PC players can start to pre-load WWII on Oct. 27, updates after beta announced

Keshav Bhat

Sledgehammer Games has posted a new blog post announcing that PC players can begin to pre-load Call of Duty: WWII starting Friday, October 27 for those that have pre-ordered the title on Steam. The exact time has not been announced, but it will most likely be at 10AM Pacific.

Following the beta feedback, SHG and Raven have made updates to the PC version, which have been shared in the new blog post.

  • Anti-Cheating & Hacking – As previously posted, for the Beta, we did not publish our full suite of anti-cheat and anti-hack measures. We’ve strengthened these systems for launch and are now ready to deploy with the release of the game. Please also be aware that we will actively ban starting on Day 1. It’s of the utmost importance to us that everyone has a level playing field to enjoy the fun. If you spot anything that looks malicious or suspicious, please let us know.
  • Performance – Since the Beta, we’ve continued to improve settings to better match various video cards. In addition, we’ve implemented a warning detection if users appear to exceed their video memory. We’ve made great improvements to the video options in the last month, and are excited for players to see for themselves at launch.
  • FOV Slider – We’ve increased the FOV slider range further for most aspect ratios. We maintain the following FOV limits based on aspect ratios so that ultra-wide or multi-monitor users do not get an unfair advantage.
  • Additional Features – In addition to multi-monitor support (we’re having a lot of fun in the studio lining up three monitors to get a single render across all three, by the way…), we will also have HDR support ready for Day 1. We’re also creating Steam Trading Cards to collect as you play.
  • Beta Learnings – In addition to the overall performance tuning improvements and anti-cheat updates already listed, we’ve also implemented numerous fixes following the PC Beta:
    • Extend FOV (noted above)
    • Scroll bars on options that scroll
    • Allow numerical entry to mouse and controller sensitivity options (in addition to slider)
    • Streamline the exit of the game
    • Option to hold for scoreboard, instead of default toggle
    • Option to hold for sprint, instead of default toggle
    • Option to bind lean left/right keys in multiplayer
    • Option to bind inspect weapon
    • Making the resolution options more clear and consistent
    • Video option previews
    • Add a video option video memory indicator
    • Warnings about video memory over-commitment (noted above)
    • Investigated and fixed input smoothing problems with high-resolution gaming mice
  • Aim Assist – We have disabled Aim Assist for launch. As we mentioned during the Beta, we believe this will further ensure an optimal gameplay experience natively for PC players.

Here are the Final Recommended and Min PC Specs

  • CPU: Intel® Core™ i5-2400 or AMD Ryzen R5 1600X
  • RAM: 12 GB RAM
  • HDD: 90 GB HD space
  • Video: NVIDIA® GeForce® GTX 970 / GTX 1060 @ 6GB or AMD Radeon™ R9 390 / AMD RX 580
  • DirectX: Version 11.0 compatible video card or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible

  • OS: Windows 7 64-Bit or later
  • CPU: CPU: Intel® Core™ i3 3225 3.3 GHz or AMD Ryzen™ 5 1400
  • RAM: 8 GB RAM
  • HDD: 90 GB HD space
  • Video: NVIDIA® GeForce® GTX 660 @ 2 GB / GTX 1050 or ATI® Radeon™ HD 7850 @ 2GB / AMD RX 550
  • DirectX: Version 11.0 compatible video card or equivalent
  • Network: Broadband Internet connection
  • Sound Card: DirectX Compatible

And lastly, SHG and Raven shared an update on the networking features on the PC version:

Networking – PC Beta data from the top 20 participating countries confirmed that nearly 100% of all matches were hosted on dedicated servers. For launch, our infrastructure is ready to provide our players the best possible online experience with high tick-rate dedicated game servers globally.

SOURCE: SHG

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