// initialize jwplayer var playerInstance = jwplayer('player');// player dom elements var playerContainerEl = document.querySelector('.player-container');// returns video player position from top of document function getElementOffsetTop(el) { var boundingClientRect = el.getBoundingClientRect(); var bodyEl = document.body; var docEl = document.documentElement; var scrollTop = window.pageYOffset || docEl.scrollTop || bodyEl.scrollTop; var clientTop = docEl.clientTop || bodyEl.clientTop || 0; return Math.round(boundingClientRect.top + scrollTop - clientTop); }// returns the current y scroll position function getScrollTop() { var docEl = document.documentElement; return (window.pageYOffset || docEl.scrollTop) - (docEl.clientTop || 0); }// configure jwplayer instance playerInstance.setup({ autostart: true, playlist: 'https://cdn.jwplayer.com/v2/playlists/mYdavspX', primary: 'html5', setFullscreen: true, width: '100%' });// when jwplayer instance is ready playerInstance.on('ready', function() { var config = playerInstance.getConfig(); var utils = playerInstance.utils; // get height of player element var playerHeight = config.containerHeight; // flag determining whether close has been clicked var closed = true; // CHANGED // flag determing whether player is playing var playing = false; // ADDED // eventhandler for when close button is being pressed document.getElementsByClassName('icon-close')[0].addEventListener('click', () => { closed = true; onScrollViewHandler(); }); playerInstance.on('play', function() { closed = false; playing = true; // ADDED }).on('pause', function () { playing = false; // ADDED }).on('adPlay', function() { closed = false; // ADDED playing = true; // ADDED }).on('adPause', function() { playing = false; // ADDED });// get player element position from top of document var playerOffsetTop = getElementOffsetTop(playerContainerEl);// set player container to match height of actual video element playerContainerEl.style.height = playerHeight + 'px';// below we handle window scroll event without killing performance function onScrollViewHandler() { var minimized = getScrollTop() >= playerOffsetTop;if (closed && minimized) { minimized = false; jwplayer().pause(); playing = false; // ADDED } else if (!minimized && !playing) { closed = true; // ADDED } utils.toggleClass(playerContainerEl, 'player-minimize', minimized); // update the player's size so the controls are adjusted playerInstance.resize(); }// namespace for whether or not we are waiting for setTimeout() to finish var isScrollTimeout = false;// window onscroll event handler window.onscroll = function() { // skip if we're waiting on a scroll update timeout to finish if (isScrollTimeout) return; // flag that a new timeout will begin isScrollTimeout = true; // otherwise, call scroll event view handler onScrollViewHandler(); // set new timeout setTimeout(function() { // reset timeout flag to false (no longer waiting) isScrollTimeout = false; }, 80); };});

As the gaming industry continues to evolve with a variety of revenue opportunities, some investors are chiming in on which companies should make a leap into the gaming industry in a big way.

Bloomberg reported this past weekend that Gerber Kawasaki Inc’s, a large investment firm based in the US, Nick Licouris thinks that Disney should purchase Activision Blizzard as the company’s stock is currently on a decline as the publishing company could be used to propel esports with Disney TV networks.

“Ideally for an investor you want this to happen now,” Licouris said in an interview. Gerber Kawasaki Inc. owns currently 90,000 shares of Activision Blizzard, which is worht about $4.3 million, Bloomberg reports. In addition, the firm is a large investor in Disney owning 152,000 shares valued at #22 million.

Activision and Disney did not respond to Bloomberg’s request for a comment.

Disney currently owns the rights to showcase Activision Blizzard’s Overwatch League on Disney Networks, including ESPN and ABC. Disney’s storytelling abilities could be tied in effectively into the esports market with Activision Blizzard’s Overwatch League and Call of Duty League.

In addition, another report from Bloomberg earlier this year stated that Activision Blizzard is on the list from many investors for a buyout target from Apple. JPMorgan claims in this report that Activision would “leverage to an industry rapidly transitioning to mobile” to develop games for Apple.

With Fortnite and industry changes happening over the last several years, Activision Blizzard’s stock declined significantly over the last year. Activision market value is $37 billion right now, after a 43% drop since October 2018.

Of course, this is just speculation from investors and no official information has been discussed from any of the companies.

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