Every weapon buff & nerf in MW3 & Warzone Season 3 Reloaded
ActivisionThe Warzone and MW3 Season 3 Reloaded update has brought a host of buffs and nerfs to both games, affecting some of the most popular guns, so here’s a breakdown of every weapon balancing change included.
Just like every major update, MW3 and Warzone Season 3 Reloaded is shaking up the meta in a number of drastic ways, with the new BAL-27 arriving alongside fresh Equipment like the EMD Mine. It also comes with a ton of weapon balancing changes which could have a huge impact on the most popular guns.
Here’s every weapon buff and nerf in Warzone and MW3 Season 3 Reloaded.
All buffs & nerfs in Warzone & MW3 Season 3 Reloaded
Check out all the MW3 and Warzone weapon buffs and nerfs in the Season 3 Reloaded update below, as shared by the Sledgehammer Games in official patch notes:
Warzone
Assault Rifles
Weapon
Adjustments
BP50
- Increased hipfire spread minimum to 3deg/s, up from 2.4deg/s.
- Increased hipfire spread maximum to 7.2deg/s, up from 6.7deg/s.
- Increased moving hipfire spread maximum to 5.2deg/s, up from 4.7deg/s.
SVA 545
- Increased hipfire spread minimum to 3.3deg/s, up from 2.6deg/s.
- Increased hipfire spread maximum to 7.8deg/s, up from 7.3deg/s.
- Increased moving hipfire spread maximum to 5.8deg/s, up from 5.3deg/s.
RAM-7
- Max Damage decreased to 28, down from 32.
- Near-Mid Damage decreased to 26, down from 28.
- Near-Mid Damage Range decreased to 39.37 meters, down from 43.18.
- Mid Damage Range decreased to 49.53 meters, down from 53.34.
- Increased hipfire spread minimum to 3deg/s, up from 2.6deg/s.
MTZ-556
- Increased hipfire spread minimum to 3.1deg/s, up from 2.6deg/s.
- Increased hipfire spread maximum to 7.4deg/s, up from 7deg/s.
- Increased moving hipfire spread maximum to 5.4deg/s, up from 5.3deg/s.
HOLGER 556
- Increased hipfire spread minimum to 3.4deg/s, up from 2.6deg/s.
- Increased hipfire spread maximum to 7.8deg/s, up from 7.5deg/s.
- Increased moving hipfire spread maximum to 5.8deg/s, up from 5.5deg/s.
MCW
- Mid Damage increased to 24, up from 23.
- Min Damage increased to 20, up from 18.
- Max Damage Range increased to 30.48 meters, up from 26.67.
- Increased hipfire spread minimum to 3.2deg/s, up from 2.6deg/s.
- Increased moving hipfire spread maximum to 5.6deg/s, up from 5.3deg/s.
FR 5.56
- Increased aim down sight movement speed to 2.9m/s, up from 2.7m/s.
- Increased bullet velocity to 720m/s, up from 680m/s.
- Upper Torso and Upper Arm Modifier increased to 1.1x, up from 1x.
- 600mm FR Longbore Barrel
- Removed hipfire spread minimum benefit.
- Decreased hipfire spread penalty by 8%.
- Decreased aim down sight speed penalty by 20%.
- Replaced aiming idle sway penalty with benefit.
- 435mm FR 435 Barrel
- Removed movement speed penalties.
- Removed hipfire spread penalties and benefits.
- Increased recoil control benefit by 5%.
- Added firing aim stability benefit.
- Removed bullet velocity benefit.
- Removed damage range penalty.
- Decreased aim down sight speed penalty by 2%.
- Decreased aim down sight movement speed penalty by 3%.
- Removed aiming idle sway penalty.
- 395 FR Minibore Barrel
- Replaced hipfire spread minimum penalty with benefit.
- Added sprint to fire speed benefit.
- Removed aiming idle sway penalty.
- FR Sprinter Stock
- Removed tactical sprint speed benefit.
- Added aim down sight speed benefit.
- Decreased aiming idle sway penalty.
- Added flinch resistance benefit.
- Recon Stock Pad
- Removed crouch movement speed benefit.
- Added movement speed benefit.
- Replaced hipfire spread penalty with benefit.
- Added sprint to fire speed benefit.
- Removed aim down sight speed benefit.
- FR Anchor Comb
- Removed tactical sprint speed penalty.
