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Call of Duty: Vanguard

Call of Duty: Vanguard Campaign: Characters & storyline

Call of Duty: Vanguard’s campaign sees players fighting on all four fronts of WWII as part of an elite Special Forces team.

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Arthur Kingsley in CoD: Vanguard

Sledgehammer Games is bringing a new take to the WWII experience with Call of Duty: Vanguard’s campaign mode, which features the rise of Special Forces across all four fronts of the war.

The campaign of Vanguard is centered around the rise of Special Forces, groups of trained fighters, attacking against enemies together. This concept was something that was unheard of during the WWII era. 

Call of Duty: Vanguard’s campaign is not a sequel to Sledgehammer Games’ 2017 title, but rather a brand new title with a focus on all fronts of World War II.

Dave Swenson, Campaign Creative Director, says that the team spoke directly with historical advisors on the different stories of World War II. The team looked at “tide-turning battles” but also how the outcome of the war was determined by “critical moments.”

Vanguard Overview & Story

Vanguard takes place across all four fronts of the war – Pacific Front, Western Front, Eastern Front, and North Africa. The team wanted to tell stories of the individuals who put their lives on the line during the war; a micro-focus on select stories that come to life in unique ways in the world of Vanguard.

World War II featured huge armies running into battle; there were no navy seals, no high-tech equipment; it was not always fought on the front lines. The war was fought everywhere – even in civilian places and destroyed homes.  

Sledgehammer Games wanted to focus on identifying the first rise of groups of trained individuals fighting together. And this led to the rise of the Special Forces.

In Vanguard, players will get to experience the four fronts of World War II through the eyes of four Special Forces characters. The story revolves around the four being sent to Berlin, Germany to identify Project Phoenix. This is a project that they believed was how the Nazis intended to prolong their rule beyond Hitler. 

The four Special Forces were sent to stop this advancement. During their attempt to stop, the four Forces get captured and taken into the Lion’s Den inside of Gestapo Headquarters. The Nazis interrogating them were scared because they had never seen small squads of allied forces fighting together that were highly trained.  

This sets the foundation for what Vanguard is about. Players will follow the four Special Forces characters through their journey during the War and how they came together to fight for their people. 

Vanguard campaign characters

The four Special Forces characters of Call of Duty: Vanguard are based on real individuals that fought during World War II. 

Arthur Kinglsey is the leader of the Special Forces unit and is a British Paratrooper, part of the 9th Parachute Battalion, based on Sidney Cornell. Kingsley is the leader of the team, portrayed by Chiké Okonkwo and written by Tochi Oneybuchi.

Lt. Polina Petrova is from the Soviet Union, part of the 138th Rifle Division, and based on Lyudmila Pavlichenko, who was a Soviet Sniper in the Army. 

Petrova is described as an “inspiration” and a “hero” to the locals for her bravery in fighting off German forces. She helped local civilians with fending off German fighters during her time and became an integral part of the Special Forces unit.

The third member of the Special Forces Division is Captain Wade Jackson. Jackson is part of Scouting Squadron Six, a US Fighter Pilot based on Vernon “Mike” Micheel

Jackson experiences the growth of becoming a member of a team, after working and flying solo in his time, and becomes an expert pilot for the crew. 

The last of the Special Forces is 2nd Lt. Lucas Riggs. Riggs is part of the 20th Battalion, from Australia, which fights in North Africa. The character is based on Charles Upham, who was a New Zealand soldier that fought in North Africa in real life.

Sledgehammer Games says that the Australian Infantrymen set new standards in their regions for how to fight, and that will show in the North African front of the game’s campaign. 


More details on Call of Duty: Vanguard’s campaign will be announced as we get closer to launch on November 5.

While we didn’t hear any more information about the game’s story mode, Sledgehammer have confirmed a new map and anti-cheat for Warzone, 20 multiplayer maps, and that Treyarch are developing the game’s Zombies mode.

In the meantime, players will be able to get their hands on the game over the coming weeks and months, and we have everything you need to take part in the upcoming Vanguard Alpha and Open Beta tests.

Call of Duty: Vanguard

Crazy Vanguard glitch lets players levitate above the map

Since launch, several glitches and bugs have been discovered in Vanguard. One of them takes players soaring into the sky.

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The return of an iconic Call of Duty glitch is giving Vanguard players a broken line of sight on enemies as they take to the sky.

Vanguard hasn’t felt like the smoothest gaming experience since its launch on November 5. Players have been quick to discover some game-breaking exploits that make Vanguard nearly unplayable. Although most issues have been addressed through recent patches, some still remain.

One of the issues yet to be fixed is the elevator glitch. After popping up weeks ago, its relevance diminished as other glitches came to prominence. However, this new clip showing the advantageous position players can get themselves in has renewed interest in the glitch.

This particular glitch traces its roots back to Modern Warfare 2. The glitch sees players ascend straight up into the sky emulating an elevator, hence the glitch’s name. There’s no doubt the devs are going to have a look at something this game-breaking.

As the player ascends, their view of the map changes to a top-down perspective. This gives players a clear view of all of the areas on the map including enemy players stomping around.

