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Call of Duty: Vanguard

CoD Vanguard to feature FOV slider on consoles at launch

A Sledgehammer Games developer has officially confirmed that Call of Duty: Vanguard will have a console FOV slider that players can utilize.

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CoD Vanguard character

A wealth of information regarding Call of Duty: Vanguard has revealed itself following the multiplayer reveal, including the fact that there will be a Vanguard Console FOV slider.

The official multiplayer reveal for Call of Duty: Vanguard has taken place, opening the door for a flood of information into the community.

This information includes all of the weapons, streaks, field upgrades, and more in the Vanguard Open Beta, how players will need a perk to show enemies on their minimap, and more.

However, one of the most exciting reveals for the new Call of Duty game on September 7, 2021, was the confirmation that there will be a Call of Duty: Vanguard console FOV Slider when the game launches, much to the joy of the players who call console home in the Call of Duty community.

Vanguard Console FOV Slider

Call of Duty: Vanguard console FOV Slider

Taking to his Twitter account, Adam Iscove, Senior Development Director at Sledgehammer Games, posted an image of the new Call of Duty’s settings page, which showed off a Vanguard console FOV Slider.

This official confirmation of a Console FOV slider was met with a great deal of excitement and joy from the community, as a major complaint from the game’s Alpha was the fact that it did not have a FOV Slider for consoles, which was met with disappointment as Black Ops Cold War had one.

With the addition of cross-play in Modern Warfare that has now carried over to Warzone, Black Ops Cold War, and Vanguard, console players have been very vocal over their desire to have a FOV Slider like their PC counterparts.

Luckily, now they will be able to customize their field of view exactly how they want when they jump into the adrenaline-fueled action of the newest Call of Duty game.

Even though Open Beta will not have a FOV Slider for consoles, it has now been fortunately confirmed that there will indeed be a Console FOV Slider when the next entry in the fan-favorite franchise launches on November 5, 2021.

Image Credits: Activision

Call of Duty: Vanguard

Vanguard devs confirm new round-based Zombies map for Season 5

Vanguard Zombies devs Treyarch have announced another round-based map will arrive with the Season 5 update.

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Vanguard Zombies The Archon map logo

Call of Duty: Vanguard’s devs brought the classic Shi No Numa with Season 4, and another round-based Zombies map will arrive with the Season 5 update.

Although being a continuation of the Dark Aether storyline from Black Ops Cold War, Call of Duty players were less-than-impressed with Vanguard’s Zombies offering. The mode was slammed for dropping the round-based format and removing classic features, and even though Season 2’s Terra Maledicta brought the Ray Gun and Decimator Shield, the non-round-based map was labeled “boring.”

Fortunately, a round-based recreation of World at War’s Shi No Numa dropped in the Season 4 update, and now the devs will bring “The Archon” in Season 5.

Both Warzone and Vanguard Season 5 are set to arrive on Wednesday, August 24, bringing “The Archon” as a new Zombies round-based experience.

What this new map will look like is anyone’s guess, but the devs teased back in June that more round-based maps are coming to Vanguard and confirmed that “yes, it’s round-based.”

The Archon is the final map for Vanguard, as Treyarch confirmed that “Vanguard Zombies concludes in Season Five.”

We would expect this map to come with all of the features you’d expect in a Call of Duty Zombies map, such as a Main Quest Easter Egg and Wonder Weapon to build. It appears Kortifex, the main antagonist of Vanguard Zombies, will be the final boss as Treyarch tweeted that “Kortifex must die.”

Hopefully, this new Zombies map will please long-time Zombies players ahead of Modern Warfare 2’s beta and October 28 launch. But, Modern Warfare won’t have its own Zombies mode.

Image Credit: Activision

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Call of Duty: Vanguard

Warzone’s frustrating demon gun glitch is back in Vanguard

Vanguard weapon camos are being plagued by the infamous demon gun glitch which fills the screen with ruined textures.

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Demon Gun Glitch in Vanguard

The demon gun glitch is one the most infamous bugs in Warzone and now reports are coming in of it ruining the textures of weapon camos in Call of Duty Vanguard again.

Warzone Pacific players have had to repeatedly deal with the frustrating demon gun glitch that blocks their screens with distorted textures, making it impossible for them to accurately aim their weapons.

This glitch has popped up at complete random numerous times and is now causing problems in CoD Vanguard again, as players are reporting the textures on their weapon camos being reduced to polygons.

Reddit user ‘EPURON’ encountered this glitch when using a weapon camo that was part of the Godzilla vs King Kong event. They then shared a clip showcasing this in the Vanguard subreddit.

Throughout the clip, the textures on the weapon camo were glitching, and the Redditor was unable to see anything through the optic when aiming down sights. They described the glitch as “polygon madness.”

While the textures looked bad when aiming down sights, they looked even worse in the killcam that played after the player was taken out. At that point, the entire screen was blocked by the glitch.

EPURON explained in the comments that this is their first time encountering the Demon Gun Glitch, and others brought up the times they had to deal with it back when Vanguard first launched.

This glitch has become infamous among Warzone Pacific and Vanguard players since it pops up repeatedly to cause mayhem on their screens and still hasn’t been removed for good after multiple update patches.


For more Vanguard content, check out the August 11 update patch notes as well as everything we know about the next Double XP event in the game.

Image credits: Activision

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Call of Duty: Vanguard

Vanguard August 11 update patch notes: Dev Error & attachment exploit fixes

Vanguard’s August 11 update patch notes delivered bug fixes for an attachment exploit and a Dev Error issue in Season 4 Reloaded.

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Vanguard Terminator skin update patch notes

Sledgehammer Games have provided a Vanguard update on August 11 that patched a weapon attachment exploit and fixed a Dev Error bug in Season 4 Reloaded.

Vanguard devs Sledgehammer Games continue to update the game and provide players with fresh content. In addition to a playlist update arriving on August 11, players were also treated to a new update that provided a fix to several of the game’s latest bugs.

The update covers both multiplayer and zombies game modes as certain bugs were hampering the fun. A particularly annoying Dev Error should no longer plague players following the August 11 Vanguard update.

Vanguard Dev Error & attachment exploit fixes

Vanguard Season 4 Reloaded

Vanguard Season 5 is fast approaching, but before we get a brand-new season of content with new weapons, maps, and Operators, Sledgehammer are dedicated to fixing current issues.

It seems an unintended exploit was allowing players to combine attachments from other weapons to achieve combinations that should not be possible. This would result in overpowered weapons running amok and the devs were quick to nerf the issue.

In addition, players will no longer have to deal with DEV ERROR 10308 that occurred on the USS Texas map.

Vanguard August 11 update patch notes

Multiplayer

Maps

  • USS Texas 1945
    • Addressed an issue that caused DEV ERROR 10308 to occur.

Progression

  • Seasonal Challenges will no longer be marked as complete if the requirements are unmet.

Weapons

  • Addressed an exploit that allowed players to achieve unintended Attachment combinations.

Zombies

Weapons

  • Vargo-S
    • Addressed an issue that prevented the Survivalist camouflage challenge from tracking when using specific magazine attachments.
  • Push Dagger
    • Addressed an issue that prevented the Plague Diamond and Dark Aether camouflage and challenge requirements from being visible in the loadout menu.

Stability

  • Addressed a rare issue where players could become stuck in spectator mode when joining a match in progress as the joined player leaves.

For more, check out Activision apologized for using an artist’s design in a now canceled Vanguard & Warzone skin.

Source: Sledgehammer Games

Image Credit: Activision

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