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Destiny 2 update 3.2.1 patch notes: gameplay changes and bug fixes

The 3.2.1 update patch notes for Destiny 2 have officially arrived, and we have all of the gameplay changes and bug fixes covered for you.

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Destiny 2 update 3.2.1 patch notes

Destiny 2 is an ever-changing world, and plenty of changes have arrived in the 3.2.1 update for the popular first-person shooter, and we have all of the exciting patch notes covered for you.

It has been a very busy time for Guardians in the world of Destiny 2 during the Season of the Splicer with weekly challenges and more giving the community new things to do.

There have also been plenty of changes to how the game works that have drastically altered the popular game.

This is the case for the Destiny 2 update 3.2.1 patch notes, as they have brought a plentiful amount of gameplay changes and bug fixes. Luckily, we have all of them covered for you.

Destiny 2 update 3.2.1 patch notes

Destiny 2 update 3.2.1 patch notes

ACTIVITIES  

Crucible

  • Fixed an issue where the cinematic intro on the Radiant Cliffs map, in competitive modes, would show Guardians hovering in the air.  
  • Fixed an issue where Glory gain and loss amounts were not properly adjusted based on skill level. 
  • Fixed an issue that prevented the Dead Cliffs map from loading correctly in Glory playlists. 
  • Reduced damage of Trace Rifles in Momentum Control. 

Expunge 

  • Styx 
    • Fixed an issue where the Codestrider platform over the boss would fail to have collision in certain circumstances. 
  • Tartarus 
    • Fixed an issue where a Codestrider platform would fail to have collision in certain circumstances. 
    • Fixed an issue where defeating the boss before the second immunity phase would block mission completion. 

Strikes 

  • Fallen S.A.B.E.R. 
    • Fixed an issue where the lightning damage-over-time effect when exploring the vents in the boss room was missing from a specific location. 
  •  The Arms Dealer 
    • Fixed an issue in the Legion’s Anchor area where a Phalanx would sometimes teleport into the middle of the encounter area, after dunking the first carry object. 
  • The Inverted Spire 
    • Fixed an issue where players who died in the drill area could have their Ghosts appear far back in the strike. The Ghosts now appear at set safe locations in the drill area. 

Raids 

  • Vault of Glass 
    • Fixed an issue where players could not display raid metrics on VoG emblems. 
    • Fixed an issue where players were still able to purchase Vault Caches after unlocking everything from it. 
    • Fixed an issue where the Atheon Cache required Warlocks to have the chest armor unlocked to obtain the head armor. 
    • Fixed an issue where the Ahteon Cache required Titans to have the chest armor unlocked to obtain the class item. 
    • Fixed an issue where players could get out of the environment at the beginning of the raid. 
    • Fixed an issue where players could spawn in undesirable locations when joining in progress before the Oracles encounter. 
    • Fixed an issue where bounties did not progress when killing combatants. 
    • Fixed an issue where Grenade Launchers did lower than intended damage to Oracles. 
    • Fixed an issue where the Aegis Relic would be removed if the player holding the relic left the activity in the middle of an encounter. 
    • Fixed an issue where Atheon would not cast a Detain Bomb after attempting to stomp on a Guardians face during the damage phase. 
    • Fixed an issue where the Aegis Relic Cleanse ability sometimes failed to remove darkness debuff from some players. 
    • Fixed an issue where Atheon would become incredibly confused if Guardians put too many boxes on the dance floor. 
    • Fixed an issue where damage phases could be elongated based on framerate settings. 
    • Fixed an issue where players could live through a detain by simply doing their favorite dance. 
  • Deep Stone Crypt 
    • Fixed an issue where some players would encounter crashes when entering airlocks. 
    • Fixed an issue where players could use Sparrows to get out of the environment. 
    • Fixed an issue where Ghosts would sometimes spawn in unreachable areas if a Guardian joined in progress, leading to unintentional wipes. 
    • Fixed an issue where players could damage Taniks before starting the final encounter. 

Dungeons 

  • Pit of Heresy 
  • Fixed an issue where Pit of Heresy emblems were not tracking solo Flawless completions. 

UI/UX 

Crucible Activity Intro 

  • Fixed a bug that may cause graphical corruption of the UI during the intro sequence. 
  • Fixed an issue where class icons may not appear properly. 

