Diablo 4: All Temper manuals & affixes for every class in Season 4
BlizzardDiablo 4 Temper manuals and recipes are the ultimate game changer for those who like to customize their build. Here are all the Temper manuals and affixes in Diablo 4 Season 4.
Diablo 4 Season of Loot Reborn introduced Temper Manuals, a method for players to add special affixes to all their gear. These recipes can be obtained by defeating creatures in Helltides, World Bosses and even swiping Nightmare Dungeons.
If you’re interested in finding out which Temper manuals are available for your favorite class in Diablo 4 Season 4, here’s what you need to know.
- Diablo 4 Barbarian Temper manuals & affixes
- Diablo 4 Necromancer Temper manuals & affixes
- Diablo 4 Sorcerer Temper manuals & affixes
- Diablo 4 Rogue Temper manuals & affixes
- Diablo 4 Druid Temper manuals & affixes
Diablo 4 Barbarian Temper manuals & affixes
In Diablo 4 Season 4, Barbarians have 26 Temper manuals that can be applied to almost all gear. Here are all the manuals you’ll find in Sanctuary.
- Weapon Tempers
- Offensive Tempers
- Defensive Tempers
- Utility Tempers
- Mobility Tempers
- Resource Tempers
Weapon Tempers for Barbarians in Diablo 4
You can use all Weapon Tempers in weapons, so here’s everything you can use:
Tempering Manual | Legendary Tempering affix |
---|---|
Berserking Augments | +[13.5 – 22.5]% Double Swing Size. +[13.5 – 22.5]% Whirlwind Size. +[29.0 – 42.5]% Frenzy Duration. +[31.5 – 45.0]% Berserking Duration. |
Bleed Augments | +[13.5 – 22.5]% Rend Size. +[21.0 – 30.0]% Rupture Size. +[26.0 – 35.0]% Flay Duration. +[1 – 2] to Pressure Point. +[1 – 2] to Expose Vulnerability. |
Furious Augments | Bash Cleaves for +[82.5 – 105.0]% Damage. +[13.5 – 22.5]% Hammer of the Ancients Size. +[13.5 – 22.5]% Upheaval Size. +[251.0 – 350.0]% Kick Effect. |
Sandstorm Augments | +[82.5 – 105.0]% Dust Devil Damage. +[13.5 – 22.5]% Chance for Dust Devil Projectiles to Cast Twice. +[21.0 – 30.0]% Dust Devil Size. |
Wastelands Augments | +[26.5 – 40.0]% Ground Stomp Size. +[31.5 – 45.0]% Leap Size. +[21.0 – 30.0]% Earthquake Size. +[23.5 – 32.5]% Earthquake Duration. |
Elemental Surge | Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Physical Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Fire Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Lightning Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Cold Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Poison Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Shadow Damage. |
Offensive Tempers for Barbarians in Diablo 4
Offensive Tempers can be applied to any Amulet, Weapon, Gloves, and Ring, so here’s what you can use:
Tempering Manual | Legendary Tempering affix |
---|---|
Arsenal Finesse | +[41.5 – 55.0]% Damage with Two-Handed Bludgeoning Weapons. +[41.5 – 55.0]% Damage with Dual-Wielded Weapons. +[41.5 – 55.0]% Damage with Two-Handed Slashing Weapons. +[82.5 – 105.0]% Damage when Swapping Weapons. |
Berserking Finesse | +[41.5 – 55.0]% Damage while Berserking is Active. +[82.5 – 105.0]% Damage while Wrath of the Berserker is Active. +[62.5 – 85.0]% Damage while War Cry is Active. |
Demolition Finesse | +[144.5 – 185.0]% Kick Damage. +[72.5 – 95.0]% Charge Damage. +[82.5 – 105.0]% Death Blow Damage. +[114.0 – 150.0]% Damage while Iron Maelstrom is Active. |
Natural Finesse | +[31.5 – 45.0]% Damage. +[47.0 – 65.0]% Damage to Crowd Controlled Enemies. +[62.5 – 85.0]% Damage to Close Enemies. +[88.0 – 115.0]% Damage to Distant Enemies. |
Defensive Tempers for Barbarians in Diablo 4
