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Does Titanfall pose a threat to Call of Duty?



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Respawn Entertainment’s upcoming game Titanfall is receiving great reception amongst the gaming community all over the world.

Titanfall re-imagines an FPS game and introduces a completely new method of moving, running, climbing – and then there’s titans which any player has the ability to use.

The big question that many people are asking is whether or not Titanfall could be the Call of Duty killer, whether it be this year or in the near future. Whilst it’s very difficult to say given the completely different approach Titanfall is taking, it’s certainly unlikely it will put a dent into the Call of Duty fanbase “for the moment”.

Imagine Call of Duty as being the Apple of the gaming scene, the Call of Duty franchise is incredibly powerful and for that reason people continue to purchase the next instalment each year, either because they want to, it’s Call of Duty, or all their friends intend on playing it.

Call of Duty is a mass market title that appeals to casual, hardcore and professional gamers – whether it be you just want something to play after school/work or you play competitively, there’s elements within Call of Duty that cater to everyone.

Casual gamers are drawn to the laid back and ‘pick up and play’ nature of Call of Duty titles and may or may not delve into technicalities such as Create-a-Class, Perks and the other configurations within Call of Duty. Then you have regular, hardcore and professional gamers who have an array of added features and configurations at their disposal in order to increase their effectiveness as a player.

As quoted by Mark Rubin from Infinity Ward, the vast majority of Call of Duty players are in fact very casual gamers, and the ‘pick up and play’ nature of Call of Duty continues to appeal to the mass market. It could be assumed that many of our readers aren’t in fact ‘casual’ gamers and therefore we may see the future of Call of Duty differently.

“We have an enormous amount of players who are more in the casual game space, but they play a lot.” – “It’s kind of a weird, ironic thing to say. They aren’t hardcore gamers, or even gamers, but they play Call of Duty every night. – Mark Rubin.

Call of Duty takes a very simple approach and uses a ‘proven formula’ that continues to appeal to everyone and for that reason will likely continue to sell copies in great numbers for many years to come.

With that being said, whilst Titanfall won’t take the crown overnight, it has a very bright future ahead.

Watch our video discussing the above.

Call of Duty: Warzone

Clever Warzone Heartbeat Sensor nerf idea could destroy Ghost meta

Ghost is one of the most common picks when it comes to Warzone perks, but a Heartbeat Sensor nerf idea could shake up the perk meta.



Warzone Heartbeat sensor

The Heartbeat Sensor has long been one of Warzone’s most powerful gadgets, forcing players to use the Ghost Perk. However, a clever nerf idea could counter offer much more Perk and equipment variety.

Warzone’s Perk and equipment meta has almost never changed since its March 2020 launch. Although Raven Software added Tempered to the second Perk slot, according to WZ Ranked, Ghost is still used in 60% of loadouts.

And this is all because of the Heartbeat Sensor, which is also used in 60% of loadouts.

Ghost is currently the only counter to Heartbeat Sensors, but a clever nerf idea would limit its effectiveness, perhaps allowing for more Perk variety in Season 6.

Warzone heartbeat sensor

Reddit user XIDan1 suggested that the Heartbeat Sensor should have a battery that depletes with each use. Once dead, it could be charged through an Ammo Crate, or a new Sensor must be picked up.

It’s currently the only piece of Equipment with unlimited uses, so some pointed out that this would bring it in line with Stuns and Smokes.

The OP suggested that the Heartbeat Sensor nerf would counter campers, but many players disagreed. While campers do use the Heartbeat Sensor to spot any approaching enemies, they’re also extremely useful for rooting out players camping in an attic or staircase.

A few said that the nerf is unnecessary because you can use Ghost, but others said that this makes Ghost a “crutch perk.” With UAVs and Heartbeat Sensors readily available, players said you’re “at a massive disadvantage” if you don’t choose Ghost from your first loadout.

If the Heartbeat Sensors were less powerful, there might be a shift in Ghost’s pick rate, and plenty of other Perks could enter the meta. But, there’s no guarantee that a Heartbeat Sensor nerf would ultimately end the Ghost supremacy, as UAVs are still extremely powerful tools.

For more Warzone, you can check out Aydan’s ‘mind-blowing’ CARV.2 loadout, and his clever trick to dominate the Season 6 Gulag.

Image Credit: Activision

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Call of Duty: Black Ops Cold War

Cold War October 19 update patch notes: The Haunting, Zombies changes & more

Treyarch Studios has rolled out the Black Ops Cold War October 19 update patch notes, and we have everything you need to know covered.



Black Ops Cold war Update Patch Notes

The Black Oops Cold War October 19 update patch notes have been revealed by Treyarch Studios, and they provide a great deal of information for The Haunting event and other major changes.