Quest Tab

  • Players who have not purchased the Season Pass for Season of the Splicer will now have the Splicer Gauntlet removed from their inventory when they reach the end of the Path of the Splicer I quest. 
  • Season of the Chosen weekly quests now appear in the Past section. 
  • The Hammer of Proving quest item should now appear in the Past section instead of the Seasonal section. 
  • Exotic quests related to Presage and Dead Man’s Tale now appear only in the Exotic section. 

Director 

  • Fixed a bug in which players would see three Season of the Splicer quest icons on the H.E.L.M. node of the Director when they only had two Season of the Splicer quests active. 
  • Fixed an issue causing the incorrect message to display when a free player prevents a fireteam from launching into Override. 

Bounties 

  • Fixed an issue where bounties from Ada-1 would sometimes show incorrect progress, which could appear in red. 

GAMEPLAY 

Armor 

  • Heavy Handed now correctly refunds energy when Shiver Strike is cast. 
  • Impulse Recycler now grants energy on kills from Getaway Artist’s Sentient Arc Soul. 
  • Boots of the Assembler’s Noble Seekers now correctly proc Benevolent Dawn for Blessing of the Sky. 
  • Reverted the Boots of the Assembler change to Rift recharge rate. 
  • Assassin’s Cowl no longer clips through most Hunter cloaks. 
  • Felwinter’s Helm will no longer change all Solstice armor glows to Stasis. 
  • Fixed an issue where glow-enabled armor items would not appropriately display their glow if plugged into another glow-enabled armor item. 
  • Created universal ornaments for previous Solstice of Heroes armor sets. 
    • These ornaments will be available for players who obtained glows for that armor piece in 2018 and/or 2019. 
    • They will be unlocked for all three classes. 
    • Their glow color will change match the player’s subclass. 
  • Dawn Chorus can now be reset to its default shader after another shader has been applied. 

Weapons 

  • Reissued remaining Moon (Lectern) and Dreaming City (world drops) weapons with new perk pools. 

Weapon Archetypes 

  • Shotguns 
    • Increased Aggressive Frame Shotgun cone angle from 4.0 to 4.25 degrees. 
    • Reduced Shotgun damage falloff min by 2m. 
    • Increased Shotgun damage falloff max by 2m. 
  • Aggressive (120 RPM) Hand Cannons 
    • Reduced precision damage multiplier from 1.8 to 1.6, preventing a 10% damage bonus from allowing 2-tapping in PvP. 
    • Reduced aim assist minimum falloff distance by 1-2m depending on the Range stat. 
    • Reduced damage minimum falloff distance by 1m (this gives them a 1m advantage over other Hand Cannons). 

Perks

  • Pulse Monitor 
    • Fixed an issue where the Handling bonus was not applying. 
  • Rewind Rounds 
    • Fixed an issue where the perk would not trigger if the last shot in a magazine missed, or the player reloaded another weapon before firing the final shot. 
  • Reservoir Burst 
    • Updated with the same consistency and speed fix as Dragonfly. 

Exotics 

  • Dead Man’s Tale 
    • Removed hipfire damage falloff scalar (was 1.8x to match zoom). 
    • Reduced Aim Assist cone angle hip scalar from 1.5 to 1.2. 
  • Sleeper Simulant 
    • Fixed an issue where Sleeper Simulant was benefiting less than other Linear Fusion Rifles from the Season 14 Linear Fusion Rifle precision damage buff. 
  • Vex Mythoclast 
    • Updated intrinsic perk description to describe the functionality (was originally a reference to the Destiny 1 text). 

General 

  • Fixed an issue causing Null Composure not to be Masterworked when pulled from Collections. 
  • Fixed an issue where Cryothesia 77k’s charged shot could misfire if fired near the end of the charge buff. 
  • Fixed an issue where feminine characters’ left hand was not attached to the Gridskipper Pulse Rifle. 
  • Fixed an issue where Vision of Confluence glows were not taking shader coloring when dyed. 
  • Fixed an issue where the Null Composure ornaments were not showing ammo state while in ADS. 
  • Temporarily removed Legendary weapons that did not have Masterwork slots from Banshee-44’s inventory. 
    • Note: We’re planning a full fix for Season 15.

