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Call of Duty: Mobile

CoD Mobile Season 8 update: Patch notes, release time, Blackout map & Battle Pass

Here’s everything we know about Call of Duty Mobile Season 8 update, including all of the changes detailed in the patch notes.

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blackout in cod mobile season 8

It’s almost time for CoD Mobile Season 8, and there’s a ton of new content planned for the update, so here’s everything we know, including the new Blackout map and 2nd Anniversary event.

It is always an exciting time in the world of CoD: Mobile when a new season arrives, as the developers use it to introduce brand new content to the game, including new maps, weapons, and events.

Now that Season 8 has finally arrived, players will be able to enjoy a bunch of new content that the developers have introduced into the game, from weapon buffs and nerfs to the glorious Blackout map.

CoD Mobile Season 8 update release time

The developers have confirmed that the official release date of CoD Mobile Season 8 is September 22, 2021. Once the update goes live, a variety of new content will arrive in the game.

The new changes will include the Blackout map and many other additions such as new characters, weapons, events, and a brand-new Battle Pass to progress through.

CoD Mobile Season 8 update patch notes

Call of Duty: Mobile Season 8: “2nd Anniversary”

Season 8 “2nd Anniversary” brings new contents including:

  • 2nd Anniversary Celebration content including Counterattack, Anniversary Cake event, Elite PMC, and PP19 Bizon weapon!
  • Season 8 Battle Pass releases on September 22nd (5pm PST) with brand new weapon blueprints, operators (including new variants of Captain Price and Alias), and unlockables.
  • Significant updates to Battle Royale including the new Blackout map!
  • New weapons: M13 assault rifle and R9-0 shotgun

Log in to the game now and enjoy the new contents after the update!

MULTIPLAYER:

Map Updates

Crash has received a visual overhaul including various optimizations to graphics and performance.

New Scorestreak

Lightning Strike – Calls air strikes to 3 target locations on the map. This Scorestreak highlights all friendly and enemy players in order to give you pinpoint precision.

New Perk

Iron lungs – Extend the time a player can steady a sniper rifle’s scope when aiming down sights.

BATTLE ROYALE

New Map – Blackout

Blackout has arrived (soon). The original classic BR map from Black Ops 4 is now available on COD: Mobile! It is now available right now on update launch but will be available alongside Season 8.

New Vehicle – Rally Car

Slightly slower than the Muscle Car, but seats 4 and allows greater stability with the use of modifications.

BR Class Updates

Poltergeist

  • Toned down the on-screen warning visuals when a Poltergeist is nearby
  • Active Camo warning distance increased from 35m to 40m after upgrading Poltergeist
  • Reduced Active Camo activation time from 2s to 1s

Trickster

  • Removed holographic effects from Trickster and Trickster decoys (from enemy point of view)

Trap Master
Still somewhere in between overpowered and not, which sounds great to us. We’ll see what new discussions emerge and how often this class is used.

  • Added minor electrical effect to active Electrical Trip Wires

Spotter

  • Greatly increased the distance of winged enemies shown by Fly Swatter
  • Increased Cluster Strike area radius from 14m to 18m

Medic
There was a variety of feedback about this class’s usefulness and this new update aims to help Medic a viable Battle Royale class once again.

  • Medic is now able to boost Armor up to 200 for players with 150 Armor or higher
  • Master Healer: Healing bonus and reduced time required to bring back knocked down allies increased from 15%/35% to 25%/40%

Gameplay Updates

  • When the player is close to the enemy in the wingsuit state, the enemy can receive a direction warning in order to give them a heads up
  • Players now receive a directional warning when an enemy using the Wingsuit is nearby
  • Wingsuit minimum descent speed has been adjusted
  • Increased Smoke Grenade smokescreen duration from 12s to 16.5s
  • Adjusted the time needed to revive teammates to 7s

Health System Update

  • The health system has been re-worked and now features Armor to provide additional HP.
  • HP now regenerates over time
  • Equipped Armor provides additional HP. Unlike health, armor does not regenerate.
  • Added the following Armor items:
  • Armor Repair: Increases Armor by 50
  • Advanced Armor Repair: Increases Armor by 150
  • Kinetic Armor Overcharger: Increases Armor by 150, then provides an additional 50 Armor