Season 6 has been an exciting time for Call of Duty: Black Ops Cold War, with players being able to go into battle with the new Grav and .410 Ironhide weapons and experience the adrenaline-fueled action of the new Forsaken Zombies map.

The excitement in Black Ops Cold War is set to ramp up even more with the arrival of The Haunting event, and Treyarch Studios has provided a detailed summary of everything that will be happening when the Halloween event launches in the Black Ops Cold war October 19 update patch notes.

You can find everything you need to know about the Cold War October 19 update patch notes below:

Zombies with pumpkins on their heads in Black Ops Cold war

Black Ops Cold War October 19 update patch notes


Do you like scary movies? We sure do.

Spooky season is our favorite time of year, and it’s coming to Call of Duty®.The Haunting Event begins at 10AM PT today with new Halloween-themed content in Multiplayer, Zombies, and Warzone™ through November 2nd. Take on 18 challenges to unlock new seasonal rewards, and complete a full set of challenges in either Black Ops Cold War or Warzone to unlock the LAPA SMG.

The Haunting Event roadmap

Here’s what’s coming to Black Ops Cold War,starting at 10AM PT:


  • The Haunting Event (Oct. 19 – Nov. 2)
  • New Event Reward Weapon: LAPA SMG
  • New Limited-Time Bundles: Scream & Donnie Darko
  • New Halloween Bundles: Ghost of War, Necro Queen, Disciple of Mayhem
  • + More in-season, including the Hammer & Sickle Melee weapon


  • New Map: Nuketown Halloween
  • New Modes: Scream Deathmatch, Infected, Nuketown Halloween Prop Hunt
  • New Feature: Scare Packages
  • Multiplayer Event Challenges & Rewards


  • Halloween Updates: Jack O’Lantern Drops, Pumpkin Heads, Scare Packages, and Spooky Soundtrack
  • New Mode: Hallows’ Eve Outbreak
  • Outbreak Survival added to Private and Solo
  • Zombies Event Challenges & Rewards

Get the details on all the new content coming during The Haunting at the Call of Duty Blog, and check out the patch notes below for everything new since our last update, including a fresh round of stability improvements and bug fixes in Zombies.


We’re delivering new seasonal MP content during The Haunting, including the new Nuketown Halloween map decorated with plenty of tricks and treats to discover. The Nuketown Halloween dedicated playlist will be live throughout the event, along with three new modes.

We’re just dying for everyone to jump into Scream Deathmatch, where two players become masked killers chasing after the screams of their prey. Infected comes to Black Ops Cold War with new twists: it’s 18-player Zombies vs. Survivors mayhem, where Survivors now earn bonuses with each Zombie they kill. And Nuketown Halloween Prop Hunt delivers a creepy new collection of props to hunt in Nuketown Halloween, including gravestones, skulls, witch hats, coffins, spiders, and more.

Don’t forget to update your Scorestreak selection and call in some Scare Packages for a surprise!


The Zombies team is scaring up lots of new Halloween updates in all round-based maps, Outbreak, and Onslaught modes during The Haunting, including one of our most intense Zombies modes to date!

Watch for the new Jack O’Lantern item drop for a chance to pick up Wonder Weapons, Support Weapons, Ammo Mods, Chalices, Aether Tools, and high-level Armor. Scare Packages containing high-value rewards will now spawn every five rounds and in every Outbreak Region. Zombies with pumpkin heads have arrived, offering Essence bonuses to players who shoot them off… and the audio team has cooked up a hair-raising new soundtrack to get you into the spirit.

If you’re searching for a devilish new challenge, look no further than Hallows’ Eve Outbreak. This new mode drops players into the Outbreak Zone with one mission: survive for 10 minutes against increasingly aggressive waves of zombies in a single Region before Exfil begins. At first, the difficulty seems manageable… and then everything goes to hell very quickly.

The challenge ramps up every two minutes, zombie spawns are constantly pushed to the max, and enemies are always aware of your position. If you’re skilled enough to survive all 10 minutes, the Exfil point will appear at the location farthest from your squad.

Good luck… you’re going to need it.

Ghost of War skin in Call of Duty: Black Ops Cold War


Ready to get even spookier? Digitally pre-order Call of Duty: Vanguard and get the “Ghost of War” Ultra Skin in Black Ops Cold War and Warzone for a limited time, starting Oct. 22nd. Already pre-ordered? This new Operator Skin will automatically be added to your inventory on Friday.

Here’s what to expect when The Haunting begins at 10AM PT:



  • The Haunting
    • The Haunting Event live from October 19th to November 2nd in Black Ops Cold War and Warzone.
    • Complete event challenges in both games to unlock new in-game rewards, including the new LAPA SMG.