Abilities, Aspects, and Fragments 

  • Fixed a bug in which Slow duration from Withering Blade did not increase with Whisper of Durance Fragment equipped. 
  • Fixed a bug in which Stormcaller Warlocks were unable to use Ionic Blink while slowed by Stasis. 
  • Fixed a bug in which Diamond Lance could be generated by throwing a Glacier Grenade into a pile of Telesto projectiles. 
  • Fixed an issue where many abilities were not properly costing Sentinel Shield energy when guarding. 
    • Celestial Fire 
    • Withering Blade 
    • Shiver Strike 
    • Glacial Quake 
    • Silence & Squall 

INVESTMENT 

Bounties and Pursuits 

  • Adjusted Cosmodrome, EDZ, Nessus, Moon, and Dreaming City Destination Public Event Bounties so Heroic public events contribute the most progress. 
    • Eventful Moments  
    • Public Works 
    • Public Performance 
    • Lunar Defender 
    • Public Works  
  • Updated Seasonal Stasis Aspect Pursuits 
    • Entropic Shards can now be destroyed by any Stasis damage, not just Salvation’s Grip. 
    • This does NOT affect the original nine Entropic Shards hidden around Europa; those are much more hardy and still require the concussive power of a Heavy Grenade Launcher. 
  • Increased Armor Synthesis bounty purchase time on Ada-1 to prevent accidental bounty purchases. 

Stat Trackers 

  • Fixed emblems to allow stat tracker categories matching how the emblem was rewarded. 
  • Fixed an issue causing the Expunge Fastest Completion stat tracker to update regardless of whether or not the run was faster than the currently recorded time. Those stat tracker values should now only update when a faster time is achieved. 

Ghost Cosmetics 

  • Colossus Helmet Projection now displays properly. 

PLATFORMS AND SYSTEMS 

  • PC 
    • PC performance optimizations for AMD RX series GPUs. 
    • Fixed a crash bug when launching on Intel Integrated Graphics systems. 
  • PlayStation 
    • Fixed a bug where content verification would trigger Beagle errors on PlayStation 5 and require a reinstall.  

It remains to be seen how all of these gameplay changes and bug fixes will affect the world of Destiny 2.

Still, there is undoubtedly plenty of Guardians who will be out testing these out and seeing how they have changed the popular game for the foreseeable future.

For more Destiny 2, check out how to complete all of the Week 9 challenges for Season of the Splicer, and stay tuned for future news and guides.

Source: Bungie

Image Credits: Bungie

Destiny

Destiny 2 Xur location and items: May 13 – 17

Here is where you can find Xur the Merchant and get different Exotic items for yourself when playing Destiny 2.

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Xur the Merchant in Destiny 2

You can get Exotic items for yourself in Destiny 2 by visiting Xur the merchant. This character moves around, so here is his location and all the items that you can get from him.

Destiny 2 has become a classic since its release in 2017, with a large player base in 2021. The Witch Queen update has added new content for players like the brand new weapon type, Glaives.

You can also get different Exotic items each week by visiting the merchant, Xur. He hangs out in random locations around the map, and this guide will let you know where to find him along with his inventory.

Where to find Xur the Merchant in Destiny 2

Xur the Merchant in Destiny 2

Xur’s location in Destiny 2 changes each week. Currently, Xur can be found in the EDZ, in the Winding Cove area.

Once you visit him, you can get yourself some neat new Exotic items to use in the game. Xur will provide you with items that are at the same power level as you.

Xur’s May 13 – 17 items in Destiny 2

You can find all of the items available for sale from Xur this week in Destiny 2 below:

Exotic Gear

  • Exotic Engram: 97 Legendary Shards
  • Xenology quest: Free
  • Cerberus +1 – Auto Rifle: 29 Legendary Shards
  • Graviton Forfeit – Helmet: 23 Legendary Shards
  • Nazarec’s Sin – Helmet: 23 Legendary Shards
  • Synthoceps – Gauntlets: 23 Legendary Shards
  • Hawkmoon – Hand Cannon: 200 Legendary Shards
  • Dead Man’s Tale – Scout Rifle: 200 Legendary Shards

Legendary Weapons & Armor

  • The Last Dance – Sidearm: 50 Legendary Shards
  • Gridskipper – Pulse Rifle: 50 Legendary Shards
  • Farewell – Sidearm: 50 Legendary Shards
  • Sojourner’s Tale – Shotgun: 50 Legendary Shards
  • Sorrow’s Verse – Auto Rifle: 50 Legendary Shards
  • Shattered Cipher – Machine Gun: 50 Legendary Shards
  • Bite of the Fox – Sniper Rifle: 50 Legendary Shards
  • Kairos Function armor set
destiny 2 xur

This week’s collection of wares consists of impressive weapons, helmets, quests, and cosmetic items.