Defensive Temper affixes can be applied to Helms, Chest Armor, Pants, and Amulets. Here’s what you can use in Season 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Barbarian Protection | +[1 – 2] to Imposing Presence. +[1 – 2] to Martial Vigor. +[1 – 2] to Guttural Yell. +[1 – 2] to Defensive Stance. |
Barbarian Recovery | +[41.5 – 55.0]% Chance for Lunging Strike Projectiles to Cast Twice. +[1 – 2] to Raid Leader. +[1 – 2] to Invigorating Fury. |
Barbarian Strategy | [10.5 – 15.0]% Ground Stomp Cooldown Reduction. [8.0 – 10.0]% Iron Skin Cooldown Reduction. [6.0 – 8.0]% Challenging Shout Cooldown Reduction. |
Natural Resistance | +[36.5 – 50.0]% Fire Resistance. +[36.5 – 50.0]% Lightning Resistance. +[36.5 – 50.0]% Cold Resistance. +[36.5 – 50.0]% Poison Resistance. +[36.5 – 50.0]% Shadow Resistance. |
Wordly Endurance | +[353 – 504] Maximum Life. +[10.5 – 15.0]% Total Armor. [5.0 – 7.0]% Dodge Chance. |
Utility Tempers for Barbarians in Diablo 4
Utility Temper affixes can be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Barbarian Control | +[110.0 – 150.0]% Steel Grasp Effect. +[90.0 – 130.0]% Upheaval Effect. +[16.0 – 25.0]% Stun Duration. +[1 – 2] to Concussion. |
Thorn Body | +[9.0 – 11.0]% Thorns while Fortified. +[1 – 2] to Outburst. +[1 – 2] to Tough as Nails. |
Wordly Fortune | Lucky Hit: Up to a +[21.0 – 30.0]% Chance to Slow for 2 Seconds. Lucky Hit: Up to a +[13.5 – 22.5]% Chance to Immobilize for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Stun for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Freeze for 2 Seconds. |
Natural Schemes | +[537 – 840] Thorns. +[13.0 – 17.5]% Crowd Control Duration. +[8.0 – 12.5]% Barrier Generation. |
Mobility Tempers for Barbarians in Diablo 4
Mobility Temper affixes can be applied to Amulets and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Barbarian Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. +[13.0 – 17.5]% Lunging Strike Range. [8.0 – 10.0]% Charge Cooldown Reduction. [8.0 – 10.0]% Leap Cooldown Reduction. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Resource Tempers for Barbarians in Diablo 4
Resource Temper affixes can be applied to Amulets and Rings. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Brawling Efficiency | [6.0 – 8.0]% Brawling Cooldown Reduction. [10.5 – 15.0]% Kick Cooldown Reduction. [8.0 – 12.5]% War Cry Cooldown Reduction. |
Weapon Attunement- Barbarian | [16.0 – 25.0]% Basic Resource Generation. +[13.0 – 17.5]% Resource Generation with Two-Handed Bludgeoning Weapons. +[13.0 – 17.5]% Resource Generation with Dual-Wielded Weapons. +[13.0 – 17.5]% Resource Generation with Two-Handed Slashing Weapons. |
Ultimate Efficiency- Barbarian | Casting Ultimate Skills Restores +[36 – 45] Primary Resource. [13.5 – 22.5]% Call of the Ancients Cooldown Reduction. [13.5 – 22.5]% Iron Maelstrom Cooldown Reduction. [10.5 – 15.0]% Wrath of the Berserker Cooldown Reduction. |
Weapon Mastery Efficiency | [8.0 – 12.5]% Weapon Mastery Cooldown Reduction. [10.5 – 15.0]% Death Blow Cooldown Reduction. [10.5 – 15.0]% Rupture Cooldown Reduction. [15.5 – 20.0]% Steel Grasp Cooldown Reduction. |
Worldy Stability | [8.0 – 12.5]% Resource Generation. [8.0 – 10.0]% Resource Cost Reduction. Lucky Hit: Up to a 5% Chance to Restore +[10.5 – 15.0]% Primary Resource. |
Diablo 4 Necromancer Temper manuals & affixes for Necromancers
In Diablo 4 Season 4, Necromancers have 27 Temper manuals that can be applied to almost all gear. Here are all the manuals you’ll find in Sanctuary.
