Activision has officially announced the new content coming to Call of Duty: Black Ops Cold War and Call of Duty: Warzone with Season 2 Reloaded.
In a new blog post, the company has shared the new roadmap for Season 2 Reloaded, alongside details on when to expect the new content to roll out.
The update for Black Ops Cold War will be available on March 30.
Here’s what’s new from the Call of Duty blog:
The Story So Far
With CIA Special Officer Russell Adler still M.I.A. and Armistice attempting to contain the spread of an unknown threat within Verdansk, there’s no better time for Season Two of Call of Duty®: Black Ops Cold War and Warzone™ to receive some reinforcements.
Season Two Reloaded, set to launch in both games this week, includes several new maps, modes, and features for Black Ops Cold War, in addition to two new Operators, the new ZRG 20mm sniper rifle, and new bundles that will also be available within Warzone. This content will be live following updates to Black Ops Cold War on March 29 at 9 PM PST, and Warzone on March 30 at 11PM PST.
All of this is just the tip of the spear for the rest of this season’s offerings. During Season Two Reloaded, you can expect to see plenty of new Zombies content in Outbreak, prove your skills in the new Blueprint Gun Game, and fight to the top in the debut of Gunfight Tournaments.
Keep reading for everything you need to know for this action-packed second half of Season Two:
New Multiplayer Maps
Miami Strike (6v6) (Launch)
The sun rises on Miami Strike, featuring a new, tighter map layout with entirely new ways to play compared to the original nighttime iteration.
A vintage car show has taken over Ocean Park Drive, sealing off the road past the Paramour Hotel. While there are still plenty of opportunities to duke it out in long-range skirmishes, closer fights gain much more prominence here, especially in the back alleyways, through the various businesses and parking structures, and the new waterside path that’s been opened up with a beautiful view of the bay.
Shades on, sights up, and push the attack. You’ll need to be aggressive here to beat the heat… and your competition. Jump into the Miami Strike 24/7 playlist this week to join the action!
Mansion (2v2, 3v3) (Launch)
Joining the Gunfight and Face Off map rotations, Mansion promises high-octane, frenetic firefights across its decadent courtyards.
The eastern courtyard features palm trees and a gazebo, opposite another with a central statue over a dry fountain. Fight in the surrounding arcade among its thick supporting columns or brave it through the middle in a cross-map dash. Look for the center wrapped room including a small hallway and an exposed balcony for a high risk, high reward power position.
Golova (Multi-Team) (Launch)
A seemingly traditional Russian village in the idyllic Ural Plains hides a dark secret beneath its surface.
First appearing as an exclusive locale within Outbreak at the start of Season Two, Golova is now available in multi-team modes within Multiplayer. Prepare for relentless combat throughout the town, from its massive church to its rows of houses and industrial park. Compete in long-range fights across its stair-stepped terrain or stick to its objective areas for close-quarters play.
New Multiplayer Modes and Features
Multi-Team Hardpoint (Launch)
You thought Hardpoint was chaotic before? Introducing the game mode’s largest version yet: this new squad-based adaptation pits 10 squads of four in a fight for multiple Hardpoints at a time. Each set of Hardpoints lasts 120 seconds before rotating to the next locations. Another new twist compared to its core counterpart is that your team will earn 1 point every second for all teammates inside of a Hardpoint. You’ll want to keep your team in those Hardpoints and clear the enemies out to deny their points. The first squad to reach 1,000 points wins the match.
New Prop Hunt Maps and Props (Launch)
Miami Strike and Satellite join the rotation of Prop Hunt maps in this week’s update, along with new props being introduced into existing maps. Check every corner as you hunt and hide in the bid to outsmart your opponents.
Gunsmith Customs (In-Season)
Later in the season, Gunsmith Customs are coming to Black Ops Cold War, allowing players to mix-and-match attachments from Weapon Blueprints of the same weapon type in Create-a-Class.
