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Call of Duty: Vanguard

Every confirmed change after Vanguard Alpha: Visibility, spawn tuning, audio, more

Call of Duty: Vanguard’s Alpha is now over, so here are all of the changes Sledgehammer Games plan to make following feedback.

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Lucas Riggs fighting in Call of Duty Vanguard

Call of Duty: Vanguard’s Alpha has now concluded, and Sledgehammer Games has received a ton of feedback for how the game can be improved before launch. Here’s every change the devs plan on making ahead of release.

Although we have to wait until November to get our hands on Call of Duty: Vanguard, the first round of testing, the PlayStation Alpha, is now complete.

Players got to experience how Modern Warfare’s engine feels in a new setting, as well as try out the new weapons, Perks, and Killstreaks in the Champion Hill mode.

The purpose of the Alpha was to collect feedback from the players so glaring issues and gameplay tweaks can be made ahead of launch. Sledgehammer Games has already responded to the feedback, detailing the issues they plan to address.

In a blog post, Sledgehammer Games listed and detailed the changes it would be making to Vanguard before its release.

In addition to four new maps and six modes, here is what Sledgehammer Games plans to change based on player feedback heading into the Call of Duty: Vanguard Open Beta.

Visual Updates in Vanguard

  • Damage Overlay
    • Refined the damage overlay when injured to help maintain visibility.
  • Lighting
    • Reduced the density of sun fog.
    • Increased the rim light around players to help separate them from the background.
    • Adjusted overall exposure—aka we turned up the lights.

Audio Updates in Vanguard

  • Non-player footstep valume slightly increased
  • Non-player weapon volume slightly reduced.
    • Note: Non-player is anyone that isn’t you (enemies and teammates).
  • Announcer volume and callout frequency reduced.
  • Global MP mixing pass to improve informative audio for gameplay

Champion Hill Spawn Tuning in Vanguard

  • Tuned spawn locations and adjusted overall spawn logic. Hopefully, this should eliminate any more Angela & Dwight spawn scares.
  • Done away with that one spawn in Courtyard that forced you to have 3 seconds of awkward eye contact with your opponent. You know the one.

Upcoming Fixes for Vanguard

These are fixes that won’t be complete before the Beta but are still being worked on. They will be addressed fully before Vanguard’s official launch.

  • Identified a destructible wall in Champion Hill with a mismatched collision model. Even though it appeared as a solid wall, there was a hole allowing the raycast to pass through and show nameplates.
  • Note: Nameplate visibility works by doing a raycast from you to other players. If there’s something blocking it, the nameplate shouldn’t be visible. Please keep this in mind while playing and make a report if something seems off.
  • Sledgehammer Games is aware there are more nametag and aim assist-related issues and have an ongoing investigation on how to resolve them. Gameplay clips have been a great resource for our teams to find and squash these problems, so keep them coming.

Undoubtedly, many players are excited to see Sledgehammer Games take their feedback from the Champion Hill Alpha into account when it comes to changes that the developer is making to the game before its Open Beta and official release later this year.

It remains to be seen what other changes will arrive in the game before launch. Still, SledgeHammer Games has shown that it is more than willing to use community feedback as the basis for its future updates to the next entry in the fan-favorite franchise.

For more Call of Duty: Vanguard, check out the change players want to see to the healing rate.

Image Credit: Sledgehammer Games

Call of Duty: Vanguard

Vanguard August 11 update patch notes: Dev Error & attachment exploit fixes

Vanguard’s August 11 update patch notes delivered bug fixes for an attachment exploit and a Dev Error issue in Season 4 Reloaded.

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Sledgehammer Games have provided a Vanguard update on August 11 that patched a weapon attachment exploit and fixed a Dev Error bug in Season 4 Reloaded.

Vanguard devs Sledgehammer Games continue to update the game and provide players with fresh content. In addition to a playlist update arriving on August 11, players were also treated to a new update that provided a fix to several of the game’s latest bugs.

The update covers both multiplayer and zombies game modes as certain bugs were hampering the fun. A particularly annoying Dev Error should no longer plague players following the August 11 Vanguard update.

Vanguard Dev Error & attachment exploit fixes

Vanguard Season 5 is fast approaching, but before we get a brand-new season of content with new weapons, maps, and Operators, Sledgehammer are dedicated to fixing current issues.

It seems an unintended exploit was allowing players to combine attachments from other weapons to achieve combinations that should not be possible. This would result in overpowered weapons running amok and the devs were quick to nerf the issue.

In addition, players will no longer have to deal with DEV ERROR 10308 that occurred on the USS Texas map.

Vanguard August 11 update patch notes

Multiplayer

Maps

  • USS Texas 1945
    • Addressed an issue that caused DEV ERROR 10308 to occur.

Progression

  • Seasonal Challenges will no longer be marked as complete if the requirements are unmet.