- Weapon Tempers
- Offensive Tempers
- Defensive Tempers
- Utility Tempers
- Mobility Tempers
- Resource Tempers
Weapon Tempers for Necromancers in Diablo 4
Tempering Manual | Legendary Tempering affix |
---|---|
Blood Augments | +[28.5 – 37.5]% Hemorrhage Size. +[13.5 – 22.5]% Blood Surge Size. +[29.0 – 42.5]% Blood Lance Duration. |
Bone Augments | +[23.5 – 32.5]% Chance for Bone Splinters Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Bone Spear Projectiles to Cast Twice. +[26.0 – 35.0]% Bone Spirit Size. +[16.0 – 25.0]% Bone Storm Duration. |
Shadow Augments – Decay | +[28.5 – 37.5]% Decompose Size. +[13.0 – 17.5]% Chance for Blight Projectiles to Cast Twice. +[13.5 – 22.5]% Blight Size. |
Shadow Augments- Execution | +[13.0 – 17.5]% Chance for Sever Projectiles to Cast Twice. +[13.5 – 22.5]% Sever Size. +[29.0 – 42.5]% Reap Duration. |
Summoning Augments | +[9.0 – 11.0]% Minion Attack Speed. +[13.5 – 22.5]% Chance for Projectiles to Cast Twice. +[31.5 – 45.0]% Skeleton Priest Effect Duration. |
Elemental Surge | Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Physical Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Fire Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Lightning Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Cold Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Poison Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Shadow Damage. |
Offensive Tempers for Necromancers in Diablo 4
You can apply Offensive Tempers to Amulets, Weapons, Gloves, and Rings to buff your Necromancers.
Tempering Manual | Legendary Tempering affix |
---|---|
Blood Finesse | +[9.0 – 11.0]% Blood Attack Speed. +[41.5 – 55.0]% Blood Damage. +[62.5 – 85.0]% Blood Overpower Damage. +[41.5 – 55.0]% Damage while Fortified. |
Bone Finesse | +[41.5 – 55.0]% Bone Damage. +[4.0 – 6.0]% Bone Critical Strike Chance. +[62.5 – 85.0]% Bone Critical Strike Damage. +[103.5 – 135.0]% Bone Spirit Damage. |
Profane Finesse | +[47.0 – 65.0]% Damage to Enemies Affected by Curse Skills. +[82.5 – 105.0]% Macabre Damage. +[98.0 – 125.0]% Iron Maiden Damage. +[219.0 – 300.0]% Corpse Tendrils Damage. |
Shadow Finesse | +[57.0 – 75.0]% Shadow Damage Over Time. +[41.5 – 55.0]% Darkness Damage. +[82.5 – 105.0]% Desecrated Ground Damage. +[72.5 – 95.0]% Corpse Explosion Damage. |
Summoning Finesse | +[41.5 – 55.0]% Summoning Damage. +[62.5 – 85.0]% Skeletal Mages Damage. +[82.5 – 105.0]% Golems Damage. |
Natural Finesse | +[31.5 – 45.0]% Damage. +[47.0 – 65.0]% Damage to Crowd Controlled Enemies. +[62.5 – 85.0]% Damage to Close Enemies. +[88.0 – 115.0]% Damage to Distant Enemies. |
Defensive Tempers for Necromancers in Diablo 4
You can use Necromancer’s Defensive Tempers in Shield, Helms, Chest Armor, Legs, and Amulets.
Tempering Manual | Legendary Tempering affix |
---|---|
Blood Endurance | +[52.0 – 70.0]% Chance for Hemorrhage to Form Blood Orbs. +[21.0 – 30.0]% Blood Orb Healing. +[10.5 – 15.0]% Blood Mist Duration. [6.0 – 8.0]% Blood Mist Cooldown Reduction. |
Profane Cage | +[26.5 – 40.0]% Blight Effect. +[29.0 – 42.5]% Corpse Tendrils Duration. +[1 – 2] to Crippling Darkness. |
Natural Resistance | +[36.5 – 50.0]% Fire Resistance. +[36.5 – 50.0]% Lightning Resistance. +[36.5 – 50.0]% Cold Resistance. +[36.5 – 50.0]% Poison Resistance. +[36.5 – 50.0]% Shadow Resistance. |
Wordly Endurance | +[353 – 504] Maximum Life. +[10.5 – 15.0]% Total Armor. [5.0 – 7.0]% Dodge Chance. |
Utility Tempers for Necromancers in Diablo 4
You can apply Utility Tempers to any Shield, Helm, Chest Armor, Pants, Amulets, Gloves, or Boots in your inventory.
Tempering Manual | Legendary Tempering affix |
---|---|
Profane Innovation | +[13.5 – 22.5]% Corpse Explosion Size. +[26.5 – 40.0]% Corpse Tendrils Size. +[31.5 – 45.0]% Iron Maiden Size. +[31.5 – 45.0]% Decrepify Size. +[29.0 – 42.5]% Curse Duration. |
Thorn Army | +[9.0 – 11.0]% Thorns while Fortified. Minions Inherit +[8.0 – 12.5]% of Your Thorns. Skeletal Warriors Inherit +[10.5 – 15.0]% of Your Thorns. Skeletal Mages Inherit +[13.0 – 17.5]% of Your Thorns. Golems Inherit +[13.5 – 22.5]% of Your Thorns. |
Worldly Fortune | Lucky Hit: Up to a +[21.0 – 30.0]% Chance to Slow for 2 Seconds. Lucky Hit: Up to a +[13.5 – 22.5]% Chance to Immobilize for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Stun for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Freeze for 2 Seconds. |
Natural Schemes | +[537 – 840] Thorns. +[13.0 – 17.5]% Crowd Control Duration. +[8.0 – 12.5]% Barrier Generation. |
Mobility Tempers for Necromancers in Diablo 4
While there aren’t many Mobility Tempers for Necromancers yet, you can apply both to Boots and Amulets.