- Decreased sprint to fire speed penalty by 3%.
- Added aiming idle sway benefit.
- FR TON-618 Comb
- Decreased aim down sight speed penalty by 18%.
- Removed aiming idle sway benefit.
- Added firing aim stability benefit.
- FR Giga Comb
- Increased aim down sight speed benefit by 2%.
- Removed aim down sight movement speed penalty.
- Added flinch resistance penalty.
- RMT Rear Grip
- Increased aim down sight speed benefit by 2%.
- 45 Round Magazine
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 4%.
- 60 Round Magazine
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 7%.
Many FR 5.56 Attachments have been reworked to increase their appeal and the overall viability of the Weapon.
M13B (MWII)
- Max Damage increased to 24, up from 23.
- Headshot Modifier decreased to 1.4x, down from 1.5x.
- Upper Torso Modifier increased to 1.2x, up from 1.1x.
- Arm and Hand Modifiers increased to 1.2x, up from 1x.
TEMPUS RAZBORBACK (MWII)
- Near-Mid Damage increased to 26, up from 22.
- Min Damage increased to 22, up from 18.
FR AVANCER (MWII)
- Near-Mid Damage increased to 22, up from 20.
- Mid Damage increased to 20, up from 17.
- Min Damage increased to 18, up from 16.
Battle Rifles
Weapon
Adjustments
SOA Subverter
- Min Damage decreased to 25, down from 28.
- Max Damage Range decreased to 20.57 meters, down from 22.86.
MTZ-762
- Decreased aim down sight time to 260ms, down from 280ms.
- JAK Thunder LMG Kit
- Decreased aim down sight time benefit by 20ms.
SO-14 (MWII)
- Fire Type: Full-Auto
- Decreased sprint to fire time to 261ms, down from 307ms.
- Decreased aim down sight time to 270ms, down from 290ms.
Submachine Guns
Weapon
Adjustments
HRM-9
- Max Damage decreased to 28, down from 31.
- Near-Mid Damage decreased to 24, down from 28.
- Mid Damage decreased to 22, down from 24.
- Max Damage Range decreased to 10.41 meters, down from 11.3.
RAM-9
- Increased horizontal recoil to 17.6deg/s, up from 16.9deg/s..
- Increased vertical recoil to 44.4deg/s, up from 42.9deg/s.
Rival 9
- Max Damage increased to 26, up from 25.
- Max Damage Range decreased to 12.19 meters, down from 13.97.
- Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
- Lower Torso Modifier increased to 1.1x, up from 1x.
WSP-9
- Decreased sprint to fire time to 66ms, down from 110ms.
Striker
- Min Damage increased to 28, up from 23.
- Mid Damage Range increased to 35.56 meters, up from 30.48.
Shotguns
Weapon
Adjustments
KV Broadside
- JAK Jawbreaker
- Removed aim down sight spread.
Riveter
- Decreased aim down sight spread by 10%.
- .410 Gauge Ball Ammunition
- Increased aim down sight spread by 10%.
Light Machine Guns
Weapon
Adjustments
DG-58 LSW
- Upper Torso Modifier increased to 1.1x, up from 1x.
- Arms and Hands Modifiers increased to 1.1x, up from 1x.
- Lower Torso Modifier increased to 1.1x, up from 1x.
Bruen MK9
- Max Damage decreased to 26, down from 28.
- Leg Modifiers decreased to 1x, down from 1.05x.
- Lower Torso Modifier decreased to 1x, down from 1.1x.
TAQ Eradicator
- Decreased sprint to fire time to 189ms, down from 252ms.
- Decreased aim down sight time to 330ms, down from 340ms.
Sniper Rifles
Weapon
Adjustments
XRK Stalker
- Decreased bullet velocity to 790m/s, down from 860m/s.
KATT-AMR
- Decreased bullet velocity to 620m/s, down from 660m/s.
MORS
- Increased aim down sight time to 580ms, up from 560ms.
- Decreased bullet velocity to 900m/s, down from 960m/s.
- HVP Anti-Material Slug Ammunition
- Increased bullet velocity penalty to 20%, up from 15%.
Handguns
Weapon
Adjustments
COR-45
- Increased movement speed to 5.4m/s, up from 5.2m/s.
Renetti
- Increased movement speed to 5.4m/s, up from 5.2m/s.
