Call of Duty: Strike Team for iOS launched on Thursday, September 4th. This new Call of Duty experience tailored for mobile gaming is set to help Activision extended their global reach with Call of Duty. Thus far, Activision has also brought Zombies ports to mobile phones. Strike Team is the first Call of Duty game for mobile that was designed from the ground up with mobile experience in mind. We’ve been playing this game for a few days now, and so far it’s the best First Person Shooter on iOS in a long time.
The game does offer in-app purchases that’s worth up to around $50. If you sign in with a Call of Duty profile, you get some free tokens, which you can use to unlock weapons. Earning XP and leveling up also helps you earn tokens to use.
The controls, at first, are hard to get used too. You have to control your soldier’s movements by using the left side of the screen and control the direction the soldier looks with the right side of the screen. You have to tap on the target icon on the right to shoot your weapon; if you want to shoot and change the direction you’re facing, it’s a little cumbersome to accomplish. The controls feel smooth, as with any Call of Duty experience. It’s quick, responsive, and works as it should. I had many issues trying to figure out what button does what, but the game guides you in the right direction.
On an iPhone 5, they’ve decently spaced out the two sides. You’ll get the best experience using an iPad, as the larger screen will allow for more real-estate to play the game.
If you’re new to a FPS on iOS, Strike Team provides a nice step by step tutorial on how to play as you’re playing the first mission.
The game features multiple campaign levels, which have to be played in a certain order, just like any other Call of Duty game. The first mission is called ‘Europa Fall,’ which takes you to an arctic area in Europe. Strike Team starts off with a stealth operation, in which you have to take out two security guards using a knife. The animation for this is really cool. You walk your player close to the back of the enemy, and tap the knife icon. The AI does the rest. The first weapon you encounter is a sniper rifle. You can use it scoped or just shoot with hip fire.
The game switches between cinematic movie like viewing experiences to you actually playing the game in first person. In the first mission, you get the option to play in First Person and control a Quadrotor drone. Quadrotor’s functionality is very limited in this game; you can only control the two soldiers on the game and see a tactical view of the entire map. The first mission felt really short and quick. It may have been that I missed somethings, but it felt as if it ends abruptly.
The other missions were great; those lasted a lot longer and brought together a nice story for the game. The campaign itself takes around four hours to complete if you strive to go for lots of XP and challenges (the length of this campaign is actually longer than Black Ops Declassified for the Vita).
In the campaign mode, you also get another squad member to play alongside. You can change between your player and the soldier. If you are not playing as the other character, he’ll become AI controlled. However, you get to control the movements of your teammate; the game forces you to bring him closer to your current location whenever he gets too far behind.
The campaign mode was a well developed story line and experience that they brought to mobile. It isn’t similar to any other Call of Duty game storyline, so it provides some new scenery and action.
Survival Mode in Strike Team is the same idea as Modern Warfare 3’s Survival Mode. It’s a bogged down version, of course. I only survived 5 waves, as I’m (1) a noob and (2) not used to these controls. The first map you unlock for Survival felt really small and clustered, resulting in few escape routes if you’re trapped. The mode itself is really enjoyable. It’s fun to play survival mode on your phone.
Survival Mode lets your start with a TYPE 25 Assault Rifle. The weapons feel and look like Call of Duty guns; not some down scaled versions of the weapons. When you fire the guns, you immediately recognize the noise and feel from Black Ops II.
The team at The Blast Furnace have done a fantastic job on brining the Call of Duty experience to mobile phones with Strike Team. One of the biggest downsides is that the game does not support any multiplayer features. It would’ve been nice to play Survival with friends on this game. You can connect use the ACTIVATE account, and find friends who are also playing this game. However, this feature only allows you to see leader boards and compare your stats with your friends. If you plan on buying on an iPhone 4S, note that the screen might be small for a good experience. And, as the description of the app says, don’t even buy this game if you own an iPhone 4. It crashes, freezes, and doesn’t even load.
The game definitely has it’s benefits, including a nicely designed campaign, Call of Duty-feel, weapon animations, player animations, and more. Comparing Strike Team to Call of Duty Zombies on iOS, this game is a lot better. You do not have issues with slow loading times or lagging animations in Strike Team. Activision and The Blast Furnace really pushed the boundaries on what a Call of Duty game can do on mobile, and we hope Activision continues to invest in brining newer experiences to Call of Duty: Strike Team.
Call of Duty: Strike is available now on iOS for $6.99. It’s coming soon to Android and Kindle Fire.
Does Warzone have an anti-cheat?
Let’s clear some community misconceptions regarding the anti-cheat in Call of Duty: Warzone.
Let’s discuss some of the main community misconceptions regarding anti-cheat measures in Call of Duty Warzone.
Warzone has been the hot topic of debate among the gaming community due to the excessive issues with players cheating in the game. Since the release of Warzone, players using aimbot and wallhacks have been a regular occurrence for players, and its led to increased frustration amongst the community.
