The Call of Duty: Black Ops Cold War developers have promised players that weapon balance changes are coming in a future update for some powerful weapons.
Call of Duty: Black Ops Cold War is in Season 5, and despite a recent update bringing fresh new content to enjoy, like the addition of Drive-In, players haven’t been too happy with the weapon balancing.
The new weapons definitely shifted the meta, especially the Tec-9, which some players are even comparing to the MP40. However, the developers have confirmed that changes are inbound, which is sure to make the player base happy.
The Call of Duty: Black Ops Cold War developers have been hard at work making the game more enjoyable for players, even introducing the Double Agent: Melee mode to address community concerns.
As well as that, the August 26 update confirmed that there are changes coming to the weapons shortly, with emphasis on the Tec-9, EM2, and PPSH.
Weapon balance changes incoming
In the patch notes, it states:
“As the team continues to investigate some particularly tricky issues with the Apply Blueprint feature in Zombies, we’re also planning new weapon tuning adjustments for the TEC-9, EM2, and PPSh-41 for our next update… watch for those patch notes in the near future.”
Although no details have been provided as to what the changes will look like, it’s clear that we will be getting some significant changes to the two new weapons and the PPSH.
The EM2 and Tec-9 are most likely nerfs, as players have been complaining about their power since they were released, with some stating that Multiplayer is in a “bad place” right now with how the new weapons currently perform.
We’ll have to wait for the next update to see what these weapon changes look like and how they will affect the meta. For more on Black Ops Cold War, check out our article on the dev’s response to blueprint issues.
SOURCE: Treyarch Studios
Image Credits: Activision / Raven Software
Cold War September 16 update patch notes: Nuketown 12v12, Zombies fixes, more
Treyarch has released another Cold War update, bringing the chaotic Nuketown 12v12 as well as fixing some Zombies issues.
Treyarch has released another update for Black Ops Cold War Season 5, adding Nuketown 12v12 and fixing issues with the Zombies mode.
Black Ops Cold War Season 5 Reloaded continues with the September 16 patch notes. In this update, the devs “turn up the chaos” by adding Nuketown 12v12, which will be available in both Core and Hardcore modes. Gunfight Blueprints also return for those looking for more tactical gameplay.
It also brings Zombies updates with stability “stability fixes related to Trials, joining matches in progress, the Black Chest World Event in Outbreak.” On top of that, they’ve changed the LT53 Kazimir from Rare to Epic to help with recognition.
Cold War Season 6 is on the horizon, and the devs have teased that “more intel on what’s to come at the launch of Season Six” next week.
Cold War September 16 patch notes
- Nuketown 12v12 [NEW] (Also available in Hardcore)
- Zoo 24/7(Also available in Hardcore)
- Demolition(Also available in Hardcore)
- Gunfight Blueprints
- Face Off 6v6(Also available in Hardcore)
- 12v12 Moshpit(Also available in Hardcore)
- Party Games (now featuring Double Agent)
- Added stability fixes related to joining matches in progress, the Black Chest World Event in Outbreak, zombies using projectiles on vehicles, and Trials.
- Changed the rarity of the LT53 Kazimir from Rare to Epic to assist with item recognition.
- Outbreak (Endless and 3 Region)
- Mauer der Toten
- Firebase Z
- Die Maschine
- Dead Ops Arcade 3
- Dead Ops Arcade 3: First Person
- Onslaught (PlayStation)
- Onslaught Drive-In (PlayStation)
- Onslaught Diminishing Light (PlayStation)
- Onslaught Containment (PlayStation)
For more Call of Duty content, you can check out how to play in Vanguard’s Open Beta, which goes live for Xbox, PlayStation, and PC players this weekend.
Image Credit: Activision
Cold War players frustrated with Judge Dredd Lawgiver bug
Call of Duty’s newest big-name bundle is the Judge Dredd offering, but the cosmetics come with one big flaw that has annoyed buyers.
The Judge Dredd bundle is in Black Ops Cold War, but it has a glaring oversight when it comes to the Lawgiver skin as it doesn’t provide full coverage to dual-wield loadouts.
Novelty bundles are always welcome in big games: Fortnite, in particular, being the master of incorporating mainstream names and stars into a crazy, fictional world.
Call of Duty is no slouch in this department either though, as it has been able to provide its players the opportunity to become Rambo and John McClane. Not content with letting this be the only high-profile skin in recent memory, Call of Duty gamers can now become Judge Dredd.
A legend in comic books, the character can now be used to score dubs, but players are disappointed that dual-wield weapons only get one of the guns covered in the Lawgiver skin.
Two separate posts on Reddit have drawn attention to this Judge Dredd bundle bug, and they’ve garnered nearly 1.5K upvotes between them.
For some reason, the main gun (the right one) has the Lawgiver Blueprint equipped, whereas the left one doesn’t.
In the second Reddit post, “Akimbo AMP63 “Lawgiver” bug,” we see the exact same problem, a player with two AMP63s in their loadout, but only one has the paid Blueprint on display, and this applies to both Cold War and Warzone.
“You have to buy it twice, obviously,” one user jokingly suggested, whereas someone else came up with an inventive thought: “Tbh this would be rather cool, imagine having the ability to use 2 different blueprints for dual-wielded weapons at the same time.
“Obviously not with different attachments but different cosmetics, i.e Dark matter in one hand and dark aether in the other.”
Given that this Blueprint comes with a paid bundle, it’s easy to see why some Cold War players would be frustrated about the lack of full coverage for their weapons. Given the public anger towards this bug, Treyarch may very well look into this.
Also, check out how to take part in the CoD Vanguard Open Beta.
Image Credit: Activision / Treyarch
New Cold War Season 6 Zombies map teaser reveals Requiem’s & Omega’s target
The Dark Aether storyline continues in Black Ops Cold War Season 6, with the latest teasers revealing the plans for Requiem and Omega.
The teasers are rolling in for Black Ops Cold War’s Season 6 Zombies map, and the latest has revealed Requiem and Omega’s target.
Now that players are invested in the Dark Aether storyline for Zombies, players are excited to see where the story develops.
With the recent teasers alluding to where the next round-based map will be set, players now have more information on how the Black Ops Cold War Season 6 Zombies map will contribute to the Dark Aether Storyline.
Zombies’ storyline has always been a big part of the mode, keeping players engaged over the years, wanting to know what will happen next. With Black Ops Cold War, players have been following both Requiem and Omega, uncovering the secrets behind the Dark Aether.
The most recent teasers were posted by Treyarch on Twitter, and since they have already teased the location of the map, it’s only right that they tease some of the story. The teaser is a letter from Weaver detailing team Requiem of their next mission.
In the teaser, it seems the map’s story will be centered around a new target known as Sergent Kazimir Zykov, who seems to have a lot of history and knowledge about the Dark Aether and how to “defeat the Forsaken.”
Both Requiem, the good guys, and Omega, the bad guys, will be looking to capture the target, with the teaser stating that if Omega’s leader, Kravchenko, succeeds, they will lose Zykov for good.
So, the next easter egg for Season 6’s round-based Zombies map will be based around capturing Zykov and using his knowledge about the Dark Aether to defeat Omega.
For more on Call of Duty Zombies, check out our article on how to complete Mauer der Toten’s main easter egg.
Image Credits: Treyarch / Activision
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