Dr Disrespect explains why Battlefield 2042 Hazard Zone may “get old real fast”

Liam Mackay
Dr Disrespect and battlefield 2042 hazard zone

Although excited at the idea of Battlefield 2042’s Hazard Zone mode, Herschel ‘Guy’ Beahm IV, AKA Dr Disrespect, explained why the mode may “get old real fast.”

The final gameplay experience for Battlefield 2042, Hazard Zone, has been revealed. This mode takes aspects from games such as Hunt Showdown and Escape from Tarkov, where the goal is for squads to extract with data drives.

While there’s plenty of excitement for the mode, some feel it’s a “huge mistake” that it’s not free-to-play.

Seemingly unconcerned about its free-to-play status, streaming star Dr Disrespect has described the gameplay features that may let Hazard Zone down.

Player using riot shield in battlefield 2042 hazard zone

There have been many comparisons between Hazard Zone and Escape from Tarkov, but the Doc disagrees. He feels that Tarkov’s pace is what sets it apart and explained that Battlefield 2042’s pacing might not suit the squad-based, tactical mode.

“If we’re playing on these maps with 32 players total, and AIs are running around, are the maps going to feel too small?” asked Dr Disrespect.

“Remember, you can get across these maps pretty fast… From what I remember from the Beta, that was a big map. And I was able to get to the center of the map pretty fast. Just like that,” he explained, snapping his fingers.

“I just don’t know if the player mechanics will hurt the appeal of the game mode because they’re almost too fast.” He later discovered that Hazard Zone will be smaller versions of the base maps, which only cemented his concerns.

Topic begins at 1:07:35

Dr Disrespect also said that if the fiction around the mode, including the “scripting around the AI,” doesn’t evolve and change, then the mode will “get old real fast.” He’s also unsure if 32 player matches will allow players to use their purchased Tactical Upgrades fully.

However, even though he has his concerns, Doc said he is excited for Battlefield and Hazard Zone. He said he’s “thoroughly impressed” with the look of the game and likes that it’s “traditionally built for PC.”

For more Battlefield 2042, you can check out why Doc preferred Battlefield 2042’s Beta to Halo Infinite’s.

Image Credit: DICE / EA / Dr Disrespect

Sign up to Charlie INTEL for free and receive:
Fewer Ads|Dark Mode|Deals in Gaming, TV and Movies, and Tech