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Call of Duty: Vanguard

What is Combat Pacing in CoD Vanguard? Tactical, Assault, and Blitz explained

Call of Duty: Vanguard introduces three new ways for players to experience multiplayer, named Tactical, Standard, and Blitz.

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Call of Duty Vanguard

Sledgehammer Games is introducing a brand new feature to Call of Duty: Vanguard MP called Combat Pacing, which gives players more control over the paces of their matches than ever before. 

Call of Duty: Vanguard’s multiplayer will feature 20 maps at launch, with 16 of them being core 6v6 maps for players to experience. 

Combat Pacing allows players to pick the number of players that will be in the match, alongside the intensity of the game itself. 

With Vanguard MP, there are three Combat Pacing Options for players to pick from. These options are also filterable through the Quick Play filter menu, allowing players to constantly change the Combat Pacing option they are matchmaking in. 

Combat Pacing Options 

The three Combat Pacing options in Call of Duty: Vanguard are: All Tactical, Blitz, Assault.

  • All: By choosing this preference, expect a mix of all the following Combat Pacing types. 
  • Tactical: These are the lobbies that franchise veterans know well. This is the experience that you’re used to with classic Call of Duty combat timing. Tactical Combat Pacing is always 6v6.
  • Assault: Balanced combat pacing that gives you enough room to breathe and a lot of targets to kill. In Beta Weekend 1, player counts will vary between 20-28 players.
  • Blitz: High-action lobbies where the intensity is cranked up to frenetic levels. Prepare for plenty of combat when choosing to join a Blitz. In Beta Weekend 1, player counts will vary between 28-48 players.

When selecting Tactical, this is the standard Call of Duty experience you expect: 6v6 with a focus on the average time for gameplay. It’s nothing new or different from what the traditional 6v6 player is used to. 

The new options, Assault and Blitz, crank up the intensity and gameplay depending on the maps. 

Assault increases the player counts from 6v6 to 10v10 or 12v12. In Assault, the matches are a bit more chaotic as there are more players packed into the maps, and there’s more action around every corner. 

And lastly, Blitz is all-out chaos in the maps of Vanguard. Players who like Modern Warfare’s Ground War and Black Ops Cold War’s Combined Arms will enjoy this playlist. It’s the same maps that players experience but packed with more players than ever. There are 24v24 options, which creates a full-blown intense match with players around every corner and every line of sight. 

With Combat Pacing filters, it’s unclear how Sledgehammer Games plans to incorporate Hardcore and other variations of modes into the action. We’ve already seen the devs incorporate ideas from Modern Warfare, with Dead Silence returning as a Field Upgrade while also using the game’s minimap system too.

Image Credits: Sledgehammer Games / Activision

Call of Duty: Vanguard

Crazy Vanguard glitch lets players levitate above the map

Since launch, several glitches and bugs have been discovered in Vanguard. One of them takes players soaring into the sky.

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The return of an iconic Call of Duty glitch is giving Vanguard players a broken line of sight on enemies as they take to the sky.

Vanguard hasn’t felt like the smoothest gaming experience since its launch on November 5. Players have been quick to discover some game-breaking exploits that make Vanguard nearly unplayable. Although most issues have been addressed through recent patches, some still remain.

One of the issues yet to be fixed is the elevator glitch. After popping up weeks ago, its relevance diminished as other glitches came to prominence. However, this new clip showing the advantageous position players can get themselves in has renewed interest in the glitch.

This particular glitch traces its roots back to Modern Warfare 2. The glitch sees players ascend straight up into the sky emulating an elevator, hence the glitch’s name. There’s no doubt the devs are going to have a look at something this game-breaking.

As the player ascends, their view of the map changes to a top-down perspective. This gives players a clear view of all of the areas on the map including enemy players stomping around.

In the past, we’ve seen this glitch occur on the Oasis map as well as Sub Pens. Recently it has also popped up on close-quarters map Decoy. Odds are this glitch is accessible on just about every Vanguard map.

This clip perfectly explores the incredible advantage someone gains after rising to the sky. The player is equipped with a Sniper Rifle making long-range kills supremely easy to earn. In addition, the small nature of the map means that this player can practically see every enemy player who isn’t in a building.

To make matters worse, they are playing Search & Destroy. This makes the high ground advantage more impactful. With one life per round, players cannot respawn and eliminate the player in the sky. There probably has never been an easier way to guard S&D bomb sites.

