How Call of Duty: Vanguard Create A Class and Gunsmith works
The Call of Duty: Vanguard reveal trailer and latest blog have revealed further details on the Create A Class system, including Gunsmith, for the game’s Multiplayer mode.
Call of Duty fans were gifted an abundance of new information regarding the Multiplayer mode of Vanguard on September 7, 2021.
As well as confirming FOV for consoles, players also got a glimpse at a new Warzone map thanks to the Call of Duty: Vanguard Multiplayer reveal trailer.
Further, the reveal also provided new details on how the Create A Class system will work in Call of Duty: Vanguard.
Call of Duty: Vanguard Create A Class and Gunsmith
An evolved form of the popular Gunsmith system from Modern Warfare will be one of the main focuses of the Call of Duty: Vanguard Create A Class ecosystem. A total of 10 attachments will be available in the Call of Duty: Vanguard Create A Class Gunsmith including a new Caliber option.
An example of the new Caliber option for the Vanguard Gunsmith is that Shotguns can now be outfitted with a Buck Slug. This Buck Slug “is a shell filled with short-range buckshot and a slug round for longer range,” according to the Call of Duty Blog.
In a major change from Black Ops Cold War, there will be no wildcards available for players to equip and use in the Call of Duty: Vanguard Create A Class system.
Most of the core aspects of the fan-favorite Call of Duty system will remain the same in Call of Duty: Vanguard Create A Class, as players will be able to equip a primary weapon, secondary weapon, lethal equipment, tactical equipment, and perks.
As you can see, there will be a bunch of options for players in the Vanguard Create a Class system, and we will update this hub with all of the latest information for Create A Class and Gunsmith when it is announced.
For more on Call of Duty: Vanguard, check out our article on when the new anti-cheat system will be released in Warzone and all of the weapons, perks, field upgrades and more you can use in the Beta.
Image Credits: Activision / Sledgehammer Games