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Control finally returns to Apex Legends with major changes

Apex Legends LTM Control is officially returning with the Awakening Collection Event along with some major changes.

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The Apex Legends Season 13 Collection Event, Awakening, will be bringing the return of Control with some significant adjustments.

Apex Legends will be getting a major update along with the Awakening Collection Event. As well as Lifeline buffs, a new Town Takeover on Olympus, and Ranked changes, the fan-favorite LTM Control will also be making a return on June 21.

Control offers players a new way to play the battle royale, and players will be happy to hear that it is returning. Having said that, Control will be coming back with some changes, so let’s get into the details.

Apex Legends’ Control mode was previously seen on both Olympus and Storm Point. When the mode returns as part of the 13.1 update, players will be battling it out on World’s Edge.

The POI n which players will be fighting for control of the three objective points looks to be Lava Siphon according to the Awakening Collection Event trailer.

Apex Legends 13.1 patch Control changes

As well as a map change, the mode will be getting a bunch of quality of life changes, from updates to the match time limit, spawn wave times, and capture rate, to HUD tweaks.

To get a more in-depth idea of the changes coming for Control when it arrives on June 21 along with the Awakening Collection Event, check out the full patch notes for the mode below:

  • Turned the match Time Limit back on, and have new logic for determining when the match should end which should fix the issue where matches were ending early
  • Give players a full ult on respawn if they had one when they died
  • Tuned down the Ratings given when you spawn on homebase from 75 percent to 50 percent to the next tier.
  • Fixed issue where players on the end of match podium would be in random positions instead of grouped together in their squads.
  • Decrease Spawn wave times…
    • Max Deathscreen time old: 20 secs new: 15 secs.
    • Spawn Wave Max Time Old: 12 secs New: 10 secs.
    • First Wave Spawn Max Time Old: 20 secs New: 15 secs.
  • Turned off enemy highlights and enemy vehicle highlights.
  • Force players to drain neutral point capture progress before starting to gain capture progress for their own team; if capture progress was made on a neutral point by the enemy team.
  • Increase capture rate on Objectives based on the number of players capturing
    • 1 = x1
    • 2 = x1.5
    • 3 = x2
    • 4 = x2.25
    • 5 = x2.5
    • 6 = x2.75
    • 7 = x3
    • 8 = x3
    • 9 = x3
  • Moved the turbo charger for the Havoc back to Purple Tier.
  • Allow players to equip 3x Scopes on LMG’s and Assault Weapons in the Loadout Selection Menu.
  • Allow players to equip 4x-8x Scopes on Snipers in the Loadout Selection Menu.
  • Merged the Marksman and Sniper Loadouts into a single Long-Range Loadout, Added a Specialist Loadout Category to give players more Med-Close Range options.
  • Updates to Spawning Logic to try to prevent players from spawning near enemies.
  • Players now gain Ratings for team actions like Zone Neutralization or Capture even if they participated in the action and got personal Ratings out of it as well ( previously the player would get one or the other ).
  • Players will no longer get the Playing With Squad Ratings bonus for Ratings gained from Lockout being broken, and Bonus Capture Timed Event being completed.
  • Removed the Squad Wipe Ratings Bonus when killing an enemy.
  • Added a HUD message when Lockout is no longer available in the match ( displays again if Lockout conditions are met when Lockout is not available).
  • Control: Moved the scoreboard to the inventory as the first tab. Changed the scoreboard button to be the same button as the inventory on the respawn screen.
  • Arenas: Moved the scoreboard to the second tab in the inventory and added new tracked player information( assists, and crafting materials), and round wins for the team.
  • Scoreboard added as a tab while spectating in Arenas
  • Scoreboard added as a tab at the end of the game for both Arenas and Control
  • Updated the art and position of the shields regening UI on the HUD to sit above the players unitframe

That’s all for the changes coming to Control when the Apex Legends Awakening Collection Event drops. For more on Apex, check out the ranked changes coming in the 13.1 patch.

Image Credits: Respawn Entertainment

Apex Legends

Apex Legends’ popularity reaches new heights after Season 14 update

With the release of Apex Legends Season 14, the Battle Royale game is experiencing an unprecedented amount of active players.

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Apex Legends Season 14 has achieved a new peak in popularity for Respawn Entertainment’s FPS Battle Royale game.

Apex Legends Season 14 brings some exciting new content to the game after the battle royale saw a slight dip in popularity towards the end of last season.

Luckily for Respawn, the brand-new Legend Vantage, overhauled Kings Canyon map, and huge Level Cap increase has been a massive hit with the fans, despite players finding bugs and glitches.

The new content has been so appealing that the game has even reached a new all-time peak player count on Steam, showing just how popular Apex Legends Season 14 is.