With Vanguard Season 1 around the corner, Sledgehammer must be working hard to ensure a smooth rollout. Given the mixed player reaction to in-game issues since launch, a lot is riding on the success of Season 1.

There’s no doubt that Vanguard players will receive a major patch addressing the current glitches running rampant.

For all of the latest Call of Duty: Vanguard news stay tuned to CharlieINTEL.

Image Credits: Sledgehammer Games / Activision

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Call of Duty: Vanguard

Vanguard Zombies players extremely disappointed with lack of Season 1 content

Fans of the popular Zombies game mode are furious with the underwhelming additions coming to Vanguard in Season 1.

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Time and time again Zombies players feel as though their favorite game mode is receiving the short end of the stick. The lack of planned content announced for Season 1 has left them feeling disappointed.

The Call of Duty devs released a ton of information on what players should expect with the launch of Vanguard Season 1 and Warzone: Pacific Caldera. To the dismay of Zombies players, little to no information concerning the game mode was included in the report.

Given the size of the announcement Zombies players were bewildered at not getting new information. They feel that the tendency to ignore the Zombies game mode is becoming somewhat of a recurring theme.

Vanguard Zombies Season 1 content

While the Call of Duty blog post detailed several new additions coming to Vanguard and Warzone, it mentions practically nothing about Zombies. There are one or two tidbits across the blog post that promise “Zombies content” without ever going into detail on what that might entail.

With how disappointed Zombies players were at Vanguard’s launch, some red flags have appeared from the blog post. They had high hopes of receiving major content in Season 1 given how hollow Zombies has been. Many believe the silence regarding Zombies is a very bad thing.

With no new information to digest, Zombies players have to rely on previously announced content to give them comfort. The devs have already promised a dedicated pause feature, the addition of scorestreaks, 1-2 objectives, and new covenants.

Receiving these minor additions in Season 1 is hardly going to satisfy the Zombies community. This is especially true considering Zombies players felt like they required some of these features at launch.

Players have even started mocking the Vanguard Zombies content by comparing it with Black Ops 3’s superior Zombies experience.

With Season 1 not likely to improve the Zombies experience in Vanguard, players will have to hope that Season 2 and beyond will be kinder to them.


For more news on all Vanguard game modes including Zombies, Multiplayer, and Warzone, stay tuned to CharlieINTEL.

Image Credit: Activision / Treyarch

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Call of Duty: Vanguard

Vanguard players demand fix to ‘game-breaking’ Dead Drop glitch

Call of Duty: Vanguard players are sick of the ‘game-breaking’ Dead Drop glitch, and are begging to devs to fix it quickly.

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Call of Duty: Vanguard’s Dead Drop glitch allows players to keep deploying high Killstreaks, and frustrated players are calling for the ‘game-breaking’ exploit to be removed.

Vanguard has been praised as one of the smoothest CoD launches ever, but a few bugs and glitches have got in the way. The Combat Pacing filter still doesn’t work properly and a player’s dog even turned on them. However, it’s the Dead Drop glitch that has players most frustrated.

This allows players to maintain their high killstreak after dying, causing games to be plagued with Attack Dogs and Bombing Runs. Fed-up players are demanding that Sledgehammer Games fix the issue as soon as possible.

Dead Drop is a Field Upgrade in Vanguard that allows players to maintain their Killstreak after dying. However, it’s not working as intended, with players being able to repeatedly call in the same streak.

The Call of Duty: Vanguard subreddit has been chock-full of players calling out the devs for the Dead Drop glitch still being in the game.

One post was particularly critical, saying that “it’s ruining the game.” The OP claims that the Dead Drop glitch “happens every other game” even though “the problem has been known about for weeks.”

Another user acknowledged that the devs have been on holiday, but said that the “Dead Drop bug is game breaking” and that Sledgehammer “should have addressed this by now.” They also brought up that there’s no mention of it on the official Trello board of known bugs and issues.

With the community complaining about the glitch so widely, it’s likely that it’s on Sledgehammer Games’ radar They were quick to patch out the unlimited armor glitch, so there should be a fix incoming.

There’s no guarantee when it will be fixed, but Season 1 launches on December 8, which will bring a host of changes to the Vanguard. Be sure to stay tuned to CharlieINTEL for the full patch notes.


And for more Vanguard, you can check out the leaks that suggest Infected and other classic modes will be arriving soon.

Image Credits: Sledgehammer Games / Activision

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