In the past, we’ve seen this glitch occur on the Oasis map as well as Sub Pens. Recently it has also popped up on close-quarters map Decoy. Odds are this glitch is accessible on just about every Vanguard map.

This clip perfectly explores the incredible advantage someone gains after rising to the sky. The player is equipped with a Sniper Rifle making long-range kills supremely easy to earn. In addition, the small nature of the map means that this player can practically see every enemy player who isn’t in a building.

To make matters worse, they are playing Search & Destroy. This makes the high ground advantage more impactful. With one life per round, players cannot respawn and eliminate the player in the sky. There probably has never been an easier way to guard S&D bomb sites.

With Vanguard Season 1 around the corner, Sledgehammer must be working hard to ensure a smooth rollout. Given the mixed player reaction to in-game issues since launch, a lot is riding on the success of Season 1.

There’s no doubt that Vanguard players will receive a major patch addressing the current glitches running rampant.

For all of the latest Call of Duty: Vanguard news stay tuned to CharlieINTEL.

Image Credits: Sledgehammer Games / Activision

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Call of Duty: Vanguard

Vanguard Zombies players extremely disappointed with lack of Season 1 content

Fans of the popular Zombies game mode are furious with the underwhelming additions coming to Vanguard in Season 1.

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Time and time again Zombies players feel as though their favorite game mode is receiving the short end of the stick. The lack of planned content announced for Season 1 has left them feeling disappointed.

The Call of Duty devs released a ton of information on what players should expect with the launch of Vanguard Season 1 and Warzone: Pacific Caldera. To the dismay of Zombies players, little to no information concerning the game mode was included in the report.

Given the size of the announcement Zombies players were bewildered at not getting new information. They feel that the tendency to ignore the Zombies game mode is becoming somewhat of a recurring theme.

Vanguard Zombies Season 1 content

While the Call of Duty blog post detailed several new additions coming to Vanguard and Warzone, it mentions practically nothing about Zombies. There are one or two tidbits across the blog post that promise “Zombies content” without ever going into detail on what that might entail.

With how disappointed Zombies players were at Vanguard’s launch, some red flags have appeared from the blog post. They had high hopes of receiving major content in Season 1 given how hollow Zombies has been. Many believe the silence regarding Zombies is a very bad thing.

With no new information to digest, Zombies players have to rely on previously announced content to give them comfort. The devs have already promised a dedicated pause feature, the addition of scorestreaks, 1-2 objectives, and new covenants.

Receiving these minor additions in Season 1 is hardly going to satisfy the Zombies community. This is especially true considering Zombies players felt like they required some of these features at launch.

Players have even started mocking the Vanguard Zombies content by comparing it with Black Ops 3’s superior Zombies experience.

With Season 1 not likely to improve the Zombies experience in Vanguard, players will have to hope that Season 2 and beyond will be kinder to them.


For more news on all Vanguard game modes including Zombies, Multiplayer, and Warzone, stay tuned to CharlieINTEL.

Image Credit: Activision / Treyarch

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Call of Duty: Vanguard

Vanguard players demand fix to ‘game-breaking’ Dead Drop glitch

Call of Duty: Vanguard players are sick of the ‘game-breaking’ Dead Drop glitch, and are begging to devs to fix it quickly.

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Call of Duty: Vanguard’s Dead Drop glitch allows players to keep deploying high Killstreaks, and frustrated players are calling for the ‘game-breaking’ exploit to be removed.

Vanguard has been praised as one of the smoothest CoD launches ever, but a few bugs and glitches have got in the way. The Combat Pacing filter still doesn’t work properly and a player’s dog even turned on them. However, it’s the Dead Drop glitch that has players most frustrated.

This allows players to maintain their high killstreak after dying, causing games to be plagued with Attack Dogs and Bombing Runs. Fed-up players are demanding that Sledgehammer Games fix the issue as soon as possible.

Dead Drop is a Field Upgrade in Vanguard that allows players to maintain their Killstreak after dying. However, it’s not working as intended, with players being able to repeatedly call in the same streak.

The Call of Duty: Vanguard subreddit has been chock-full of players calling out the devs for the Dead Drop glitch still being in the game.

One post was particularly critical, saying that “it’s ruining the game.” The OP claims that the Dead Drop glitch “happens every other game” even though “the problem has been known about for weeks.”

Another user acknowledged that the devs have been on holiday, but said that the “Dead Drop bug is game breaking” and that Sledgehammer “should have addressed this by now.” They also brought up that there’s no mention of it on the official Trello board of known bugs and issues.

With the community complaining about the glitch so widely, it’s likely that it’s on Sledgehammer Games’ radar They were quick to patch out the unlimited armor glitch, so there should be a fix incoming.

There’s no guarantee when it will be fixed, but Season 1 launches on December 8, which will bring a host of changes to the Vanguard. Be sure to stay tuned to CharlieINTEL for the full patch notes.


And for more Vanguard, you can check out the leaks that suggest Infected and other classic modes will be arriving soon.

Image Credits: Sledgehammer Games / Activision

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