  • LAPA
    • New SMG available via event challenges.
    • Complete a full set of 9 challenges in either Black Ops Cold War or Warzone during The Haunting Event to unlock the LAPA.



  • Nuketown Halloween
    • Special Halloween version of Nuketown ‘84 added to Multiplayer rotation during The Haunting Event.


  • Scream Deathmatch
    • Scream Deathmatch added to Multiplayer Featured Playlists.
    • Two random players will become Ghostface and must eliminate all Survivors.
    • Survivors will have no weapons and must run and hide from the killers.
    • Survivors will periodically scream throughout the match, giving away their position and forcing them to stay on the move.
    • The match ends when the killers have killed all Survivors, or when a final Survivor rises up to defeat the killers.
  • Infected
    • Infected added to Multiplayer Featured Playlists. Supports up to 18 players.
    • Zombies attempt to kill the Survivors to add them to the undead team.
    • The remaining Survivors win if they beat the clock, or the Zombies win if they turn every Survivor.
    • Survivors will earn a bonus with each Zombie they kill:
      • Bonus to reload speed
      • Bonus to ADS speed
      • Bonus to movement speed
      • Bonus to slide speed
  • Nuketown Halloween Prop Hunt
    • Nuketown Halloween Prop Hunt added to Party Games and Nuketown Halloween Featured Playlists.
    • New Halloween-themed props include skulls, jack-o’-lanterns, spiders, and more on the Nuketown Halloween map.

Scare Packages

  • Call in Halloween-themed Care Packages for some tricks and treats. 🙂


  • Nuketown Halloween
    • Nuketown Halloween added to Featured Playlists.
    • Includes Team Deathmatch, Domination, Kill Confirmed, and Nuketown Halloween Prop Hunt. Mode voting enabled.

Featured Playlists

  • Nuketown Halloween [NEW] (includes Nuketown Halloween Prop Hunt)
  • Scream Deathmatch [NEW]
  • Infected [NEW]
  • Gunfight Tournament [NEW]
  • Face Off 6v6
  • 12v12 Moshpit
  • Party Games (includes Nuketown Halloween Prop Hunt)
  • Multi-Team


Halloween Updates

  • Jack O’Lantern Drops
    • Zombies have a chance to drop the new Jack O’Lantern item for additional rewards, including Wonder Weapons, Support Weapons, Ammo Mods, Chalices, Aether Tools, and high-level Armor.
  • Scare Packages
    • During The Haunting Event, Scare Packages containing high-value rewards will spawn every five rounds in round-based maps, and in every Outbreak Region.
  • Pumpkin Heads
    • Zombies with pumpkin heads will appear in all modes. These weak points have low health and can be shot off for Essence bonuses.
  • Spooky Soundtrack
    • Added new Halloween in-game music during The Haunting.


  • Modes
    • Hallows’ Eve Outbreak
      • New Outbreak mode available during The Haunting.
      • Players must survive against increasingly aggressive hordes in a single Region for 10 minutes before Exfil begins.
      • Difficulty ramps up every 2 minutes, and zombie spawns are constantly at maximum. Zombies are always aware of the squad’s location.
      • The Orda battle is the only available World Event.
      • After 10 minutes, Exfil will begin at the location farthest from the squad.
  • Outbreak Survival
    • Outbreak Survival mode now available in Private and Solo matches.

Round-Based Maps

  • “Forsaken”
    • Gameplay
      • Addressed an issue that allowed players to become invisible while playing an arcade game.
      • Addressed several erroneous out of bounds warnings within legitimate play spaces.
      • Addressed an issue that could cause players to be erroneously teleported while in the Observation Tower space.
      • Addressed an issue that caused the arcade activation prompts to appear when already occupied or during Exfil.
      • Addressed an issue that caused players to receive the previous rewards when restarting the Der Eisendrache pinball game but not participating.
      • Addressed an issue that could cause players to not retain Support items acquired during the Der Eisendrache pinball game.
    • Enemies
      • Addressed an issue that caused the Abomination to become stuck on the Main Street bridge.
      • Addressed an issue that caused the Abomination to use the Special enemy icon on the mini-map instead of the Elite enemy icon.
      • Addressed a rare issue that could caused the Abomination to be moved nearby after a charge attack.
      • Addressed an issue that could cause zombies to not visibly disintegrate properly when hit with the Abomination’s Beam Attack.
      • Addressed an issue that prevented the Abomination from being able to destroy respawned Aetherium crystals.
      • Addressed an issue that could allow the Disciple to follow players into arcade mini-games.
    • Wonder Weapons
      • Addressed an issue that prevented ammo from being granted when Pack-a-Punching the Chrysalax to Tier II or III.
    • Main Quest
      • Addressed an issue that caused Ammo Caches to disappear during the later steps of the Main Quest.
    • General
      • Addressed an issue that caused players to be granted 1,000 Essence instead of 500 when starting a new match.
      • Closed various exploit areas where players could not be reached by enemies.
      • Closed various exploits related to the use of PhD Slider or the Sai Melee weapon to slide to unintended areas.