TYR
- Increased movement speed to 5.3m/s, up from 5.1m/s.
WSP Stinger
- Upper Torso Modifier increased to 1.1x, up from 1x.
- Increased movement speed to 5.9m/s, up from 5.7m/s.
P890 (MWII)
- Increased movement speed to 5.3m/s, up from 5.2m/s.
.50 GS (MWII)
- Increased sprint speed to 5.8m/s, up from 5.7m/s.
X12 (MWII)
- Increased movement speed to 5.4m/s, up from 5.2m/s.
- Increased sprint speed to 6.1m/s, up from 6m/s.
9mm Daemon (MWII)
- Increased movement speed to 5.4m/s, up from 5.2m/s.
- Akimbo 9mm Daemon Rear Grip
- Max Damage increased to 24, up from 22.
- Near-Mid Damage increased to 22, up from 21.
- Mid Damage increased to 20, up from 18.
- Min Damage increased to 18, up from 16.
- Max Damage Range increased to 10.36 meters, up from 5.64.
- Near-Mid Damage Range increased to 18.28 meters, up from 12.34.
- Mid Damage Range increased to 33.52 meters, up from 18.58.
- Removed 10% movement speed penalty.
- Decreased hipfire spread minimum to 1.7deg/s, down from 2.4deg/s.
- Decreased hipfire spread maximum to 5deg/s, down from 5.5deg/s.
MW3
Weapons & Attachments
Assault Rifles
- BP50
- Increased hipfire spread minimum from 2.4deg/s to 3deg/s (+25%).
- Increased hipfire spread maximum from 6.7deg/s to 7.2deg/s (+7%).
- Increased moving hipfire spread maximum from 4.7deg/s to 5.2deg/s (+11%).
- SVA 545
- Increased hipfire spread minimum from 2.6deg/s to 3.3deg/s (+27%).
- Increased hipfire spread maximum from 7.3deg/s to 7.8deg/s (+7%).
- Increased moving hipfire spread maximum from 5.3deg/s to 5.8deg/s (+9%).
- RAM-7
- Increased hipfire spread minimum from 2.6deg/s to 3deg/s (+15%).
- MTZ-556
- Increased hipfire spread minimum from 2.6deg/s to 3.1deg/s (+19%).
- Increased hipfire spread maximum from 7deg/s to 7.4deg/s (+6%).
- Increased moving hipfire spread maximum from 5.3deg/s to 5.4deg/s (+2%).
- Holger 556
- Increased hipfire spread minimum from 2.6deg/s to 3.4deg/s (+31%).
- Increased hipfire spread maximum from 7.5deg/s to 7.8deg/s (+4%).
- Increased moving hipfire spread maximum from 5.5deg/s to 5.8deg/s (+5%).
- MCW
- Increased hipfire spread minimum from 2.6deg/s to 3.2deg/s (+23%).
- Increased moving hipfire spread maximum from 5.3deg/s to 5.6deg/s (+6%).
- DG-56
- Increased hipfire spread minimum from 2.4deg/s to 2.8deg/s (+17%).
- Increased moving hipfire spread maximum from 3.3deg/s to 5deg/s (+52%).
- Added medium damage range, 29 damage to 38.1m.
- Decreased minimum damage from 29 to 25 (-14%).
- FR 5.56
- Decreased sprint to fire time from 231ms to 216ms (-6%).
- Decreased aim down sight time from 260ms to 250ms (-4%).
- Increased aim down sight movement speed from 2.7m/s to 2.9m/s (+7%).
- Increased bullet velocity from 680m/s to 720m/s (+6%).
- 600mm FR Longbore Barrel
- Removed hipfire spread minimum benefit.
- Decreased hipfire spread penalty by 8%.
- Decreased aim down sight speed penalty by 20%.
- Replaced aiming idle sway penalty with benefit.
- 435mm FR 435 Barrel
- Removed movement speed penalties.
- Removed hipfire spread penalties and benefits.
- Increased recoil control benefit by 5%.
- Added firing aim stability benefit.
- Removed bullet velocity benefit.
- Removed damage range penalty.
- Decreased aim down sight speed penalty by 2%.
- Decreased aim down sight movement speed penalty by 3%.
- Removed aiming idle sway penalty.
- 395 FR Minibore Barrel
- Replaced hipfire spread minimum penalty with benefit.
