New Game Settings Update for BO3 (v 37.25.35.4): weapon tuning and fixes for exploits
Treyarch has released a new game settings update for Call of Duty: Black Ops 3 on PS4 and Xbox One. The update is version number 37.25.35.4.
Vahn stated that this update preps the game for the upcoming World League Online Qualifiers. More info on that here.
The update includes:
- Weapon tuning
- Prevention of streaks from locking on when it enters play space
- More fixes for issues where players were farming for Cryptokeys by remaining idle in certain modes.
UPDATE: Vonderhaar has posted on Reddit the weapon changes that were included in today’s game settings update:
Weapons
Submachine Guns
Kuda
- Increased ability to control recoil.
VMP
- Time increased when aiming down sights.
- Hip fire spread increased.
Weevil
- Increased ability to control recoil.
Vesper
- Reduced lethal range.
Razorback
- Increased ability to control recoil.
- Increased lethal range.
Assault Rifles
KN-44
- Increased ability to control recoil.
XR-2
- Movement speed reduced.
HVK-30
- Increased ability to control recoil.
ICR-1
- Increased ability to control recoil.
- Hip fire spread reduced.
- Fixed an issue with the reload animation when a certain magazine was equipped.
Man-O-War * Increased ability to control recoil.
M8A7
- Fire rate reduced.
Shotguns
KRM-262
- Removed 3-hit kill. Now guaranteed at 2-hits.
205 Brecci
- Increased lethal range.
Haymaker 12
- Increased lethal range.
Light Machine Guns
Dingo
- Movement speed increased.
- Increased ability to control recoil.
48 Dredge
- Fire rate reduced.
Pistols
MR6
- Movement speed increased.
RK5
- Movement speed increased.
- Reduced lethal range.
L-CAR 9
- Movement speed increased.
- Reduced damage.
- Reduced lethal range.
- Hip fire spread increased.
Scorestreaks
HC-XD
- Explosive damage increased
Dart
- Explosive damage increased for collision explosions
- Handling tuning
- Minimum speed slightly reduced
- Fixed an issue where the Dart was not locking onto enemy players
Talon
- AI controlled damage slightly increased
Mothership
- Increased number of missiles required to destroy by 2
- Owner turret explosive bullet damage increased
- Owner rocket turret projectile speed increased
Hellstorm
- Cluster bomb explosive damage increased
Rolling Thunder
- Explosive radius per drone increased
- Explosive damage per drone increased
- Added 4 pairs of drones
- Health per drone increased
Cerberus
- Increased missiles required to destroy by 1
- Increased EMP Grenades required to destroy by 1
G.I. Unit
- Increased number of War Machine hits required to destroy
- Slightly increased duration
- Slightly decreased time stunned when hit by EMP Grenade
UAV
- Increased base health
CUAV
- Increased base health
Wraith
- Increased base health
- Fixed an issue where the Flak Drone would not intercept incoming missiles
R.A.P.S
- Increased number or missiles required to destroy Deploy Ship by 1
- Increased health per drone
- Explosive damage per drone increased
Lightning Strike
- Reduced the time between target selection and payload delivery
SOURCE: Reddit