Tempering Manual | Legendary Tempering affix |
---|---|
Necromancer Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. +[29.0 – 42.5]% Chance for Blood Mist Projectiles to Cast Twice. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Resource Tempers for Necromancers in Diablo 4
You can apply Resource Tempers to any Necromancer’s Amulets and Rings.
Tempering Manual | Legendary Tempering affix |
---|---|
Necromancer Efficiency | [8.0 – 10.0]% Ultimate Cooldown Reduction. [16.0 – 25.0]% Golem Cooldown Reduction. [10.5 – 15.0]% Bone Spirit Cooldown Reduction. +[1 – 2] to Rapid Ossification. |
Necromancer Invigoration | +[500.0 – 600.0]% Chance for Projectiles to Cast Twice. Casting Macabre Skills Restores +[15 – 21] Primary Resource. Casting Ultimate Skills Restores +[36 – 45] Primary Resource. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Weapon Attunement- Necromancer | [16.0 – 25.0]% Basic Resource Generation. +[13.0 – 17.5]% Resource Generation with Scythes. +[13.0 – 17.5]% Resource Generation with Shields. |
Worldly Stability | [8.0 – 12.5]% Resource Generation. [8.0 – 10.0]% Resource Cost Reduction. Lucky Hit: Up to a 5% Chance to Restore +[10.5 – 15.0]% Primary Resource. |
Diablo 4 Sorcerer Temper manuals & affixes
In Diablo 4 Season 4, Sorcerers have 22 Temper manuals that can be applied to almost all gear. Here are all the manuals you’ll find in Sanctuary.
- Weapon Tempers
- Offensive Tempers
- Defensive Tempers
- Utility Tempers
- Mobility Tempers
- Resource Tempers
Weapon Tempers for Sorcerers in Diablo 4
Tempering Manual | Legendary Tempering Affix |
---|---|
Frost Augments | +[23.5 – 32.5]% Chance for Frost Bolt Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Frozen Orb Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Ice Shards Projectiles to Cast Twice. +[18.5 – 27.5]% Blizzard Size. |
Pyromance Augments | +[23.5 – 32.5]% Chance for Fire Bolt Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Fireball Projectiles to Cast Twice. +[13.5 – 22.5]% Incinerate Size. +[13.5 – 22.5]% Meteor Size. +[18.5 – 27.5]% Firewall Size. |
Shock Augments | +[23.5 – 32.5]% Chance for Spark Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Chain Lightning Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Charged Bolts Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Ball Lightning Projectiles to Cast Twice. +[36.5 – 50.0]% Teleport Size. |
Elemental Surge | Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Physical Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Fire Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Lightning Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Cold Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Poison Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Shadow Damage. |
Offensive Tempers for Sorcerers in Diablo 4
You can apply Offensive Tempers to Amulets, Weapons, Gloves, and Rings to buff your Sorcerers.
Tempering Manual | Legendary Tempering affix |
---|---|
Conjuration Finesse | +[72.5 – 95.0]% Conjuration Damage. +[98.0 – 125.0]% Hydra Damage. +[98.0 – 125.0]% Ice Blades Damage. +[98.0 – 125.0]% Lightning Spear Damage. |
Frost Finesse | +[41.5 – 55.0]% Cold Damage. +[41.5 – 55.0]% Vulnerable Damage. +[62.5 – 85.0]% Damage to Frozen Enemies. +[72.5 – 95.0]% Blizzard Damage. +[82.5 – 105.0]% Ice Spike Damage. |
Pyromance Finesse | +[41.5 – 55.0]% Fire Damage. +[57.0 – 75.0]% Fire Damage Over Time. +[9.0 – 11.0]% Pyromancy Attack Speed. +[62.5 – 85.0]% Pyromancy Critical Strike Damage. +[62.5 – 85.0]% Mastery Damage. |
Shock Finesse | +[41.5 – 55.0]% Lightning Damage. +[4.0 – 6.0]% Shock Critical Strike Chance. +[62.5 – 85.0]% Shock Critical Strike Damage. +[155.0 – 200.0]% Teleport Damage. +[82.5 – 105.0]% Crackling Energy Damage. |
Natural Finesse | +[31.5 – 45.0]% Damage. +[47.0 – 65.0]% Damage to Crowd Controlled Enemies. +[62.5 – 85.0]% Damage to Close Enemies. +[88.0 – 115.0]% Damage to Distant Enemies. |
Defensive Tempers for Sorcerers in Diablo 4
Defensive Tempers can be applied to Shields, Helms, Chest Armor, Legs, and Amulets.