Weapon Updates

  • Color-coded quality has been removed from weapons
  • Weapons now have three mod slots
  • Updated existing weapon mods and added new mods
  • Increased weapon drop rate

Airdrop Updates

  • Arsenal airdrops have been added in addition to ordinary airdrops
  • Two Arsenal airdrops are guaranteed to provide customize weapons
  • Improved the output of ordinary airdrops

Backpack Updates

  • The base backpack capacity has been changed to 4 slots, which can be upgraded to 6 slots and 8 slots
  • The stack limit of the three new armor repair items are 6/2/1
  • Max ammo carrying capacity has been reduced (does not affect Backpack slots)

Vehicle Updates

  • The overall terrain of Blackout is relatively smooth. To improve the overall balance of vehicles on this map, we’ve reduced the maximum speed of motorcycles, off-road vehicles and coupes.
  • Durability of some vehicles has also been reduced

Vehicle Mobility Updates

Helicopter – The mini map displays the locations of the helicopters in real time, allowing players to determine helicopter positions better and quickly. We hope this change will help control the number of active helicopters.

Wingsuit – We’ve reduced the horizontal speed and buoyancy of the Wingsuit to achieve a more realistic feel while gliding

Slide Updates

  • Optimized the camera while sliding
  • Slide distance will now change according to slope and moving speed

Other Improvements

  • A new quick-swap menu can now be accessed by long pressing the consumable/throwable buttons on the HUD
  • Improved the experience of picking up and discarding items
  • Optimized the HUD when driving vehicles
  • Removed the button to switch between auto/single firing mode
  • To improve the drop-in experience, parachutes no longer need to be opened manually

NEW BASE WEAPONS

M13
This new weapon has an extremely high fire rate and strong headshot multiplier. It comes on over from Call of Duty: Modern Warfare (2019) and joins the ever-growing arsenal of assault rifles in CODM. You’ll be able to acquire this one later in the season through a Seasonal Challenge.

Check out our article on how to unlock the M13 for more details.

R9-0
This new shotgun has a high ammo capacity and can fire two barrels in a rapid succession before being pumped. It is all about getting close to spray your targets with loose accuracy and high damage. You can find both a common and Epic blueprint version of this within the new Season 8 Battle Pass.

Check out our article on how to unlock this new shotgun for more information.

RANKED

Multiplayer & Battle Royale

  • Grandmaster tier has been added to the tier list. Grandmaster is above Master and below Legendary.
  • Increased the rate of rank points gained before reaching Grandmaster.
  • New Ranked Rewards, with some of the key rewards, like the Scylla – Dark Quill operator and Hades – Piercing Hawk weapon blueprint, now earnable at Grandmaster IV.
  • Rank reset slightly, as per usual with each new Ranked Series.

Legendary Top 5000

  • Updated visuals for payers ranked in the top 5000
  • More limited-time modes will be available!

BALANCE CHANGES

Multiplayer Weapon Updates

Overall adjustments on Assault Rifles

  • Decreased Damage Range and Damage to arms
  • Developer Comment: Damage and range were adjusted to promote higher accuracy when using these weapons.

AS VAL (with 15 Round FMJ) :

  • Range adjusted from 15M-50M-75M to 25M-38M-75M
  • Damage adjusted from 46-45-39-34 to 48-44-35-30
  • Increased damage to forearms and chest from 48 to 62
  • Fire rate decreased from +300% to +200%
  • Slightly increased vertical recoil
  • Increased hit flinch
  • Slightly increased firing animation

Developer Comment: Short range performance is significantly improved, while medium and long range performance has been slightly decreased. After the adjustment, the two–shot kill range is longer than Cr56 AMAX but it will be more difficult to control.

Sniper & Marksman Rifles

  • Adjusted one–shot -kill range
  • Decreased hit flinch

Developer Comment: These 2 classes of weapons have been given longer range to compensate for ADS sway when compared against Assault Rifles

SKS

  • Increased damage to arms from 48 to 54
  • Vertical recoil decreased slightly
  • Bullet Spread decreased slightly
  • Hit flinch decreased
  • Decreased range of motion during animation

Developer Comment: We’ve increased the two – shot kill range and made reductions to bullet spread, recoil and hit flinch to improve weapon control.