Weapon Tuning (Launch)
Season Two Reloaded brings a fresh round of weapon tuning to Black Ops Cold War, including LMG adjustments and tuning for the LC10, AK-74u, Mac-10, KSP 45, Milano 821, Krig 6, FFAR 1, Groza, Magnum, and RPG-7. This also includes a complete balance pass on several attachments for assault rifles and SMGs, as well as an increase to rocket damage against enemies with Flak Jacket in Hardcore. Get all the details in the patch notes at the Treyarch blog.
Gunfight Tournaments (In-Season)
Think you’ve got the best shot? Now’s your chance to prove it when Gunfight Tournaments arrive later this season. Join a competitive bracket featuring unique rewards and bragging rights for the winning teams. Teamwork and communication are a must: you’ll need every advantage to take six rounds before the other team and make your way to the top.
New Zombies Content and Features
New Outbreak Region: Sanatorium (Night) (Launch)
Zombies gets even bigger this week. As the Dark Aether continues to spread, agents of Requiem must expand their search for outbreak sites across the Ural Mountains into a massive new region: Sanatorium Night.
Infiltrating into Sanatorium will take place under the cover of nightfall in Outbreak, making every encounter with the undead – from shambling soldiers to deadly Elite Zombies – that much more spine-tingling.
Agents will need to be in top fighting form here if they hope to advance Requiem’s research and complete the necessary experiments.
New Outbreak Objective: Secure (Launch)
Eager to control the transformational properties of Dark Aether Essence, Dr. Strauss has a new task for the Requiem strike team: secure essence from the undead for analysis and experimentation.
The objective for Secure is straightforward, but your survival is less guaranteed. Squad up and call down the Essence Conversion Modules from orbit. These rocket-powered collection capsules siphon Essence from the undead and convert it into items you can use in combat. To complete this task, Requiem agents must kill zombies in the established perimeter until the conversion process is complete… easier said than done.
New Outbreak Vehicle: Dirt Bike (Launch)
Requiem agents can now saddle up on the Dirt Bike for rapid, highly maneuverable travel, great for gathering Essence and other items around the map or racing against the clock during timed events.
Set up your War Tracks and bring over any Dirt Bike vehicle skins you’ve acquired through the Battle Pass and bundles… so long as you don’t mind a few zombies scuffing up your paint job.
New Outbreak Intel + More (Launch)
Along with the new Sanatorium Night region comes additional intel for agents to discover, including brand-new Audio Logs and Radio Transmissions that advance the Dark Aether story. Leave no stone unturned if you want to collect them all… and keep your ears open for other mysteries appearing throughout the Ural Mountains.
Dead Ops Arcade Player XP and Battle Pass XP (Launch)
If you dare take on the Mamaback, you’ll earn more rewards just for playing. Dead Ops Arcade 3 will now award player XP and Battle Pass XP with this mid-season update, so you’ll always make progress in your levels and tiers as you take on 60+ rounds of co-op insanity.
While you’re at it, try the new First Person mode if you haven’t already. Introduced recently during Season Two, this mode allows you and your squad to play entirely in first-person perspective, adding sprinting, jumping, sliding, and swimming to the mix for the first time in the series!
New Dead Ops Arcade Silverback Slideways Map (Launch)
Test your side-scroller skills in an all-new Silverback Slideways bonus map in Dead Ops Arcade 3, with this latest variant bringing the total count of Silverback Slideways bonus maps to four.
New “Apply Blueprint” Feature (Launch)
Zombies players will now able to apply any Weapon Blueprint they own to their weapon in the Pause menu in Outbreak, “Firebase Z,” and “Die Maschine,” including any weapon picked up or purchased from a Wall Buy. Slay in style!
New Onslaught Content (Launch) (PlayStation)
PlayStation fans can take on the new Containment mode in Onslaught for an intense new experience on the game’s Gunfight maps, along with a new Blueprint Challenge to conquer and unlock.
New additions also include Level 2 and Level 3 Armor drops, Ammo Mod and Aether Tool drops to upgrade your weapons, as well as new Bronze, Silver, and Gold Chalice drops that will Pack-a-Punch your weapon for the first time in Onslaught.
