Warzone 2 reportedly brings major health increase in Season 4
ActivisionWarzone 2 players have been desperate to see health increased to increase the skill gap and according to insider Tom Henderson, the Season 4 update will finally bring increased health.
Ever since Warzone 2 launched in November 2022, players have complained that the time to kill (TTK) is way too fast. This means that fights are over in the blink of an eye, and whoever shoots first has an extremely high chance of winning, lowering the skill gap and punishing players for moving.
Back in Caldera, Raven Software increased player health by 50 to the delight of players. This meant that full plates and health were 150 points each and gave players more of a chance to fight back while rewarding those with better accuracy.
Players were then disappointed to see that Warzone 2 put player health back down to 100, calling it “absurdly fast” in comparison. Now, according to Insider Gaming’s Tom Henderson, Warzone 2 Season 4 finally raises player health to 150.
The Season 4 update brings the brand-new Vondel map as well as new weapons, but it’s set to bring some highly-requested quality-of-life changes as well.
According to Tom Henderson’s sources, “player health will be increased from 100 to 150. This will bring the total health of a player to 300HP with armor.”
This would bring the health completely in-line with Warzone Pacific. How exactly these changes impact the TTK itself remains to be seen, but expect gunfights to last longer across the board.
Alongside this health increase, Insider Gaming reports major changes to Strongholds and AI in Season 4. Henderson reports that AI will be removed from the game, and Strongholds will be active at the start of the match and are then recapturable. There will also be a visible UAV radius for Strongholds, and “inactive Strongholds with White Supply Boxes” are shown on the map.
Plus, the Rejoin feature which was accidentally revealed early is set to arrive with Warzone 2 Season 4 as well.