M21 EBR

  • Range increased from : 62M to 65M
  • Damage increased from : 60-55 to 91-71
  • Vertical recoil decreased
  • Hit flinch decreased

Developer Comment: The M21 EBR now has the ability to 2 shot kill through walls.

XPR-50

  • Damage range adjusted from 62M to 50M
  • Vertical recoil decreased
  • Hit flinch decreased

Developer Comment: Able to kill in two shots hitting any part of the body. Able to kill with one shot to the head or chest with OWC Stopping Power Reload equipped.

Battle Royale

Rytec AMR

  • Headshot multiplier increased from 2 to 3.75
  • Headshot multiplier increased from 5.25 to 6.5 (25 × 59 mm Thermite Mag)
  • Base mag capacity increased from 15 to 25
  • Mag capacity increased from 10 to 20 (Explosive/Thermite Mag)
  • ADS Time decreased from +25% to +15% (Explosive/Thermite Mag)
  • Slightly increased movement speed
  • Slightly decreased weapon swap time from 1s to 0.8s

DLQ33

  • Headshot multiplier increased from 1.8 to 2.3

Locus

  • Headshot multiplier increased from 1.5 to 2.2

MK2

  • Headshot multiplier increased from 2 to 2.6

SP-R 208

  • Headshot multiplier decreased from 5 to 4.3 (.338 5 Round Reload)

Developer Comment: To bridge the gap between the power level of sniper rifles in BR, we’ve adjusted the headshot multipliers of various weapons and attachments.

HG40

  • Increased damage to arms from 26 to 28
  • Increased damage to legs from: 23 to 24

Developer Comment: Increased damage to arms and legs to improve overall consistency. After the adjustment, as long as the player hits the upper body with one shot, the target can be eliminated with four shots.

PDW57

  • Increased damage to head from 29 to 32
  • Increased damage to chest from 27 to 29

Developer Comment: Increased the damage to head and chest to bring the PDW57 up to speed with the current meta.

Other Adjustments

  • Increased movement speed when using Thermite or Molotov Cocktail (Lethal)
  • Decreased the sprinting speed bonus of Lightweight (Perk)
  • Increased Cluster Strike kill score from 15 to 25
  • Increased EMP Systems kill score from 15 to 25
  • Increased Napalm kill score from 10 to 40
  • Increased Hawk X3 kill score from 20 to 25

Other Optimizations

  • Premium weapon Camos will no longer upgrade over time
  • Weapons with model changes can now be equipped with Gold, Platinum, Damascus, and Diamond Camos.
  • Cluster Strike has been re-worked.. Missiles will now drop one by one instead of three at a time. The total number and duration of missiles remain unchanged.

Several new settings have been added/adjusted:

  • Shotgun hit reminder – when switched on, shows which parts of the body were hit
  • Damage display setting – when switched on, displays the damage values in Multiplayer and Battle Royale.
  • Auto-Repair Armor – when switched on, basic Armor Repair items from your backpack will automatically be used to recover armor.
  • Auto-Use Quick Swap– when switched on, automatically uses consumables or throwables selected from the quick-swap menus.
  • Automatic Obstacle Avoidance – This setting is now off by default.

Slide Distance

  • The slide distance of a weapon is now tied to the move speed of the weapon. The faster the move speed, the longer the slide distance. For example, the slide distance when using the AMR (slowest) has been reduced from 4.37M to 4.17M, while the slide distance when using the Knife (fastest) has increased from 4.37M to 5.9M. All other weapons fall within this range. We hope this change will improve weapon diversity while increasing the value of the movement speed attribute.
  • We’ve made some adjustments to improve sliding for slow-moving firearms. Compared with the previous version, the average distance of the second slide will be farther.
  • Players can now interrupt climbing by pulling the joystick down while climbing.

Rank Match Optimizations

  • Improved skill-based matchmaking when teamed up with 4-5 players
  • Updated rank icons and improved visuals when promoted to new rank
  • Increased the starting penalty for leaving Ranked matches to 80 points and doubled the compensation received by other players

Blackout map release date in CoD Mobile

Looking to celebrate the success of CoD: Mobile, the 2nd anniversary of the game will see the arrival of the Blackout Battle Royale map in the world of Call of Duty Mobile.