- Added sprint to fire speed benefit.
- Removed aiming idle sway penalty.
- FR Sprinter Stock
- Removed tactical sprint speed benefit.
- Added aim down sight speed benefit.
- Decreased aiming idle sway penalty.
- Added flinch resistance benefit.
- Recon Stock Pad
- Removed crouch movement speed benefit.
- Added movement speed benefit.
- Replaced hipfire spread penalty with benefit.
- Added sprint to fire speed benefit.
- Removed aim down sight speed benefit.
- FR Anchor Comb
- Removed tactical sprint speed penalty.
- Decreased sprint to fire speed penalty by 3%.
- Added aiming idle sway benefit.
- FR TON-618 Comb
- Decreased aim down sight speed penalty by 18%.
- Removed aiming idle sway benefit.
- Added firing aim stability benefit.
- FR Giga Comb
- Increased aim down sight speed benefit by 2%.
- Removed aim down sight movement speed penalty.
- Added flinch resistance penalty.
- RMT Rear Grip
- Increased aim down sight speed benefit by 2%.
- 45 Round Magazine
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 4%.
- 60 Round Magazine
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 7%.
Many FR 5.56 Attachments have been reworked to increase their appeal and the overall viability of the Weapon.
- Lachmann-762 (MWII)
- Increased maximum damage range from 19.3m to 30.5m (+58%).
- Increased near-medium damage range from 37.1m to 43.2m (+16%).
- Increased medium damage range from 48m to 55.9m (+16%).
- M13C (MWII)
- Increased maximum damage range from 17.8m to 25.4m (+43%).
- Increased near-medium damage from 27 to 28 (+4%).
- Increased near-medium damage range from 33.5m to 39.4m (+17%).
- Increased leg and foot damage multipliers from 0.88x to 1x (+14%).
Battle Rifles
- SOA Subverter
- Added near-medium damage range, 33 damage to 38.1m.
- Decreased minimum damage from 33 to 26 (-21%).
The SOA Subverter is now a 6-shot kill within the minimum damage range.
- MTZ-762
- Decreased aim down sight time from 280ms to 260ms (-7%).
- JAK Thunder LMG Kit
- Decreased aim down sight time benefit by 20ms.
- FTAC Recon (MWII)
- Fire Type: Semi-Auto
- Increased minimum damage from 45 to 50 (+11%).
- Fire Type: Semi-Auto
Within its maximum damage range, the FTAC Recon is now a guaranteed 3-shot kill, or 2-shot kill to the head.
- Fire Type: Full-Auto
- Increased upper torso, arm, and hand damage multipliers from 1x to 1.1x (+10%).
Within its near-medium damage range, the FTAC Recon (full-auto) 3-shot kill with 1 to the head and 2 to the upper torso,
- SO-14 (MWII)
- Fire Type: Semi-Auto
- Increased maximum damage from 46 to 50 (+9%).
- Increased near-medium damage from 35 to 46 (+31%).
- Increased medium damage from 32 to 40 (+25%).
- Increased minimum damage from 30 to 38 (+27%).
- Fire Type: Semi-Auto
Within its maximum damage range, the SO-14 is now a consistent 3-shot kill.
- Fire Type: Full-Auto
- Decreased sprint to fire time from 307ms to 261ms (-15%).
- Decreased aim down sight time from 290ms to 270ms (-7%).
- Decreased torso, arm, hand, leg, and foot damage multipliers from 0.8x to 0.74x (-8%).
Submachine Guns
- RAM-9
- Increased horizontal recoil from 16.9deg/s to 17.6deg/s (+4%).
- Increased vertical recoil from 42.9deg/s to 44.4deg/s (+3%).
- Decreased maximum damage range from 12.7m to 11.2m (-12%).
- AMR9
- Increased near-medium damage from 25 to 29 (+16%).
- Increased medium damage from 23 to 24 (+4%).
- Increased minimum damage from 21 to 22 (+5%).
- Increased lower arm and hand damage multipliers from 1x to 1.1x (+10%).
- HRM-9
- Increased medium damage range from 30.5m to 33m (+8%).
- WSP-9
- Decreased sprint to fire time from 110ms to 66ms (-40%).
- WSP Swarm
- Decreased maximum damage range from 6.9m to 5.6m (-19%).