New Operators and Weapon
Wolf: NATO (Launch)
From a young age, Terrell Wolf perfected his skills as a hunter in the Louisiana bayous surrounding his grandparent’s home. Entering service on his 18th birthday in memory of his fallen brother, he now stalks more dangerous prey as an elite Delta Force sniper working alongside Woods in the search for Russell Adler.
Watch out for his second in command during his signature Finishing Move, as his faithful canine companion is ready to help Wolf eliminate any threats to the pack.
Rivas: NATO (In-Season)
Karla Rivas grew up in Nicaragua surrounded by the Menendez Cartel and their ceaseless wars with rival gangs. Her firsthand experience of the consequences of these wars on the surrounding communities drove her to action against the Cartel’s influence, using guerilla tactics to weaken them by any means necessary. Her skills are unparalleled in the continuing search for Adler.
Get access to Terrell Wolf and Karla Rivas for Black Ops Cold War and Warzone as part of separate Store Bundles in Season Two Reloaded.
ZRG 20mm Sniper (In-Season)
Boasting a higher bullet velocity than any other weapon in its class, the ZRG 20mm sniper rifle is built to excel in extremely long ranges. Operators will appreciate its fast reload speed and its ability to eliminate enemies with a single shot to the head, chest, or shoulders.
Unlock the ZRG 20mm by completing its in-game challenge or by acquiring the “Jackpot Sniper” bundle, featuring a Legendary new sniper rifle Weapon Blueprint.
More in the Store
In addition to Wolf, Rivas, and the ZRG 20mm Blueprint bundle, the Store in Black Ops Cold War and Warzone will receive plenty of new bundles through the rest of Season Two.
This includes the “Dragon’s Greed” bundle, which will leave you ready to strike fear into your enemies. This bundle features two Legendary Weapon Blueprints with enough gold to rival the dragon’s hoard, as well as a new Legendary Bulldozer Skin donning a dragon-themed mask.
Find this bundle and more in the in-game Store and bolster your stock of badass Weapon Blueprints, Operator Skins, and more.
Modern Warfare and Warzone File Size Reduction
Season Two Reloaded also brings great news of a lower, optimized file size across Warzone. Those who own the full version of Modern Warfare/Warzone, or who own the free-to-play Warzone game, will find their overall file size footprint reduced on their respective platform.
Enhancements to the overall content management system has been made possible through data optimization and streamlining content packs needed for individual game modes. This will come after a larger than usual, one-time update for Season Two Reloaded, which will include these optimizations and is necessary in order to reduce the overall footprint; future patch sizes for Modern Warfare and Warzone are expected to be smaller than the one set to release on March 30 at 11PM PST.
Along with the ability to remove individual modes that are no longer played, owners of the full Modern Warfare experience will see more space freed on their platform of choice. However, those who want to continue playing Campaign, Multiplayer, and/or Special Ops will need to reinstall the optimized Content Packs, which will be released alongside and shortly after the Season Two Reloaded update.
Following the update, the Warzone file size will be reduced by between 10.9 GB and 14.2 GB, and the Modern Warfare/Warzone file size will be reduced by between 30.6 GB and 33.6 GB, depending on your platform.
The following is the approximate reduction that will be seen for both the free-to-play Warzone and full Modern Warzone/Warzone files on each platform:
PlayStation 5: 10.9 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
PlayStation 4: 10.9 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
Xbox Series X / Xbox Series S: 14.2 GB (Warzone Only) / 33.6 GB (Warzone and Modern Warfare®)
Xbox One: 14.2 GB (Warzone Only) / 33.6 GB (Warzone and Modern Warfare®)
PC: 11.8 GB (Warzone Only) / 30.6 GB (Warzone and Modern Warfare®)
Season Two Reloaded: Update File Size
The Season Two Reloaded update will have a download size of approximately 7.4 – 14.18 GB for owners of the full version of Black Ops Cold War, and 52.0 – 57.8 GB for owners of the free-to-play Warzone, who are up to date with the latest updates on either (or both) games.
Again, the Warzone download is a larger file size due to the optimization of data.