Activision revealed on September 17, 2021, that the CoD: Mobile Blackout map will be available for players to experience on September 22 at 5 PM PST/ 7 PM CST/ 8 PM EST.

It’s the largest map in any of Call of Duty titles and contains parts of other maps like Nuketown, Estate, and Construction Site. This Battle Royale map will allow you to try out new tactics and strategies.

CoD Mobile 2nd Anniversary events

To celebrate the game’s 2nd Anniversary, the developers will introduce three different events in CoD Mobile. While we don’t know the exact details of these events, Activision has announced their names.

Here are all the CoD Mobile 2nd Anniversary events:

  • Anniversary Cake Event 
  • Anniversary Puzzle Event
  • Counterattack – a new themed event 

CoD Mobile Season 8 Battle Pass

A new season means that there’s a brand-new Battle Pass for you to progress through. You’ll get to earn 50 tiers of rewards, including new characters, weapons, and other content.

The developers have confirmed new weapons like the R9-0 shotgun for Season 8 and released a new trailer for the upcoming Battle Pass, showing off the new content.

One of the major highlights of the trailer was the appearance of Shepard from the Modern Warfare franchise. Veteran players will remember his involvement in the storyline of Modern Warfare.

That covers everything that’s been revealed about CoD Mobile Season 8 in the patch notes. We expect some other significant additions to the game, and we’ll be sure to update this article with that information when it becomes available.

Stay tuned to Charlie INTEL for all of the latest information regarding CoD Mobile Season 8, and check out how to get Operator Arthur Kingsley in CoD Mobile.

Source: CoD Mobile Reddit

Image Credit: Activision

Call of Duty: Mobile

How to get the Gun Master Medal in CoD Mobile

We’ve put together this handy little guide to inform you how to obtain the difficult Gun Master Medal in CoD Mobile.

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Completing the Gun Master Medal conditions in CoD Mobile will reward you with some exclusive items, and this little guide will tell you what you need to do.

The Gun Master Medal is one of several tricky medals for players to earn in CoD Mobile, but achieving one does earn players some nifty rewards.

With CoD Mobile Season 8 now active, there are new weapons like the M13 and R9-0 and even the debut of Black Ops IIII’s Blackout map. So there’s even more content to keep players fresh and fired up to get the Gun Master Medal.

Gun Master Medal in CoD Mobile

To earn the Gun Master Medal in CoD Mobile, players need to rack up at least 8 kills in a game of battle royale in Season 8.

Now, the Gun Master Medal isn’t as difficult as the Relentless Medal in Call of Duty Mobile, but it can still be quite difficult to achieve.

You don’t need us to tell you that this isn’t the easiest thing to do, and could take quite a few goes to accomplish. Sadly, there isn’t a definitive way to go about doing this, and will just solely rely on your skill as a player.

It can be done on any of the game’s BR maps, and the only real thing we can recommend is making sure you get your loadout as early as possible and being cautious. Obviously, not too careful, otherwise you could potentially end up winning, but not get 8 kills.


Even seasoned CoD Mobile players might have a tough time going for the Gun Master Medal, but hopefully, this guide will stand you in good stead.

Also, check out the best guns in CoD Mobile to see what could make this medal more attainable!

Image Credits: Activision

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Call of Duty: Mobile

How to unlock Diamond & Damascus camos in CoD: Mobile

Find out how you can unlock and apply Diamond camo and Damascus camo to your guns in CoD: Mobile Season 8.

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Diamond and Damascus are two of the most desirable camos in CoD: Mobile, and here’s how you can get your hands on them in Season 8.

Proudly displaying a stunning camo is representative of all the hard work you’ve had to put in to be able to show off such a fine piece of art. Even if you have a bad game of CoD: Mobile, at least you’ve been able to die with style!

This is why it’s important that you’re armed with the knowledge to unlock both Diamond and Damascus camos for your weapons in Call of Duty’s handheld version. These Mastery camos are not straightforward, will require some work, but will reward your efforts in Season 8.

Here is how to unlock Diamond and Damascus camo in CoD Mobile.