  • “Forsaken”
    • Added stability fixes related to the Chrysalax Wonder Weapon.
    • Added stability fixes related to the Pizza Delivery side quest in “Forsaken.”
    • Added a stability fix related to the Aetherium Neutralizer in the “Forsaken” Main Quest.
    • Added a stability fix related to the Main Quest debris barricade in “Forsaken.”
  • General
    • Added stability fixes related to the Abomination.
    • Added a stability fix related to the ARC-XD Support Weapon.
    • Added a stability fix related to Duel Wield weapons with Ammo Mods.
    • Added a stability fix for a crash that could occur when a player was downed.


  • Addressed an issue that caused a non-functional Tombstone Stash to spawn when dying without the Perk after having had the Perk during a previous life.


  • Closed some invincibility exploits related to use of the ARC-XD.

Wonder Weapons

  • Addressed an issue that caused incorrect ammo to be granted to the D.E.A.D. Joltsurge Wonder weapon when receiving the Max Ammo power-up.

Featured Playlists

  • Hallows’ Eve Outbreak [NEW]
  • Outbreak (Endless and 3 Region)
  • Forsaken
  • Mauer der Toten
  • Firebase Z
  • Die Maschine
  • Dead Ops Arcade 3 (Standard and First-Person)
  • Onslaught (PlayStation®)
  • Onslaught Elite (PlayStation)
  • Onslaught Containment (PlayStation)

Source: Treyarch Studios

Image Credits: Activision / Treyarch Studios

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Call of Duty: Warzone

Warzone October 18 update patch notes: Grav buff, Iron Trials private matches & more

Raven Software has officially rolled out the Warzone October 18 update patch notes, and we have everything you need to know covered.



Warzone October 18 update patch notes

The Warzone October 18 update patch notes have some exciting changes in them for the fan-favorite Call of Duty battle royale, and we have everything you need to know covered.

Season 6 has been an exciting time for Call of Duty: Warzone, as significant map changes and the upcoming arrival of The Haunting event that includes Ghostface and Donnie Darko skins have brought plenty of action to the battle royale.

That has not stopped Raven Software from continuing to work on updates for the game. The latest one is the Warzone October 18 update patch notes that provide a buff for the Grav Assault Rifle and Iron Trials ’84 settings in private matches.

You can find everything you need to know about the Warzone October 18 update patch notes below:

Warzone October 18 update patch notes

Warzone October 18 update patch notes


  • Iron Trials ‘84 game mode enabled for Private Matches
    • This includes versions for all Squad sizes (Solos, Duos, Trios, Quads)
    • All versions of this mode are currently limited to 132 Players
      • We intend to increase this limit to 150 Players at a later date    


Weapon Adjustments

» Assault Rifles «

  • Grav (BOCW)
    • Recoil decreased

Bug Fixes

  • Fixed an issue causing Contracts to not appear highlighted when pinged on the Tac Map.
  • Fixed an issue causing Contracts to not spawn in the Clash game mode.
  • Fixed an issue causing Players to earn an incorrect amount of XP in the Clash game mode.
  • Fixed an issue causing some Players to be removed from matches by being incorrectly recognized as AFK.
  • Fixed an issue causing the .410 Ironhide (BOCW) to not unlock as intended when reaching Tier 15 in the Season Six Battle Pass.
  • Fixed an issue causing the “Start Looking For Party” option to kick Players back to the main menu.
  • Fixed an issue causing the Tracer Pack: Fuze Operator Bundle Mission to not progress.
  • Fixed an issue causing XP gain for Vanguard Weapons to display incorrectly.
  • Fixed an issue where a Player’s name would appear misaligned in the end-of-match Exfil cinematic.
  • Fixed an issue where the Sai (BOCW) Unlock Challenge incorrectly referenced Challenges from a past event.
  • Fixed an issue with the Krig 6 (BOCW) that would cause the camera to become misaligned when firing the Weapon.
  • Fixed several issues on Rebirth Island allowing Players to access out-of-bounds areas.
  • Fixed several issues related to unlocking content when purchasing the new Tracer Pack: Gilded Agent Bundle.
  • Fixed various UI issues while browsing with the Battle Pass menu.

Source: Raven Software

Image Credits: Activision

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