Black Ops Cold War Update Sizes
PlayStation 5: 12.2 GB
PlayStation 4: 7.4 GB
Xbox Series X / Xbox Series S: 14.18 GB
Xbox One: 9.13 GB
PC: 8.1 GB
Warzone Update Sizes
PlayStation 5: 52.0 GB
PlayStation 4: 52.0 GB
Xbox Series X / Xbox Series S: 57.8 GB
Xbox One: 57.8 GB
PC: 52.4 GB (Warzone Only) / 133.6 GB (Warzone and Modern Warfare®)
Remember, the Warzone download is not necessary if you are only playing Black Ops Cold War and vice versa.
SOURCE: Call of Duty Blog
Best controller settings for Black Ops Cold War Season 6
To improve your accuracy and movement in Black Ops Cold War, here are the best controller settings for Season 6.
Making sure your controller settings are perfect is an essential part of any first-person shooter, so we’ve put together the best aim assist, aim response curve type, target aim assist settings, and more for Black Ops Cold War Season 6.
We’re now in the final season of Black Ops Cold War, fine-tuning aim assist settings for shooting as accurately as possible is just as important as ever. With so many settings available, it’s hard to pick out the settings you should be running.
Over the past couple of seasons, Cold War players have reported that a glitch resets their settings. So whether you need to re-enter the best settings or are just looking to fine-tune your aim, here are all the best controller settings for Black Ops Cold War Season 6.
You can use the links below to navigate to each section.
- Best Black Ops Cold War controller settings
- Best Black Ops Cold War Aim Response Curve Type
- Best Black Ops Cold War Target Aim Assist Mode
- Best Aim Assist for sniping in Cold War
- How to turn off Aim Assist in Cold War
- Does FOV affect Aim Assist
- How to find the best Cold War controller settings
Best Black Ops Cold War controller settings
- Horizontal Stick Sensitivity: 6
- Vertical Stick Sensitivity: 6
- ADS Stick Sensitivity (Low Zoom): 1.00
- ADS Stick Sensitivity (High Zoom): 1.00
- Button Layout: Default
- Flip LT/RT with LB/RB: If you play with claw grip or want faster button press time, you should use Flipped
- Aim Response Curve Type: Standard
- Invert Vertical Look: Disabled
- Controller Vibration: Disabled
Sensitivity is all dependent on you, but 6 is one of the most common values. You should hop into a Custom Game, which we’ll explain further down, to find the best value for you.
- Target Aim Assist: Enabled
- Target Aim Assist Mode: Standard
- ADS Aim Assist: Enabled (Campaign and Zombies only)
- Airborne Mantle Behaviour: Manual
- Grounded Mantle Behavior: On Second Press
- Aim Down Sights Behavior: Hold
- Steady Aim Behavior: Hold
- Armor Behavior: Apply All
- Attack Vehicle Control Mode: Aim-Based
Mantle Behavior is an important setting to adjust. While trying to jump shot next to cover, your Operator will mantle onto the surface, rendering you defenseless mid-fight. If you set it to only Mantle on Second Press, you’ll be able to freely jump-shot and then double-tap jump when you want to mantle.
For more details on Aim Response Curve and Target Aim Assist Mode, we will detail these settings further in this guide.
- Stick Layout: Default
- Left Stick Min Input Threshold: 0 (then increase as required)
- Right Stick Min Input Threshold: 100
- Right Stick Min Input Threshold: 0 (then increase as required)
- Right Stick Max Input Threshold: 100
- Auto Move Forward: Disabled
- Auto Sprint: Enabled
- Sprint Cancels Reload: Disabled
- Parachute Auto Deploy: Enabled
- Equipment Behavior: Hold
- Interact/Reload Behavior: Tap to Reload
Auto Sprint Enabled will allow you to move around the map quicker, but you’ll need to get used to only slightly moving your stick when stealthy.
The Stick Input Thresholds, or deadzone, are all dependent on your controller. You want the minimum value to be as low as possible without your controller having stick drift.
Best Black Ops Cold War Aim Response Curve Type
In this guide, we’ll be going over all the aim assist settings so that you can find the one that works best for you in Treyarch’s Black Ops Cold War.