Tempering Manual | Legendary Tempering affix |
---|---|
Frost Cage | [15.5 – 20.0]% Frost Nova Cooldown Reduction. +[21.0 – 30.0]% Chill Slow Potency. +[1 – 2] to Cold Front. |
Pyromance Endurance | Lucky Hit: Up to a 5% Chance to Heal +[873 – 1,175] Life. +[10.5 – 15.0]% Flame Shield Duration. +[1 – 2] to Warmth. |
Natural Resistance | +[36.5 – 50.0]% Fire Resistance. +[36.5 – 50.0]% Lightning Resistance. +[36.5 – 50.0]% Cold Resistance. +[36.5 – 50.0]% Poison Resistance. +[36.5 – 50.0]% Shadow Resistance. |
Wordly Endurance | +[353 – 504] Maximum Life. +[10.5 – 15.0]% Total Armor. [5.0 – 7.0]% Dodge Chance. |
Utility Tempers for Sorcerers in Diablo 4
Utility Temper affixes can be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Sorcerer Control | +[13.5 – 22.5]% Immobilize Duration. +[16.0 – 25.0]% Stun Duration. +[16.0 – 25.0]% Freeze Duration. +[26.5 – 40.0]% Frost Nova Size. |
Worldly Fortune | Lucky Hit: Up to a +[21.0 – 30.0]% Chance to Slow for 2 Seconds. Lucky Hit: Up to a +[13.5 – 22.5]% Chance to Immobilize for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Stun for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Freeze for 2 Seconds. |
Natural Schemes | +[537 – 840] Thorns. +[13.0 – 17.5]% Crowd Control Duration. +[8.0 – 12.5]% Barrier Generation. |
Mobility Tempers for Sorcerers in Diablo 4
Mobility Temper affixes can be applied to Amulets and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Sorcerer Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [8.0 – 10.0]% Teleport Cooldown Reduction. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Resource Tempers for Sorcerers in Diablo 4
You can apply Resource Tempers to all Sorcerer’s Amulets and Rings.
Tempering Manual | Legendary Tempering affix |
---|---|
Ultimate Efficiency- Sorcerer | Casting Ultimate Skills Restores +[36 – 45] Primary Resource. [8.0 – 12.5]% Deep Freeze Cooldown Reduction. [13.5 – 22.5]% Inferno Cooldown Reduction. [10.5 – 15.0]% Unstable Currents Cooldown Reduction. |
Sorcerer Stability | +[1 – 2] to Invigorating Conduit. +[1 – 2] to Frigid Breeze. +[1 – 2] to Fiery Surge. |
Conjuration Efficiency | [23.5 – 32.5]% Hydra Resource Cost Reduction. [8.0 – 12.5]% Ice Blades Cooldown Reduction. [8.0 – 12.5]% Lightning Spear Cooldown Reduction. |
Worldly Stability | [8.0 – 12.5]% Resource Generation. [8.0 – 10.0]% Resource Cost Reduction. Lucky Hit: Up to a 5% Chance to Restore +[10.5 – 15.0]% Primary Resource. |
Diablo 4 Rogue Temper manuals & affixes
In Diablo 4 Season 4, Rogues have 25 Temper manuals that can be applied to almost all gear. Here are all the manuals you’ll find in Sanctuary.
- Weapon Tempers
- Offensive Tempers
- Defensive Tempers
- Utility Tempers
- Mobility Tempers
- Resource Tempers
Weapon Tempers for Rogues in Diablo 4
Tempering Manual | Legendary Tempering affix |
---|---|
Basic Augments- Rogue | +[23.5 – 32.5]% Chance for Puncture Projectiles to Cast Twice. +[23.5 – 32.5]% Chance for Heartseeker Projectiles to Cast Twice. +[23.5 – 32.5]% Chance for Forceful Arrow Projectiles to Cast Twice. +[29.0 – 42.5]% Invigorating Strike Duration. +[29.0 – 42.5]% Heartseeker Duration. |
Core Augments- Rogue | +[21.0 – 30.0]% Twisting Blades Effect. +[13.0 – 17.5]% Chance for Barrage Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Rapid Fire Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Penetrating Shot Projectiles to Cast Twice. +[13.5 – 22.5]% Flurry Size. |
Trap Augments | Traps Arm [0.4 – 0.6] Seconds Faster. +[31.5 – 45.0]% Caltrops Size. +[31.5 – 45.0]% Caltrops Duration. +[29.0 – 42.5]% Poison Trap Duration. |
Elemental Surge | Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Physical Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Fire Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Lightning Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Cold Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Poison Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Shadow Damage. |
Offensive Tempers for Rogues in Diablo 4
You can apply Offensive Tempers to Amulets, Weapons, Gloves, and Rings to buff your Rogues.