You can equip these and reap their benefits when running into combat in Destiny 2 if you are looking for some new things to use against your enemies.


Stay tuned to Charlie INTEL for more Destiny 2, and for more gaming news, check out our piece on Sony’s acquisition of Bungie, the developers of Destiny 2.

Image Credits: Bungie

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Destiny 2 Trials of Osiris rewards: May 13

The Destiny 2 Trials of Osiris rewards are out for the week of May 13. Use our quick and easy guide to see what items can be redeemed.

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trials of osiris logo

Players who love to battle it out in competitive PvP action to earn Destiny 2 Trials of Osiris rewards can now see what the week of May 13 has to offer.

Destiny 2‘s Trial of Osiris has become a staple of Bungie’s sci-fi shooter, thanks to its heated action, and the rewards for May 13 are now available to see.

One of the most popular game modes that the first-person shooter offers is, no doubt, Trials of Osiris, which is the game’s competitive multiplayer playlist that allows Guardians to test their skills against other players.

One of the exciting factors of this game mode, besides proving your skills, is the new set of rewards that players can earn with their success every week. Here is the newest set of Trials of Osiris rewards in Destiny 2, the Witch Queen update.

What are the Trials of Osiris rewards for May 13 in Destiny 2?

destiny 2 trials of osiris rewards this week

The Trials of Osiris is an end-game Crucible event that resets its rewards and map on Fridays at 9 AM PST / 1 PM EST / 6 PM GMT.

The more reputation you can earn in Bungie’s Trials of Osiris, the better quality of rewards you will receive in Destiny 2.

Trials of Osiris May 13 map

The map that players fight on changes each week, keeping things fresh and exciting for players. Here is the Trials of Osiris map for the week starting May 13 in Destiny 2:

  • TBC

Trials of Osiris May 13 rewards

Here is the complete list of Trials of Osiris rewards for this week:

  • Reputation Rank 4: Upgrade Module (2)
  • Reputation Rank 7: Enhancement Prism (3)
  • Reputation Rank 10: Trials Weapon (Changes for each rank reset)
  • Reputation Rank 13: Upgrade Module (2)
  • Reputation Rank 16: Trials Weapon (Changes for each rank reset)
  • Flawless Reward: Adept Trials Weapon (TBC)

To earn the Flawless Reward, players will need to win seven Trials of Osiris matches without losing a single game.

It’s a tough feat, no doubt, but it’s doable with enough skill, patience, and understanding of the game’s mechanics.

destiny 2 trials of osiris saint 14

Passages

  • Passage of Ferocity – Your third match win grants a bonus win. (10000 Glimmer & 15 Legendary Shards)
  • Passage of Mercy – Forgives one loss per run. (10000 Glimmer & 15 Legendary Shards)
  • Passage of Wealth – Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket. (15000 Glimmer & 25 Legendary Shards)
  • Passage of Confidence – Grants bonus rewards from Flawless Chest. (20000 Glimmer & 50 Legendary Shards)

So, there you have it, that’s all the information you’ll need for this week’s Destiny 2 Trials of Osiris, make sure you try your best to get after these rewards, as they can be used to make your overall Destiny 2 experience more fruitful and enjoyable!


Also, check out how to get the Glaive in Destiny 2 Witch Queen, including all the Exotic Glaive variants.

Image Credits: Bungie

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Every Destiny 2 DLC and Expansion: Full list

Here’s every Destiny 2 DLC and Expansion since the game launched in 2017, from the Curse of Osiris to 2022’s The Witch Queen.

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Every Destiny 2 expansion

Bungie’s live-service epic Destiny 2 has been supported for almost five years, so we have the full list of every DLC and Expansion released so far, from the Curse of Osiris to the Witch Queen.

For FPS fans looking to engage in a deep and sprawling sci-fi story, look no further than Destiny 2. First released back in 2017, Destiny 2 is now in its 16th season, with two more major Expansions still to come.

All of this new content means that older Expansions and areas are retired, so it’s difficult to keep track of all the DLC. We’re looking back through Destiny 2’s history, listing all of Destiny 2’s paid expansions in chronological order.

Curse of Osiris – December 2017

Destiny 2 Curse of Osiris

Curse of Osiris was Destiny 2’s first Expansion pack, arriving on December 5, 2017, and brought players to the planet Mercury for the first time.

This DLC Expansion included the Eater of Worlds Raid and the Infinite Forest, a procedurally generated area that allowed players to visit simulations of Mercury’s past, present, and future.