There are 3 different settings for Aim Response Curve, so let’s find you the best one:
- Standard: Standard curve from aim stick to aim rate. When you initially aim, there will be a slight delay in speed when the stick is pressed all the way in a specific direction.
- Linear: Removes initial speed delay when the stick is pressed all the way in a direction. More for aggressive, fast movements at the cost of precision.
- Dynamic: Hybrid system between linear and standard. Has a middle ground aim speed up when initially moving the stick.
Most players will be used to the Standard Aim Response Curve, as this has been the default setting in most Call of Duty games.
If you feel like you have solid stick control and can snap on targets with ease, it’s worth trying out Dynamic. It’s an excellent middle ground between Standard and Linear (which we wouldn’t recommend), and some pro players such as Scump have used it with great success.
Best Black Ops Cold War Target Aim Assist Mode
Target Aim Assist is used in gunfights or when aiming at an enemy player. It slows down your crosshair when hovering over enemy players.
- Read More: Best Grav loadout for CoD: Cold War Season 6
There are 4 different settings this time, so we’ll dig through each one:
- Standard: Traditional aim slowdown near the target. A wider area where your aim will slow around an opponent. Best for regular Call of Duty players who want some extra time to lock on the target.
- Legacy: Alternate aim slowdown near the target (a more narrow range). Same type as in Warzone. If you’re a regular Warzone player, you should try this.
- Precision: Strong aim assist slowdown that only kicks in when close to an enemy player. Only use this option if you’re a skilled and accurate player. The slowdown area is minimal and casual players will not like this.
- Focusing: Strong aim slowdown that kicks in when narrowly missing targets. If you’re new to Call of Duty, this is your best bet to improving on a controller.
If you primarily play Black Ops Cold War and Warzone isn’t your cup of tea, we recommend sticking to the Standard Target Aim Assist setting. This is what most CoD players are used to and will feel the most natural to most.
However, if you like to switch between Warzone, Modern Warfare, and Black Ops Cold War, it’s worth getting used to the Legacy aim assist setting. With these games on different engines, switching between them can be quite jarring, but the Legacy mode will make the transition much smoother.
Best Aim Assist for sniping in Cold War
Unlike many previous Treyarch Call of Duty games, Sniper Rifles in Black Ops Cold War have Aim Assist. When dragging your crosshairs past an enemy, you’ll be able to feel your aim slow down in a ‘bubble’ around the target.
This has advantages and disadvantages, so we’ve got the best Aim Assist settings for sniping in Cold War.
For Aim Response Curve, we’d recommend leaving it on what you’re used to. Standard and Dynamic both have their separate place, but when sniping, it’s best to leave it on the one that you prefer.
However, for Target Aim Assist Mode, we’d recommend Precision. With the Aim Assist bubble around targets, it can feel like your aim is getting stuck, or it will pull away from the target you’re aiming at. Precision significantly shrinks the bubble around opponents, allowing you to be more accurate and precise when sniping.
Some players prefer to turn off Aim Assist when sniping, as the bubble that catches players can throw your aim off. We’ll explain how to disable that further in the article.
How to turn off Aim Assist in Cold War
When Black Ops Cold War first launched, there was a little bit of confusion about Aim Assist. The ADS Aim Assist setting only works for campaign and Zombies, but the in-game description wasn’t specific for the first few weeks of launch.
If you don’t like the snappy aim-lock when fighting Zombies, or would rather have no multiplayer Aim Assist for classic sniping, here’s how to turn off Aim Assist in Cold War.
To have no aim assist when playing campaign and Zombies:
- Set ADS Aim Assist to Disabled.
To have no aim assist when playing multiplayer:
- Set Target Aim Assist to Disabled.
You won’t be nearly as accurate when using automatic weapons, but having no Aim Assist will allow you to have a more classic sniping experience.
Does FOV affect Aim Assist?
Unlike Modern Warfare and Warzone, Black Ops Cold War has a field of view slider on console. You’ll be able to increase how much you can see in front of you, taking in much more information than the default setting.
Cold War’s FOV slider goes all the way from 60-120, giving players a wide range of choices when finding the perfect FOV for their playstyle and hardware.
