Sledgehammer Games is bringing a new take to the WWII experience with Call of Duty: Vanguard’s campaign mode, which features the rise of Special Forces across all four fronts of the war.
The campaign of Vanguard is centered around the rise of Special Forces, groups of trained fighters, attacking against enemies together. This concept was something that was unheard of during the WWII era.
Call of Duty: Vanguard’s campaign is not a sequel to Sledgehammer Games’ 2017 title, but rather a brand new title with a focus on all fronts of World War II.
Dave Swenson, Campaign Creative Director, says that the team spoke directly with historical advisors on the different stories of World War II. The team looked at “tide-turning battles” but also how the outcome of the war was determined by “critical moments.”
Vanguard Overview & Story
Vanguard takes place across all four fronts of the war – Pacific Front, Western Front, Eastern Front, and North Africa. The team wanted to tell stories of the individuals who put their lives on the line during the war; a micro-focus on select stories that come to life in unique ways in the world of Vanguard.
World War II featured huge armies running into battle; there were no navy seals, no high-tech equipment; it was not always fought on the front lines. The war was fought everywhere – even in civilian places and destroyed homes.
Sledgehammer Games wanted to focus on identifying the first rise of groups of trained individuals fighting together. And this led to the rise of the Special Forces.
In Vanguard, players will get to experience the four fronts of World War II through the eyes of four Special Forces characters. The story revolves around the four being sent to Berlin, Germany to identify Project Phoenix. This is a project that they believed was how the Nazis intended to prolong their rule beyond Hitler.
The four Special Forces were sent to stop this advancement. During their attempt to stop, the four Forces get captured and taken into the Lion’s Den inside of Gestapo Headquarters. The Nazis interrogating them were scared because they had never seen small squads of allied forces fighting together that were highly trained.
This sets the foundation for what Vanguard is about. Players will follow the four Special Forces characters through their journey during the War and how they came together to fight for their people.
Vanguard campaign characters
The four Special Forces characters of Call of Duty: Vanguard are based on real individuals that fought during World War II.
Arthur Kinglsey is the leader of the Special Forces unit and is a British Paratrooper, part of the 9th Parachute Battalion, based on Sidney Cornell. Kingsley is the leader of the team, portrayed by Chiké Okonkwo and written by Tochi Oneybuchi.
Lt. Polina Petrova is from the Soviet Union, part of the 138th Rifle Division, and based on Lyudmila Pavlichenko, who was a Soviet Sniper in the Army.
Petrova is described as an “inspiration” and a “hero” to the locals for her bravery in fighting off German forces. She helped local civilians with fending off German fighters during her time and became an integral part of the Special Forces unit.
The third member of the Special Forces Division is Captain Wade Jackson. Jackson is part of Scouting Squadron Six, a US Fighter Pilot based on Vernon “Mike” Micheel.
Jackson experiences the growth of becoming a member of a team, after working and flying solo in his time, and becomes an expert pilot for the crew.
The last of the Special Forces is 2nd Lt. Lucas Riggs. Riggs is part of the 20th Battalion, from Australia, which fights in North Africa. The character is based on Charles Upham, who was a New Zealand soldier that fought in North Africa in real life.
Sledgehammer Games says that the Australian Infantrymen set new standards in their regions for how to fight, and that will show in the North African front of the game’s campaign.
More details on Call of Duty: Vanguard’s campaign will be announced as we get closer to launch on November 5.
While we didn’t hear any more information about the game’s story mode, Sledgehammer have confirmed a new map and anti-cheat for Warzone, 20 multiplayer maps, and that Treyarch are developing the game’s Zombies mode.
How to turn off crossplay in Vanguard & Warzone Pacific
Here’s what you need to do in order to turn off Call of Duty’s Crossplay functionality in Vanguard and Warzone Pacific Season 1.
While playing Call of Duty with your friends on different platforms can be fun, there is a risk of you encountering hackers and cheaters even after the launch of RICOCHET. You can avoid that by using our guide to turn off crossplay in Vanguard & Warzone Pacific Season 1.
Crossplay in Vanguard and Warzone Pacific is a feature that connects players across all platforms through an “Activision Account.” Players who do not opt-in to this system will be unable to play cross-platform across PlayStation, Xbox, and PC.