This also becomes a worse issue for high-performing players, since Warzone utilizes skill-based matchmaking, which means players who cheat are likely to play against the highest-skilled players. Due to the volume of cheaters, it has led many players to believe the game has no anti-cheat at all.
So does Warzone have an anti-cheat?
In short – yes it does. Warzone has an anti-cheat. It is not conventional like other games, as it seems to be built into the game, rather than a dedicated third party tool, or separate install. Players seem to be asking more for a traditional anti-cheat, which many popular games opt to use, such as Fortnite and Battlefield.
Infinity Ward has touted this past September that they have banned over 200,000 accounts for cheating, but due to the game being free-to-play, it seems that players are simply making new accounts and cheating again.
Since this tweet, we have not received much more information about the on-going anti-cheat efforts for the franchise. In an Activision blog in April of 2020, it was promised we’d get more updates on the amount of players banned as needed. Since then, it seems we only got one update in September.
The lack of communication regarding the anti-cheat seems to be the main issue among players, and the confusion regarding the number of bans and effort put into banning players will most likely continue to be an issue until there is further comment from Activision.
Blizzard releases huge Battle.net update for January 2021
Blizzard has recently released the first major update to the Call of Duty launcher, Battle.net client for 2021.
Blizzard has released the new Battle.net client, which brings a slick new interface to Call of Duty, Overwatch, and all of their other games.
Today, January 15, Blizzard announced a huge front-end update to Battle.net. It offers players a cleaner and easier to navigate user interface on the client, with much-needed visual overhauls.
The client update should be releasing periodically across North America, with more regions in the coming weeks.
New Client Features
According to Blizzard, the new improvements are the following:
- Improved navigation and layout – you can now favorite your games and arrange them for ease of access.
- A much more expansive layout for news and game content in a full-page view.
- A revamped social pane so you can better see your friends and what they’re up to on each game tab.
- Major accessibility improvements—we’ve added the ability to navigate most of the app with your keyboard, increased our screen reader support, and improved the color contrast.
- A new, consolidated notifications hub for messages and download status.
How to get the update now
If you’re outside of North America and want to get the update now, you can join the beta program for the Battle.net client. To join, navigate to your Battle.net settings (click on the logo on the top left) and then click on the beta tab.
From here you can join the beta client. You’ll have to do a small download first. When the full release comes to your region, you can opt-out of the beta client.
Image Credit: Blizzard
Apex Legends dev explains why Airdrop Escalation won’t be permanent
Respawn Entertainment addressed player concerns that the Airdrop Escalation LTM would be permanent in Apex Legends.
The new Airdrop Escalation LTM has brought some changes to the supply drops in Apex Legends. Some players are concerned about how this would affect care packages, so the devs responded.
The new Fight Night Collection Event finally went live on January 5 and brought many changes to Apex Legends Season 7. This includes an heirloom for Gibraltar and a brand new LTM called Airdrop Escalation.
The LTM has replaced the normal game mode and will provide you with an increased number of supply drops containing different tiers of fully-knitted weapons. This can lead to players receiving extremely powerful gear in the midst of battle.
Some fans were worried that this system may stay in the game for good and cause it to become unbalanced. The developers took notice of this and addressed fan concerns.
The Airdrop Escalation LTM isn’t permanent in Apex Legends
The quality of the gear that you can obtain from the LTM’s supply drops increases later in the match. While you might get something useful early one, the drops will contain Evo Shields and high tier guns that give the wielder a huge advantage during late-game.
This serves as a major change to the loot game of Apex Legends. The LTM will reward players who find supply drops later in the match by making them more powerful than others. While this works as a temporary feature, some players don’t want it to stick around for good.
Reddit user shiba219808 shared a YouTube comment complaining about how Airdrop Escalation “breaks late-game fights,” with the hopes that the developers will take notice. This caught the attention of Lead Game Designer Daniel Klein, who then chimed in.
“We really don’t wanna mess with the loot game of the base BR to this degree permanently,” said Klein. “There are issues that we’re seeing now already around high saturation of red guns deciding late-game fights.”
The devs made it clear that this is not a permanent feature. “The loot game is the beating heart of a BR,” says Daniel. “You better have a really good reason to make a change of this magnitude, and I don’t see one.”
A few players mentioned that the game mode is still enjoyable, but could use some fine-tuning to improve upon its current issues.
“I actually enjoy the game mode,” said one user, “-but maybe to quell some of the issues you should make it that it only goes up to purple, and then reverts to regular care packages after that round? I feel like early and mid-game it is fine as is, but late game they shouldn’t be dropping.”
Luckily, Respawn Entertainment currently has no plans to shake up the loot game of Apex Legends anytime soon. With Fight Night well underway, we’re getting plenty of close looks at what to expect in the future, such as a new Legend.
Image Credits: Respawn Entertainment
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