Cranking the FOV up to 120 will allow you to see an insane amount of what’s in front of you, but on the other hand, far-off player models will be much smaller and more challenging to see, never mind the hit to the game’s performance.
Having a FOV of 120 can severely throw off your aim, as you need to fine-tune your shots on these small targets and compensate for the Aim Assist bubble around them.
To stay accurate with a controller, we wouldn’t recommend putting your FOV above 110. But, if you’re confident with your aim, feel free to experiment with pushing it further.
How to find the best Cold War controller settings
With controller settings, there’s no setup that will work perfectly for everyone. It’s tempting to find your favorite pro player or content creator and copy their settings, but they might not be the best for you.
We’d recommend jumping into a custom game of Black Ops Cold War and testing out some different controller settings. To maximize your time while testing out the settings, here’s what we’d recommend:
- Map: Nuketown ’84
- Mode: Free for All
- Time limit: Unlimited
- Score limit: Unlimited
- Bots and players:
- Number of bots: 6
- Bot difficulty: Recruit
With these custom game settings, you’ll be able to practice shooting for as long as you like. Nuketown ’84 is small enough that you’ll be able to fight constantly, and the Recruit level bots will hardly shoot back at you.
Practice shooting bots at both long and close range with various settings and weapons, and keep on the setting you feel most accurate and comfortable with. Even if you’re a Call of Duty veteran, there’s always room to improve, so it’s worth trying out some different combinations.
While you’re in this private mode, you should also try getting your Minimum Input Thresholds as low as they’ll go. Start at 0, and move it up one until you no longer receive stick drift.
Try out these controller settings in Black Ops Cold War Season 6, and you’ll be shooting deadly accurate in no time.
For more Cold War guides, you can check out how to get Warzone and Cold War Prime Gaming rewards, including skins and Blueprints.
Image Credits: Treyarch / Microsoft / Sony
Cold War October 13 update patch notes: Vanguard Zombies reveal, Grav fix & zombies changes
Treyarch Studios has rolled out the Black Ops Cold War October 13 update, and we have all of the patch notes covered for you.
Season 6 is underway in the world of Black Ops Cold War, and Treyarch Studios has rolled out the October 13 update to provide some fixes and updates for players, and we have all of the patch notes covered for you.
It has been an exciting time in Call of Duty: Black Ops Cold War, with Season 6 bringing various changes, including weapon buffs and nerfs and the new Forsaken Zombies map with its insanely powerful wonder weapon.
However, this has not stooped Treyarch Studios from improving Black Ops Cold War which was the focus of the Black Ops Cold War October 13 update patch notes, including a look at the upcoming Call of Duty: Vanguard Zombies reveal.
You can find everything you need to know about the Black Ops Cold War October 13 update patch notes below:
Black Ops Cold War October 13 update patch notes
SEASON SIX CONTINUES
We’ve added new gameplay improvements and fixes to MP and Zombies this week, including a fix for Grav attachment unlock levels, full details on the latest Wonder Weapon upgrades in Zombies, “Forsaken” updates, and more. In the Store, “Fuze” has arrived as our latest playable Warsaw Pact Operator, introduced to the world in the Season Six Cinematic.
Players can also now unlock legacy Prestige Icons for Prestige 13-15 from Black Ops in the Prestige Shop, as well as Prestige 13-14 and Grand Master Prestige icons from Call of Duty: Advanced Warfare! If you’ve been looking to complete your collection, now’s the time.
TUNE IN TOMORROW FOR VANGUARD ZOMBIES
In tomorrow’s update, we’re bringing Amerika 24/7 and Gunfight Gluboko to this week’s Featured Playlists – and of course, the worldwide reveal of Call of Duty: Vanguard Zombies kicks off at 8AM PT / 11AM ET, Oct. 14th!
Set a reminder for the premiere of tomorrow’s Zombies Reveal Trailer, and get ready for the full behind-the-scenes reveal later in the day. We can’t wait to share what the team’s been working on for this new chapter of the Dark Aether story.
Until then… here’s what’s new since our Oct. 7 update:
- Added Prestige Icons for Prestige 13-15 from Black Ops.
