Connect with us

Call of Duty: Vanguard

Call of Duty: Vanguard Ammo types and what they do

Players will be able to utilize various kinds of ammo types in Call of Duty: Vanguard to give them different bonuses to dominate their enemies.

Published

on

Call of Duty Vanguard ammo types

Call of Duty: Vanguard players will have an assortment of different ammo types they can equip to their weapons to make them even more powerful.

We’ve received a lot of information on Call of Duty: Vanguard recently, especially the Multiplayer mode. As well as details on what weapons to expect and how the Create-a-Class system will work, players finally have information on the different ammo types.

Just like the suppressors working slightly differently in Vanguard, Call of Duty’s next installment will also host a variety of Ammo types for weapons, which alter the nature of the weapon’s projectiles.

Here is the latest information on the Call of Duty: Vanguard ammo types.

Call of Duty Vanguard Operators

Call of Duty: Vanguard ammo types

A Call of Duty blog revealed some details ahead of the Vanguard Beta to give players a head start and an idea of what to expect. As well as details on the maps and modes available, we also got information on attachments for weapons.

One of the most exciting attachments is the Vanguard Ammo types, as they can completely change a player’s playstyle and the nature of their weapon’s bullets.

Ammo is one of the core areas of weapons that players can customize to a great degree in Call of Duty: Vanguard. This customization includes “How large a weapon’s magazine is, how fast an Operator can reload with it” and more. There are also sub-statistics like penetration and concealment that allow Vanguard ammo types to give players different bonuses.

vanguard operator holding a gun

You can find all of the Call of Duty: Vanguard ammo types currently known below:

  • FMJ – increases bullet penetration through surfaces
  • Lengthened – increases bullet velocity
  • Subsonic – keeps players off of enemy minimaps when they fire
  • Frangible – increases flinch dealt, delays enemy healing, and hitting enemy legs slows movement
  • Armor Piercing – increased damage against vehicles and killstreaks
  • Incendiary – adds incendiary damage
  • Hollow Point – removes damage penalty when hitting limbs

Players were able to upgrade weapons in the Champion Hill Alpha, and some did notice how their bullets seemed to take on an explosive lighting effect.

There was also a Deathmachine with explosive rounds, so perhaps we will see a similar attachment for weapons in the Beta. We will continue to update this hub with more Vanguard ammo types as they are revealed.

We’ll have to wait and see precisely how these attachments will shape up when the game releases on November 5. For now, check out our article on players being unhappy about the killstreaks.

Image Credits & Source: Sledgehammer Games / Activision / Call of Duty

Call of Duty: Vanguard

Creepy Vanguard bug turns dead bodies into objective obsessed demons

Vanguard’s latest bug is eerily turning dead bodies into animated corpses that are obsessed with playing the objective.

Published

on

Sub Pens Vanguard bug dead bodies

Vanguard players will finally be relieved to see teammates dedicated to playing the objective as a new bug is turning dead bodies into unkillable demons. These seemingly possessed corpses can still earn objective points in what looks like the weirdest Call of Duty bug of all time.

Vanguard rolled out a minor update on January 27 that adjusted the Fortified and Cold Blooded Perks while also fixing certain spawns. Although CoD fans were happy to see the game receive minor tuning before Season 2’s major update, it seems another issue is afoot.

This new bug is turning dead bodies into gliding corpses that cannot be killed while they continue to earn objective points for their team.

Sub Pens Vanguard map

As of now, it’s unclear whether the glitch can occur on all Vanguard maps, but the two separate videos shared to the Vanguard subreddit showcase the bug on the Sub Pens map.

Sub Pens is far from a fan-favorite map and this new bug might offer players another reason to avoid it altogether.

After an enemy body appears in the Patrol point, the capture point goes from blue to yellow which indicates the point is contested. When the player looks for the enemy contesting the point, they’re shocked to see a dead body with its back to the floor scamper around the objective.

The player then attempts to unload a clip into the possessed corpse only to find out that the bullets are useless. Furthermore, the red nameplate showcasing the player ID indicates that the enemy player is technically still active.

Despite how frustrating Vanguard’s multiplayer experience has become with the number of bugs and glitches it’s difficult not to look at this video and chuckle. It seems as though the enemy player maintains control of the corpse as it continues to contest the moving objective.