As of August 10, 2022, Apex Legends has a peak of 510,286 concurrent players, which is the highest it has ever been.

Although it’s only Steam‘s player count, this still shows just how popular the new Season of Apex Legends currently is.

Of course, the numbers are likely to decrease after launch week, but this is still impressive, especially as it shows that the game’s popularity is actually increasing despite being in its fourteenth season.

As Respawn continue to update and introduce new exciting content to the game, the player count will likely continue to rise, especially when players are now guaranteed an Heirloom.

For more on Apex Legends, check out the Loba Heirloom leaks that hint at its model and design.

Image Credit: Respawn Entertainment

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Powerful Apex Legends glitch allows players to carry active Heat Shields on their head

Apex Legends players have noticed a new glitch in Season 14 which allows Heat Shields to be placed on character’s heads.

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A new powerful glitch has been found in Apex Legends after the Season 14 update which sticks Heat Shields on top of the character.

A new season of Apex Legends doesn’t just mean a new Legend, it also usually means new bugs and issues for the devs to fix.

While the Apex Legends Season 14 update launched smoothly, players have noticed some odd glitches and issues, such as characters having the wrong abilities and Wattson being unable to place her fences.

Now, players have found a bug in Season 14 which puts Heat Shields on the player’s head, which is actually very strong.

Reddit user JomzYT put a video up in the Apex Legends subreddit showing off this new Heat Shield glitch, along with the caption “Apparently you can now put heatshields on your head!”

In the video, the player goes to place a Heat Shield down when it miraculously lands on their head and stays with them while they move.

Heat Shields are extremely useful in Apex Legends, as they protect you from the ring and can often save you or your teammate’s life, giving you time to heal up before making your way back into the ring.

Usually, they are placed on the floor, and can not be moved. However, with this glitch, the player is free to move around and remain protected by the Heat Shield, which is stuck to their head.

The fact that the player can move around with the Heat Shield makes this bug very powerful, leaving some in the comments of the post jokingly saying that “it’s a feature,” and a “buff.”

According to one of the users in the comments, this bug is associated with Vantage and could be to do with her winged companion Echo: “This is a thing that happens with Vantage at times, I accidentally pinged myself and my own echo earlier today. Seems like Echo stays physical even when holstered, this leaves one question. Rampart turret on Echo?”

Perhaps the Heat Shield was attached to Echo, as the player had not called the bat out. This has players reminiscing about similar bugs with Crypto and his drone: “Oh gosh, I remember when we had that bug with Crypto. That was funny, flying around on your turret shooting at people.”

Although it doesn’t seem like a major issue, Respawn will likely get this patched up as soon as possible. For more on Apex Legends, check out what NICKMERCS had to say about the Valkyrie nerfs in Season 14.

Image Credits: Respawn Entertainment

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Wattson’s fence unusable in Apex Legends despite Season 14 fixes

Players are having trouble with Wattson’s fences yet again in Apex Legends, despite the Legend receiving fixes in Season 14 update.

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Apex Legends players are frustrated with Wattson’s fences as they claim the ability is unusable in Season 14.

Apex Legends players are finally able to enjoy the brand new Season 14 update, as the season dropped on August 9. Players have been getting to grips with Vantage, the overhauled Kings Canyon map, and various buffs and nerfs in the patch notes.

While some in the community have been focused on the Valkyrie nerfs and Mad Maggie buffs, which could potentially see her rise in popularity, others are disappointed with Wattson.

The new update supposedly brought improvements to Wattson’s fence placement, but the community have been experiencing the opposite.

Reddit user oscarwildeaf has highlighted the issue with Wattson’s fences on the Apex Legends subreddit, posting a video of the problem while sarcastically saying “another great patch for Wattson.”

The patch notes claimed that the devs had made “improvements” to the placement of Wattson fences, as there have been many issues with the ability in the past.

In the video, the player attempts to place Wattson fences but is inconveniently unable to do so, despite the UI showing that it is possible.

This is obviously extremely frustrating for Wattson players in Apex Legends Season 14, as her electric fences are her main tool and this isn’t the first time there have been issues with it.

One user in the comments of the post even said “Wattsons been dealing with this for a while anytime they change fences or arcstars they break s***. You can expect a fix maybe in season 15, time to retire Wattson for 14.”

Clearly, this player feels that Wattson’s fence placement will be broken for some time, but hopefully Respawn prove them wrong and bring a permanent fix for the issue soon.

On the topic of bugs and issues, a new Apex Legends Season 14 glitch is causing characters to have the wrong abilities, making for some hilarious clips.

Image Credits: Respawn Entertainment

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