Tempering Manual | Legendary Tempering affix |
---|---|
Cutthroat Finesse | +[41.5 – 55.0]% Vulnerable Damage. +[41.5 – 55.0]% Cutthroat Damage. +[9.0 – 11.0]% Cutthroat Attack Speed. +[4.0 – 6.0]% Cutthroat Critical Strike Chance. |
Marksman Finesse | +[62.5 – 85.0]% Critical Strike Damage. +[41.5 – 55.0]% Marksman Damage. +[4.0 – 6.0]% Marksman Critical Strike Chance. +[114.0 – 150.0]% Rain of Arrows Damage. |
Scoundrel Finesse | +[47.0 – 65.0]% Damage to Poisoned Enemies. +[47.0 – 65.0]% Damage to Enemies Affected by Trap Skills. +[62.5 – 85.0]% Imbued Damage. +[72.5 – 95.0]% Trap Damage. |
Specialist Evolution | +[26.0 – 35.0]% Damage per Combo Point Spent. +[26.5 – 40.0]% Chance for Rain of Arrows Projectiles to Cast Twice. +[21.0 – 30.0]% Stun Grenade Size. +[16.0 – 25.0]% Shadow Clone Duration. +[26.0 – 35.0]% Inner Sight Duration. |
Trickster Finesse | +[144.5 – 185.0]% Shadow Step Damage. +[144.5 – 185.0]% Dash Damage. +[114.0 – 150.0]% Shadow Clone Damage. +[82.5 – 105.0]% Stun Grenade Damage. |
Natural Finesse | +[31.5 – 45.0]% Damage. +[47.0 – 65.0]% Damage to Crowd Controlled Enemies. +[62.5 – 85.0]% Damage to Close Enemies. +[88.0 – 115.0]% Damage to Distant Enemies. |
Defensive Tempers for Rogues in Diablo 4
Rogues’ Defensive Tempers can be applied to Shield, Helms, Chest Armor, Legs, and Amulets.
Tempering Manual | Legendary Tempering affix |
---|---|
Rogue Cloaking | [8.0 – 10.0]% Concealment Cooldown Reduction. +[15.5 – 20.0]% Concealment Duration. +[1 – 2] to Agile. |
Rogue Recovery | +[23.5 – 32.5]% Chance for Flurry Projectiles to Cast Twice. +[1 – 2] to Siphoning Strikes. +[1 – 2] to Mending Obscurity. |
Natural Resistance | +[36.5 – 50.0]% Fire Resistance. +[36.5 – 50.0]% Lightning Resistance. +[36.5 – 50.0]% Cold Resistance. +[36.5 – 50.0]% Poison Resistance. +[36.5 – 50.0]% Shadow Resistance. |
Worldly Endurance | +[353 – 504] Maximum Life. +[10.5 – 15.0]% Total Armor. [5.0 – 7.0]% Dodge Chance. |
Utility Tempers for Rogues in Diablo 4
Utility Temper affixes can be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Alchemist Control | +[1 – 2] to Trick Attacks. +[1 – 2] to Chilling Weight. +[1 – 2] to Shadow Crash. |
Daze Control | Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Daze for 2 Seconds. [15.5 – 20.0]% Smoke Grenade Cooldown Reduction. +[28.5 – 37.5]% Smoke Grenade Duration. |
Worldly Fortune | Lucky Hit: Up to a +[21.0 – 30.0]% Chance to Slow for 2 Seconds. Lucky Hit: Up to a +[13.5 – 22.5]% Chance to Immobilize for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Stun for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Freeze for 2 Seconds. |
Natural Schemes | +[537 – 840] Thorns. +[13.0 – 17.5]% Crowd Control Duration. +[8.0 – 12.5]% Barrier Generation. |
Mobility Tempers for Rogues in Diablo 4
Mobility Temper affixes can be applied to Amulets and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Rogue Motion | +[8.0 – 12.5]% Movement Speed. +[57.5 – 80.0]% Movement Speed from Blade Shift. +[2.5 – 4.0]% Chance for Dark Shroud Projectiles to Cast Twice. +[46.5 – 60.0]% Shadow Step Duration. +[2 – 3] to Stutter Step. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Resource Tempers for Rogues in Diablo 4
You can apply Resource Tempers to all Amulets and Rings.
