you pull up your map and mark it, you can also follow its location on the screen. Aydan used this information to get the upper hand.

To start the fight, Aydan kept his distance and never gave it a clear shot on him. The final circle was in the hangars in front of the airfield, so he took advantage of its slow movement by leading it around the back of the hangar, then relocating to a new spot.

After getting distance from the Juggernaut, he set himself up on a ‘head glitch.’ A head glitch is where you stand behind an object, and you can see everything in front of you, but the enemy can only see the top of your head. With the Juggernaut’s inaccurate mini-gun, Aydan gave himself the clear advantage in this situation and managed to deal a lot of damage without taking any in return.

The final circle pulled away from Aydan, leading him into the open airfield. The Juggernaut, fearing his skill, took cover in the hangar, allowing him to relocate to a set of rocks on the way. From behind these rocks, Aydan used the head glitch advantage and kept peaking from random parts of the rock to keep the enemy guessing. By aiming for the head and landing jump shots, he finally beat the Juggernaut.

Although Aydan is one of the world’s best Warzone players, you can deploy his strategies to beat a Juggernaut.

To summarize Aydan’s tactics:

  1. Mark the Juggernaut on the map
  2. Keep your distance
  3. Get on a head glitch
  4. Aim for the head

More strategies

These extra strategies can also be deployed in Modern Warfare’s multiplayer if someone calls in the Juggernaut as a Killstreak.

Use FMJ rounds

This strategy comes courtesy of YouTuber TheXclusiveAce. FMJ rounds deal “about 50% more damage” to the Juggernaut than standard rounds.

It might be worth keeping a weapon with the FMJ Perk equipped in your loadout section. When the final loadout drop comes down, if there’s a Juggernaut marked on the map, it’s worth taking this weapon.

Use Killstreaks

Reddit user -Arhaeil- shared that placing a Cluster Strike or an Airstrike on top of it will take a Juggernaut out. Combine a Killstreak with a well-thrown Stun Grenade, and the already slow Juggernaut won’t be able to escape in time. You can also distract it with a Riot Shield to make the fight even easier.

Although a Juggernaut can be a tough beast to kill, deploying these strategies will give you more of a fighting chance.

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Call of Duty: Modern Warfare

‘More content’ coming to Modern Warfare as Season 6 ends

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While November 23 marks the end of the Season 6 Battle Pass in Call of Duty: Modern Warfare, fans have been wondering about new content for the title.

There has been no official news on what’s next in terms of content for Call of Duty: Modern Warfare after Warzone’s integration with Black Ops Cold War.

The confirmation we have so far is that Modern Warfare will receive a new progression system to match the new system in Black Ops Cold War starting on December 10. Fans can learn more about the Progression system in a detailed blog post.

Now, an Infinity Ward developer has confirmed on Twitter that there is more content planned for Modern Warfare. He says that he’s not aware of the ‘official name’ of the new content, but more is coming.

It’s not clear at this time what the new content will be for Modern Warfare. Modern Warfare continues to be a very popular Call of Duty game, selling over 30 million copies in its first year. Activision has not outlined future plans for the game itself.

Season 6’s Battle Pass officially ended in Modern Warfare & Warzone on November 23. The pass reset timer says 0seconds left.

Warzone will officially be tied to Call of Duty: Black Ops Cold War’s system starting on December 10 with a new Classified Experience. Players playing Modern Warfare MP can continue to level up their overall player rank and access the Seasonal Prestige system. They can also contribute toward’s ranking up the Black Ops Cold War & Warzone Battle Pass, but content unlocked is only usable in Black Ops cold War & Warzone.

We’ll keep you updated as more information is announced.

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