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Call of Duty: Vanguard

CoD: Vanguard leak reveals insane number of camos for each weapon

a Call of Duty: Vanguard leak has revealed the type of challenges and amount of camos available for each weapon, and it’s pretty impressive.

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Call of Duty: Vanguard will introduce various changes to the franchise’s beloved Multiplayer, one of which seems to be a crazy amount of weapon camos.

Call of Duty: Vanguard has enjoyed its final weekend of the Multiplayer Beta, which officially ends September 21. Not only have players be able to get to grips with the new gameplay, but players have also been able to provide the developers with feedback.

Having said that, players weren’t able to explore the weapon camos on the Beta, but recent leaks have revealed some pretty exciting details.

Although the game is set to release on November 5, players already have a decent idea of what to expect on launch, thanks to the Multiplayer Beta and the recent leaks surrounding the game’s Zombies mode.

Now, thanks to renowned Call of Duty leaker ZestyCODLeaks, some pretty interesting details surrounding camos in Call of Duty: Vanguard.

Call of Duty: Vanguard camos leak

The leak claims that Vanguard will have “an ASTOUNDING 245 camos PER GUN.” This is an unprecedented number when it comes to Call of Duty Camos, and it’s by far the most seen in the Multiplayer experience, if it’s true.

Using the STG-44 and MG42‘s code in the Vanguard files, Zesty has worked out that each gun will have around 245 camos.

The leak also suggests that there will be Mastery, CDL, and perhaps even Zombies camos for every weapon in Vanguard.

Lastly, Zesty also revealed the type of challenges players can expect to be doing when trying to unlock this insane amount of camos.

Like previous Call of Duty games, players will be doing challenges like crouch kills, assists, and kills with no attachments. However, some new challenges in the mix will take advantage of the Point Blank mechanic, which allows players to shoot out of cover.

That’s all for this CoD: Vanguard camos leak. For more, check out all of the Vanguard Ammo Types players can use to dominate their enemies.

Image Credits: Activision / Sledgehammer Games

Call of Duty: Vanguard

CoD Vanguard’s biggest post-match mystery finally answered

Vanguard players have been wondering about a certain mechanic that occurs as matches end. That burning question has now been answered. 

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The answer to one of Vanguard’s precious post-match mysteries has been uncovered. 

If you’ve ever wondered what happens to those kills you get as time expires in a Vanguard match, your pain and suffering are now at an end. Players have been losing their minds trying to figure out if kills earned as time expires count toward the scoreboard and weapon progression

Although the post-match slow-motion segment has been around for a few Call of Duty titles now, Vanguard’s manages to feel different. This may be due to the hitmaker sound effects still coming through as time expires in the match. 

Do kills count in the post-match segment of Vanguard?

To answer the above question, they do and they don’t. Players have confirmed that kills during the post-match slow-motion segment will not “count” and appear on the scoreboard. On the other hand, kills earned within this time will register for weapon progression purposes. 

These kills impact weapon level as well as camo challenges. This portion of the match can be utilized as a neat way to rack up an extra kill or two. It will be up to your discretion to make the kill count toward a specific camo challenge as the user below discovered. 

The likely reason these kills don’t show up on the scoreboard is due to the inclusion of kill-limit game modes. Take Team Deathmatch for example. Kills are counted and registered toward the overall score limit. Once the score limit is reached, tracking another kill on the scoreboard would defeat the purpose.

With this great mystery now solved, Vanguard payers can breathe a sigh of relief as the guessing games come to an end.

Stay tuned for more Vanguard news as the community awaits the release of Vanguard Season 1 and Warzone Pacific: Caldera

Image Credit: Activision / Sledgehammer Games

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Call of Duty: Vanguard

Frustrated Vanguard players demand return of powerful Trophy System Field Upgrade

With Tactical and Lethal grenades running rampant in Vanguard, players are begging the devs to reintroduce the Trophy System Field Upgrade. 

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Without the Trophy System Field Upgrade, Vanguard players have no method to counter Tactical and Lethal grenades. 