- Added Prestige Icons for Prestige 13-14 and Grand Master Prestige from Advanced Warfare.
- Addressed an issue related to Grav attachment unlock levels.
- Main Quest
- Crystals will now respawn during the escort section of the Main Quest to prevent a possible progression break.
- Addressed a rare issue that could cause the dragon to freeze during the Der Eisendrache pinball minigame.
- Enabled “Forsaken” in Local play.
- Base Versions
- D.I.E. now receives a percentage of its max ammo capacity when an enemy is absorbed, as opposed to a fixed amount. This makes higher ammo capacity versions more viable, such as the D.I.E. Electrobolt.
- D.I.E. melee damage increased from 145 to 160.
- D.I.E. Electrobolt
- D.I.E. Electrobolt increases movement speed while firing from 75% to 100% of base.
- D.I.E. Electrobolt now consumes more ammo for level 2 and 3 energy beams (increases the longer the trigger is held).
- Pack-a-Punched Version (D.E.A.D.)
- D.E.A.D. vacuums up to 3 enemies at a time at slightly increased damage (as a percentage of the enemy’s max health).
- D.E.A.D. Glacialator increases movement speed while firing to 90% of base (vs. 75% for the Cryo-Emitter).
- D.E.A.D. Joltsurge increases movement speed while firing to 125% of base (vs. 100% from the Electrobolt).
- Base Versions
- RAI K-84
- Vortex explosion damage increased by 100%.
- Addressed an issue that sometimes caused incorrect zombie pathing in the Main Street space.
- Added stability fixes related to the Abomination.
- Addressed an issue that allowed the Abomination to push players out of the playable area.
- Addressed an issue that caused the Abomination beam attack sound to be heard after the attack ended.
- Addressed a rare issue that could cause Tempests to follow players into the Observation Tower space.
- PhD Slider
- Addressed an issue that could cause the player to take explosive damage when fully cooking a grenade with PhD Slider Tier III or higher equipped.
- Plaguehounds have been capped to 15 per Surge. Chance to spawn has been lowered from 10% to 5%.
Source: Treyarch Studios
Image Credits: Treyarch Studios
How to get Warzone & Cold War Prime Gaming rewards
Call of Duty: Warzone and Black Ops Cold War players can now take advantage of Prime Gaming and earn some exciting rewards for their battles.
Prime Gaming is an exciting way developers reward players with various in-game items, with Call of Duty: warzone and Black Ops Cold War being the two latest games to join.
There are different ways that players can acquire these cosmetic items. One of the newest is through the popular Prime Gaming service, which allows Amazon Prime subscribers to get in-game rewards for free for their favorite games.
With this in mind, here is how you can get the Warzone and Cold War Prime Gaming rewards.
How to get Warzone and Cold War Prime Gaming rewards
Players interested in getting the Prime Gaming rewards will first need to make sure they are an Amazon Prime subscriber.
If you are not, you can sign up for a free 30-day trial to try out the service and redeem the Warzone & Cold War Prime Gaming rewards that are currently available.
- Read More: When does Warzone Season 6 start?
The full set of steps you need to take to add these new items to your collection for both Call of Duty games can be found below:
- Step 1: Navigate to the Call of Duty Offer Detail Page: https://gaming.amazon.com/loot/callofduty.
- Step 2: Click “Claim Now” on the active content drop.
- Step 3: Log in with your Prime-enabled account or sign up for Prime.
- Step 4: Click “Continue” to begin the account-linking process.
- Step 5: Click “Go to Activision” to be redirected to Activision’s account-linking page.
- Step 6: Log in with your Activision account and authorize Prime Gaming to fulfill content.
- Step 7: Click “Complete Claim.”
Once you complete these steps, the items you claimed will be available once you launch Warzone or Black Ops Cold War.
You can find all of the currently available Warzone and Cold War Prime Gaming rewards below:
Warzone and Cold War Prime Gaming Flight School Bundle
World Series of Warzone Fall 2021 Pack
Source: Call of Duty Blog
Image Credits: Activision / Amazon
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