How to get Diamond Mastery camo in CoD: Mobile

Dispensing with the usual nature of progressive camos and accumulating them all to unlock the overall granddaddy camo – Diamond – there are actually separate challenges for you to complete to unlock it.

This is what you’ll need to do to acquire Diamond camo for CoD: Mobile:

  • Assault Rifles: 10 kills per match for 150 matches (Must do this for ALL Assault Rifles)
  • SMGs: 10 kills per match for 120 matches (Must do this for ALL SMGs)
  • Sniper Rifles: 10 kills per match for 120 matches (Must do this for ALL Sniper Rifles)
  • LMGs: 10 kills per match for 120 matches (Must do this for ALL LMGs)
  • Shotguns: 10 kills per match for 120 matches (Must do this for ALL Shotguns)
  • Pistols: 10 kills per match for 80 matches (Must do this for ALL Pistols)
  • Melee: 500 total kills with each melee weapon
  • Launchers: 100 UAV takedowns with each launcher

As you can see, it’s quite a hefty amount of kills and hours that you’ll need to sink into CoD: Mobile, but if you manage to do so, then you’ll be handsomely rewarded with Diamond camo that you can slap on something like the Renetti or PP19 Bizon.

How to get Damascus Mastery camo in CoD: Mobile

Damascus is more attuned to the camo unlock requirements of previous Call of Duty games in which you need to acquire the Platinum camo for every weapon to get your hands on the ultimate camo.

Getting Platinum means getting Gold camo for every weapon, and to get Gold camo, you’ll need to get every other camo available.

You need Platinum camos for all of the following:

  • Assault Rifles
  • Submachine Guns
  • Sniper Rifles
  • Light Machine Guns
  • Shotguns
  • Pistols
  • Launchers
  • Melee weapons

Once more, this will be very grindy and take you a while to complete. Attaining Platinum camo for one set of guns can be strenuous enough, and usually determines whether you’ll end up doing them all.


But just remember why you’re doing it, that shiny, pretty Damascus camo to apply to all the best guns in CoD Mobile!

Image Credit: Activision

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Call of Duty: Mobile

How to get CoD: Mobile Prime Gaming rewards

CoD: Mobile players can now secure some exciting items through Prime gaming, and we have what you need to know to get the rewards.

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CoD: Mobile players looking to expand their collection will be happy to know that they can get some free items through their Prime Gaming account.

CoD: Mobile has become one of the most popular video games globally, as the mashup of various Call of Duty games has become a fan-favorite in the Call of Duty community.

Players can collect and use various kinds of weapons and other cosmetic items to customize their playing experience within CoD: Mobile.

Luckily for CoD: Mobile players who are also Prime Gaming members, they can now acquire free rewards and use them in their future battles, so here is how to claim your CoD: Mobile Prime Gaming rewards.

How to claim CoD: Mobile Prime Gaming rewards

Players interested in getting the Prime Gaming rewards will first need to make sure they are an Amazon Prime subscriber.

If you are not, you can sign up for a free 30-day trial to try out the service and redeem the CoD: Mobile Prime Gaming rewards that are currently available.

The complete set of steps you need to take to add these new items to your collection for CoD: Mobile can be found below:

  • Step 1: Navigate to the Call of Duty Offer Detail Page: https://gaming.amazon.com/loot/callofdutymobile
  • Step 2: Click “Claim Now” on the active content drop.
  • Step 3: Log in with your Prime-enabled account or sign up for Prime.
  • Step 4: Click “Continue” to begin the account-linking process.
  • Step 5: Click “Go to Activision” to be redirected to Activision’s account-linking page.
  • Step 6: Log in with your Activision account and authorize Prime Gaming to fulfill content.
  • Step 7: Click “Complete Claim.”

Once you complete these steps, the items you claimed will be available once you launch CoD: Mobile.

You can find all of the currently available CoD: Mobile Prime Gaming rewards below:

HBRa3 Bundle

There is no doubt that plenty of players will be showing off these Prime Gaming rewards from now on following their official release.

For more CoD: Mobile, check out the best loadout for the R9-0 Shotgun or the best M13 loadout, and stay tuned for future news and guides.

Image Credits: Activision / Amazon

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