Hopefully, the devs identify the issue and roll out a fix to make Sub Pens safe again. When a fix is available, we’ll be sure to update this article so stay tuned.


For more Vanguard news check out when the next Vanguard & Warzone Pacific Double XP event is.

Image Credits: Activision / Sledgehammer Games

Continue Reading

Call of Duty: Vanguard

Vanguard devs finally buff Perk to counter dogs Killstreaks

Vanguard’s dogs Killstreaks were so powerful because there was no counter, but that all changed after the devs buffed a Perk on January 27.

Published

on

Attack Dogs in CoD Vanguard

Call of Duty: Vanguard players had no defense against the powerful Attack Dogs Killstreak, but the January 27 update buffed a Perk to finally counter dogs.

Attack Dogs first arrived in Call of Duty: World at War, allowing players to deploy a pack of vicious hounds that would hunt down enemies. They returned in Vanguard, but not without their issues. These dogs terrorized players by teleporting, and frustrated players wanted to see them nerfed.

Part of the reason they were so powerful was that there was no direct counter, but that changed in Vanguard’s January 27 update, with the Cold Blooded Perk now countering Attack Dogs.

Vanguard Cold Blooded Perk counters dogs Killstreaks

Dog Killstreak in Call of Duty Vanguard

Vanguard’s multiplayer drastically changes when a player reaches a 10 Killstreak and calls in the Attack Dogs. The player just needs to sit back as these AI-controlled hounds hunt down every enemy on the opposite team, killing them in one bite and sponging a ton of bullets.

Vanguard players have been desperate for Sledgehammer Games to either nerf the dogs or buff a Perk to counter them. This finally happened, with Vanguard’s January 27 patch notes confirming: “Cold Blooded now protects against dogs.”

Cold Blooded Perk in CoD Vanguard

Cold Blooded’s description has always read: “AI-controlled killstreaks will not target you.” So, this was likely a mistake rather than a feature, and it’s since been corrected.

Alongside being able to hide from player-controlled Killstreaks and the Forward Intel Perk, the Guard Dog and Attack Dogs will no longer target you. This will be especially useful on small maps such as Shipment and Das Haus, as it can be almost impossible to get away from them in the close-quarters chaos.

Sledgehammer Games are also investigating an issue where Cold Blooded breaks aim assist. However, players have also started reporting that they’re losing aim assist against non-Cold Blooded players too.

Hopefully, Sledgehammer Games can get on top of these glitches soon, perhaps February’s Season 2 update that brings Ranked Play.

Image Credit: Sledgehammer Games

Continue Reading

Call of Duty: Vanguard

Vanguard players beg devs to fix aim assist glitch making game “unplayable”

Aim assist issues are being reported by Call of Duty: Vanguard players, as they call for the devs to implement a fix.

Published

on

Vanguard operators holding weapons

Vanguard players are reporting aim assist issues in the multiplayer mode which is making the game “unplayable.”

Despite recent updates and the ultimate delay of Season 2, Vanguard players are continuing to experience issues that have supposedly been in the game since launch.

With Ranked play coming soon to the game, players are hoping for fixes, with players calling for the devs to look into an aim assist bug that is making the game “unplayable.”

vanguard gun fire

Reddit user Proud_Penguin123 reported the aim assist bug to the Vanguard subreddit with the intention of “trying to raise awareness for it.”

Apparently, this issue has been happening since the start of Season 1 and is causing something funky to happen with aim assist for players on console. The user is reporting that they are not getting any “aim assist slowdown” when dragging aim over enemy players.

The explains in the post that they are experiencing the issues on Xbox Series X, and that they know they are “not the only player experiencing this,” as their brother is having the same problem.

Others in the comments are also sharing similar experiences, with one comment stating: “Same issue here with the Series X. I’ve tried everything including testing a new controller. Whatever it is the aim is off and it’s unplayable. Even with crossplay off it’s too frustrating to play so I’ve given up.”

Players are even experiencing the same issue on other consoles as well, as some comments under the post suggest that the bug is also on PlayStation.

It seems the issue may be much bigger and something that the devs will hopefully be aware of. Whenever a fix is available, we will be sure to cover it so stay tuned.


For more, check out Vanguard’s fastest killing guns in Season 1.

Image Credits: Activision / Sledgehammer Games

Continue Reading