Shotguns
- KV Broadside
- JAK Jawbreaker
- Removed aim down sight spread.
- Decreased hipfire spread penalty from 100% to 30%.
- Muzzle Attachments can now be equipped.
- JAK Jawbreaker
- Riveter
- Decreased aim down sight spread by 10%.
Decreased spread while aiming down sight allows a more consistent 3-shot kill within the Riveter’s medium damage range.
- .410 Gauge Ball Ammunition
- Increased aim down sight spread by 10%.
- Increased maximum damage from 33 to 37 (+12%).
- Increased near-medium damage from 26 to 33 (+27%).
- Increased medium damage from 21 to 27 (+29%).
- Increased minimum damage from 19 to 25 (+32%).
With the Ball rounds equipped, the Riveter now performs considerably better within its 3-shot kill range.
Light Machine Guns
- DG-58 LSW
- Decreased horizontal recoil from 7.28deg/s to 6.35deg/s (-13%).
- Decreased vertical recoil from 52.65deg/s to 47.89deg/s (-9%).
- Increased minimum damage from 33 to 35 (+6%).
- Increased torso, arm, and hand damage multipliers from 1x to 1.1x (+10%).
With the DG-58 LSW, a 4-shot kill is now possible if 2 shots hit the torso.
- TAQ Eradicator
- Decreased sprint to fire time from 252ms to 210ms (-17%).
- Decreased aim down sight time from 340ms to 330ms (-3%).
- Holger 26
- Increased neck damage multiplier from 1.1x to 1.2x (+9%).
Marksman Rifles
- MTZ Interceptor
- Decreased maximum damage range from 38.1m to 30.5m (-20%).
Sniper Rifles
- MORS
- Increased aim down sight time from 560ms to 580ms (+4%).
- Decreased lower leg and foot damage multipliers from 1x to 0.95x (-5%).
- HVP Anti-Materiel Slug Ammunition
- Increased bullet velocity penalty from 15% to 20%.
While equipped with HVP Anti-Materiel Slug Ammunition, the MORS can no longer one-shot kill to the lower leg or foot.
Handguns
- COR-45
- Increased movement speed from 5.2m/s to 5.4m/s (+4%).
- Renetti
- Increased movement speed from 5.2m/s to 5.4m/s (+4%).
- TYR
- Increased movement speed from 5.1m/s to 5.3m/s (+4%).
- WSP Stinger
- Increased movement speed from 5.7m/s to 5.9m/s (+4%).
- P890 (MWII)
- Increased movement speed from 5.2m/s to 5.3m/s (+2%).
- .50 GS (MWII)
- Increased sprint speed from 5.7m/s to 5.8m/s (+2%).
- X12 (MWII)
- Increased movement speed from 5.2m/s to 5.4m/s (+4%).
- Increased sprint speed from 6m/s to 6.1m/s (+2%).
- Basilisk (MWII)
- Increased movement speed from 5.1m/s to 5.3m/s (+4%).
- FTAC Siege (MWII)
- Increased movement speed from 5.1m/s to 5.3m/s (+4%).
- GS Magna (MWII)
- Increased sprint speed from 5.7m/s to 5.8m/s (+2%).
- 9mm Daemon (MWII)
- Increased movement speed from 5.3m/s to 5.5m/s (+4%).
- Akimbo 9mm Daemon Rear Grip
- Removed 10% movement speed penalty.
- Decreased hipfire spread minimum from 2.4deg/s to 1.7deg/s (-29%).
- Decreased hipfire spread maximum from 5.5deg/s to 5deg/s (-9%).
- Removed 26% damage penalty.
- Increased lower torso, arm, and hand damage multipliers from 1.1x to 1.3 (+18%).
Melee
- Gladiator
- Decreased standing lunge distance to 1.3m, matching that of the Combat Knife.
Those were all the buffs and nerfs that arrived as part of MW3 and Warzone Season 3 Reloaded. Only time will tell how they impact the meta in the weeks to come.
For more on both games, be sure to check out some of our useful guides:
Best guns in Warzone | Best Warzone controller settings | Best PC settings for Warzone | How to get a nuke in Warzone | Best Assault Rifles in Warzone | Best Sniper Rifles in Modern Warfare 3 | Best guns in MW3: Every Modern Warfare 3 weapon ranked | Best SMGs in Modern Warfare 3