Curse of Osiris received mixed reviews and is widely considered Destiny 2’s most disappointing DLC drop.

Warmind – May 2018

Destiny 2 Warmind

Releasing on May 8, 2018, Warmind was Destiny 2’s second Expansion and the final piece of Year One content.

Warmind brought Destiny 2 players back to Mars but introduced an area that Destiny 1 players hadn’t seen before – Hellas Basin. Guardians had to contend with the awakened Hive Army and also saw the return of Warmind Rasputin from the original game.

The Warmind Expansion also introduced the Valor and Glory ranking system, as well as Escalation Protocol, where players had to defend towers from waves of Hive.

Forsaken – September 2018

Destiny 2 Forsaken

Destiny 2 Year Two was kicked off by September 2018’s Forsaken, which introduced the yearly seasonal content that Bungie continues to this day.

Forsaken was arguably a turning point for Destiny 2, introducing a ton of mechanics that shaped the game going forward. It marked the arrival of the Bow, the Gambit PvPvE mode, the Last Wish Raid, Breakthrough mode, and The Shattered Throne Dungeon.

Forsaken contained three more Seasons, which you can check out below:

  • Season of the Outlaw (launch)
  • Season of the Forge (December 4, 2018)
  • Season of the Drifter (March 5, 2019)
  • Season of the Opulence (June 4, 2019)

Shadowkeep – October 2019

Destiny 2 Shadowkeep

Continuing with the Season model, Destiny 2 introduced the Shadowkeep Expansion on October 1, 2019. Shadowkeep kicked off Year 3 and had players visit the Moon, which long-time Guardians would recognize from the original.

Although introducing the Festering Core and Scarlet Keep Strikes, Garden of Salvation Raid, and Pit of Heresy Dungeon, the most dramatic change Shadowkeep was the Armor 2.0 system. This allowed Guardians to upgrade their armor as they saw fit, removing the need to wear armor they didn’t like just for better stats.

Here are all of Destiny 2 Shadowkeep’s Seasons:

  • Season of the Undying (launch)
  • Season of Dawn (December 10, 2019)
  • Season of the Worthy (March 10, 2020)
  • Season of Arrivals (June 9, 2020)

Beyond Light – November 2020

Destiny 2 Beyond Light

Destiny 2’s fifth Expansion, Beyond Light, was released on November 10, 2020, and marked Year Four.

Beyond Light took Guardians to the icy Europa, Jupiter’s closest moon. This was when Destiny 2 first went free-to-play and vaulted Titan, Io, Mars, Mercury, and Leviathan to stop the game from getting too big. These locations were removed with the possibility that they’ll be revamped and added back at a later date.

Plus, Destiny 1’s fan-favorite Vault of Glass Raid was remastered and hit Destiny 2 during May’s Season of the Splicer. Here are all of Beyond Light’s Seasons:

  • Season of the Hunt (launch)
  • Season of the Chosen (February 9, 2021)
  • Season of the Splicer (May 11, 2021)
  • Season of the Lost (August 24, 2021)

Bungie 30th Anniversary Event – December 2021

Destiny 2 Bungie 30th anniversary event

Bungie celebrated their 30th Anniversary Event inside Destiny 2, offering players some Halo-inspired cosmetics as well as the Grasp of Avarice three-player Raid.

While nowhere as big as the other Expansions and seasons, it kept players tiding over while The Witch Queen was delayed until February 2022.

The Witch Queen – February 2022

Destiny 2 the witch queen expansion

February 2022’s The Witch Queen is one of the biggest Expansions Destiny 2 has received yet.

Launching with a highly-rated campaign, The Witch Queen brought the Witch Queen’s Throne World, the new Vow of Disciple Raid race, weapon crafting, and Glaive Exotics.

The Witch Queen launched with Season of the Risen, while the rest of the Expansions are still known as “Season of the [Redacted]” until they’re officially revealed.

Lightfall & The Final Shape – TBA

Destiny 2 is still to receive the Lightfall and The Final Shape Expansions, likely in 2023 and 2024. We don’t know what this DLC will entail, but Bungie revealed that “The Light and Darkness saga will come to a dramatic conclusion in Destiny 2: The Final Shape.”


For more gaming news, be sure to check out if Fortnite Chapter 3 Season 1 will conclude with a live event and everything you need to know about Apex Legends’ crossplay.

Image Credit: Bungie

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