During a Twitch stream today, popular content creators revealed a first look at the brand new Gunfight mode coming to Call of Duty: Modern Warfare MP this October 25.
Back in late May, during our trip to Infinity Ward, we had a chance to see and also play the new Gunfight mode in Call of Duty: Modern Warfare.
In this post, we’re breaking down the exact details on how the Gunfight mode works in MP and some of our impressions of this mode after playing it.
Gunfight Mode Details
Here’s the rundown of how Gunfight works in Call of Duty: Modern Warfare:
- Gunfight is only 2v2
- Gunfight features specially designed maps for this mode only. Three maps have been shown today:
- King: Interior of warehouse
- Pine: Dense Forest
- Stack: Desert Container Yard
- There is no create a class in the Gunfight mode.
- The load outs are set for each player, and the load outs that players play with change every 2 rounds.
- There is 6 rounds total per match
- When the match starts, the timer gives you 40 seconds to win the round
- If after 40 seconds there is no winner, a flag appears on the map. Players have to run to the flag and defend it for 3 seconds to secure the win.
- If no one can defend the flag within the new time limit, the round will end and the team with the most total health left wins
- There is 100 health per player, combined for 200 health between the two players
- You do not heal in this mode and auto-health regeneration is disabled for this mode. The health amount is set.
- The top of the screen shows the combined health per team, allowing you to see how much damage you have done and how much health your team has left.
As mentioned above, we had a chance to play and checkout this mode at Infinity Ward back in May. For those of you who loved Face-Off in Call of Duty: Modern Warfare 3, this mode is for you. It’s the perfect mode for those grudge matches to take on friends in a 2v2 action.
This mode has set classes already, so all players are on the level playing field and have an equal opportunity at winning from just the arsenal available. There’s no opportunity to create your own class going in to Gunfight, which may be a negative aspect for some players, but having set classes really tests the skills of each player’s ability with all of the weapons. During our play session, there were random set ups given — going from pistols to rocket launchers to use.
Playing the mode at Infinity Ward, it’s clear that this mode is designed to be a fun, hectic gameplay that fans can play when taking a break from the traditional MP experience that the title offers. And it’s designed to have maps that are separately built for this mode only, which again adds more content to the overall game experience — similar to what Face-Off did for Modern Warfare 3. Face-Off allowed for 1v1, 2v2, or 3v3, but Gunfight is only 2v2 which works for the mode.
Infinity Ward did not answer a question on the total maps available in the game overall across MP, but there’s 3 Gunfight maps confirmed for now.
Gunfight is just a small portion of the entire MP Mode in Call of Duty: Modern Warfare. It’s a single mode, and the focus of today’s reveal. One of the things you will notice is that the realism aspect discussed for the campaign mode for Call of Duty: Modern Warfare does carry over to MP as well.
And by the way, all of the NBA and NFL events you’ve seen this year where athletes were playing Modern Warfare, you only saw 2 players on a team because they were playing Gunfight.
The full reveal of Call of Duty: Modern Warfare Multiplayer will take place on August 1 at 10AM PT.
Warzone players call for “Classic” mode with only Modern Warfare weapons
Many Warzone players feel that Call of Duty’s battle royale game could do with a mode that only allows the use of Modern Warfare weapons.
Disgruntled Warzone players want to see the game incorporate a “Classic” mode that goes back to the game’s roots, using only CoD: Modern Warfare weapons.
The integration of Black Ops Cold War into Warzone really did change the game and its meta forever. Across Season 1 and Season 2, Warzone’s already stellar roster of guns received a massive boost and gave players a lot more options to choose from.
But these extras haven’t been to the delight of everyone, as some of them namely Cold War’s DMR, Diamattis, and MAC-10 have had a huge impact on Warzone. In response, some players are keen to see a mode that only makes use of the game’s original weapons.
Cold War and Warzone use different game engines, meaning that the guns don’t translate as well when they make the transition to a different game.
melon_b0y has alluded to this fact and is calling for Raven Software to accommodate frustrated CoD players.
He said, “Without the Cold War weapons, the game would flow a lot smoother and would bring back skill into gunfights, not just who shoots first. Not to mention that without the FFAR and AUG around to compete, the game mode would be more balanced.
I’m not saying completely remove Cold War weapons, but I think a mode without them would greatly improve the fun in Warzone and bring back some nostalgia as well.”