If you do have an Activision Account, you will be automatically entered into the crossplay player pool by default. If you feel like this isn’t for you, and you want the option to disable this, then follow our quick and easy guide.
How to turn off crossplay for Vanguard
- Log into Vanguard Multiplayer
- Navigate to ‘Settings’
- Go to the ‘Account & Network’ tab
- Change Crossplay from ‘On’ to ‘Off’
How To Turn off Warzone Pacific Crossplay
- Log into Warzone
- Go to the ‘Options’ section
- Navigate to the ‘Account’ tab
- Change Crossplay from ‘Enabled’ to ‘Disabled’
Once crossplay is disabled, you’ll only matchmake against players on your native platform. You can toggle crossplay back on at any time. We especially recommend having it on while queuing for Warzone.
Why turn off crossplay for Vangaurd & Warzone Pacific ?
Simply put, cheaters and hackers. If you’re a console-only player, you might run into a few from the PC platform. While RICOCHET has helped significantly reduce the number of hackers, running into a cheater can still occur with some cheat providers refusing to back down.
We strongly recommend keeping crossplay on to ensure the queue times stay short, we also understand that running into cheaters is not fun.
Unfortunately, if you’re on PC, turning off crossplay will significantly increase your matchmaking times. We do not recommend turning off crossplay unless you are on a console.
Why should I keep crossplay on?
If you’re wondering why you should keep crossplay on – first and foremost, interconnectivity. With crossplay enabled, you can play with Call of Duty friends on other platforms. If this is off, players on other platforms won’t be able to join your sessions and you won’t be able to join them.
Secondly, matchmaking times will be impacted if you turn off crossplay. More so on PC than other platforms, but the matchmaking pool you enter into on console will be against players with no Activision ID and other players who have turned off crossplay.
Lastly, connections. You’ll be entered into a more narrow pool of players, so this could also have a negative impact on your ping. Overall though, you should still be thrown into the best available games.
For more Call of Duty news, check out how Microsoft is set to acquire Call of Duty publisher Activision Blizzard.
Image Credit: Activision / Raven Software / Sledgehammer Games
Vanguard players want simple QoL change to improve HUD
Vanguard players are asking for a quality of life change to help better understand what weapon they are picking up and using.
Vanguard players are calling for the devs to make one simple change to the way the HUD works in order to make it easier to know which weapon they are holding.
Since the mid-season update, players have been asking the devs for a lot of changes and fixes for Vanguard. As well as fixes for bugs, such as the scam MP40 blueprint and demon gun glitch, players have also been asking for smaller, quality of life changes.
In general, these changes are small and don’t really impact gameplay. However, they do make the experience much smoother for players. The latest QoL change players want is to do with Vanguard’s HUD.
Reddit user masterchiefs put a post up on the Vanguard subreddit mentioning the QoL change they want to see in Vanguard, which players in the community clearly agree with as the post has over 300 upvotes at the time of writing this article.
The post is titled: “Show the gun’s name on the HUD, not blueprint name!” Clearly, this player would prefer to see the gun’s name on the bottom right of the HUD rather than its blueprint name, which can no doubt be confusing if you aren’t familiar with all the weapons and their blueprints.
Sometimes you may find yourself picking up a weapon that you have no idea about, as the blueprint has made the weapon look different. With no clear indication for what the weapon is, some players would prefer to see the gun’s original name.
As stated in the post, the player feels as if Vanguard should follow the format Black Ops Cold War set out, the one “that shows the name of the gun all the time, not a white sketch, not the blueprint’s name that disappears after 1 second, just the name of the gun, that’s it.”
Some of the comments under the post also agree, as well as bringing up another issue about the alphabetical code-names for the game’s weapons: “This s*** is annoying, along with naming guns after the phonetic alphabet. Just use the guns name? I’m almost 100% certain they did this to confuse or trick people into spending money somehow.”
Hopefully, the devs can come to realize how many players wish for this small QoL change and bring it to the game. For now, check out the dev’s response to player frustrations.