Tempering Manual | Legendary Tempering affix |
---|---|
Agility Efficiency | [6.0 – 8.0]% Agility Cooldown Reduction. [8.0 – 10.0]% Shadow Step Cooldown Reduction. [16.0 – 25.0]% Caltrops Cooldown Reduction. [8.0 – 10.0]% Dash Cooldown Reduction. |
Imbuement Abundance | +[1 – 2] Shadow Imbuement Count. +[1 – 2] Poison Imbuement Count. +[1 – 2] Cold Imbuement Count. |
Rogue Invigoration | [62.5 – 85.0]% Puncture Resource Generation. +[18.5 – 27.5]% Invigorating Strike Effect. +[1 – 2] to Innervation. +[1 – 2] to Adrenaline Rush. |
Subterfuge Efficiency | [8.0 – 10.0]% Subterfuge Cooldown Reduction. [8.0 – 12.5]% Trap Cooldown Reduction. [10.5 – 15.0]% Poison Trap Cooldown Reduction. [15.5 – 20.0]% Dark Shroud Cooldown Reduction. |
Worldly Stability | [8.0 – 12.5]% Resource Generation. [8.0 – 10.0]% Resource Cost Reduction. Lucky Hit: Up to a 5% Chance to Restore +[10.5 – 15.0]% Primary Resource. |
Diablo 4 Druid Temper manuals & affixes for Druids
In Diablo 4 Season 4, Druids have 23 Temper manuals that can be applied to almost all gear. Here are all the manuals you’ll find in Sanctuary.
- Weapon Tempers
- Offensive Tempers
- Defensive Tempers
- Utility Tempers
- Mobility Tempers
- Resource Tempers
Weapon Tempers for Druids in Diablo 4
Tempering Manual | Legendary Tempering affix |
---|---|
Earth Augments | +[23.5 – 32.5]% Chance for Earth Spike Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Landslide Projectiles to Cast Twice. +[13.5 – 22.5]% Chance for Boulder Projectiles to Cast Twice. +[36.5 – 50.0]% Petrify Duration. |
Storm Augments | +[23.5 – 32.5]% Chance for Wind Shear Projectiles to Cast Twice. +[13.0 – 17.5]% Chance for Tornado Projectiles to Cast Twice. +[31.5 – 45.0]% Hurricane Size. +[29.0 – 42.5]% Lightning Storm Duration. +[29.0 – 42.5]% Hurricane Duration. |
Werebear Augments | +[28.5 – 37.5]% Maul Size. +[13.5 – 22.5]% Pulverize Size. +[16.0 – 25.0]% Grizzly Rage Duration. |
Werewolf Augments | +[4.0 – 6.0]% Shred Critical Strike Chance. +[29.0 – 42.5]% Rabies Duration. +[13.0 – 17.5]% Lacerate Duration. |
Elemental Surge | Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Physical Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Fire Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Lightning Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Cold Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Poison Damage. Lucky Hit: Up to a 40% Chance to Deal +[2,000 – 4,000] Shadow Damage. |
Offensive Tempers for Druids in Diablo 4
You can apply Offensive Tempers to Amulets, Weapons, Gloves, and Rings to buff your Druid.
Tempering Manual | Legendary Tempering affix |
---|---|
Shapeshifting Finesse | +[9.0 – 11.0]% Werewolf Attack Speed. +[144.5 – 185.0]% Rabies Damage. +[144.5 – 185.0]% Trample Damage. +[114.0 – 150.0]% Lacerate Damage. +[4.0 – 6.0]% Werewolf Critical Strike Chance. +[62.5 – 85.0]% Werebear Overpower Damage. |
Companion Finesse | +[72.5 – 95.0]% Companion Damage. +[82.5 – 105.0]% Wolves Damage. +[144.5 – 185.0]% Poison Creeper Damage. +[144.5 – 185.0]% Ravens Damage. |
Earth Finesse | +[41.5 – 55.0]% Earth Damage. +[4.0 – 6.0]% Earth Lucky Hit Chance. +[4.0 – 6.0]% Earth Critical Strike Chance. +[62.5 – 85.0]% Earth Overpower Damage. +[72.5 – 95.0]% Boulder Damage. |
Storm Finesse | +[41.5 – 55.0]% Storm Damage. +[144.5 – 185.0]% Hurricane Damage. +[114.0 – 150.0]% Cataclysm Damage. +[82.5 – 105.0]% Lightning Bolt Damage. +[4.0 – 6.0]% Storm Critical Strike Chance. |
Natural Finesse | +[31.5 – 45.0]% Damage. +[47.0 – 65.0]% Damage to Crowd Controlled Enemies. +[62.5 – 85.0]% Damage to Close Enemies. +[88.0 – 115.0]% Damage to Distant Enemies. |
Defensive Tempers for Druids in Diablo 4
You can use Defensive Tempers in Shields, Helms, Chest Armor, Legs, and Amulets.
