MW3 Zombies Season 1 Reloaded patch notes: New Warlord Dokkaebi, balance & gameplay changes, more
ActivisionMW3 Season 1 Reloaded brings a fresh update to Zombies. If you’re interested in all the new content and changes coming to Zombies in MW3 Season 1 Reloaded, here are the full patch notes.
MW3 Season 1 Reloaded doesn’t just introduce new content for multiplayer and Warzone, but the popular Zombies mode will also be getting an update.
Zombies has evolved since the game’s launch, and as the devs continue to bring updates, the mode will continue to grow and expand, giving players more and more tasks to complete and rewards to gain.
For those interested in all the new content and changes coming to MW3 Zombies in Season 1 Reloaded, here are the full patch notes.
New MW3 Zombies Warlord in Season 1 Reloaded: Dokkaebi
Players will have a new Warlord to take on in Season 1 Reloaded of MW3 Zombies known as Dokkaebi.
This Warlord is of South Korean descent, and they are described as “a key lieutenant within Terminus Outcomes,” who “boasts a deep understanding of electronic warfare with access to a fleet of self-programmed autonomous drones ready to attack Operator Deadbolt Operatives on sight.”
You will find Dokkaebi in her fortress at the top of a skyscraper in the Zaravan City POI. Watch out for the drones, turrets, and Wheelson that will be defending the fortress. Defeat Dokkaebi for some high-tier rewards.
MW3 Zombies Season 1 Reloaded patch notes
Here are the full MW3 Zombies Season 1 Reloaded patch notes, courtesy of the Call of Duty blog:
New Warlord: Dokkaebi
- Operators will find Dokkaebi’s fortress at the top of a skyscraper in Zaravan City.
- A technological savant, the Warlord uses drones, turrets, and a Wheelson as her main line of defense.
GAMEPLAY
Contracts
- Aether Extraction
- Players can now move immediately after successfully interacting with Aether Extractors.
- Eliminate Bounty Target
- Addressed an issue that allowed HVTs to spawn inside of locked Mercenary Strongholds.
Field Upgrades
- Addressed an issue that prevents players from using Field Upgrades when wielding the Dual Kodachis.
General
- Addressed an issue that allowed players to damage other players in Modern Warfare Zombies.
- Closed an exploit that allowed players to carry more than two weapons at a time.
- Addressed an issue that would create a Contraband copy of Insured Slot 2 when it was equipped as a Secondary Weapon.
ENEMIES
Terminus Outcomes
- Sentry Turrets
- Sentry Turrets are now EMP’d when shot by the Stormender.
ALLIES
Zombies
- Hell Hounds
- Friendly (Pet) Hell Hounds will now heal newly added squad members.
- Friendly (Pet) Hell Hounds will now retain their name and level when traveling to the Dark Aether.
WEAPONS
» Assault Rifle «
- RAM-7
- Addressed an issue that prevented players from equipping the base RAM-7 weapon in the insured slot.
EQUIPMENT
Tactical Equipment
- Decoy Grenades
- Increased Decoy Grenade duration from 6 seconds to 8
- Cymbal Monkey
- Increased the Cymbal Monkey duration from 8.5 seconds to 10.5.
- The Cymbal Monkey will now attract Hell Hounds.
CUSTOMIZATION
- Bone Collector Operator Skin
- This skin now appears correctly in the Strike Team menu.
- Sleigh Operator Skin
- This skin now appears correctly in the Strike Team menu.
UI/UX
- Leave Squad
- Players can now choose to leave their squad.
- Mission Progression Notifications
- Players will now be notified of certain progression milestones when completing Missions.
- Example: A Mission step that requires players to kill 50 enemies will now notify players at 10, 20, 30, and 40 kills.
- Players will now be notified of certain progression milestones when completing Missions.
- General
- Addressed an issue that prevented players from being notified that they earned the ‘House Cleaner’ Calling Card.
STABILITY
- Added various crash and stability fixes.
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Source: Activision