Image Credits: Activision / Raven Software
CoD Points price: How to buy, spend & do they carry over
CoD Points are the official currency of Call of Duty. Check out CoD Point prices, where to buy them, and whether they transfer between games.
Activision’s in-game currency lets players purchase cosmetics for their characters, and we’ve got everything you need to know about CoD Points prices, how to buy them, and all the items you can spend them on.
Call of Duty offers a huge palette of extra goodies you can add to your game, requiring players to spend their own currency named CoD Points to acquire them.
CoD Points can be purchased in-game using the menu systems in games like Vanguard or Warzone or through console marketplaces like the PS Store or Xbox Marketplace.
The gaming landscape has changed over the years with the incorporation of microtransactions and live-gaming services. Many games offer extra content – with cosmetics being a big proponent of this. With Vanguard and Warzone offering special Attack on Titan and Christmas skins as well as unique weapon Blueprints for popular weapons, it becomes easy to see why players would want to spend CoD Points.
- CoD Points Prices
- How to buy CoD Points
- Where to spend CoD Points
- Do CoD Points carry across games?
- What can I buy with CoD Points
CoD Points prices
There are different amounts and bundles you can opt for when buying CoD Points that are tailored to different needs.
Some players just need to top up their account with a few hundred points to get the latest bundle. Whereas others need a big restock with the intention of spending many points. The more points you want, the bigger the discounts grow.
Here are the different prices for the various CoD Points bundles:
- 200 CoD Points: $1.99 / £1.79
- 500 CoD Points: $4.99 / £4.31
- 1,000 (+100 Bonus) CoD Points: $9.99 / £8.49
- 2,000 (+400 Bonus) CoD Points: $19.99 / £16.79
- 4,000 (+1,000 Bonus) CoD Points: $39.99 / £34.99
- 7,000 (+2,500 Bonus) CoD Points: $74.99 / £69.99
- 10,000 (+3,000 Bonus) CoD Points: $99.99 / £84.99
- 15,000 (+6,000 Bonus) CoD Points: $149.99 / £123.99
How to buy COD Points
You can be very flexible with how you buy COD Points as there are a few different ways to do so. To make sure you’re buying them for the right platform, just double-check with our guide on transferring COD Points across platforms.
There are four ways you can buy COD Points:
- PC players can purchase CoD Points on the Battle.net website
- PS4 & PS5 players can purchase CoD Points in the PS Store on their console, or on the PlayStation website
- Xbox Series X, Series S, or One players can buy CoD Points on the Xbox Marketplace on their console, or the official Microsoft Store website
- Select physical retailers stock vouchers and gift cards with a code that players can redeem for CoD Points.
Where to spend CoD Points
Spending your CoD Points is incredibly easy, with players able to purchase cosmetic bundles and Blueprints in the in-game store.
The stores are available in Vanguard, Warzone, Black Ops Cold War, and Modern Warfare, so you can kit out your character regardless of your preferred title.
Do CoD Points carry over across games?
The good news is that your CoD Points will transfer across your Call of Duty games, as they are linked to your Activision account.
Players who still have CoD Points in their account from Black Ops Cold War don’t need to worry, as they will automatically be in your account when turning to Vanguard.
What can I buy with COD Points?
Call of Duty’s currency is used to primarily buy two things: the Battle Pass for the current season and Bundles containing a variety of items.
A Battle Pass is a paid Tier system that allows regular players to earn dozens of extra rewards and cosmetics for essentially playing the game.
Vanguard and Warzone Pacific are currently in Season 1 at the moment. Both titles are currently running in tandem with each other and share the same Battle Pass.
It features 100 Tiers for players to smash their way through the course of Season 1, and if players are committed enough, they can actually earn enough CoD Points, through leveling up the pass, to get the next one for free.
You can buy the Vanguard & Warzone Season 1 Battle Pass via a couple of different methods:
- Purchase it from the Official Call of Duty website
- Buy it from the in-game store on your respective platform
The other main content you can buy is a wide range of Bundles and Operator Bundles. These special bundles vary in price, and each comes with its own unique items.
The collectibles you can expect to find are Calling Cards, Emblems, Operator Skins, Weapon Blueprints, Weapon Charms, and more.
Image credits: Activision / Sledgehammer Games / Raven Software
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