Diablo 4 Season 3: Arcane Tremors explained
Blizzard EntertainmentArcane Tremors are some of the most profitable events in Diablo 4 Season 3 as you can get a ton of loot by running through them. Here’s everything we know about Arcane Tremors in Diablo 4 Season 3.
Arcane Tremors acts as the substitute for the Blood Harvest from Season of Blood in Diablo 4 Season 3. With loot quality becoming a critical aspect of the gameplay experience, Arcane Tremors would be ideal for getting a boatload of rewards in the game.
Here’s everything we know about Arcane Tremors in Diablo 4 Season 3.
What are Arcane Tremors in Diablo 4 Season 3?
Arcane Tremors are the new overworld events in Diablo 4 Season 3 that occur in certain areas across the map for a limited amount of time, just like Helltides.
However, just defeating every Construct enemy around you is not enough as you will also have to collect Arcane Tremor Cores from the Obelisks around the area. This will enable you to attract new and stronger enemies to move to the next stage.
Once you have collected the required number of Arcane Tremor Cores in Diablo 4 Season 3, deposit them at a brazier to summon the final boss of the event, Herlad of Malphas. This is a powerful Construct boss that you need to defeat in the given time to complete the event.
As there are new dungeons called Vaults, and a leaderboard system, taking part in Arcane Tremors is an important activity that players must indulge in.
That was everything we knew about Arcane Tremors in Diablo 4 Season 3. For more on Diablo 4, check out our other guides:
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