Weapons

  • Addressed an exploit that allowed players to achieve unintended Attachment combinations.

Zombies

Weapons

  • Vargo-S
    • Addressed an issue that prevented the Survivalist camouflage challenge from tracking when using specific magazine attachments.
  • Push Dagger
    • Addressed an issue that prevented the Plague Diamond and Dark Aether camouflage and challenge requirements from being visible in the loadout menu.

Stability

  • Addressed a rare issue where players could become stuck in spectator mode when joining a match in progress as the joined player leaves.

For more, check out Activision apologized for using an artist’s design in a now canceled Vanguard & Warzone skin.

Source: Sledgehammer Games

Image Credit: Activision

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Activision

Activision apologize for using artist’s design in now canceled Vanguard & Warzone skin

Activision have scrapped an unreleased Warzone and Vanguard skin after using an artist’s work without permission.

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Activision admitted to the major misstep of using an artist’s work without permission. The original art was to feature in an upcoming Vanguard and Warzone skin that has since been axed.

Major content drops like new seasons or midseason updates deliver weapons, maps, and changes to Call of Duty games, but they also tend to bring brand-new skins to enjoy. Vanguard and Warzone have seen some noteworthy skins that certainly got players talking.

After all, who could forget the Armored Titan, or Godzilla and King Kong skins? At the start of Season 4 Reloaded, players also received a new Terminator crossover. However, teasers for Season 4 Reloaded also hinted at a mysterious wolf-like skin.

After the wolf skin was teased in an official Call of Duty blog post, it was later inexplicably removed and replaced from the very same post. It turns out, Activision used content that did not belong to them in order to create the aforementioned skin.

When the wolf skin was first teased, it certainly generated a ton of buzz, or rather raised a ton of eyebrows. The anthropomorphic Operator definitely sticks out in a WWII-era Call of Duty game. Nonetheless, fans were excited at the prospect of running around as a wolf in Warzone.

Unfortunately, that idea won’t come to fruition as Activision have confirmed that they completely removed the skin from their planned content drop for Season 4 Reloaded.

It seems Activision overstepping bounds is the reason behind the skin’s cancelation.

An artist claimed that the wolf skin, also known as Samoyed skin, was stolen without their permission. In a strange turn of events, Activision has issued an apology, seemingly confirming the artist’s claims.

In a statement, Activision admitted that they “regrettably erred in our process and have removed this imagery from the game,” apologizing for the misstep.

While fans may be disappointed to lose their chance at slaying in a furry wolf skin, most would agree that if the artist’s claims are legitimate, the greater injustice was corrected as nobody should have their work stolen without credit.


For more, check out how CoD players are thrilled with the rumored change to Modern Warfare 2’s movement.

Image Credit: Activision

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Call of Duty: Vanguard

When is the next Vanguard & Warzone Pacific Double XP event?

We have the dates and times for the next CoD: Vanguard and Warzone Pacific Double XP event to help you rank up weapons and the Battle Pass.

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We’re past the Season 4 halfway point of Call of Duty action, and there’s still plenty of time to level up, prestige, and unlock weapons before Modern Warfare 2. Here are the full dates for the next Warzone and Vanguard Double XP weekends.

XP has been a vital component of Call of Duty’s multiplayer for many years. It’s the quintessential upgrade mechanic that allows you to increase your in-game level and provide you access to better gear and attachments.

Vanguard and Warzone Pacific carried on from where Cold War and Warzone left off by giving players limited-time windows of opportunity to increase the XP they can earn.

Vanguard & Warzone Double XP dates

Call of Duty players can get Double XP by taking advantage of the Double XP promotional events that Activision put on.

Thanks to the Raven Software Trello board, we know when the next Warzone & Vanguard Double XP events are:

  • Double XP event – All platforms: Thursday, August 4 – Thursday, August 11
    • Double Weapon XP and Double Battle Pass XP

These special Double XP events are coming as part of Vanguard & Warzone’s Season 4 Reloaded. With major weapon buffs and nerfs, changes to the Fortune’s Keep map, and the new Vargo-S AR there is plenty of new content for players to sink their teeth into.

What time does CoD: Vanguard & Warzone Pacific Double XP start?

Here’s a full list of the usual Double XP event’s start time & dates in some of the key timezones:

  • PT – 10:00 AM
  • CT – 12:00 PM
  • ET – 1:00 PM
  • BST – 6:00 PM

These special Double XP events usually occur during a weekend, as it naturally gives players the most time as it’s away from school hours and generally when people are off work.

If you’re worried about slow progression for Vanguard and Warzone’s Battle Pass, the active Double XP event will no doubt give you a great boost to unlock all the Season 4 Reloaded rewards.


For more Call of Duty, find out everything you need to know about the next release in the legendary franchise, Modern Warfare 2.

Image Credit: Activision / Sledgehammer Games / Raven Software

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