Tempering Manual | Legendary Tempering affix |
---|---|
Nature Magic Wall | [15.5 – 20.0]% Cyclone Armor Cooldown Reduction. [8.0 – 10.0]% Earthen Bulwark Cooldown Reduction. +[31.5 – 45.0]% Cyclone Armor Size. +[15.5 – 20.0]% Earthen Bulwark Duration. |
Shapeshifting Endurance | [8.0 – 10.0]% Blood Howl Cooldown Reduction. [6.0 – 8.0]% Debilitating Roar Cooldown Reduction. +[10.5 – 15.0]% Debilitating Roar Duration. +[1 – 2] to Nature’s Resolve. |
Natural Resistance | +[36.5 – 50.0]% Fire Resistance. +[36.5 – 50.0]% Lightning Resistance. +[36.5 – 50.0]% Cold Resistance. +[36.5 – 50.0]% Poison Resistance. +[36.5 – 50.0]% Shadow Resistance. |
Worldy Endurance | +[353 – 504] Maximum Life. +[10.5 – 15.0]% Total Armor. [5.0 – 7.0]% Dodge Chance. |
Utility Tempers for Druids in Diablo 4
Utility Temper affixes can be applied to Helms, Chest Armor, Legs, Amulets, Gloves, and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Companion Innovation | +[13.0 – 17.5]% Wolves Attack Speed. +[18.5 – 27.5]% Ravens Attack Speed. +[13.5 – 22.5]% Poison Creeper Duration. +[31.5 – 45.0]% Ravens Size. |
Worldly Fortunate | Lucky Hit: Up to a +[21.0 – 30.0]% Chance to Slow for 2 Seconds. Lucky Hit: Up to a +[13.5 – 22.5]% Chance to Immobilize for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Stun for 2 Seconds. Lucky Hit: Up to a +[13.0 – 17.5]% Chance to Freeze for 2 Seconds. |
Natural Schemes | +[537 – 840] Thorns. +[13.0 – 17.5]% Crowd Control Duration. +[8.0 – 12.5]% Barrier Generation. |
Mobility Tempers for Druids in Diablo 4
Mobility Temper affixes can be applied to Amulets and Boots. Here’s what you can use in Diablo 4:
Tempering Manual | Legendary Tempering affix |
---|---|
Druid Motion | +[8.0 – 12.5]% Movement Speed. [8.0 – 10.0]% Trample Cooldown Reduction. +[4 – 6] to Digitigrade Gait. |
Natural Motion | +[8.0 – 12.5]% Movement Speed. +[13.5 – 22.5]% Movement Speed for 4 Seconds After Killing an Elite. [6.0 – 8.0]% Mobility Cooldown Reduction. [13.0 – 17.5]% Evade Cooldown Reduction. |
Resource Tempers for Druids in Diablo 4
You can apply Resource Tempering affixes to Amulets and Rings.
Tempering Manual | Legendary Tempering affix |
---|---|
Companion Efficiency | [8.0 – 12.5]% Companion Cooldown Reduction. [23.5 – 32.5]% Wolves Cooldown Reduction. [10.5 – 15.0]% Poison Creeper Cooldown Reduction. [15.5 – 20.0]% Ravens Cooldown Reduction. |
Druid Invigoration | Casting Wrath Skills Restores +[10 – 14] Primary Resource. Casting Ultimate Skills Restores +[36 – 45] Primary Resource. +[1 – 2] to Abundance. |
Wrath Efficiency | [10.5 – 15.0]% Hurricane Cooldown Reduction. [10.5 – 15.0]% Boulder Cooldown Reduction. [10.5 – 15.0]% Rabies Cooldown Reduction. |
Worldly Stability | [8.0 – 12.5]% Resource Generation. [8.0 – 10.0]% Resource Cost Reduction. Lucky Hit: Up to a 5% Chance to Restore +[10.5 – 15.0]% Primary Resource. |
And that’s everything about Temper manuals and their affixes in Diablo 4 Season 4. If you’re trying to complete Season of Loot Reborn’s questline, you can check how to unlock and complete The Voice in the Night quest, or see how to add more Gem sockets to your gear with Scattered Prisms.