When Vanguard’s list of Perks and Field Upgrades released, players couldn’t help but notice the glaring absence of a franchise staple. Without this vital Field Upgrade to counter the effectiveness of certain Tactical and Lethal equipment, players believe grenades to be overpowered.

Some would argue that the technologically advanced Trophy System was purposely kept out of Vanguard to preserve the realism of a WWII setting. The devs were dedicated to putting forth as authentic an experience as possible. Although, the Trophy System could have joined the list of a few other aspects that encroach on realism. 

Does Vanguard need a Trophy System?

For starters, a Trophy System “Destroys thrown enemy equipment and launcher missiles within 10 meters.” It’s been a common inclusion in most Call of Duty games and a very popular choice for objective-based game modes. 

Equipping a Trophy System can make the world of a difference when protecting a Hardpoint or Domination flag. As it stands, Vanguard players are bombarded with never-ending grenades, leaving players weak in a game that boasts a low TTK. This is especially true with the Ship Haus and Small Map Mayhem playlist active. 

One Reddit user cheekily points out that the argument of wanting to keep the game realistic is weakened by the devs’ inclusion of Tactical Insertions. Clearly, they are willing to overlook some elements and make exceptions. Vanguard players are hoping that this willingness to overlook certain realism aspects will extend to the Trophy System.

After all, this wouldn’t be the first time a Call of Duty game exhibits technology that exceeds the limits of the era it takes place in. The previous title, Black Ops: Cold War featured a fully functioning Trophy System in the Cold War era. 

Will Sledgehammer answer these appeals? One thing is for sure, playing objective-based game modes without one is a frustrating experience. 

Keep an eye out for some patch news on November 29 as Sledgehammer gears up for Vanguard Season 1.

Image Credit: Activision

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Call of Duty: Vanguard

Vanguard players beg for Cold War Face Off mode to combat overpowered killstreaks

Vanguard players are tired of killstreaks taking over games, calling for the devs to bring Cold War’s Face Off mode.

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Killstreaks have been wreaking havoc in Call of Duty’s multiplayer for years, and Vanguard is no exception, with some players begging for a mode without them.

Vanguard‘s Multiplayer has been very popular since release, with many recently enjoying the return of classic Call of Duty map Shipment.

Killstreaks have become an iconic part of the multiplayer experience, and Vanguard offers players some pretty strong options. Killstreaks like the Attack Dogs and Bombing Run can often cause havoc on maps, especially when called in together.

It seems some players are fed up with these overpowered killstreaks, calling on the devs to bring the popular no-streaks mode Face Off from Cold War into Vanguard.

Players call for mode without Vanguard Killstreaks

Face Off was originally a game mode in Black Ops Cold War. This mode saw teams of six battle it out on the Gunfight maps, featuring Domination, Team Deathmatch, Hardpoint, and Kill Confirmed.

One of the most loved aspects of this mode was the fact that Scorestreaks were disabled. This is something that Reddit user lookatmycode would also like to see in Vanguard, posting that “there should be a game mode without killstreaks.”

In their post, the player expresses their experience with Killstreaks in Vanguard. The user states that a lot of their games are spent “mostly getting crushed by killstreaks” with the whole map in “chaos.”

They aren’t the only one who feels this way either, as users in the comments are expressing similar opinions:

“Mortar barrages are annoying even if my team is using them, they shake the screen and put smoke in my face, and dogs feel too op with having like double the health of a person plus it feels like my shots go through them sometimes.”

Here’s another similar view: “What’s especially annoying is the kill streak that turns half the map on fire. That on top of people throwing thermites always drops my FPS to about 40 frames.”

Perhaps it’s time for the devs to do something about these overpowered killstreaks. A lot of the community are feeling the same way. A game mode like Face Off from Cold War could satisfy players.


For more on Vanguard, check out another feature that players are calling the developers to bring back.

Image Credits: Sledgehammer Games / Treyarch / Activision

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