It’s an interesting concept that should definitely be considered. It certainly does feels like a lifetime ago that Warzone was only populated by Modern Warfare weapons and felt more balanced.
If this became a reality, you’d imagine that it would be supported by many players, and could result in players abandon the normal version of the game.
Image credits: Activision
New CoD: Modern Warfare maps mysteriously removed from game
Although three new maps were added to Modern Warfare’s multiplayer following the mid-Season 2 update, two of them were mysteriously removed.
Following the Warzone Season 2 Reloaded update, Modern Warfare received three new maps – Call of Duty 4’s Killhouse, Al-Raab Airbase, and Drainage. Now, the two original maps have been removed, but Killhouse still remains.
Although Call of Duty games usually lose the majority of their player base when the next installment of the franchise releases, Black Ops Cold War’s joint progression system has given Modern Warfare fans a reason to stay. Even while playing 2019’s title, they will continue to increase their rank in Warzone and Cold War.
Modern Warfare’s content lifecycle was set to end in November 2020 with the release of Cold War, but as part of Warzone’s mid-Season 2 update, Activision treated fans to three new maps: Killhouse, Al-Raab Airbase, and Drainage.
Killhouse was, and still is, available in a 24/7 playlist in Modern Warfare’s multiplayer, but Al-Raab and Drainage were only available in private matches. Now, however, Al-Raab and Drainage have been mysteriously removed from the game.
Old-school CoD fans will remember Killhouse well as it made its debut in Call of Duty 4: Modern Warfare but has also been included in CoD Mobile and Modern Warfare Remastered.
This close-range map, inspired by CoD 4’s tutorial level, F.N.G, is set in a military training warehouse. Although the map is small, it has plenty of cover and obstacles to navigate between.
You can still jump straight into Killhouse by selecting the “Killhouse 24/7” playlist from the Modern Warfare menu.
The other 6v6 map added in this surprise update was Al-Raab Airbase, but it could only be accessed through Private Matches. This map may also be familiar as it appears to be modeled after the Russian airbase Alex and Farah assault in the campaign mission, Proxy War. This map is relatively larger than CoD’s standard 6v6, with plenty of verticality and long lanes to snipe down.
A new Gunfight map, Drainage, was also added to Modern Warfare’s Private Matches. Similar to Airbase, Drainage is large for a 2v2 map, but it will also support 3v3 and other small team game modes. A bridge goes over the map as its standout feature, and there’s a ton of debris on the ground for players to use as cover.
Infinity Ward never acknowledged the maps being added or taken away, so we don’t know if these are the only changes made to Modern Warfare.
Image Credit: Activision / CODTracker
New Warzone leak reveals possible Sykov pistol release date
A Warzone date miner has revealed a potential release date for the upcoming dual wield, fully automatic Sykov pistol.
A new leak has revealed a possible release date for Modern Warfare and Warzone’s highly anticipated and feared full-auto Sykov pistol, also known as the Makarov.
Players have been waiting to get their hands on new Modern Warfare weapons that are expected to arrive in Warzone soon. After players could find the unreleased Sykov pistol in Plunder, many are looking forward to using it in their loadout.
Warzone data miner TailsDoll553 has revealed potential release dates for several upcoming Warzone and Cold War bundles. The standout piece of information is the release date for the Sparks Operator Bundle, which contains a new Operator and a Blueprint for unreleased full-auto Sykov pistol.
According to TailsDoll553, Warzone’s new pistol is set to release on April 15. They noted that “these could be subjected to change at any time, but these are the most likely dates for the bundles.”
Many players expect this new pistol to become the close-range meta when it arrives. The akimbo Diamattis from Black Ops Cold War dominated all point-blank fights for their high fire rate and insane damage output, but the Sykov is set to be even more powerful.
Through the Gunsmith system, it can be customized to be wielded akimbo and made fully automatic with an 80 round mag. This is sure to melt enemies up close and because it’s a secondary, you can run it along with the Ghost perk.
As for the other weapons set to be arriving, the CX-9 SMG and Raal LMG, as well as the Soap Operator Bundle, TailsDoll553 said they couldn’t find any dates for their release as the date doesn’t appear to be in Warzone’s files yet.
As this is a leak, there’s no guarantee that the Sykov will release on April 15. However, by following our guide, you can try it out early in Modern Warfare’s Survival mode.
Image Credit: Activision / COD Tracker
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